• Fallout V22 - Diamond City Edition
    5,001 replies, posted
[QUOTE=Toro;49232071]I don't get why the institute threw away cybernetics. I would kill for the ability to get cybernetics if you side with the institute.[/QUOTE] [sp]Father is adamant in his belief of human purity or something whatever.[/sp]
Just make sure the new thread is made ASAP and that a certain person doesn't get to make it this time, just to save the moderator some trouble.
[QUOTE=Moustacheman;49232087][sp]Father is adamant in his belief of human purity or something whatever.[/sp][/QUOTE] well, [sp]hes fucking dead, so screw what he thinks, I wish I had the ability to start cybernetics back up.[/sp]
[QUOTE=Gunner th;49232102]Just make sure the new thread is made ASAP and that a certain person doesn't get to make it this time, just to save the moderator some trouble.[/QUOTE] Fuck it I'm posting it now I gotta get going and I don't want a certain someone to fuck this up. [editline]2nd December 2015[/editline] Threads up, but please finish this one first.
can we just post todd for the next 40 posts?
When the GECK comes out someone needs to make a mod for power armour that lets you use a Chryslus Highwayman model for the helmet, call it Chryslus XLR.
snip
I hate nexus, some guy added a mod that adds 5x more songs to DCR, and makes it so travis actually says relevant lines before the songs, but no it was instantly taken down because apparently songs from 1943 aren't open domain yet.
[QUOTE=Pops;49232187]can we just post todd for the next 40 posts?[/QUOTE] [img]http://i0.kym-cdn.com/photos/images/newsfeed/000/986/325/2e2.png[/img]
[QUOTE=RenegadeCop;49232253]Do deathclaws exclusively only pick you up in power armor as their only attack? It doesn't seem like that'd be on purpose, it's so obnoxious. "hey lemme stare at you for about 5 minutes before i slightly damage you.." "hey lemme repeat that x10"[/QUOTE] Na they smack you around and shit, it's just they have the habit of doing that one attack slightly too much sometimes.
Fallout V23- Danse Danse Revolution
how hard would it be to make an alternate start mod for fo4 like the one for NV?
[QUOTE=Suttles;49230965]don't play skyrim either [B]stephen russell[/B] (every robot in fo3 and fo4, including [sp]Nick[/sp]) [B]plays[/B]: Mercer Frey / Clavicus Vile / Barbas / Cynric Endell / Belethor / Mallus Maccius / Alain Dufont / Andurs / Boethiah Cultist / Braig / Captain Valmir / Dark Brotherhood Initiate / Endrast / Enthir / Erikur / Fallon / Jesper / Kodrir / Lemkil / Lucan Valerius / Madanach / Malthyr Elenil / Molgrom Twice-Killed / Nobleman / Orini Dral / Emperor Pelagius Septim III the Mad / Pelagius the Suspicious / Pelagius the Tormented / Sarthis Idren / self - Doubt / Sibbi Black-Briar / Sild the Warlock / Sorex Vinius / Stig Salt-Plank / Viarmo / Arch-Curate Vyrthur - Dawnguard DLC (voice) [B]paul ganus plays[/B]: Hakon One-Eye / Arrald Frozen-Heart / Bolgeir Bearclaw / Captain Aldis / Captain Lonley-Gale / East Empire Mercenary / Eorlund Gray-Mane / Erlendr / Frokmar Banner-Torn / Gonnar Oath-Giver / Hero of Sovengarde / Jjornskar Head-Smasher / Horik Halfhand / Hrongar / Igmund / Imperial Guard Jailor / Imperial Soldier / Irnskar Ironhand / Istar Cairn-Breaker / Jorleif / Jurgen Windcaller / Kai Wet-Pommell / Kottir Red-Shoal / Olaf One-Eye / Orthjolf / Riften Guard / Riften Guard Jailor / Sinmir / Stormcloak Soldier / Thorald Gray-Mane / Thorygg Sun-Killer / Unmid Snow-Shod / Yrsarald Thrice-Pierced / Ysgramor / Hjalfar - Dragonborn DLC / Torkild - Dragonborn DLC (voice) [B]Michael Gough plays[/B]: Acolyte Jenssen / Adventurer / Alvor / Arnskar Ender-Master / Assassin / Balgruuf the Greater / Barknar / Beirand / Belrand / Bersi Honey-Hand / Blackblood Marauder / Blood Horker / Bolund / Bounty Collector / Brunwulf Free-Winter / Calder / Commoner / Corsair / Dark Brotherhood Assassin / Falk Firebeard / Farmer / Filnjar / Frofnir Trollsbane / Fultheim the Fearless / Ghost Adveturer / Golldir / Gorm / Gregor / Gunjar / Hadring / Hafnar Ice-Fist / Hag / Heimskr / Hero of Sovngarde / Hired Thug / Hjorunn / Hod / Hunroor / Hunter / Imperial Soldier / Jon Battle-Born / Jorn / Kjar / Kjeld / Korir / Kraldar / Kust / Kyr / Lodvat / Lortheim / Lucky Lorenz / Niels / Odar / Oengul War-Anvil / Ogmund / zoller od / Pactur / Pale Hold Guard / Ralof / Rissing / Roggi Knot-Beard / Roggvir / Sailor / Sigar / Silver Hand Warrior / Skaggi Scar-Face / Skulvar Sable-Hilt / Sond / Stalleo / Stalleo's Bodyguard / Stormcloak Archer / Stormcloak Soldier / Subjugated Ghost / Talsgar the Wanderer / Thalmor Prisoner / Thief / Thongvor Silver-Blood / Thonnir / Thorek / Thorgar / Torkild the Fearsome / Torture Victum / Traveling Bard / Traveling Merchant / a Traveling Pilgrim / Ulfgar the Unending / Valdimar / Vekel the Man / Vidgod / Vigilant Tolan / Vilkas / Vilod / Vipir the Fleet / Visiting Advisor / Vulwulf Snow-Shod / Wilhelm / Witch / Rargal Thrallmaster - Dawnguard DLC / Vampire Cattle - Dawnguard DLC / Adventurer - Dragonborn DLC / Benkum - Dragonborn DLC / Gjalund Salt-Sage - Dragonborn DLC / Halbarn Iron-Fur - Dragonborn DLC / Madman - Dragonborn DLC / Majni - Dragonborn DLC / Pirate Captain - Dragonborn DLC / Werebear - Dragonborn DLC / Wulf Wild-Blood - Dragonborn DLC (voice) I could keep going, theres way more people like this. [URL]http://www.imdb.com/title/tt1814884/fullcredits?ref_=tt_cl_sm#cast[/URL] It's actually fucking crazy.[/QUOTE] holy shit this post is great
[QUOTE=Cone;49232392]how hard would it be to make an alternate start mod for fo4 like the one for NV?[/QUOTE] With modding tools easy, you won't be seeing one without the modding tools though.
[QUOTE=Cone;49232392]how hard would it be to make an alternate start mod for fo4 like the one for NV?[/QUOTE] Nigh impossible since it would break half the dialogue and story. It'd probably need to be like some sort of "Call of Chernobyl" type deal where the entire game is just turned into a freeform sandbox.
So I found the Vault in the Glowing Sea and it feels like a very weak vault experiment with expected results and no real scientific or other value. Really weak vaults this time around, which is a shame given how good the Fo3 and NV ones were.
[QUOTE=latin_geek;49232447]So I found the Vault in the Glowing Sea and it feels like a very weak vault experiment with expected results and no real scientific or other value. Really weak vaults this time around, which is a shame given how good the Fo3 and NV ones were.[/QUOTE] I dunno, I really like Vault 81. Otherwise yeah the rest sort of suck.
[QUOTE=jonu67;49232453]I dunno, I really like Vault 81. Otherwise yeah the rest sort of suck.[/QUOTE] that was pretty much the only one [sp]that had a creepy tone over the superficial perfection, a juxtaposition that was found more frequently and more strongly in previous games[/sp] [sp]the vault under the school was pretty eerie, especially since some people knew vault tec would be sketchy before the nukes (eg: family that built their own bunker with the distress signal), but it didn't really pan out. i wanted to hear about that new scientist but he only had 5 little journal entries. there was something a bit boring about how literally and inexcusably evil vault tec operated in that vault though. they were vaporized if they weren't superior cuz lol, sounds pretty evil right? maybe we're just bored of vault tec's shenanigans[/sp]
Also Greygarden is the best Settlement area ever, having the ability to build on part of the broken highway that's within the settlements borders is pretty awesome. And the fact you get a fleet of Mr Handy robots, how could you NOT like this settlement!
Whoever is doing a new thread, PLEASE abandon the old format and all the headers and shit. Fallout 4 should be at the top with a good mods list. Fuck the rest of the games we all know what they're about by this point.
ok I might do a new thread working on putting stuff together
[QUOTE=Moustacheman;49231953]MAJOR SPOILERS: [sp]The villain is Dogmeat.[/sp][/QUOTE] [video=youtube;GUDcSeUvkOw]https://www.youtube.com/watch?v=GUDcSeUvkOw[/video]
oh wow, it's actually possible to have preston stop giving you quests. just don't talk to him again like i did, or it will start again.
Who at Bethesda honestly thought the 10mm pistol sound in Fallout 3 was okay. I want answers.
[QUOTE=RichyZ;49232626]just do the radiant quest and never turn it in he wont give you more than 2 or 3 at a time[/QUOTE] i know that, but after i handed in a quest preston said "i'll let you know when i have something for you" and foolish me, i realized i still had another quest to hand in so i handed it in and then "as usual i've got something for you" popped up. so it seems there's a cycle to doing radiant quests for preston. now if tinkering tom could stop giving me these MILAs on the other hand.
So the Prydwen didn't show up after Reunions. How the fuck am I supposed to go to the PoS now? lol.
[I]HATE NEWSPAPERS[/I]
Are legendary weapons determined by something? What weapon they are, what effect they have, is it based on things you use or do? Or is it 100% random? Because I swear to you aside from that explosive sniper, EVERY SINGLE ONE has been melee with a shitty effect. And I'm playing on hard too, I'm sitting on piles and piles of legendary switchblades and rolling pins. :scream:
[QUOTE=Destroyox;49232713][I]HATE NEWSPAPERS[/I][/QUOTE] I love pretending that the short dialogue summaries are what you'll actually say. "Hey mister, have you seen my cat?" "[B][I]ASK FOR MONEY[/I][/B]"
[QUOTE=Moustacheman;49231881]Call me weird, but I actually like Preston Garvey. He's like a goody two-shoes buddy cop who tries way to hard to do the right thing.[/QUOTE] He's also pretty cute.
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