• Watch Dogs - Control Everything
    6,152 replies, posted
[QUOTE=TheNerdPest14;45467154]Do they allow freeroam after you finish the game?[/QUOTE] Yep! After the final missions and credits end you get an epilogue, and when you finish that epilogue you get thrown back into free roam, however you can't replay missions. You can still unlock and play side missions you didn't do, as well.
[t]http://cloud-2.steampowered.com/ugc/50981646575570865/5025A103924C161E9B7BFB66F1789C4EAECD85BC/[/t] Apparently when I vaulted over a fence trying to chase this guy down, I managed to goomba stomp his head into the ground.
Someone exported the complete Watch Dogs soundtrack. If you're looking for a certain track, you're sure to find it here. The guy also needs help identifying the tracks, so make sure to comment if you know the name of any. [video=youtube;f4wmzkChSu8]http://www.youtube.com/watch?v=f4wmzkChSu8&list=UUOz-uxHv32eUBlvrx5gq5sw[/video] I found the song that I've been looking after for months in there. It plays at 1:55:08 - 1:59:20. The synth-ish(?) melody that starts at 1:56:11 reminds me of Beverly Hills Cop's soundtrack, and I also like the guitar riff that plays later on, gives me some classical hollywood cop movie vibes. I think it plays when you're wanted by police during act 2 to act 4. Some other guys said it was from your first crime prevention, but I don't think that's true.
man this game crashed hard
I just finished it. It's so obvious that the ending was changed in the last minute possible after they saw how much money they got from pre-orders. If anyone wants me to I could go into further detail.
Between this and Wolfenstein, if I can only buy one which should I?
That's a hard decision but at full price, neither tbh I'd go with Watch Dogs at lower price just for replayability, Wolfenstein is fun but its really short and doesn't have much or any replay value
So I got around to play the game, and I'm getting horrible input lag. V-sync is off (in-game and in the GPU settings), mouse acceleration is off, monitor is set to a minimum input lag mode, but the cars are still uncontrolable. Maybe it's partially to the weird vehicle controls, but I can still feel the lag What could it be? GTX 770, i5-4670, 16gb of RAM
[QUOTE=halfer;46079584]So I got around to play the game, and I'm getting horrible input lag. V-sync is off (in-game and in the GPU settings), mouse acceleration is off, monitor is set to a minimum input lag mode, but the cars are still uncontrolable. Maybe it's partially to the weird vehicle controls, but I can still feel the lag What could it be? GTX 770, i5-4670, 16gb of RAM[/QUOTE] Shit port. There's a lot of mods and solutions to fix it, I do believe. TheWorse Mod being one of them I think.
[QUOTE=riki2cool;45689986]I just finished it. It's so obvious that the ending was changed in the last minute possible after they saw how much money they got from pre-orders. If anyone wants me to I could go into further detail.[/QUOTE] Finished it myself this weekend. I'd like to hear more about what you think was changed. Aside from what looked like the possibility to choose the ending between your/T-Bone's goals and DedSec's.
Has anybody played Bad Blood? I'm loving it so far.
[QUOTE=ZeroTimesCookie;46107411]Shit port. There's a lot of mods and solutions to fix it, I do believe. TheWorse Mod being one of them I think.[/QUOTE] Yeah, I installed TheWorse, the problem is still there. I kind of got used to the controls though. Thanks
The bad blood dlc is pretty good, i find T-bone is a better character then Aiden is.
Yeah, I've been playing Bad Blood too. Playing a character with actual opinions and personality is kind of nice. Haven't come around any freakishly fiddly missions yet, but I'm just waiting. There's suppose to be a Clara DLC too, right? I can't imagine that's going to be too exciting, and I like having female player characters.
I went to go and trade my PS4 copy of Watch Dogs in at EB Games (Gamestop for you muricans) and they offered me 10 bucks for it. Well, looks like I'm gonna be holding onto it :L
Personally I'd love to be able to play through the game without it bluescreening my computer mid-mission lmao
[URL="http://forums.ubi.com/showthread.php/938949-New-PC-Patch-Oct-27-2014?"]http://forums.ubi.com/showthread.php/938949-New-PC-Patch-Oct-27-2014?[/URL] They released a patch, aimed at higher end computers. I just gave it a try(I have a 2GB 770 for reference), FPS fluctuated in the 50s, but It felt smooth to me.
[QUOTE=redsoxrock;46344143][URL="http://forums.ubi.com/showthread.php/938949-New-PC-Patch-Oct-27-2014?"]http://forums.ubi.com/showthread.php/938949-New-PC-Patch-Oct-27-2014?[/URL] They released a patch, aimed at higher end computers. I just gave it a try(I have a 2GB 770 for reference), FPS fluctuated in the 50s, but It felt smooth to me.[/QUOTE] Took them how long to do this? I think by now everyone's just stopped caring about the game anyway.
i remember saying in one of these threads when the game came out that everyone will have forgotten about it in two weeks i was not wrong
Bought it on sale for ten bucks on Steam a while back, followed this up after playing through Doom... and I desperately want to just install Doom some more... It's not that it's a bad or non-functional game, not by a long shot! I was actually expecting far less than what I got. I like the general progression, even if some of the skills leave some wow-factor to be desired. I think the core mechanic of stealthing while using cameras to angle and weaken, defeat or distract your enemies felt very fresh, like something that would've fit in great with a Deus Ex game or something. The cover system works great and is surprisingly dynamic. The game permits run-and-gun but emphasizes stealth by making you a shade less invincible than most game protagonists, at least until you upgrade your armor abilities. And the graphics, for the most part, are fine. I downloaded an overhaul mod that adds a lot of the missing E3 features, and apart from some low-detail civilian models and a few bumps on Aiden's face and turtleneck thing, the characters look alright. It's not next-gen, it doesn't hold a candle to Witcher 3's stunning all-around character models with fully simulated digital hair, but we know this by now. Runs fine too, I've yet to crash or run into any performance hikes. Oh, and the water is fucking PRETTY. Anything wet is pretty. And yet... I'm not past the first act, and I already feel damn-near done with this game :pudge: To be fair, this is because I abandoned the main story (aside from ensuring all the skills were open to abuse) in order to focus on side-missions and build up my skills and arsenal. But already it feels like I've tapped-out what this game has to offer. —Go to a place full of dudes and pick them off, but be sure to melee the 1-3 specific guys for some reasons. —Drive a bunch of cars really fast to a place before the timer runs out. —Evade the cops. —Stop the dude/s in the convoy from reaching the place, and by meleeing or killing him. The melee ones are to ensure you enter a ground skirmish with the convoy. Then there are delightful puzzles like: —Jump cameras till the pictures looks right. —Trace a line until you find where it connects to, and then press the button. —Redirect-data wire-puzzle. —Infuriate yourself finding the four buttons to press by needling out the ultra-specific spots, cameras and features that alone can reach them. The novelty really loses its luster quicker than you'd expect once you've unlocked everything you can do. I mean, it doesn't even have the satisfaction of the crazy chained takedowns of Farcry. The game needs more variety, it needs more unique things to hack with crazier consequences, not just a bunch of things that explode or distract or kill the power momentarily. Can't say how bummed I was when I caught a dude under the load of a forklift, hit the button, and then I got a klaxon-like noise telling me I couldn't because a guy was in the way. I mean, come on, flattening him isn't an option? Let me be creative here. It's amazing to say that the online hacking invasions are actually some of the most fun distractions in the entire game. Playing hide and seek with the wannabe clever fuck hunkered down hiding in his car in plain sight broke things up nicely, and I've been surprised just how good I've gotten at hunting them down, figuring out how invaders think and snap-shotting them in the face before they recognize I'm onto them. I'm actually torn, because I think it's possible the rest of the game could have some unique setpieces I haven't seen yet that are really fun. But the draw to reboot Doom or Fallout 4 is growing stronger every moment, because I know I'll have a ton of fun doing it. It's not a bad game, it just needs MORE. It needs a more interesting locale, it needs more shit to do, it needs more ways of disabling enemies, or at least shit that's more than a single button-press, and compliments your other abilities. It also needs a better protagonist, and it needs to decide who they fucking are. I've yet to see Aiden Pearce's arc, but he's already making me want to abuse the term "Ludonarrative dissonance" like some fucking pretentious game journalist. You can't do shit in this game without causing thousands in public property damages. Driving anywhere results in inevitable destruction of fences, lampposts, mailboxes and human limbs. Good luck not smacking a random pedestrian against your windshield. In a game like GTAV I wouldn't question it, because GTA's tone and characters are irreverent, and err to a low standard for human decency; they're not the good guys, and some revel in that more than others. It's little more than a joke to see some old lady bounce off your hood at 80 miles per hour, except for the likely police chase. But Aiden Pearce got his niece killed, fucking with the criminal underworld... and against his sister's wishes, he keeps doing his shit to selfishly hunt the men responsible... even when he blames himself for causing it, and when his sister and nephew seem to have come to terms with it all and he hasn't. He takes up the mantle of some kind of hacker superhero, making the case to me for why vigilantes shouldn't be doing their shit outside the law. His collateral damage more often than not is so much worse than the thing he ultimately stopped. Injuries and damages from switching traffic signals, literally using unsuspecting people as meat-shields to unwittingly t-bone people chasing him. Blowing steam pipes, causing thousands in repairs. And his way of balancing this out? Stopping some goddamn purse-snatcher here and there, interrupting a thug, and then beating the everloving manshit out of him into unconsciousness (or worse) with a telescoping billy-club, then leaving his broken ass for the authorities to trip over. Seriously, I've no issue with this shit as gameplay if only it matched the tone. Aiden's pretensions to a higher cause are only undermined by his inevitable deeds. It's seriously the most baffling contradiction of motivation and action since "Minority Report: Everybody Runs," in which your character John Anderton seeks to prove his innocence of a predicted murder... by fighting off legions of cops with automatic weapons, and literally hurling them through plate-glass and off tall buildings to their deaths... But hey, Watch Dogs 2 already has a more interesting location, a lead with dubious goals and morals, and looks to expand on the solid-built foundation this first game left us. After all, Assassin's Creed 1 was dogshit, but then they made the 2nd game and it stands as the best of that entire series :dance:
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