Hearthstone: Heroes of Warcraft V4 - We're gonna be RICH!
5,000 replies, posted
[QUOTE=Suttles;50442180]grom + justicar = the main 2
both are pretty much a win condition
you obviously need his epics, like brawl, 2 shield slams, and a gorehowl
sylvannas = amazing card, pretty great on any class
ysera = pretty great card vs control, game winning if they don't have removal
baron = amazing vs aggro, decent vs everything else
cairne = great card, bad vs rogue and good vs pretty much everything else
rag = amazing card, works vs pretty much anything and is great on multiple classes
elise = another win condition, very good vs control and ok vs aggro since it's a 4 mana body
harrison = solid tech card, obviously not a must but pretty great vs weapon classes and an ok card vs others
obviously there's a ton of other options (nzoth, various dragons, etc), but those are the main ones you see in the decks.[/QUOTE]
[QUOTE=Archimedes;50441214]I'd argue Justicar and Grommash. Grom is almost eternally present in CW lists and Justicar has proven extremely powerful. Rag is also an occasionally staple because it's a win condition.
It's possible to play a more affordable version of Control Warrior, but the fact that you typically need to supplement your Legendary Neutrals with a bunch of Epics means Control Warrior is sort of a lofty initial goal until you have a larger collection.
[editline]1st June 2016[/editline]
C'thun Warrior might be a good avenue to persue since the two decks play similarly and you can get C'Thun for free.[/QUOTE]
thanks guys, I have rag, varian, malkor, justicar, ysera, grom, and all the league and blackrock legendaries
i dont have cairne, sylvanus, or harrison.
I think i might make another shield slam or gorehowl before those though
Gadgetzan is why I run two snipes.
[QUOTE=Spacewolf;50447031]Gadgetzan is why I run two snipes.[/QUOTE]
snipe is actually pretty great right now
good vs rogue, you kill any minion that isn't vancleef (can kill auctioneer)
pretty good vs zoo, you kill anything besides squire and villager, and a 1-1 trade and the confusion of a secret is worth the snipe
bad vs nzoth paladin, most of their minions are beefy and won't care. Sometimes hitting it is actually bad, since it could make their sylvannas 1 health or the few decks that run the 4 mana 1-1 activate
pretty decent vs hunter, kills anything but highmane / kodo / and the potential tiger (does give them 2 1-1's if they play wolf)
decent vs shaman, but not that great
vs tempo warrior it kills pretty much any of their early minions, up to 3 mana
also mage
kills sorcerers apprentice/mana wyrm/flamewaker/that one 4 mana 2/4 that nobody runs which completely ruins some combos
[QUOTE=Cesakich;50433055]2 oozes and Harrison in every deck forever
Also, is it weird that the more I think about Standard and Old Gods and what not the more I get super curious about what the next set is? What's the normal timeline on these? Fall next?[/QUOTE]
I was joking about this but I just fought a Rogue that literally had two oozes and Harrison
Fuck weapons I guess? I was Druid though so :pudge:
[img]http://i.imgur.com/4OP8nlp.png[/img]
I made this after realizing that I had too much spells in the previous version. What's your opinion on this? Any way I could improve this?
[QUOTE=pipantarctic;50449450][img]http://i.imgur.com/4OP8nlp.png[/img]
I made this after realizing that I had too much spells in the previous version. What's your opinion on this? Any way I could improve this?[/QUOTE]
Make the other Dark Peddler Golden
The only actual thing would be to maybe only have one Bane of Doom? It's so situational and expensive. I love it personally but two seems like overkill
Maybe one Twisting Nether for N'Zoth Pally?
Starting to think its not even worth playing with this current meta of "mindlessly throw everything on the field and hit face"
Seems the only way to counter it is to either do it yourself or get -really- lucky draws in a counter deck
[QUOTE=archival;50452771]Starting to think its not even worth playing with this current meta of "mindlessly throw everything on the field and hit face"
Seems the only way to counter it is to either do it yourself or get -really- lucky draws in a counter deck[/QUOTE]
I gave up weeks ago when Overwatch entered my life.
I lost a brawl game because I misclicked and picked Warlock. Drew two Demonfuses and a Void Crusher before I conceded.
I just ran into a guy playing a c'thun deck without c'thun, like he played beckoner of evil and twin emperors but wasn't running c'thun.
[QUOTE=Spacewolf;50455011]I just ran into a guy playing a c'thun deck without c'thun, like he played beckoner of evil and twin emperors but wasn't running c'thun.[/QUOTE]
There was a big C'Thun-less C'Thun deck on Hearthpwn about a week ago, it probably gave people ideas about the viability
I just don't see why you wouldn't run C'thun if you're playing buff cards. It's an amazing battlecry and a body that has to be dealt with. What more do you want?
[QUOTE=Masamune;50455301]I just don't see why you wouldn't run C'thun if you're playing buff cards. It's an amazing battlecry and a body that has to be dealt with. What more do you want?[/QUOTE]
Because the cards are insta-curve into win with zero effort.
Just had a game where someone discarded C'thun making him lose
My goodness, haven't played the game in a while. Was set to rank 23.
[t]http://i.imgur.com/VbyE4oz.jpg[/t]
Poor guy was reading every card description, with his deck consisting of Ironforge Rifleman and other classic cards.
[t]http://i.imgur.com/LWSKxJn.jpg[/t][t]http://i.imgur.com/rkgoinx.jpg[/t]
He was a good sport though, and I gave him the game. it's important to encourage and nurture new players.
I'm actually lucky to not find someone to has a lot of legendary and epic cards. Normally the cards I see are the ones I saw before. I found 2 or 3 players with golden heroes back then but so far has been fair game (Excluding RNG of course).
[QUOTE=Linkuya;50460514]My goodness, haven't played the game in a while. Was set to rank 23.
-justicar trueheart facing a searing totem-
Poor guy was reading every card description, with his deck consisting of Ironforge Rifleman and other classic cards.
-bunch of legendaries-
He was a good sport though, and I gave him the game. it's important to encourage and nurture new players.[/QUOTE]
I appreciate your kindness but aren't you worried that you have confused the newbie by suddenly showing him tons of new cards that he most likely didn't know about? I'm afraid that he/she would try to craft Confessor Paletress or would rush to get Elise Starseeker.
Is it just or me have Arena gold rewards decreased a lot? I remember last 5 arena runs having a disappointing gold reward, the worst example was 190 gold, 80 dust and a freaking golden common (Flame Lance) from 11 wins.
Mulch just gave my opponent who was running Healing Wave an Auchenai Soulpriest.
I'm uninstalling Hearthstone.
[QUOTE=Linkuya;50460514]My goodness, haven't played the game in a while. Was set to rank 23.
Poor guy was reading every card description, with his deck consisting of Ironforge Rifleman and other classic cards.
He was a good sport though, and I gave him the game. it's important to encourage and nurture new players.[/QUOTE]
You're not really doing anyone a favor by conceding, it just means another newbie will have to lose to you instead so that you can rank up. If you really want to encourage new players, then play gimmicky off-meta decks until you reach higher ranks. Nobody is gonna have fun losing to an optimized deck with 30 great cards when they're facing against you with an arena deck scrapped together from whatever few cards they happen to have.
Control warrior is an especially poor choice if you want new players to have fun. You basically give the poor guy hope at the beginning of the game when you play no minions in the first few turns, only to crush his dreams completely when he realizes he's playing a slow, agonizing game he has no chance of winning against your endless armor and removals. And surely no newbie will think "what a fair game" once you start dropping fat legendaries on the board when they're completely out of resources.
I thought blizzard said they didn't want their game to have classes who otk you from an empty board and yet frost mages are allowed to?
You mean freeze mage? Typically it has to set up its combo some way or another that gives you a heads up. It can't kill you from 30 without a shit load of Emperor ticks which would be your fault anyway. It has to either Alex you or spend its burn over several turns. Unless you took a bunch of face damage through-out the game and are sitting below about... 18 or so?
[QUOTE=Lijitsu;50466627]You mean freeze mage? Typically it has to set up its combo some way or another that gives you a heads up. It can't kill you from 30 without a shit load of Emperor ticks which would be your fault anyway. It has to either Alex you or spend its burn over several turns. Unless you took a bunch of face damage through-out the game and are sitting below about... 18 or so?[/QUOTE]
they can do 32 on 8 or 6 mana with one emperor tick
[QUOTE=Lijitsu;50466627]You mean freeze mage? Typically it has to set up its combo some way or another that gives you a heads up. It can't kill you from 30 without a shit load of Emperor ticks which would be your fault anyway.[/QUOTE]
Thalnos + frostbolt x2 + ice lance x2 + torch (or fireball) x2 = 32 damage, a single emperor tick is enough. Of course that's a very specific situation that almost never happens, but it's not like they need to kill you from 30. Usually they'll just alex or soften you up with some spells to the face before the burst finisher turn. Whenever they drop the emperor with a big hand, the threat of 15+ burst at any moment becomes very real.
[QUOTE=pebkac;50466746]Thalnos + frostbolt x2 + ice lance x2 + torch (or fireball) x2 = 32 damage, a single emperor tick is enough. Of course that's a very specific situation that almost never happens, but it's not like they need to kill you from 30. Usually they'll just alex or soften you up with some spells to the face before the burst finisher turn. Whenever they drop the emperor with a big hand, the threat of 15+ burst at any moment becomes very real.[/QUOTE]
happened me just before i wrote the post, which is why i asked. Huge BS since i had a live board for 8 turns but frozen most of the time just to otk me.
12-1 with papadin [url]http://imgur.com/a/QEsXB[/url]
I really want to get better at arena, since it seems like the best way to get the most out of your gold, but holy shit am I terrible at it. Someone suggested using Heartharena, but I seem to lose way more using it vs. just going by intuition for some reason. Maybe I just had shit picks when I used it, so can anybody here confirm if it's worth using at all?
It's funny, because I wouldn't consider myself a terrible player in constructed, and I kinda know the basics of building a good deck, but whenever I try arena I just get trounced by amazing decks full of combos and answers.
[QUOTE=Pythagoras64;50467381]I really want to get better at arena, since it seems like the best way to get the most out of your gold, but holy shit am I terrible at it. Someone suggested using Heartharena, but I seem to lose way more using it vs. just going by intuition for some reason. Maybe I just had shit picks when I used it, so can anybody here confirm if it's worth using at all?
It's funny, because I wouldn't consider myself a terrible player in constructed, and I kinda know the basics of building a good deck, but whenever I try arena I just get trounced by amazing decks full of combos and answers.[/QUOTE]
Arena is a fucking RNG fiesta, your performance depends on so many random factors that you could go 9+ wins with ease one run and then bomb the next one with a 1-3 score. So don't judge things based on only a few runs.
HearthArena is decent, but don't follow its advice blindly like it's some holy truth. Look at the reasoning it gives you for picking the card and how it evaluates the cards, then follow its advice if it sounds convincing enough. When I use it, ~90% of the time one card of the three is obviously the best and it suggests me to pick that card. In cases when multiple cards are very close and HA gives them almost the same rating, it becomes harder to decide. Usually the reasoning that HA gives me for picking its card will convince me, but I often end up disagreeing and picking something else.
The evaluations it gives you aren't perfect, sometimes it'll overrate certain synergies or tell you to skip great cards because it wants to optimize your curve or something. Or you might just find that certain cards that are awkward to use properly get rated highly by it.
[QUOTE=pebkac;50468147]Arena is a fucking RNG fiesta, your performance depends on so many random factors that you could go 9+ wins with ease one run and then bomb the next one with a 1-3 score. So don't judge things based on only a few runs.
HearthArena is decent, but don't follow its advice blindly like it's some holy truth. Look at the reasoning it gives you for picking the card and how it evaluates the cards, then follow its advice if it sounds convincing enough. When I use it, ~90% of the time one card of the three is obviously the best and it suggests me to pick that card. In cases when multiple cards are very close and HA gives them almost the same rating, it becomes harder to decide. Usually the reasoning that HA gives me for picking its card will convince me, but I often end up disagreeing and picking something else.
The evaluations it gives you aren't perfect, sometimes it'll overrate certain synergies or tell you to skip great cards because it wants to optimize your curve or something. Or you might just find that certain cards that are awkward to use properly get rated highly by it.[/QUOTE]
Glad to know it's not just because I'm terrible (maybe). I'll just keep plugging away at it, and maybe some day I'll get out more than 150 golds worth of rewards.
Sorry, you need to Log In to post a reply to this thread.