• Fallout V22 - Diamond City Edition
    5,001 replies, posted
[sp]Ronnie Shaw's motivational speech after you defend the castle from synths made me want to stop supporting the minute men. That was some cringey shit[/sp]
Every fucking time I fast travel this fucking stupid quest bug with "Ghoul Troubles at Sanctuary Hills" shows up and the fucker Perston Gravy fucking wants me to talk to his sorry ass about ghouls, but it looks like the quest auto completes and it stays in my fucking quest log as an active quest and I can't select it or talk to Parkinsons to finish it. I bet that lonely ass motherfucker just wants me to come back to him to give him someone to talk to because all he cares about is Minutemen this and sucking my cock that and calling me "general" while dumping a shit load of uninteresting random quests to sate some sick and twisted fetish of his. Fuck Porston Grevy.
What side has the most interesting repeatable quests? So far the minutemen seem to be the most boring.
I guess it's time to repost this? [img]http://i.imgur.com/ITYz9KF.jpg[/img]
I seem to have lost Curie, told her to go back to Sanctuary Hills, but she isn't there.
[QUOTE=MissingGlitch;49180434]What side has the most interesting repeatable quests? So far the minutemen seem to be the most boring.[/QUOTE] All of them are variations and spins on "go here and do X" as far as I can see. It'll be wrapped differently, but the model has only improved in presentation, not gameplay, from Skyrim.
[QUOTE=Doom14;49180450]All of them are variations and spins on "go here and do X" as far as I can see. It'll be wrapped differently, but the model has only improved in presentation, not gameplay, from Skyrim.[/QUOTE] but only one of them have Preston Gravy so all the others are an improvement by default since the teasers with the introduction to him i thought "man this dialogue is dumb, surely they couldn't have used another minutemen speech that was better?" but nope, the minutemen are all dumb when they open their mouths (just look at garvey's "notable quotes" in the wiki. look at them. try not to cringe. i dare you) cool to look at distance but never talk to one
my issues with repeatable quests is that they put too much stake into them as main content. They should be side shit that never comes to you, you come to it. The Notice Board mod for skyrim basically is the perfect way of doing it. Simple tasks that you can embark on to find some new locations while earning some money doing it. This game it's forced onto you through the fucking Freedom Radio and Preston shoving it down your throat like the way he likes to take it in his.
I swear the minutemen were only added in there for the sake of introducing building settlements. Heck a side quest for them is literally build resources for sanctuary hills.
[QUOTE=Hatley;49180287][media]https://www.youtube.com/watch?v=JkfRkEazsaw&feature=youtu.be[/media][/QUOTE] The midi rendition of 500 miles really brings it all together.
How do I get more ammo? I feel like I'm constantly running out of everything, I typically carry a hunting rifle, small assault rifle and a shotgun.
[QUOTE=hippowombat;49180486]How do I get more ammo? I feel like I'm constantly running out of everything, I typically carry a hunting rifle, small assault rifle and a shotgun.[/QUOTE] ...i swear to god you're the first people i'm seeing complaining about too [I]few[/I] bullets in the game are you building your settlements with ammo or anything?
I can't find ammo for shit either honestly. I'm always lacking in shotgun shells even though I buy ammo from every vendor I come across.
I was actually finding myself running out of ammo a lot too until I picked up the scrounger perk. I was actually having to [I]buy[/I] ammo like some sort of fucking peasant.
[QUOTE=Ruh-roh;49180492]...i swear to god you're the first people i'm seeing complaining about too [I]few[/I] bullets in the game are you building your settlements with ammo or anything?[/QUOTE] I had the exact same problem as him for the first 20-30 levels of the game. Everything takes dozens of rounds to kill (at least without weapon perks) and ammo was very uncommon for me. For the super mutants at the water treatment plant I had to resort to grenades to kill them just because I had no ammo (and since they killed me so quickly I also had to fight from the top of the hill nearby so I could throw grenades down at them from out of sight).
You know what mod I want when the creationkit comes? [sp]GETTING BACK THE FUCKING CLASSICAL RADIO! LIKE WHY THE FUCK BETHESDA IT WAS GREAT?[/sp]
[QUOTE=Trainbike;49180526]I was actually finding myself running out of ammo a lot too until I picked up the scrounger perk. I was actually having to [I]buy[/I] ammo like some sort of fucking peasant.[/QUOTE] maybe that's it then i have a CHA-LCK build and i never had any problems finding plenty of bullets around. more than i will ever need even with some of the bullet spongey enemies i didnt picked scrounger though
[QUOTE=jonu67;49170977]You know I wonder what happened to our "canon" character in Fallout 3, given he was brought into the fold during the Lyons Era, he's a powerful entity within the BoS, I feel as though he wouldn't have let them fall back into the ideals of the west, nor would he have approved of this whole "genocide of an entire race" plan.[/QUOTE] As an addendum to this, what the fuck happened to all the Tesla technology, like the Tesla Cannon, you'd think they would have taken some of that with them to the Commonwealth, or perhaps given it's been 10 years advanced it in some way, shape or form. Or the forcefield technology the Enclave used in bulk, you'd think they'd have some of that around the Boston Airport, and why aren't they using any Enclave equipment when they pretty much had enough of it to supply an entire army by the end of the BoS/Enclave war. And where did they get so many suits of T-60, when they pretty much only had T-45's last time we saw them, Did they ever explain that?
It's a shame that Preston is such a boring, one-note character and except that angry lady that shows up for a single quest there's nobody else notable in the Minutemen. The faction is cool and the idea of uniting the Commonwealth under the freelance police is neat, but almost all of it is Preston handing you radiant quests three at a time and it barely feels connected to the main plot. Wasted potential really.
[QUOTE=Bread_Baron;49180572]It's a shame that Preston is such a boring, one-note character and except that angry lady that shows up for a single quest there's nobody else notable in the Minutemen. The faction is cool and the idea of uniting the Commonwealth under the freelance police is neat, but almost all of it is Preston handing you radiant quests three at a time and it barely feels connected to the main plot. Wasted potential really.[/QUOTE] But how else will the game have [i][b]~infinite~[/b][/i] quests?
Haha oh shit, I got a double headshot with some ghouls, one ran in front of me as I was VATS'ing another one and I got both with a headshot.
[QUOTE=ThatSwordGuy;49180055]I hope that when mods become more robust we'll see character creation mods that let you save presets for different faces and configurations[/QUOTE] Absolutely going to happen considering there's two separate mods for skyrim that do that
[t]http://images.akamai.steamusercontent.com/ugc/576821232672667409/4BB841BDF89F1947DE22B533B3C26A74F4359221/[/t] Holy fuck, fire your marketing team Mega-Surgery
[QUOTE=Frosty701;49180583]But how else will the game have [i][b]~infinite~[/b][/i] quests?[/QUOTE] Man the idea of "Infinite" quests in a game like Fallout is stupid. All you get out of it is a little bit more experience, but the same exact idea could be done by just randomly spawning in a preset with some randomness to some location. Like maybe I'm wandering around an area I already cleared ages ago, and now there's a raider gang and they have a leader called Asshole or some shit who drops a legendary weapon or something. It'd feel actually way more organic since you'd stumble upon it, you wouldn't have Preston just flat out give you mindless shit to do. Plus every quest would feel more special if that damned list isn't filled to the brim every waking second of gameplay.
I just finished The Last Voyage of the USS Constitution, and oh my god that was the best. Especially that fucking ending. It's now my new favorite quest of all time. I certainly loved The Silver Shroud but god damn, I was just laughing the entire fucking time.
[QUOTE=I am Error;49180616]Man the idea of "Infinite" quests in a game like Fallout is stupid. All you get out of it is a little bit more experience, but the same exact idea could be done by just randomly spawning in a preset with some randomness to some location. Like maybe I'm wandering around an area I already cleared ages ago, and now there's a raider gang and they have a leader called Asshole or some shit who drops a legendary weapon or something. It'd feel actually way more organic since you'd stumble upon it, you wouldn't have Preston just flat out give you mindless shit to do. Plus every quest would feel more special if that damned list isn't filled to the brim every waking second of gameplay.[/QUOTE] yeah radiant quests are pretty much cancer
[QUOTE=jonu67;49180559]As an addendum to this, what the fuck happened to all the Tesla technology, like the Tesla Cannon, you'd think they would have taken some of that with them to the Commonwealth, or perhaps given it's been 10 years advanced it in some way, shape or form. Or the forcefield technology the Enclave used in bulk, you'd think they'd have some of that around the Boston Airport, and why aren't they using any Enclave equipment when they pretty much had enough of it to supply an entire army by the end of the BoS/Enclave war. And where did they get so many suits of T-60, when they pretty much only had T-45's last time we saw them, Did they ever explain that?[/QUOTE] I think it's implied Maxson showed up with an army of blokes armored in T-60s and just took over, kicked Lyons out of the BOS/forced him to retire/popped a cap in his ass and revised the entire set of policies and use of technology within the brotherhood. Considering Maxson is [I]very[/I] serious about the whole "fuck people who develop tech" thing I wouldn't be surprised if all the stuff the enclave came up with was indiscriminately locked in a bunker or destroyed. Keep in mind Elder Maxson [I]is[/I] part of the bloodline that founded the BOS to begin with as he is like the great-great-grandson of Roger Maxson, so he comes from the pissed off west coast chapter, and he probably wasn't very happy when he saw the eastern BOS use tesla cannons and freely distribute water and tech to everyone. That's the reason the outcasts are so frequently mentioned as heroes, because Maxson agreed with them. Hell, even the higher rank armors in Fallout 4 are painted up like outcast armors in Fallout 3.
[QUOTE=fulgrim;49180612][t]http://images.akamai.steamusercontent.com/ugc/576821232672667409/4BB841BDF89F1947DE22B533B3C26A74F4359221/[/t] Holy fuck, fire your marketing team Mega-Surgery[/QUOTE] Play through the detective cases on Nick's desk and you'll never want to go there to get reconstruction surgery again. [editline]24th November 2015[/editline] [QUOTE=I am Error;49180616]Man the idea of "Infinite" quests in a game like Fallout is stupid. All you get out of it is a little bit more experience, but the same exact idea could be done by just randomly spawning in a preset with some randomness to some location. Like maybe I'm wandering around an area I already cleared ages ago, and now there's a raider gang and they have a leader called Asshole or some shit who drops a legendary weapon or something. It'd feel actually way more organic since you'd stumble upon it, you wouldn't have Preston just flat out give you mindless shit to do. Plus every quest would feel more special if that damned list isn't filled to the brim every waking second of gameplay.[/QUOTE] You do realize that's actually how it's done right? You don't necessarily have to get a quest, I've found they respawn on their own.
[QUOTE=Ruh-roh;49180492]...i swear to god you're the first people i'm seeing complaining about too [I]few[/I] bullets in the game are you building your settlements with ammo or anything?[/QUOTE] Building them with ammo? Like weapons shops? I honestly don't get to play all that much, I'm at like 12 hours right now, I'm probably missing something...
[QUOTE=I am Error;49180616]Man the idea of "Infinite" quests in a game like Fallout is stupid. All you get out of it is a little bit more experience, but the same exact idea could be done by just randomly spawning in a preset with some randomness to some location. Like maybe I'm wandering around an area I already cleared ages ago, and now there's a raider gang and they have a leader called Asshole or some shit who drops a legendary weapon or something. It'd feel actually way more organic since you'd stumble upon it, you wouldn't have Preston just flat out give you mindless shit to do. Plus every quest would feel more special if that damned list isn't filled to the brim every waking second of gameplay.[/QUOTE] The one game I've found take this sort of radiant gameplay correctly was Shadow of Mordor (the whole concept of getting into a fight with a warlord and not killing him only for him to resurface later, etc etc). Too bad that game got stale when all it boils down to is "kill the orcs" and nothing else.
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