Does Bethesda have any bug reporting system? May as well send them that to fix it in a patch.
Is there any way to keep bottles, cups and other shit from falling through shelves? It takes forever for me to finagle them onto a shelf, and then when I leave and come back to my settlement they're all over the floor or halfway through a shelf. I lost a Mr. Handy model and I assume it was because it phased through one of my desks into the void when I left and came back to the settlement.
[QUOTE=Grindigo;49170597]115 hours into the game and it never happened to me a single time, in fact most of these bugs never happened to me.[/QUOTE]
"it never happened to me" isn't a good reason to call someone dumb for pointing bugs specially in a bethesda game
the rotating head bug never happened to me either in NV but i wouldn't go around calling everyone who experienced it crazy either
it's not a rare bug either. happened to me too
So what do people think of the possibility of a fusion car or fusion motorcycle mod?
[QUOTE=Ruh-roh;49170620]"it never happened to me" isn't a good reason to call someone dumb for pointing bugs specially in a bethesda game
the rotating head bug never happened to me either in NV but i wouldn't go around calling everyone who experienced it crazy either
it's not a rare bug either. happened to me too[/QUOTE]
You do realize I called him dumb because it's typical "hurr durr engine is broken" post.
[QUOTE=Grindigo;49170597]115 hours into the game and it never happened to me a single time, in fact most of these bugs never happened to me.[/QUOTE]
It's happened to once or twice, once was a simple teleport to the other side of a room I was in, the other time was a major one where it fucking flung me up into the fucking stratosphere, luckily I was in Power Armour for the fall or that would have been one messy landing.
[editline]edit[/editline]
[vid]http://fat.gfycat.com/LateBestGreatdane.webm[/vid]
Holy shit, I didn't know they could do that.
That's fucking hardcore.
I need to build a [sp]teleporter machine[/sp] that is plot important and the optional quest part tells me to get help from the three factions. do i side with a faction? Is this the end i the game? im a bit confused.
Edit:
Scrolled up found answers
[QUOTE=HiddenShadow;49170647]I need to build a [sp]teleporter machine[/sp] that is plot important and the optional quest part tells me to get help from the three factions. do i side with a faction? Is this the end i the game? im a bit confused.[/QUOTE]
[sp]Nope, there's no repercussions for who you build it with[/sp]
[QUOTE=jonu67;49170634]It's happened to once or twice, once was a simple teleport to the other side of a room I was in, the other time was a major one where it fucking flung me up into the fucking stratosphere, luckily I was in Power Armour for the fall or that would have been one messy landing.
[editline]edit[/editline]
[vid]http://fat.gfycat.com/LateBestGreatdane.webm[/vid]
Holy shit, I didn't know they could do that.
That's fucking hardcore.[/QUOTE]
While that is really cool, its sort of ruined by the fact that their victim doesn't move at all.
From reddit.
[IMG]http://i.imgur.com/8Rq62tz.jpg[/IMG]
[QUOTE]Danse Lightyear[/QUOTE]
[QUOTE=jonu67;49170634]It's happened to once or twice, once was a simple teleport to the other side of a room I was in, the other time was a major one where it fucking flung me up into the fucking stratosphere, luckily I was in Power Armour for the fall or that would have been one messy landing.
[/QUOTE]
The problems seem to come out from collision detection system more or less, when objects clip in a wrong place through the invisible collision box it causes them to flip, like most games seem to have that issue, one thing for sure cars in FO4 aren't static objects. Usually physical objects in a game world have physical state switch where they switch from static to dynamic upon interaction, and something might be setting up some of these objects in the game to change states so you see them flip around, or they flip when you touch them. There are so many intricate things that could go wrong, it's even more complicated to explain these things in depth.
[QUOTE=Wulfram;49170676]While that is really cool, its sort of ruined by the fact that their victim doesn't move at all.[/QUOTE]
Being held by a robot stronger than you and being lasered directly in the brain sort of does that to ya.
Been taking it slow, but I just completed the main storyline...
[sp]I went with the Institute and I have to say I'm feeling pretty underwhelmed right now. Even the ending 'slideshow' present in Fallout 3 and NV that put a little bow on the things you'd accomplished was totally absent. The past two weeks playing have been great, but the Institute end has left me bitter as fuck, didn't even a get a final showdown between you and Maxson, he just turns up during the battle and gets colandered by your swarm of synths. I hope the Brotherhood ending is better, but I somehow doubt it.[/sp]
[QUOTE=jonu67;49170697]Being held by a robot stronger than you and being lasered directly in the brain sort of does that too you.[/QUOTE]
You would think they would struggle when they get grabbed then go ragdoll when they're lasered, not just go complete stiff from start to finish
Would look better if the body twitched violently or something while it was happening
[QUOTE=Wulfram;49170704]You would think they would struggle when they get grabbed then go ragdoll when they're lasered, not just go complete stiff from start to finish[/QUOTE]
I dunno, seemed pretty sudden and out of nowhere.
[QUOTE=Bloodshot12;49170705]Would look better if the body twitched violently or something while it was happening[/QUOTE]
I'd like to think of that laser more like when Superman killed Shazam, no twitching, complete brain melting.
[video=youtube;vrkwxMnTfTw]https://www.youtube.com/watch?v=vrkwxMnTfTw[/video]
Every time I listen to Radio Freedom it reminds me of this one show I used to watch when I was a toddler. The music feels so similar.
[QUOTE][video=youtube;nBmmUsUb7x0]https://www.youtube.com/watch?v=nBmmUsUb7x0[/video][/QUOTE]
[QUOTE=Bloodshot12;49170705]Would look better if the body twitched violently or something while it was happening[/QUOTE]
I was hoping the head would explode, melt or set on fire, anything like that.
[img]http://puu.sh/lvSYd/4d8ddad673.jpg[/img]
that dialog
[QUOTE=Grindigo;49170713]I was hoping the head would explode, melt or set on fire, anything like that.[/QUOTE]
Apparently it does, but not all of the time, probably due to the nature of limb damage or something, someone said the same thing happened to them but to a raider and the raider fucking exploded.
Is there any way to get a Brotherhood hood? I want to look like an authentic Brotherhood dude.
[QUOTE=Lolkork;49170727]Maybe its because I'm with the institute and all robots hate me?[/QUOTE]
No. I'm with the Institute and everything is fine and dandy with them, probably just a bug.
Fucking Minutemen quests. I made the mistake of sending Preston to the Castle. So I finish two quests, and flee from him like a madman before he can ask me to do anything else. I get away and think I'm okay, but then the freaking minuteman radio station that's blaring out of the center of the castle puts out the same quest and I'm forced to add it to my list. Every time.
[QUOTE=matt000024;49170738]Is there any way to get a Brotherhood hood? I want to look like an authentic Brotherhood dude.[/QUOTE]
Take it from Danse.
[QUOTE=El Burro;49170703]Been taking it slow, but I just completed the main storyline...
[sp]I went with the Institute and I have to say I'm feeling pretty underwhelmed right now. Even the ending 'slideshow' present in Fallout 3 and NV that put a little bow on the things you'd accomplished was totally absent. The past two weeks playing have been great, but the Institute end has left me bitter as fuck, didn't even a get a final showdown between you and Maxson, he just turns up during the battle and gets colandered by your swarm of synths. I hope the Brotherhood ending is better, but I somehow doubt it.[/sp][/QUOTE]
[sp]The Brotherhood ending is fucking awesome. [/sp]
[QUOTE=KennyAwsum;49170769][sp]The Brotherhood ending is fucking awesome. [/sp][/QUOTE]
[sp]Correction, the BoS finale is good, the ending as with all the other "endings" for each faction, is shite and exactly the same.
I mean the Insitute finale is pretty fun too, taking control of Liberty Prime to blow up the Prydwen was pretty fun and led to some nice eyecandy with the Prydwen going down in flames and then hitting the Boston Airport, then suddenly out of nowhere, it's a fucking ending that doesn't even feel like an ending, but again same with all the other factions really...[/sp]
Also one thing I never got is why the Gunners are always hostile. They are mercs, why can't I join them?
[QUOTE=matt000024;49170784]Also one thing I never got is why the Gunners are always hostile. They are mercs, why can't I join them?[/QUOTE]
It's because they're pretty much just organized raiders
[QUOTE=Joakim Lindb;49170799]It's because they're pretty much just organized raiders[/QUOTE]
Well you'd think a Merc group of all things wouldn't attack on sight, what if I was a potential customer, or as Matt said I wanted to add my gun to their little pile and do some Merc jobs?
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