I want Agatha's Station back.
I swear to god I didn't listen to anything else after unlocking it.
[QUOTE=rysunles;49194510]I want Agatha's Station back.
I swear to god I didn't listen to anything else after unlocking it.[/QUOTE]
if youre alright with getting missions every now and again whether you want them or not, radio freedom
[QUOTE=jonu67;49194312]
Happens once never brought up again, [sp]people suggested that it would have been a cool evil option, perhaps as an alternative quest to let Kellog take over, I'd have never done it personally, I love Nick, but damn would it have been a really awesomely evil option, pity Bethesda didn't think of something like that.[/sp][/QUOTE]
[sp]YOU READY FOR ROUND TWO YOU SON OF A BITCH![/sp]
I thought of an idea that I think would have been cool for them to do, I haven't actually beaten the main quest so I'm gonna spoiler tag this just in case they actually do do this and I just haven't gotten that far yet.
[sp]Alright, so like, you get far along a certain non-institute questline, like say, the brotherhood. You board the prydwen one day for your next assignment, only to find... you're already there. Talking to the brotherhood officers, a synth duplicate of you, meant to be an infiltrator to replace you. Has your face, cosmetically has your armor (maybe not stat-wise, as that could potentially be overpowered). Cue a scuffle between you and your duplicate, where the brotherhood people can't interfere because they aren't sure which of you is actually which.
See, bethesda could actually pull this off, because of the voiced protagonist. I don't know, I thought it would have been cool to have something like that.[/sp]
[QUOTE=Ardosos;49194555]I thought of an idea that I think would have been cool for them to do, I haven't actually beaten the main quest so I'm gonna spoiler tag this just in case they actually do do this and I just haven't gotten that far yet.
[sp]Alright, so like, you get far along a certain non-institute questline, like say, the brotherhood. You board the prydwen one day for your next assignment, only to find... you're already there. Talking to the brotherhood officers, a synth duplicate of you, meant to be an infiltrator to replace you. Has your face, cosmetically has your armor (maybe not stat-wise, as that could potentially be overpowered). Cue a scuffle between you and your duplicate, where the brotherhood people can't interfere because they aren't sure which of you is actually which.
See, bethesda could actually pull this off, because of the voiced protagonist. I don't know, I thought it would have been cool to have something like that.[/sp][/QUOTE]
That would make some great material for a DLC.
[QUOTE=For No Reason;49194528]if youre alright with getting missions every now and again whether you want them or not, radio freedom[/QUOTE]
I swear Radio Freedom only has like, three songs.
Anybody know how to raise Nick and MacCready's "like meter" after you've pretty much done everything in the game? I feel like I fucked up waiting to bond with them last.
[QUOTE=MightyLOLZOR;49194650]Anybody know how to raise Nick and MacCready's "like meter" after you've pretty much done everything in the game? I feel like I fucked up waiting to bond with them last.[/QUOTE]
With MacCready just find a place to steal shit. Steal object, quicksave and reload. Steal the next object and repeat.
Reloading resets the cooldown for his steal likeness. Otherwise look at the wiki for other ways to make them like you.
[t]http://images.akamai.steamusercontent.com/ugc/640997663684654315/7F5F898EDE61ED65708C9056BD37B69A37469B69/[/t]
Just like old times.
So I'm currently in the process of walling off the entirety of the Sanctuary Workshop space.
Finding concrete is such a bitch,
So much so that you could say that there's
no [i]concrete[/I] place to find it.
[QUOTE=ClarkWasHere;49194697]So I'm currently in the process of walling off the entirety of the Sanctuary Workshop space.
Finding concrete is such a bitch,
So much so that you could say that there's
no [i]concrete[/I] place to find it.[/QUOTE]
Castle basement has so much concrete
[QUOTE=Spectre1406;49192732]Also got this hours ago
[t]http://images.akamai.steamusercontent.com/ugc/400055083620751880/4DF18691CF0EF4F7FCE3376BD66C16739EE27068/[/t][/QUOTE]
[IMG]http://media.moddb.com/cache/images/groups/1/3/2055/thumb_620x2000/HERPCODEX.png[/IMG]
This game is going to have so many 40k mods.
I'd be okay with a mod that makes a Settlement npc/thing to where you can swap out Perk points between:
Iron Fist
Big Leagues
Heavy Gunner
Rifleman
Demolition Expert
Gunslinger
& Commando
and cost some caps to do so or something.
Sometimes I just want to experiment without having to make a full new character.
[QUOTE=Destroyox;49194719][IMG]http://media.moddb.com/cache/images/groups/1/3/2055/thumb_620x2000/HERPCODEX.png[/IMG]
This game is going to have so many 40k mods.[/QUOTE]
i'm surprised we aren't rolling in power armor reskins yet.
Is anyone else having trouble handing in Boston After Dark? It's telling me to report back to [sp]Doctor Carrington[/sp] but anytime I talk to him he just acts like there's no quest to hand in.
Anyone else having issues modifying the .ini's? I'm trying to adjust the default FOV and ADS FOV so there's no/less ironsight zoom, disabling crosshairs and such, but whatever I do in the .ini's don't seem to transfer in-game. I even tried that FO4 Configuration Tool thing, but it still doesn't seem to do anything. :(
My cousin's computer was having issues running Fallout 4 and this happened.
[t]http://images.akamai.steamusercontent.com/ugc/403432173265568877/63B54723CBA15E6A91B7C95C0F75C947F6EBDB0B/[/t]
He also made a scrap sweatshop
[t]http://images.akamai.steamusercontent.com/ugc/403432173269986219/8E1CF308EFFEDDD6C4562A206079CBF2205C6FC2/[/t]
[QUOTE=I am Error;49194705]Castle basement has so much concrete[/QUOTE]
No it doesn't. It only has like 4 bags of cement, and that's not nearly enough. And you can't break down the cinderblocks there either.
[QUOTE=venom;49194883]Anyone else having issues modifying the .ini's? I'm trying to adjust the default FOV and ADS FOV so there's no/less ironsight zoom, disabling crosshairs and such, but whatever I do in the .ini's don't seem to transfer in-game. I even tried that FO4 Configuration Tool thing, but it still doesn't seem to do anything. :([/QUOTE]
Did you set them to read only when you were done editing them?
Does anyone know if NPC's will take items out of containers? Like, if I put some armor items in a dresser are people going to take them out and try to keep them or wear them? I currently just have my stuff stored in my workshop so nothing will get stolen but it's a pain in the ass sorting through everything since I have a lot of stuff.
[QUOTE=:3c;49194954]Does anyone know if NPC's will take items out of containers? Like, if I put some armor items in a dresser are people going to take them out and try to keep them or wear them? I currently just have my stuff stored in my workshop so nothing will get stolen but it's a pain in the ass sorting through everything since I have a lot of stuff.[/QUOTE]
people will take weapons and ammo in times of need. Don't leave ammo at your base unless you're the only person that will live there.
[QUOTE=ClarkWasHere;49194959]people will take weapons and ammo in times of need. Don't leave ammo at your base unless you're the only person that will live there.[/QUOTE]
Thanks, people won't take things out of workshops will they?
Also, if I put items in a random container in an area that isn't a place you can build in will the items always stay there or will they disappear after I close the game or something? For example, if I found a house in an unmarked area of the map and I put something in a container in the house would it stay there?
[QUOTE=Pops;49194759]i'm surprised we aren't rolling in power armor reskins yet.[/QUOTE]
I'd prefer full model replacements, but these will require opening animation support so it could be a bit tricky to pull off cleanly.
[QUOTE=BananaFoam;49194369]Yeah I'm pretty much expecting non-lore friendly tacticool carbon stock weapons covered in rails and shit.
Some of the most prolific modders have a habit of doing that. I like Millenia but I seriously doubt even he would make very lore-friendly weapons.
When people get a chance to make something new and unique they just go retreading reality because it's all their comfortable with/have no imagination.[/QUOTE]
I actually want guns that aren't lore friendly and are based on reality because fuck pipe guns and fuck that Maxim gun looking assault rifle.
Besides, AKs and AR-15s are canon in Fallout.
a while ago i saw a pic of some mod or something like that where they made the surrounding border of the HUD while in power armor be way less transparent, does someone have a link to that?
I'm glad this game doesn't have a hardcore mode.
[vid]http://s1.webmshare.com/74OBy.webm[/vid]
veronica is probably still the best fallout waifu
i've fallen in love with my character, and updating her as i go along
[t]http://i.cubeupload.com/nXml9s.png[/t]
she started out a disheveled wreck in a strange new world, but now for better or worse, she's gotten on her feet
[t]http://i.cubeupload.com/JxmZ6Q.png[/t]
i also like to represent each weapon that kills me with a new wound, whenever i can
i've been killed more than a few times with energy weapons
ok so I'm actually going to play this game without cheating by giving myself all the resources I need wish me luck
that being said are there any good places where adhesive is somewhat widely available besides stores? or is it just around
[QUOTE=LolzMan1325;49195187]ok so I'm actually going to play this game without cheating by giving myself all the resources I need wish me luck[/QUOTE]
I don't know why people justify single-player grinds in this day and age. Like all the power to you, but I'd rather spend my time playing the game and not scavenging for those fucking rolls of duct tape and wonder glue for hours. v:v:v
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