[QUOTE=Oscar Lima Echo;49222012]Jesus christ when the mod tools come out we need power armor air drop.
It could just put an [B]npc in your power armor[/B], move it 100 meters above the beacon, and partially brace the fall with the jetpack.[/QUOTE]
remote control power armor plz
Nick Valentine and [sp]Curie[/sp] made me sympathetic to synths. If you read [sp]Curie's[/sp] terminal robotics/ai have advanced to a practical free-will state.
[QUOTE=Bloodshot12;49222198]remote control power armor plz[/QUOTE]
Titanfall style Power Armour basically.
[QUOTE=jonu67;49222070]:speechless:
I'm going to take that as a joke and move on.[/QUOTE]
It wasn't at all, but alrighty.
Moving on, when's Obsidian gonna make the next Fallout set in New Jersey? There's a shit ton of stuff they could do here, I imagine. Walking through Newark and helping raiders take over a massive shipment of heroin from the Port, enjoying the sunshine in Camden, heading to Paterson and deciding to help to steel-workers on strike or side with the owners, etc..
Hell, I just want to see more video games with Jersey set as a location. Wouldn't mind hunting mutants in the Pine Barrens either.
[QUOTE=Doneeh;49222049]You should stop sympathizing with them. Not sure if you noticed or not, but they aren't human and therefore don't deserve any sort of sympathy. Same can be said for just about anything else in the Wasteland, including Ghouls and Supermutants. Not human anymore, so what's the point of letting them exist if they're just occupying resources that would be better off in the hands of settlers?
Enclave had the right idea, for the most part.[/QUOTE]
na, house had the right idea, fuck everyone i'll go make my own civilization, with hookers and blackjack!
[QUOTE=General J;49222244]ITT:
[thumb]http://vignette1.wikia.nocookie.net/fallout/images/1/1a/FO02_NPC_Frank_Horrigan.png/revision/latest?cb=20100811232531[/thumb][/QUOTE]
Strong in power armor mod when?
[QUOTE=war_man333;49221680]I'm working on building a Nuka-Cola Quantum using this guide:
[url]http://www.instructables.com/id/Make-Nuka-Cola-Quantum/?ALLSTEPS[/url]
It can't go that wrong since I'm an engineer and I will be surrounded by physicists while building it :v:
[img]http://cdn.instructables.com/F41/QB7P/H5TUAVAN/F41QB7PH5TUAVAN.MEDIUM.jpg[/img]
I'm kind of sad that I don't know any chemists so I could make an actual nuclear Coke.[/QUOTE]
Update, didn't entirely like the provided label, so made my own, a mix of his and the Fallout 4 one:
[t]http://i.imgur.com/69oFkrP.jpg[/t]
still WIP
[QUOTE=Sableye;49222268]na, house had the right idea, fuck everyone i'll go make my own civilization, with hookers and blackjack![/QUOTE]
That's an idea too. I really liked House as a character. This was a guy who was made the Vegas area actually livable through a nuclear holocaust by shooting down most of the nukes aimed at it, then just sat around for a while until he uplifted a bunch of cannibal jerks into being normal jerks, then got some guy/gal to wake up his army so all his work over the past three centuries wasn't trampled over by some upstarts from two different directions.
Guy had some balls playing his cards the way he did. Probably his only real choice, but still.
I feel like the Art v. Art random encounter is, well, really random. I've had it two times before, one time they were already fighting, another where one was already dead.
I got it a third time last night and one Art had the other on the ground, with his hands behind his head, and they were both pleading for you to shoot the other Art. I talked to the Art who was held hostage, and through 12 charisma I was able to convince him I was with The Institute, and he completely changed his attitude and voice and told me his cover was blown and I needed to kill the real art. Told him to fuck off, and I put a bullet in his metal skull. I'm totally convinced The Institute is evil, their average scientists might not know the big picture but they are, imo, just as corrupt as The Enclave.
[QUOTE=Doneeh;49222239]It wasn't at all, but alrighty.
Moving on, when's Obsidian gonna make the next Fallout set in New Jersey? There's a shit ton of stuff they could do here, I imagine. Walking through Newark and helping raiders take over a massive shipment of heroin from the Port, enjoying the sunshine in Camden, heading to Paterson and deciding to help to steel-workers on strike or side with the owners, etc..
Hell, I just want to see more video games with Jersey set as a location. Wouldn't mind hunting mutants in the Pine Barrens either.[/QUOTE]
Set it down here on the Jersey Shore and fight with the nearby ghoul guido and guidette population on Seaside Heights.
Obsidian is West Coast anyway, we should just wait for the GECK and do it ourselves.
[QUOTE=JCDentonUNATCO;49222325]I feel like the Art v. Art random encounter is, well, really random. I've had it two times before, one time they were already fighting, another where one was already dead.
I got it a third time last night and one Art had the other on the ground, with his hands behind his head, and they were both pleading for you to shoot the other Art. I talked to the Art who was held hostage, and through 12 charisma I was able to convince him I was with The Institute, and he completely changed his attitude and voice and told me his cover was blown and I needed to kill the real art. Told him to fuck off, and I put a bullet in his metal skull. I'm totally convinced The Institute is evil, their average scientists might not know the big picture but they are, imo, just as corrupt as The Enclave.[/QUOTE]
It doesn't really make sense to me why the encounter is something you can get 2-3+ times tho.
[QUOTE=Mbbird;49222343]It doesn't really make sense to me why the encounter is something you can get 2-3+ times tho.[/QUOTE]
If you save the real Art it makes sense, the Institute just really hates that guy in particular, but if you kill the real Art it doesn't.
I don't see why anyone would hate the idea of synths, I mean humanity 2.0, throw old one into trash.
[QUOTE=General J;49222244]ITT:
[thumb]http://vignette1.wikia.nocookie.net/fallout/images/1/1a/FO02_NPC_Frank_Horrigan.png/revision/latest?cb=20100811232531[/thumb][/QUOTE]
Wow either that armor is massive, or the guy's head is being crushed by that helmet :v:
[QUOTE=Mbbird;49222343]It doesn't really make sense to me why the encounter is something you can get 2-3+ times tho.[/QUOTE]
Sorry, different characters.
[QUOTE=red_pharoah;49222365]Wow either that armor is massive, or the guy's head is being crushed by that helmet :v:[/QUOTE]
[sp]Super mutant so the weird proportions[/sp]
Used the SPECIAL Book Dogmeat glitch to get Charisma to 6 on my new char just for the Supply Lines perk. It honestly should be a basic part of the game.
[QUOTE=Chains!;49222392]Used the SPECIAL Book Dogmeat glitch to get Charisma to 6 on my new char just for the Supply Lines perk. It honestly should be a basic part of the game.[/QUOTE]
Can you still do that glitch if you picked up the book instead of had Dogmeat pick it up first?
[QUOTE=red_pharoah;49222365]Wow either that armor is massive, or the guy's head is being crushed by that helmet :v:[/QUOTE]
[QUOTE=Combine 177;49222383][sp]Super mutant so the weird proportions[/sp][/QUOTE]
[sp]It's also grafted onto his skin, so that might contribute.[/sp]
Not gonna lie, Frank Horrigan was one of the coolest ideas for a boss fight in the entire series.
[QUOTE=Everything;49222414]Can you still do that glitch if you picked up the book instead of had Dogmeat pick it up first?[/QUOTE]
Yes.
DLC talk again. What are your expectations? For the first one, there will probably be a faction story continuation DLC, though I'm not sure if that's possible, the story ended with the MQ.
Personally, I hope one of the DLC-s will pull a Point Lookout or The Pitt, those were great, heard many others say the same. Also, new enemies, guns, landmarks and of course, areas to explore.
[QUOTE=Sableye;49218947]Some of their actions are just plain stupid, like [sp] out of left field they somehow know about Virgil and demand I kill him even after I convince them he has cured himself of the fev because I failed one speech check, then when I do convince them he cured himself they're just like "well I guess we could let him live now that he is stuck out there" wtf he cured the fucking fev the fucking fev, you guys need him, get a goddamn virtibird out there and roll out the welcome wagon [/sp] and its not like he'd refuse either, he doesn't seem to like the institute or care[/QUOTE]
[sp]Actually he only cured his very specific strain of FEV, not FEV as a whole I mean that doesn't mean he can't do it but it took him years to even create just that 1 antidote for only his FEV strain[/sp]
I wouldn't be surprised if we returned to the NCR for one reason or another. I mean Bethesda did go through all the trouble of modelling the Golden Gate Bridge.
Also I'd love a DLC with the crew of the USS constitution. I was disappointed that you couldn't fight the Prydwen in a massive airship duel.
[t]http://images.akamai.steamusercontent.com/ugc/642123563612517147/DA2F5A8FCB28156B09AA19F69493872BA4D04989/[/t]
I built Mama Murphy's chair.
Anyone else getting a bug where if you try to execute a critical while using fists in power armour and it just doesn't go off?
I hope I didn't invest all my points into punching for nuthin'
What is it with Fallout:NV HH being so empty at the end? I came back at one point and I couldn't believe how barren it was, it was almost as if they just abandoned everything they fought for, what's with that?
[QUOTE=gbtygfvyg;49222581][sp]Actually he only cured his very specific strain of FEV, not FEV as a whole I mean that doesn't mean he can't do it but it took him years to even create just that 1 antidote for only his FEV strain[/sp][/QUOTE]
[sp]The specific strain that the Commonwealth mutants are also infected with.[/sp]
I just had a bug where instead of shooting the target in vats it would play the stimpack injection animation...
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