• Fallout V22 - Diamond City Edition
    5,001 replies, posted
[img]http://images.akamai.steamusercontent.com/ugc/393299074095546793/6D1AF1D46FF850FC9EC76114F7B0F782C4540970/[/img]
[QUOTE=AnEvilGuy;49175134]He should be in the [sp]Synth Retention department at the institute[/sp] but sometimes companions end up in Sanctuary Hills when you dismiss them.[/QUOTE] Found him in [sp]Nahant Wharf[/sp] fighting super mutants, seems his location can be really buggy
[QUOTE=matt000024;49175219]Anyone else having toruble installing mods? I ready everything up, launch from mod loader, click play and then it brings me back to thing where it says press play and it works this time, but no mods there. I unchecked read only in the stuff in appdata beforehand, but now it seems to have rechecked itself to read only.[/QUOTE] You want it to be read only first off, and make sure you aren't running the beta version. Make sure you've got [i]sResourceDataDirsFinal=STRINGS\, TEXTURES\, MUSIC\, SOUND\, INTERFACE\, MESHES\, PROGRAMS\, MATERIALS\, LODSETTINGS\, VIS\, MISC\, SCRIPTS\, SHADERSFX\ [/i] under Archive in Fallout4.ini and [i]bEnableFileSelection=1[/i] in Fallout4Prefs.ini.
Also worth mentioning that the latest beta patch for FO4 on Steam breaks any mod use, supposedly.
[QUOTE=haloguy234;49175305]Also worth mentioning that the latest beta patch for FO4 on Steam breaks any mod use, supposedly.[/QUOTE] It doesn't break, it purposefully disables so that they don't get bug reports for mods. [editline]23rd November 2015[/editline] [QUOTE=RenegadeCop;49175320]Are there patch notes for what they've put in the beta? Kinda interested to see what they plan on addressing.[/QUOTE] [QUOTE=ClarkWasHere;49172603]New Beta patch New Features Number pad keys can now be used for remapping Remapping Activate now works on Quick Container Fixes General memory and stability improvements Fixed issue where equipped weapons become locked after completing Reunions Fixed issue with When Freedom Calls where the quest would not complete During Confidence Man, fixed issue where player's health would continuously regenerate Fixed crash related to jumping into water and reloading saved games Fixed issue where Launcher would not save God Rays Quality setting properly[/QUOTE]
[t]http://puu.sh/lwF9l/3e4bd797e6.jpg[/t] The kid bugged It made this a strange scene.
[QUOTE=magicman1234;49175198]i hope bethesda brings back some weapons from the older games.[/QUOTE] I really miss the old laser rifle and pistol designs from Fallout 1/2 [t]http://www.nexusmods.com/Images/130/2580563-1398871157.png[/t] idk why but I was never fond of the FO3 laser rifle design from the first person perspective
[QUOTE=RichyZ;49173304]it shouldn't be unintuitive, this is a AAA game published by one of the bigger publishers out there, theres so many issues that even the least adept of game designers can point out and fix if they had access to the source code, and probably will be fixed once the script extender comes out (but not all of them) [/QUOTE] Yeah, but I'm explaining maybe what the other guy meant by "it doesn't matter to me much"
[QUOTE=Code3Response;49175263]fuck at what resolution?[/QUOTE] the second lowest
I wish going into the "walk" state wouldn't make moving your view up and down super sloooow.
[QUOTE=I am Error;49173551]I kinda fear that I'm fanning the flames or some shit here, but I feel like saying it anyway. What is the whole UI argument about? It could be better, therefore it should be, nobody can really argue against that. Sure, it isn't, which is why I'm hoping someone tries their hand. Hell if I knew how to program that shit I'd be willing to try my hand at it, but as of right now blegh There's really nothing left to argue there, [B]if you like the Pip-boy as is, good for you; just stop being against the idea that it [I]could[/I] be better.[/B] Sure some people are going a bit overboard calling it literally the worst UI ever, but that's the internet for you, people exaggerate. As a disclaimer I did kinda skip some posts so it's entirely possible I missed something and this is all useless and if that's the case my bad, but as far as I've seen just deal with the fact that it could be better, and hope for the people who want it to be better for it to someday be better, I don't really understand the argument against it.[/QUOTE] That's a meta sidestep to the entire purpose of arguments.
Man, the [sp]Synth Retention[/sp] (Institue spoilers) quest sucks. [sp]Why do I HAVE to go along with it and let them take the synth? Why couldn't they have made a different courser come with you (Or just let me kill X6-88) and let me kill him, let the Synth go and say he got away or something? If Father believes you in[/sp] [sp]The Battle of Bunker Hill if you let the Synths free[/sp] [sp]why wouldn't he believe that?[/sp]
If you hack a Legendary robot, and set it to self destruct, it's going to explode twice, so stand back.
[QUOTE=For No Reason;49175488]the second lowest[/QUOTE] Well, shit. The good thing is I think I can get a GTX970 for like $270 right now on NewEgg. Crunched some numbers and referenced a few friends
[t]http://i.cubeupload.com/OY2VpJ.png[/t] Radiation Storms make for a bizarre looking world.
Just beat the main quest with BOS. Brief thoughts: Cons: Incredibly underwhelming ending, shit writing, shit optimization, and seemingly little side quests. Pros: Amazing gameplay, amazing modding potential, good graphics, and fun mechanics.
[QUOTE=Agent 47;49173778] seriously[/QUOTE] It's a problem bigger than Fallout 4. i also though it would be slightly humorous but i guess not enough people were following what i was saying anyway. toxic isn't the same as dramatic, anyway. i was in the wot thread during 2010-2012. i know toxic, and i like to think i wasn't calling anyone retarded or anything?
[QUOTE=For No Reason;49174446]reposting cause no answer was given[/QUOTE] If you're still looking, I found one on the bridge between Nahant and the rest of the Commonwealth, on a barge with two APCs on it. It was on a scribe corpse under a lifting machine.
[QUOTE=Fenriswolf;49175560]seemingly little side quests. [/QUOTE] I thought the same thing, but I've been discovering the map and talking to people and have come across some of the most fun side quests I've had in a Fallout game.
I was exploring near the harbor and saw something stick up out of the water in the distance so I swam to it and [sp]it's a fucking chinese submarine with a ghoul chinese naval officer in it who wants you to help him get back home[/sp]
[QUOTE=DogGunn;49175599]I thought the same thing, but I've been discovering the map and talking to people and have come across some of the most fun side quests I've had in a Fallout game.[/QUOTE] I suppose I could try to seek them out more. It just seemed to me that in the older games I had sidequests out my ears without purposely seeking them out. Also when the Main Quest is over I lack motivation to do side quests anymore
[QUOTE=For No Reason;49173351]Are there any legit ways to get that black BoS Uniform? I cant seem to find the one i took off the dead paladin in that one mission. Also im on ps4 so no console[/QUOTE] This cause needs some encouragement, because nobody responded and it's so generic but still probably the coolest underarmor in the game: [t]http://puu.sh/lwH7p.jpg[/t] (excuse the fallout 3 settings)
[QUOTE=RenegadeCop;49174690]I love how when we see a vertibird, most of us think "hell yeah, free loot"[/QUOTE] I can't even find any loot in the wake of the crash. Just vertibird gibs.
[QUOTE=Mbbird;49175610]This cause needs some encouragement, because nobody responded and it's so generic but still probably the coolest underarmor in the game: [t]http://puu.sh/lwH7p.jpg[/t] (excuse the fallout 3 settings)[/QUOTE] I find that the dudes with the BOS combat armour tend to be wearing them. Just super sledge em or something.
[QUOTE=Mbbird;49175610]This cause needs some encouragement, because nobody responded and it's so generic but still probably the coolest underarmor in the game: [t]http://puu.sh/lwH7p.jpg[/t] (excuse the fallout 3 settings)[/QUOTE] I legit responded to this question four posts above you
[img]http://i.imgur.com/B9PodcH.png[/img]
[QUOTE=Kinversulath;49175628]I legit responded to this question four posts above you[/QUOTE] Sorry, I was skimming the 10 pages I missed in my 4 hours absence for his original post.
[QUOTE=Bloodshot12;49175463]I really miss the old laser rifle and pistol designs from Fallout 1/2 [t]http://www.nexusmods.com/Images/130/2580563-1398871157.png[/t] idk why but I was never fond of the FO3 laser rifle design from the first person perspective[/QUOTE] Yeah the AER9 is a fucking ugly box masquerading as a gun. At least the Wattz rifles look like actual weapons.
[QUOTE=BananaFoam;49175702]Yeah the AER9 is a fucking ugly box masquerading as a gun. At least the Wattz rifles[B] look like actual weapons.[/B][/QUOTE] For context, this same point of design could be seen like: "Ugh, Wattz rifles are so generic. They just [B]look like normal guns[/B] with weird electric things."
[QUOTE=Grenadiac;49175640][img]http://i.imgur.com/B9PodcH.png[/img][/QUOTE] [img]http://i.imgur.com/EGftpe8.jpg[/img]
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