• Hearthstone: Heroes of Warcraft V4 - We're gonna be RICH!
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Ragnaros, Shitlord might have been good if it only healed face
[QUOTE=Suttles;50017620][IMG]http://oyster.ignimgs.com/wordpress/stg.ign.com/2016/03/Lightlord.jpg[/IMG] lol and its real [url]http://www.ign.com/articles/2016/03/28/ign-reveals-a-new-legendary-hearthstone-card?abthid=56f87362be89047075000004[/url][/QUOTE] Well. Huh. That sure is...something. It ain't bad, but [i]what[/i]
if you have a board, lay on hands is better if you don't have a board, this is better so I guess it depends if control paladin is going to be a thing and how slow it's going to be, because I doubt you'd run both this and LoH, especially with Tirion being auto-include
That's really disappointing and makes no sense from a lore standpoint. Paladin could have gotten something badass.
[QUOTE=JCDentonUNATCO;50017749]That's really disappointing and makes no sense from a lore standpoint. Paladin could have gotten something badass.[/QUOTE] Good bye, Corrupted Ashbringer... :cry: Unless they decide to put altered Tirion as a neutral or, for some forsaken reason, another class (Then again, I know almost nothing about WoW lore so that Corrupted Ashbringer probably belongs to someone else entirely)
[B]PUT YOUR FAITH IN THE LIGHT, INSECT.[/B] [B]DON'T TEST ME, EXECUTUS.[/B] Alternatively having ol' Ragnaros going face and new Ragnaros healing it back up would be hilarious. DIE, INSECT LIVE, INSECT DIE, INSECT LIVE, INSECT
I think I know the answer but I have to ask... This isn't canon, right? Unless there's some weird twists in Legion? Either way, the class Legendaries this xpac are so weird Like, not their effects, but [I]them[/I] I know all the TGT ones were super specific too but at least they were mostly all from one specific thing
[QUOTE=Cesakich;50017814]I think I know the answer but I have to ask... This isn't canon, right? Unless there's some weird twists in Legion?[/QUOTE] Raggy would probably be the last Elemental Lord to abandon the Old Gods seeing as he's the most chaotic, destructive and overall grumpy one. Both Rag and Al'Akir have been killed in their respective elemental planes, The Firelands and The Skywall, so they're canonically perma-dead. (RIP) Also, we got Ragnaros the Firelord, Majordomo Executus and Ragnaros the Lightlord before we got Therazane the Stonemother. Could've easily put Hallazeal's text on Therazane to complete the quartet. :disappoint:
Actually Rag isn't that terrible - he can trade -> heal himself, making a very good trading minion. He also has immediate board impact by healing face the turn he comes in. Seeing as pally was nevef the class to run big minions, new Rag could have some use in the new meta. Of course, only if BGH gets the nerf.
[QUOTE=Suttles;50017620][IMG]http://oyster.ignimgs.com/wordpress/stg.ign.com/2016/03/Lightlord.jpg[/IMG] lol and its real [url]http://www.ign.com/articles/2016/03/28/ign-reveals-a-new-legendary-hearthstone-card?abthid=56f87362be89047075000004[/url][/QUOTE] shouldve been a naaru
[QUOTE=Zukriuchen;50018467]shouldve been a naaru[/QUOTE] So true. Literally any named Naaru would make more sense than "PUT YOUR FAITH IN THE LIGHT" Ragnaros. I mean, if they did every elemental lord in a weird, inverted fashion, it'd be kinda cool I guess. But as it stands this feels very out of place.
[QUOTE=butters757;50013876]Ben Brode talked about this card on his stream the other night, basically the design came up because Headcrack was overpowered at 2 mana, and underpowered at 3 mana. So the [I]idea[/I] is, that this is supposed to be a 2.5 mana Headcrack. But it's much worse than that for obvious reasons.[/QUOTE] IMO, headcrack still wouldn't be played at 2 mana.
OH MY GOD! play ragnaros [basic] then play ragnaros [paladin] then play majordomo and BECOME ragnaros!
[QUOTE=sgman91;50018550]IMO, headcrack still wouldn't be played at 2 mana.[/QUOTE] Sinister Strike deals 4 damage for 1 mana. Headcrack, right now, deals [b]2[/b] damage for [b]3[/b] mana. And what do you have to do to even match the former's damage? [i]Spend at least two of your turns wasting 3 mana to go face, on top of having to Combo it to even keep it, for a total of 6 mana dealing 4 damage.[/i] Not to mention that you can't use it on anything else if you needed to. At that point, either you're losing so hard from the tempo loss, winning anyway to where you didn't need Headcrack in the first place, or you're up against a stall deck who's just going to heal all of that Headcrack damage away. At 2-mana...perhaps it'd be somewhat useful? You basically get the equivalent of Hunter's Hero Power, provided you use it when you want to start charging for lethal, but even then, compare that to Sinister Strike which does [b]double damage[/b] for [b]half mana[/b] of the buffed Headcrack.
[QUOTE=AbeX300;50018654]Sinister Strike deals 4 damage for 1 mana. Headcrack, right now, deals [b]2[/b] damage for [b]3[/b] mana. And what do you have to do to even match the former's damage? [i]Spend at least two of your turns wasting 3 mana to go face, on top of having to Combo it to even keep it, for a total of 6 mana dealing 4 damage.[/i] Not to mention that you can't use it on anything else if you needed to. At that point, either you're losing so hard from the tempo loss, winning anyway to where you didn't need Headcrack in the first place, or you're up against a stall deck who's just going to heal all of that Headcrack damage away. At 2-mana...perhaps it'd be somewhat useful? You basically get the equivalent of Hunter's Hero Power, provided you use it when you want to start charging for lethal, but even then, compare that to Sinister Strike which does [b]double damage[/b] for [b]half mana[/b] of the buffed Headcrack.[/QUOTE] Sinister strike is 3 damage.
[QUOTE=the gamer;50018653]OH MY GOD! play ragnaros [basic] then play ragnaros [paladin] then play majordomo and BECOME ragnaros![/QUOTE] And then lose because you're Ragnaros
[QUOTE=Spacewolf;50018771]Sinister strike is 3 damage.[/QUOTE] Odd. Probably remembered it as Soulfire for some reason, but my point still stands: Headcrack manages to be too pricey for what it does when there's a better, cheaper option. Wouldn't you trade 1 damage to save [i]5 mana[/i] (or 3 with the buffed Headcrack) worth of tempo?
Even sinister strike is only used in Malygos rogue decks. So the base damage isn't even THAT important. The low mana cost is.
[QUOTE=the gamer;50018653]OH MY GOD! play ragnaros [basic] then play ragnaros [paladin] then play majordomo and BECOME ragnaros![/QUOTE] Don't talk to me or my sons ever again!: the Hearthstone game [editline]28th March 2016[/editline] I like this legendary solely for the hilarious jokes its already creating
[QUOTE=Suttles;50017620][IMG]http://oyster.ignimgs.com/wordpress/stg.ign.com/2016/03/Lightlord.jpg[/IMG] lol and its real [url]http://www.ign.com/articles/2016/03/28/ign-reveals-a-new-legendary-hearthstone-card?abthid=56f87362be89047075000004[/url][/QUOTE] That art tho
This is an AU Ragnaros. In the Azeroth we know, Ragnaros is dead after he allied with Deathwing, and previously tried to destroy Azeroth from the Molten Core of Blackrock Mountain. This is when he was already enslaved, and unlike Neptulon or Therazane, he was still deeply loyal to the Old Gods (atleast in his burning heart). But in this Azeroth.. all changed. The Titans have imprisoned the Old Gods, but the unhappiness with the situation that was brought by the warmongering of Varian Wrynn and Garrosh Hellscream, many turned into the dark. They sought someone that would lead them back to peace, a true master.. the Old Gods seemed perfect, for one it sounds like their imprisonment was.. unfair. They have might, and power, maybe they could just make peace between the Alliance and Horde, unite it. How foolish those Beckoners of Evil were. Twilight's Hammer knew what the Old Gods were in reality, and the cult started funding campaigns to endorse the Old Gods, to help bring them back, hiding the truth to others. Eventually, the everyone would know, but it would be far too late. The Dragon Aspects tried to stop them, but only a few listened. Amongst those who learned the truth via Nozdormu's desperate cries, was the Silver Hand, a Paladin Organization. They would stand against the darkness, fend off the corruption from Azeroth. Ragnaros, at that time, was approached by the Old Gods.. they offered him power, but for one thing. He and his Fire Elementals would have to obey the Old Gods. Ragnaros, knowing he'd sure lose his throne to Baron Geddon, who was ASPIRING to become the new Firelord, and has collaborated with the Old Gods, escaped via a tear in the plane of Fire itself, to the Azeroth, the reality. At first, his flames caused the forests to burn, and soon he'd be treated by the Night Elves, imprisoned and treated as a danger to this world.. little did he know that those Night Elves were not evil, but good. They had contact with the Silver Hand. Malfurion in the charge, he called upon the brightest paladins of this world. Ragnaros accepted their teachings. He would fight back. You know, in AU Draenor (which is canon), Grommash isn't green and is not fel corrupted. So in the AU Azeroth, where Old Gods have defeated the titans and the Burning Legion, Ragnaros was alive and so desperate he actually joined the Silver Hand just to defend the Firelands from the Old Gods wrath, before they would be enslaved.
[QUOTE=pipantarctic;50019829]AU Rag / Azeroth[/QUOTE] Is this really canon or what.
[QUOTE=Noob4life;50019872]Is this really canon or what.[/QUOTE] No, it is not canon. However AU Draenor is. Also note that Corrupted Hogger breaks the lore the same way and no-one had spoken about it, and the Boogeymonster is a lie.
[QUOTE=AbeX300;50017759]Good bye, Corrupted Ashbringer... :cry: Unless they decide to put altered Tirion as a neutral or, for some forsaken reason, another class (Then again, I know almost nothing about WoW lore so that Corrupted Ashbringer probably belongs to someone else entirely)[/QUOTE] The Corrupted Ashbringer belonged to the Mograine family, namely Highlord Darion Mograine, the leader of the death knights in WoW. Darion gave the corrupted blade to Tirion during a battle between the Scourge (the Lich Kings' army) and the Argent Dawn+Order of the Silver Hand (basically paladins). Tirion proceeds to cleanse the blade and win the battle with it, and Darion and his death knights become good guys. Atleast, that's the basic gist of it. If you want a more detailed explanation check this page out: [URL="http://wowwiki.wikia.com/wiki/Battle_for_Light's_Hope_Chapel"]http://wowwiki.wikia.com/wiki/Battle_for_Light's_Hope_Chapel[/URL]
Will the new Ragnaros be able to fill the void left by healbot?
[QUOTE=V12US;50020811]Will the new Ragnaros be able to fill the void left by healbot?[/QUOTE] Probably not, it's a Paladin legendary. Plus the infamous: "it is too slow against aggro!".
some midrange pally's do but it's not common
[QUOTE=Noob4life;50020873]Probably not, it's a Paladin legendary.[/QUOTE] Damn, I failed to notice that for some reason.
There will be a legendary reveal from the French side: [media]https://twitter.com/MillTorlk/status/714471311305740289[/media] Wouldn't know if there wasn't someone to remind me.. thanks, I guess. Yes it's corrupted Mukla.
new card in an hour. [media]https://twitter.com/ChanmanV/status/714467195649024000[/media]
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