• Watch Dogs - Control Everything
    6,152 replies, posted
[QUOTE=Banshee FrieNd;45003426]I remember he did it when people hated on Halo 4. I guess he does that with every game he likes..[/QUOTE] And you gave me an awesome title because of it.
I wish there was a way to keep online mode on, so I could get notoriety points, but prevent people from invading my game. I really would like some of the notoriety skills, but I don't want to be invaded while I'm casually strolling about, especially not by a cheater.
so how bout that menu music? shit seems to never end [media]http://www.youtube.com/watch?v=LQ5bnxYHyZ8[/media] also, this is objectively the best radio song [media]http://www.youtube.com/watch?v=sjybzwxORz0[/media]
[QUOTE=Pops;45004458]so how bout that menu music? shit seems to never end [/QUOTE] I really like the original soundtrack of Watch Dogs. There are some locations you can visit that trigger certain tracks, it makes me wish just strolling around with the radio off would have the game play a few subtle ambient pieces. I'm a total sucker for dynamic music, like when you're searching for criminals in the act, or escaping police.
It's really exciting when a game you extremely love to play has such an expansive open world to explore. Most of the previous games I've been a fan of in the past few years have been linear... so playing them over and over has always been a bit tiresome... but man, Watch Dogs is something I'll always be able to find something new in. It's a pretty damn cool feeling knowing that.
If someone likes Watch Dogs they're going to rate people dumb who make baseless claims about the game being bad. "There's nothing to do" or "the game looks like shit" aren't things that you would be saying if you had played the game first hand. I literally do not understand the hate boner that some people have for this game lmao it's so dumb. Also why y'all have to shit on the game in the thread. That's so pointless. The threads are for discussion not "THIS GAME IS SHIT AND YOU ARE DUMB IF YOU LIKE IT." Thanks for the fun 3 or so pages Ganerumo and Delta but if you could stop now that'd be nice
The only thing bad about the game is performance issues and uplay. Both of which can be ignored or fixed.
[QUOTE=Zadrave;45005038]The only thing bad about the game is performance issues and uplay. Both of which can be ignored or fixed.[/QUOTE] uPlay got its shit together (for the most part at least, having to manually disable Hamachi to connect is dumb) and the performance issues are so seemingly random that I don't know how they could fix it. That being said I am dumb and don't make games for that reason.
[QUOTE=Banshee FrieNd;45003426]I remember he did it when people hated on Halo 4. I guess he does that with every game he likes..[/QUOTE] [QUOTE=Delta616;45003572]And you gave me an awesome title because of it.[/QUOTE] I've been offended before but never so offended that I busted out my wallet lmao
I borrowed a friends copy of the game on PS4. I have some serious thoughts about this. Driving is both shit, and okay. It's really, really not nearly as good as GTA, and every car feels really similar except the stand out sports cars, but even then, all of the sports cars feel the same. Driving around, I accidentally kill civilians, this is almost unavoidable with the floaty brick like cars, so the moral system is also pretty stupid. The story so far as I've seen it is really bland and I already hate Aiden. The game looks nice, it has a really nice feel to it. Hate on the graphics is a little overdone, but it certainly is lacking in atmospheric touches like smoke and wind and fog and real shadows, but still, a nice looking game. Looks fine, but not amazing. It also runs pretty mediocre even on PS4. Pop in on screen is bad and it's not all that amazing. Gunplay is fine, average, but fine.
[QUOTE=HumanAbyss;45005606]I borrowed a friends copy of the game on PS4. I have some serious thoughts about this. Driving is both shit, and okay. It's really, really not nearly as good as GTA, and every car feels really similar except the stand out sports cars, but even then, all of the sports cars feel the same. Driving around, I accidentally kill civilians, this is almost unavoidable with the floaty brick like cars, so the moral system is also pretty stupid. The story so far as I've seen it is really bland and I already hate Aiden. The game looks nice, it has a really nice feel to it. Hate on the graphics is a little overdone, but it certainly is lacking in atmospheric touches like smoke and wind and fog and real shadows, but still, a nice looking game. Looks fine, but not amazing. It also runs pretty mediocre even on PS4. Pop in on screen is bad and it's not all that amazing. Gunplay is fine, average, but fine.[/QUOTE] You'll get used to cars, they felt shit for me at first too but now they're pretty good.
[QUOTE=HumanAbyss;45005606]I borrowed a friends copy of the game on PS4. I have some serious thoughts about this. Driving is both shit, and okay. It's really, really not nearly as good as GTA, and every car feels really similar except the stand out sports cars, but even then, all of the sports cars feel the same. Driving around, I accidentally kill civilians, this is almost unavoidable with the floaty brick like cars, so the moral system is also pretty stupid. The story so far as I've seen it is really bland and I already hate Aiden. The game looks nice, it has a really nice feel to it. Hate on the graphics is a little overdone, but it certainly is lacking in atmospheric touches like smoke and wind and fog and real shadows, but still, a nice looking game. Looks fine, but not amazing. It also runs pretty mediocre even on PS4. Pop in on screen is bad and it's not all that amazing. Gunplay is fine, average, but fine.[/QUOTE] i dont understand how people hate the cars, GTA4 had some of the most eugh controlling of cars ever since almost every car felt like steering at any speed led you to lose control and slam into walls. I remember everyone bitching about 4's vehicle handling, but i dont know if they improved it in 5. Cars in Watch dogs feel fine most of the time and handle like you would expect, going to fast makes steering hard unless its an sporty car. Then again i dont play mouse and KB.
[QUOTE=codemaster85;45005860]i dont understand how people hate the cars, GTA4 had some of the most eugh controlling of cars ever since almost every car felt like steering at any speed led you to lose control and slam into walls. I remember everyone bitching about 4's vehicle handling, but i dont know if they improved it in 5. Cars in Watch dogs feel fine most of the time and handle like you would expect, going to fast makes steering hard unless its an sporty car. Then again i dont play mouse and KB.[/QUOTE] in gta v they are super improved, they are fun to control and arcady but they don't all feel the same. imo
Finally caved in and got this, and I'm pleasantly surprised how good it is. It totally isn't as pretty as the e3 stiff made it your to be, but it's still pretty great looking. The car handling is abysmal though, although it probably doesn't help that I paid GTA v the day before.
Watch Dogs has kind of left me with a bittersweet taste. I wanted to like it as I played it but something just seemed off about it every step of the way. To me, my biggest issue with the game was that it failed to set itself apart from UbiSoft's established library. I kept getting the "you are playing an UbiSoft game" vibe throughout and every time I realized things were following their set formula of gameplay it became very immersion-breaking. It wasn't terrible, don't get me wrong. It didn't feel like a waste of time or money; just one of those "eh" games that end up becoming forgettable unfortunately. I don't mind the visuals; for a developer that hasn't spent nearly their entire tenure creating open world cities (Rockstar) I felt they were nice even for a video game released in 2014. The story was decent, however the filler parts of the story were very obvious and slowed my progression through the main missions. The gameplay was, well, playable for what it's worth, but overall it suffered from a few major issues. I just can't stand the formulaic vibes I'm getting from Watch Dogs. Mission-wise it was Assassin's Creed style stealth and tailing missions combined with the target-painting and base infiltration aspect from Far Cry 3. It's as if UbiSoft took a break in the gameplay development and just went with what worked for all their other games rather than really using the advantage of the setting they had created. The hacking aspect ended up being "press square to initiate context-convenient action" and while I had no problem with the way vehicles handled, the driving hacks were occasionally fun to use but clunky at best due to the weird button configurations and the poorly done focus system (I played on a console). I wasn't really a fan of the camera system either; it works on it's own, but missions that centered upon it felt too linear with the cameras and I felt no sense of accomplishment when pressing square and looking around allowed me to do all the work of a decent stealth game in one quick, effortless go. The gunplay was about as you'd expect from a title that mimics the style of GTA, apart from the frustrating use of L3 to reload, while the usual reload buttons (square and circle) were used for other vital gameplay elements such as the Profiler or exiting cover. Overall, I get the feeling that Watch Dogs is one of [i]those[/i] games, the kind where it feels like it's not quite sure what it wants to be. The driving aspect and the gunplay feel very GTA-ish, while the random crimes and skill trees give it a superhero game aspect. The extra activites played out like mini games of their own, and I haven't dabbled too much with the online features other than being invaded. It doesn't feel greater than the sum of it's parts, but rather just the sum of it's parts altogether, as if UbiSoft felt that filler-content makes the game. It just feels too departmentalized overall and none of the features seemed to really mesh well with each other.
[QUOTE=codemaster85;45005860]i dont understand how people hate the cars, GTA4 had some of the most eugh controlling of cars ever since almost every car felt like steering at any speed led you to lose control and slam into walls. I remember everyone bitching about 4's vehicle handling, but i dont know if they improved it in 5. Cars in Watch dogs feel fine most of the time and handle like you would expect, going to fast makes steering hard unless its an sporty car. Then again i dont play mouse and KB.[/QUOTE] GTA4 cars had weight and driving physics, mastering the driving was part of the fun, after all it's a game about cars.
[QUOTE=Killuah;45006454]GTA4 cars had weight and driving physics, mastering the driving was part of the fun, after all it's a game about cars.[/QUOTE] The awesome feeling of weight in all the cars is one thing that GTA4 still does better than pretty much every other open world game like it.
Secret to mastering cars in Watch Dogs: treat the game like it's Drive. Oh, and use a controller with a trigger increment. Driving is an impossible hell without a controller.
[QUOTE=U.S.S.R;45006560]Secret to mastering cars in Watch Dogs: treat the game like it's Drive. Oh, and use a controller with a trigger increment. Driving is an impossible hell without a controller.[/QUOTE] i must be some sort of superhuman to casually waltz through this "impossible hell"
[QUOTE=DeEz;45006728]i must be some sort of superhuman to casually waltz through this "impossible hell"[/QUOTE] Yes. Yes you are. That said, I don't know what people have against the driving mechanics as long as they're using a controller.
Driving is great with controller hopefully with stuttering removed it will be great on keyboard too.
I got the xbox 360 version for free. It's absolutely atrocious from a graphical point of view. Indoor areas and character models are nice, but once you exit outside. It looks so bad, even for xbox 360 standards. It's really not enjoyable.
wow the missions you unlock from investigations are really bad especially the missing persons and human trafficking ones, those were borderline insulting.
[QUOTE=junker154;45006934]I got the xbox 360 version for free. It's absolutely atrocious from a graphical point of view. Indoor areas and character models are nice, but once you exit outside. It looks so bad, even for xbox 360 standards. It's really not enjoyable.[/QUOTE] Because it's a 2014 game running on 7 year old hardware that was never designed around what Watch Dogs is trying to be. But hey you got it for free, so. Don't look a gift horse in the mouth and all that.
I understand that argument but it looks worse than other open world games in general. It's normal that the game runs on far inferior settings but the graphics are incredibly low, even for 360 standards.
What did you expect from a DX11 port?
[QUOTE=junker154;45007008]I understand that argument but it looks worse than other open world games in general. It's normal that the game runs on far inferior settings but the graphics are incredibly low, even for 360 standards.[/QUOTE] Other open world games were designed mostly around the constraints of the PS3 and 360, though. To compare them to Watch Dogs, a game that shouldn't have even released on the PS3 and 360 (seriously the XBone and PS4 are out why) is wholly unfair. Also it doesn't look too bad on PS3, all things considered.
That's true but it doesn't change the fact that GTA5 or even Saints Row look far better than this. Although it's quite understandable, it just shows that devs didn't really invest much time trying to find a good balance and optimizing the game for those old shitboxes. It's just a tad disapointing. I don't mind bad graphics but the whole game looks just like a mess and it makes it unplayable.
I just finished the game but like its sitting on that screen with the city buildings might restart -edit- Rebooting game worked well wow idk if that ending choice changes anything anyone know?
[QUOTE=junker154;45007057]That's true but it doesn't change the fact that GTA5 or even Saints Row look far better than this. Although it's quite understandable, it just shows that devs didn't really invest much time trying to find a good balance and optimizing the game for those old shitboxes. It's just a tad disapointing. I don't mind bad graphics but the whole game looks just like a mess and it makes it unplayable.[/QUOTE] I mean there's only so much you can do with 7 year old hardware designed around running games like Oblivion and not Watch Dogs.
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