[sp]Had my conversation with Father/Shaun on top of the CIT after the Battle of Bunker Hill. I had my radio set to DCR because there's a weird bug that's causing the combat music to play nonstop out of combat and it started to wear thin, and DCR is a nice alternative. So when Father and I started talking about why I was let out of the vault, Maybe started playing and the scene ended up being rather touching.[/sp]
[I]maybe you'll think of me when you're all alone[/I]
[QUOTE=kibbleknight;49224746]Found this while browsing around:
[img]http://puu.sh/lG7b4.jpg[/img][/QUOTE]
Sadly it doesn't have an automatic receiver.
Also I've been finding the syringes annoyingly expensive to make (except for a really crappy one that does barely any damage), and not very effective, especially since they don't get any extra damage from stealth attacks.
[thumb]http://images.akamai.steamusercontent.com/ugc/388796648236863333/10B701B04830D2BAE097E985E46C643F84A352AA/[/thumb]
Piper is not happy.
I wish you could send companions back to their own homes, rather than inexplicably kidnap them.
Piper will never see her sister again :c
Nothing like fast traveling to a settlement of yours that's under attack, only to be greeted by 2 super mutants with rocket launchers right behind you.
[QUOTE=bord2tears;49224704]I really, really, want UI overhaul mods. The settlement building is downright painful.[/QUOTE]
Well UI mods are getting there, we've got a working 3/NV inspired conversion already [url]http://www.nexusmods.com/fallout4/mods/3857/?[/url]
I wish the UI actually was like this, its a lot nicer.
Only took 53 levels...
[t]http://images.akamai.steamusercontent.com/ugc/576821932680588951/FD7A85CA766A1A9347714EBBED7F6B6B66C618E5/[/t]
[t]http://images.akamai.steamusercontent.com/ugc/576821932680589201/50B3879F0700E6847789C5EE84EF36B51C243850/[/t]
Bonus pic:
[t]http://images.akamai.steamusercontent.com/ugc/576821932680590007/4D895ADEBFD5BB4DA1359AFA0438FA94DD9EAA9B/[/t]
[QUOTE=Hogie bear;49224588]I just use a fast melee weapon with bleed damage. They're relatively weak, and require to get near you to hurt you, so even without vats they're easy to kill.
Boatflies however...[/QUOTE]
Vats is your only hope
I really hope someone does a mod to add a Katana in the game, I mean the Shishkebab is already a modified katana so it should be easy to do so.
[QUOTE=_charon;49224775]I wish you could send companions back to their own homes, rather than inexplicably kidnap them.
Piper will never see her sister again :c[/QUOTE]
But... you can? On the "send companion to" screen if you press cancel they go back to their home.
[QUOTE=Teh Zip File;49224844]But... you can? On the "send companion to" screen if you press cancel they go back to their home.[/QUOTE]
Bethesda needs to get their incredible ability to hide neat things under control
also i'm dumb and thanks
I hope a mod comes out that allows you to romance anybody.
I need Mama Murphy for my playthrough being Skwisgaar Skwigelf
[QUOTE=Itauske Roken;49223204][t]http://i.imgur.com/4Z2uwFF.jpg[/t]
So I got a couple things in the mail today[/QUOTE]
Wait, you already got the Art book? How?
[QUOTE=jazxsora;49224891]Wait, you already got the Art book? How?[/QUOTE]
It came out before release.
[editline]1st December 2015[/editline]
[QUOTE=Atlascore;49224911]This is probably nothing but it's kinda interesting anyway.. Josh Sawyer just tweeted this: [url]https://twitter.com/jesawyer/status/671835377943117824[/url][/QUOTE]
I'd loooooooooooooove a Fallout game in Louisiana. Mostly because, while there's nothing wrong with all the desert and/or wasteland environments we've had, it would be cool to see something lusher.
Seems kinda to soon for any sorta hinting for a new Fallout game. We haven't even heard what the first DLC for 4 will be.
Fallout 3: October 28, 2008
Fallout: New Vegas: October 19, 2010
I guess it's possible that an Obsidian Fallout game could be in the pre-planning stage.
[QUOTE=Doneeh;49222320]That's an idea too. I really liked House as a character. This was a guy who was made the Vegas area actually livable through a nuclear holocaust by shooting down most of the nukes aimed at it, then just sat around for a while until he uplifted a bunch of cannibal jerks into being normal jerks, then got some guy/gal to wake up his army so all his work over the past three centuries wasn't trampled over by some upstarts from two different directions.
Guy had some balls playing his cards the way he did. Probably his only real choice, but still.[/QUOTE]
well house intended to prevent the entire area from being attacked, and he mostly succeeded (though why on earth would you even target las vegas with like 90 nukes is beyond me, theres not really any strategic or population to justify it) he succeeded in stopping the majority of the blast but his reactor almost melted down and his system fell apart and he was even knocked unconscious for almost 100 years. though if he was intent on remaking las vegas, he should have maybe built some underground manufacturing complexes as well as an army of securitrons
[editline]1st December 2015[/editline]
[QUOTE=Atlascore;49225045]If Obsidian does make another Fallout game I hope it uses F4 as a base, the gameplay is too good just for one game and some DLC, all they need to do is re-add basic stuff like ammo crafting, ditch the 4 options only dialog system, polish some things (settlements), do their story & RPG magic, and we'll have a 10/10 game.[/QUOTE]
ya i hope so, they future proofed themselves with fallout 4, the game won't look bad in 5 years, unlike fallout 3 which was not really looking good even when it came out
[QUOTE=guicool-BR-;49224792]Only took 53 levels...
[t]http://images.akamai.steamusercontent.com/ugc/576821932680588951/FD7A85CA766A1A9347714EBBED7F6B6B66C618E5/[/t][/QUOTE]
Wait a sec... The T-51B is in this game?
I fucking NEED that.
So I found an injured dog near the USS Constitution. [sp]I healed her & affectionately named her Buttface, and now she follows me around. Is she a part of a quest or something?[/sp]
[QUOTE=Flapjacks;49225093]So I found an injured dog near the USS Constitution. [sp]I healed her & affectionately named her Buttface, and now she follows me around. Is she a part of a quest or something?[/sp][/QUOTE]
My Sparky bravely died after a Gutsy decided to explode after dying.
[QUOTE=Everything;49225060]Wait a sec... The T-51B is in this game?
I fucking NEED that.[/QUOTE]
The last time I got it, I was at level 17, it spawns inside a cage East of Pickman's Gallery with full set.
[QUOTE=Teh Zip File;49224844]But... you can? On the "send companion to" screen if you press cancel they go back to their home.[/QUOTE]
If you've already sent them to one of your settlements before, it will just send them to that settlement.
[t]http://images.akamai.steamusercontent.com/ugc/401179644833567972/2BBC5379C3C7CF2CB8DD483C62BA1963983D3377/[/t]
[editline]2nd December 2015[/editline]
oh hell no
So after looking through the game files for a little while, I found out that Bethesda was intending on having a homing Fat Man and two sets of explosive Broadsider cannonballs. Unfortunately, due to the limitations of FO4Edit at the moment, it's not possible to have homing MIRV shots yet, and the homing mini nukes are a little buggy if they're not fired up into the air, but it's still a pretty neat thing to have.
The explosive cannonballs seem pretty cool too, if a little more useless. One of them might be used for something else (as the editor ID has Mortar in it), but the explosion on it is much bigger than the regular one. It's closer to a mini nuke in size, but I'm not sure if it does the same damage or radiation.
Once I've ironed out a few bugs that came up as I was trying to make it, and added an extra mod for another weapon, I intend on releasing these as part of the mod I've posted here a few times.
[QUOTE=Spectre1406;49225124][t]http://images.akamai.steamusercontent.com/ugc/401179644833567972/2BBC5379C3C7CF2CB8DD483C62BA1963983D3377/[/t]
[editline]2nd December 2015[/editline]
oh hell no[/QUOTE]
That's just a standard T-51 though, isn't it? The B-series is a dramatically upgraded version.
Unless that's changed to armor model designations A-F in this game, which both makes more sense and makes things more confusing.
[QUOTE=MightyLOLZOR;49225118]If you've already sent them to one of your settlements before, it will just send them to that settlement.[/QUOTE]
This so fucking much.
People really need to stop saying that cancel thing. It's not the issue at all.
I think it may be possible to do with console commands, but I don't know how.
[editline]1st December 2015[/editline]
Speaking of, I'm looking for the code for Quinlan's Armor. Forgot to pick it up after the thing.
the code "ff00281b" doesn't work. Can someone drop their armor and see what the item code is? Aint working for me
[QUOTE=Flapjacks;49225093]So I found an injured dog near the USS Constitution. [sp]I healed her & affectionately named her Buttface, and now she follows me around. Is she a part of a quest or something?[/sp][/QUOTE]
I think I ran into that same dog during the [sp]part of the MQ where Dogmeat leads you to Kellogg. Dogmeat bit the shit out of the dog and all I could do was leave it there limping. No matter how many times I pressed E, nothing happened[/sp]
anyway got all the loading screens of power armor, except raider
[t]http://images.akamai.steamusercontent.com/ugc/400055083630261842/B21EFF59C92E3D127C5E127FC7647F76D3411259/[/t]
[t]http://images.akamai.steamusercontent.com/ugc/401179644842573861/EA503461FC028E00E9003F2203DF98AB627C3F0C/[/t]
[t]http://images.akamai.steamusercontent.com/ugc/400054473533041415/CF6C46F853E7A3669D110047C4CB4F421D0CB403/[/t]
[t]http://images.akamai.steamusercontent.com/ugc/400054473529376416/FCF2AAD382C68D73059D4619BD803B036E5D5080/[/t]
maybe i should screen it again with new hud colour, plus raider armor
I'm actually having the opposite problem with Curie. No matter what settlement I try to send her to, she always goes back to Vault 81
[QUOTE=Everything;49225140]That's just a standard T-51 though, isn't it? The B-series is a dramatically upgraded version.
Unless that's changed to armor model designations A-F in this game, which both makes more sense and makes things more confusing.[/QUOTE]
Yes and yes
[url]http://www.nexusmods.com/fallout4/mods/4046/[/url]
Put out another retexture, this time the combat shotgun/rifle.
[t]http://staticdelivery.nexusmods.com/mods/1151/images/4046-3-1449025656.jpg[/t]
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