Hearthstone: Heroes of Warcraft V4 - We're gonna be RICH!
5,000 replies, posted
That some actually really cool cards.
The Dr. Dragon bullshit has to be fake. Like it's straight up better than even Dr. Boom. The sticky deathrattles make AoE clears worse, it's only 5 mana, doesn't die to BGH, and the Dragon bots do pretty much guaranteed 3 damage. That's beyond ridiculous.
No new inspire minion? Aw... I liked Inspire.
[QUOTE=Noob4life;49923798]No new inspire minion? Aw... I liked Inspire.[/QUOTE]
"Chained Dragon - 3 cost 2/4 Inspire: Deal 2 damage randomly split among all enemies"
apparently is a card
Those dragons are on the verge of being confirmed fake. Just FYI.
Edit: Also there has been reports that there will be no new Inspire cards in this expansion.
Inspire and jousting are failed mechanics anyway.
Only "Inspire" cards that see actual play are garrison commander and tournament medic.
New hunter card is awful, good buff to RAM wrangler, tomb spider, and ball of spiders. It's too slow and does nothing on the turn it plays. Yes it's a full board clear with beastial wrath/stable master but if your deck is running those you already lost.
Late game isn't the problem with control hunter, it's early game.
:snip: late on card
Also,
Tournament medic sucks. You forgot Murloc knight
You forgot about Saraad who gets a run from time to time.
I agree that Control Hunter needs an early-game beast of a card. Dreadscale was one step forward, but alone it isn't going to do much.
[B]EDIT:[/B]
[media]https://twitter.com/Frodan/status/709036749293359104[/media]
/inb4 Corrupted Wisp
[QUOTE=Lolkork;49924470]Tournament medic is great in anti aggro control warrior. Murloc knight sees no play.
[editline]13th March 2016[/editline]
Murloc knight is a really strong card though, it just doesn't fit any current paladin decks.[/QUOTE]
I play murloc knight, because if they can't remove it you pretty much win the game.
[QUOTE=Suttles;49921717]doomsayer isn't leaving..why would a freeze mage run validated doomsayer over a normal doomsayer?[/QUOTE]
Regular Doomsayer is a board clear. Validated Doomsayer is a card that can combo with Alexstrazsa to deal up to 22 damage in a turn with two cards while putting bodies on board. They both have roles. What I'm saying is that the card is obviously not trying to be Fel Reaver and instead was intended to be considered in Freeze Mage. Which apparently nobody else is realizing because people keep saying "it's too slow for today's meta" without even mentioning the deck that can forcefully slow the meta down in key turns.
So what are some outlandish cards that you guys try to make them work in decks, even if they're hardly being used?
For me atm are:
• [b]Summoning Portal[/b]: I can't seem to remember what even happened to my deck with it, but basically I've had a Control Warlock (not like Handlock though). The deck was surprisingly decent; if you got even one Portal out you could just refill the board with big minions if you were going to run out (or even get something like a Turn 7 Ysera).
• [b]Deathwing[/b]: Currently put in a Zoolock. The deck itself has been pretty good, just not Deathwing. :v: Out of the 40 matches, I've only played him 3 times...and 2 of those times I ended up losing, even when I minimize the drawback as much as possible (even triggering one of my Nerubian Eggs). I still want to find [i]some[/i] way to make it work.
[QUOTE=AbeX300;49924753]So what are some outlandish cards that you guys try to make them work in decks, even if they're hardly being used?
For me atm are:
• [b]Summoning Portal[/b]: I can't seem to remember what even happened to my deck with it, but basically I've had a Control Warlock (not like Handlock though). The deck was surprisingly decent; if you got even one Portal out you could just refill the board with big minions if you were going to run out (or even get something like a Turn 7 Ysera).
• [b]Deathwing[/b]: Currently put in a Zoolock. The deck itself has been pretty good, just not Deathwing. :v: Out of the 40 matches, I've only played him 3 times...and 2 of those times I ended up losing, even when I minimize the drawback as much as possible (even triggering one of my Nerubian Eggs). I still want to find [i]some[/i] way to make it work.[/QUOTE]
summoning stone hunter
2 elekks, 2 stones.
Only minions in the deck. Sometimes I tech in 1 dreadscale in it.
Awful deck but fuck its hilarious
[editline]13th March 2016[/editline]
[QUOTE=KillRay;49924276]:snip: late on card
Also,
Tournament medic sucks. You forgot Murloc knight[/QUOTE]
Tournament medic is great in warrior and some weird priest decks.
It's only good because it's a 1-8, so it either gains you 8 life or they let it live and it gains you a fair amount.
[QUOTE=pipantarctic;49924464]You forgot about Saraad who gets a run from time to time.
I agree that Control Hunter needs an early-game beast of a card. Dreadscale was one step forward, but alone it isn't going to do much.
[B]EDIT:[/B]
[media]https://twitter.com/Frodan/status/709036749293359104[/media]
/inb4 Corrupted Wisp[/QUOTE]
[media]https://twitter.com/Frodan/status/709045621106159616[/media]
From my understanding it was just Corrupted Hogger.
What a disaster.
[QUOTE=Archimedes;49924773][media]https://twitter.com/Frodan/status/709045621106159616[/media]
From my understanding it was just Corrupted Hogger.
What a disaster.[/QUOTE]
[media]https://twitter.com/ywoo_dev/status/709061428951449600[/media]
I think he is joking
also [QUOTE=AeroSinthetic;49924732]Regular Doomsayer is a board clear. Validated Doomsayer is a card that can combo with Alexstrazsa to deal up to 22 damage in a turn with two cards while putting bodies on board. They both have roles. What I'm saying is that the card is obviously not trying to be Fel Reaver and instead was intended to be considered in Freeze Mage. Which apparently nobody else is realizing because people keep saying "it's too slow for today's meta" without even mentioning the deck that can forcefully slow the meta down in key turns.[/QUOTE]
what are you talking about? validated doomsayer is no better than any other big minion in freeze mage
Validated Doomsayer > [I]Let me change your mind~[/I] > Uh-oh
[QUOTE=o DefcoN o;49924792]what are you talking about? validated doomsayer is no better than any other big minion in freeze mage[/QUOTE]
voomsayer would almost not be complete garbage if you could cast him on the same turn as a blizzard
[QUOTE=Lolkork;49924470]Tournament medic is great in anti aggro control warrior. Murloc knight sees no play.
[editline]13th March 2016[/editline]
Murloc knight is a really strong card though, it just doesn't fit any current paladin decks.[/QUOTE]
midrange pally ran it as TGT came out as 2x but this was before secret pally really started seeing play/was refined. im not familiar with anti aggro control warrior lists (fatigue warrior?) so i cant comment on that
reno pally plays it but that decks never seen
[editline]13th March 2016[/editline]
[QUOTE=Suttles;49924762]Tournament medic is great in warrior and some weird priest decks.
It's only good because it's a 1-8, so it either gains you 8 life or they let it live and it gains you a fair amount.[/QUOTE]
but then you're also playing a 1-8 thats already slow since its technically 6 mana if you want the 4 heal and it cant contest anything on board due to having no attack
so generally in constructed it will just be ignored, and in arena it will be cleared without damaging the enemy board much.
[QUOTE=Sandvich9;49924812]Validated Doomsayer > [I]Let me change your mind~[/I] > Uh-oh[/QUOTE]
Wouldn't be that great anyways since by doing that you delay its effect for another turn
still forces your opponent to deal with their own minion that just cost them 5 mana to play
JESUS CHRIST EATER OF SECRETS
Daaaaaaamn what a card !
Good bye Secret Paladin.
[t]http://i.imgur.com/wan6s3S.png?1[/t]
[B]Eater of Secrets[/B]
4 Mana 2/4 Neutral Rare
[B]Battlecry:[/B] Destroy all enemy Secrets. Gain +1/+1 for each.
Rip secret paladin in wild
[T]http://i.imgur.com/Yv5J13T.jpg[/T]
Also unintentional RIP Kezan Mystic in wild? :v:
[t]http://i.imgur.com/xSeyYuf.png[/t]
When I made this people called it OP. Well, Blizzard just made a better version.
This is going to be also a hard hit for Freeze Mage, since there is a very viable Tech card now (in addtion to soon to be wild only Kezan).
the problem is it's complete garbage against 6 classes
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