[QUOTE=Vasili;35151933]oh nothin much
just my minor rigging problems[/QUOTE]
The rig shown in the picture is pretty much outdated, so no worries.
[QUOTE=Nicolay;35151870][img]http://cloud.steampowered.com/ugc/505767294496737332/A76631417D0E1BFD43A1219A067F7DFA86598F32/[/img]
Whatcha thinkin bout?[/QUOTE]
"Draw me like one of your French girls" was the first thing coming to my mind. :v:
But seriously, is that an animation for rolling over the ground?
[QUOTE=DatWut?;35152311]"Draw me like one of your French girls" was the first thing coming to my mind. :v:
But seriously, is that an animation for rolling over the ground?[/QUOTE]
It's a result of bad rigging which will be fixed
for the heads are you basing them off Brits and Germans genetics? Or just going free style?
Ok we'll be updating soon, very soon so stay tuned!
As for the character models, yeah, they're out dated, if we're lucky we'll be showcasing these in the next update along side a whole host of nice pretty things :)
This mod has progressed very well, i still loved the first release where i would get shot and fly across the map, shit was hilarious the first time i saw it and whenever someone flew past me i pissed myself laughing!
[QUOTE=Switz;35133253]Zillmaster, delete your "userdata" folder in steam. Other trick is to delete your config folder but that way requires you to re download a lot when you restart steam. But deleting your userdata folder doesnt require you to restart steam or redownload anything.
It started getting really bad (Invalid ID Ticket) about 5 months when they came out with the TF2 hats. I think (not a tech guy, but it makes sense) that Steam believes your in a HL2 game and then also in a HL2 mod at the same time. Im not sure if thats what causes it or whatnot, but it doesnt matter, deleting the userdata folder works.
If you dont trust advice from a stranger on Facepunch which I cant blame you, test it out by first renaming or moving your userdata folder and then trying.[/QUOTE]
Thanks :D
Well, seen as there's been such high demand for mustaches, we figured we'd add - we can remove if you want :)
Media update soon, we've many a pretty thing in line to showcase.
[img]http://dl.dropbox.com/u/11648828/germantest.png[/img]
progress on the custom germans for the current version.
do the helmets look too big? German helmets were quite big in WW1 but not sure if it just looks silly here. I'm going to use DoDs heads for the main release as that is what the game currently uses a style of.
[QUOTE=Vasili;35276707][img]http://dl.dropbox.com/u/11648828/germantest.png[/img]
progress on the custom germans for the current version.
do the helmets look too big? German helmets were quite big in WW1 but not sure if it just looks silly here. I'm going to use DoDs heads for the main release as that is what the game currently uses a style of.[/QUOTE]
Is it possible to get a shot from the side? It looks okay when he has the gasmask on ,but rather weird without it.
[QUOTE=Vasili;35276707][img]http://dl.dropbox.com/u/11648828/germantest.png[/img]
progress on the custom germans for the current version.
do the helmets look too big? German helmets were quite big in WW1 but not sure if it just looks silly here. I'm going to use DoDs heads for the main release as that is what the game currently uses a style of.[/QUOTE]
Looks quite a bit too large for the head, honestly.
Here are some images of the M1916 Stahlhelm that the Germans wore:
[img]http://www.codoh.com/graphics4/germansoldierdog.jpg[/img]
[img]http://farm4.staticflickr.com/3598/3765178498_df3918fdf5_z.jpg[/img]
OH god this mod. How many people are playing it right now? I saw in on mod-db a while back but the version I downloaded wasn't fully featured and all the servers were empty.
[QUOTE=Megafan;35281293]Looks quite a bit too large for the head, honestly.
Here are some images of the M1916 Stahlhelm that the Germans wore:
[img]http://www.codoh.com/graphics4/germansoldierdog.jpg[/img]
[img]http://farm4.staticflickr.com/3598/3765178498_df3918fdf5_z.jpg[/img][/QUOTE]
o-kai that helps i'm just trying to figure out how to remove all the dirt on the uniform
[QUOTE=Vasili;35284710]o-kai that helps i'm just trying to figure out how to remove all the dirt on the uniform[/QUOTE]
In my opinion the dirt looks really cool, you should keep most of it.
[url]http://www.moddb.com/mods/ww1-source/news/ww1-source-march-2012-update[/url]
Update is up
Farmhouse map and the trench club look pretty nice.
[video=youtube;sp6hZHbL5Yc]http://www.youtube.com/watch?v=sp6hZHbL5Yc&feature=youtu.be[/video]
I couldn't resist it.
Looky here, a lefty.
JesusFood's back on? What as?
[QUOTE=cardboardtheory;35304057]JesusFood's back on? What as?[/QUOTE]
He's a conceptartist as you can see in the news update.
[video=youtube;mytDVo7E5zQ]http://www.youtube.com/watch?v=mytDVo7E5zQ[/video]
Boredom has struck again!
This mod inspired me to work on a nice little trench-maze type map for DOD:S.
Would bullets really reflect like that from ground? I understand concrete or walls but the bullets bouncing from mud, ground or rotten wood seems off.
Little something to keep ya'll going till the mid April update.
[IMG]http://img820.imageshack.us/img820/4753/trolly.png[/IMG]
Enjoy!
INTRODUCING THE WORLDS SMALLEST IMAGE
[QUOTE=mdeceiver79;35319478]Would bullets really reflect like that from ground? I understand concrete or walls but the bullets bouncing from mud, ground or rotten wood seems off.[/QUOTE]
We're most likely going to add a feature that only allows ricochets on a certain type of material.