Hearthstone: Heroes of Warcraft V4 - We're gonna be RICH!
5,000 replies, posted
Is there any chance of Blizzard adding cards from expansions to the Classic set or are they just gonna keep making replacements in future sets?
Secret hunter is the new secret paladin cancer. im going crazy atm
Finally found how I wanna get golden shaman!
[t]http://i.imgur.com/YJm3YUl.jpg[/t]
[QUOTE=Deljade;50967479]Finally found how I wanna get golden shaman!
[t]http://i.imgur.com/YJm3YUl.jpg[/t][/QUOTE]
You don't?
[QUOTE=Damjen;50967484]You don't?[/QUOTE]
But the golden wrath of air totem
[QUOTE=Toyhobo;50966959]Secret hunter is the new secret paladin cancer. im going crazy atm[/QUOTE]
eater of secrets still exists
[QUOTE=Cesakich;50964776]Not that (partially that)
His hand on two mana was Innervate, Astral Communion x3, and Wrath
He got it out early AND didn't have to worry about drawing the second one
That is maybe the luckiest possible Astral Communion opening possible[/QUOTE]
You can only have two in your deck. I assume he got the second one from Raven Idol.
Golden Astral, normal Astral, Raven Idol. I assume his opening hand was Idol, Innervate, Wrath, which is why he got Astral off of the Idol, but then drew Astral Golden Astral.
[QUOTE=Sector 7;50967595]eater of secrets still exists[/QUOTE]
yeah but it's way too situational to run regularly I feel
[QUOTE=ForgottenKane;50968088]You can only have two in your deck. I assume he got the second one from Raven Idol.
Golden Astral, normal Astral, Raven Idol. I assume his opening hand was Idol, Innervate, Wrath, which is why he got Astral off of the Idol, but then drew Astral Golden Astral.[/QUOTE]
I know!
Maybe I should have been more clear, I was just surprised at the luck of losing no good minions, having Innervate AND an Astral by turn 2, AND getting rid of his other Astrals and thereby decreasing his odds of getting dead draws
That kind of opening is the only way Astral Communion can work and he got it [I]perfect[/I]
[editline]29th August 2016[/editline]
[QUOTE=cheetahben;50969932]yeah but it's way too situational to run regularly I feel[/QUOTE]
To be fair the point of tech cards is so they're there when you start to get annoyed at the things they counter
If you are facing enough secrets making room in your deck for one Eater of Secrets isn't [I]that[/I] much of a burden
[editline]29th August 2016[/editline]
Eater of Secrets also counters Ice Block and I've actually been seeing a lot of Ice Blocks lately
Did some streamer just do well with Reno Mage? I've seen a shit ton of those lately
Just got beaten by a guy who, on turn 4, played Barnes, who pulls Y'Shaarj, who in turn, pulls Blood of the Ancient One. I am obviously unequiped to deal with a 9/9 on turn 5, so I elect to let it fuck up a couple of my minions until I draw Hex or something, because what are the chances that he's going to get the other one out any time soon?
WELL IT TURNS OUT THAT THE CHANCES WERE PRETTY GOOD because on turn 5, he plays two Innervates, followed by the other Blood of the Ancient One.
You can probably guess where it went from there. :v:
[QUOTE=KingOfScience;50971092]Just got beaten by a guy who, on turn 4, played Barnes, who pulls Y'Shaarj, who in turn, pulls Blood of the Ancient One. I am obviously unequiped to deal with a 9/9 on turn 5, so I elect to let it fuck up a couple of my minions until I draw Hex or something, because what are the chances that he's going to get the other one out any time soon?
WELL IT TURNS OUT THAT THE CHANCES WERE PRETTY GOOD because on turn 5, he plays two Innervates, followed by the other Blood of the Ancient One.
You can probably guess where it went from there. :v:[/QUOTE]
You Sylvanased his 30/30 and won the game?
[video]https://twitter.com/Kripparrian/status/770526285995147264[/video]
[video]https://twitter.com/Kripparrian/status/770536669799936000[/video]
I was right, I was fucking right and I hate it with a passion. Arena is mage town now.
[T]http://i.imgur.com/CpEloMq.jpg[/T]
"Another test!"
"Another test!
"Don't test me child"
[img]https://dl.dropboxusercontent.com/u/20516268/Hearthstone/Hearthstone%20Screenshot%2008-29-16%2016.04.38.png[/img]
just your usual priest hand
[QUOTE=Greenen72;50973442][img]https://dl.dropboxusercontent.com/u/20516268/Hearthstone/Hearthstone%20Screenshot%2008-29-16%2016.04.38.png[/img]
just your usual priest hand[/QUOTE]
whypriestsareliterallycancer.jpg
[QUOTE=Toyhobo;50973553]whypriestsareliterallycancer.jpg[/QUOTE]
Now all they need is a theft card that actually removes the stolen thing from your deck
[QUOTE=SiberysTranq;50973572]Now all they need is a theft card that actually removes the stolen thing from your deck[/QUOTE]
99% sure that'll never happen. iirc they said they would never release cards that altered the enemies deck or hand.
They should print Hymm to Tourach in Hearthstone :v:
[img]http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=413634&type=card[/img]
[QUOTE=Toyhobo;50973553]whypriestsareliterallycancer.jpg[/QUOTE]
"priest" and "cancer" are contradictory terms
Even as someone who likes playing Priest I definitely understand people's dislike of playing against them
I don't even have a lot of the staple Priest cards and I sometimes feel like I'm annoying to play against
Entomb alone...
[QUOTE=Cesakich;50975543]Even as someone who likes playing Priest I definitely understand people's dislike of playing against them
I don't even have a lot of the staple Priest cards and I sometimes feel like I'm annoying to play against
Entomb alone...[/QUOTE]
Using entomb on a dude's super-stacked card while he unloads his salt with taunts is one of the most beautiful wonders in life.
The fact that it's a common card is even better.
[QUOTE=ForgottenKane;50974774]They should print Hymm to Tourach in Hearthstone :v:
[img]http://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=413634&type=card[/img][/QUOTE]
They'll never add a card that discards an enemies cards. Their ethos is to never let a player interfere with the opposing players game plan, worst thing you'll see is curse of rafaam.
Mind you, Brode said this so it could be bullshit.
Can they just make it that mage, shaman, and paladin can't draw 1 drops on turn one.
[QUOTE=Chickens!;50977961]They'll never add a card that discards an enemies cards. Their ethos is to never let a player interfere with the opposing players game plan, worst thing you'll see is curse of rafaam.[/QUOTE]
Milling technically "discards" your opponent's deck / hand. It's not a card, but a player's game plan can be interfered.
With possible crazy combos that can and will happen, I think I don't mind some sort of disruption card, but ONLY IF they add a way to salvage discarded cards.
I thought it went without saying that milling was an exception as it's a core mechanic in most card game thingies
you have to be a bit pragmatic about these things too. and in practice, mill decks has never been that great
They're going to be especially bad when Gang Up leaves Standard next year
[editline]31st August 2016[/editline]
Fun enough Brawl this week but it is SO random
[QUOTE=Zukriuchen;50979159]you have to be a bit pragmatic about these things too. and in practice, mill decks has never been that great[/QUOTE]
Even in Magic mill decks have always sucked. It has always been a casual fascination.
I've finally reached the fabled 4 arena wins
except now I'm too nervous to keep playing.
[QUOTE=Cesakich;50979205]Fun enough Brawl this week but it is SO random[/QUOTE]
First we had RNG brawls and now we are getting RNG cards with more RNG inside. How long until we get a brawl were we draw random cards and each turn their stats are randomized along the mana and hero power we have.
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