• General Nintendo Discussion V5 - The Future of Nintendo
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[QUOTE=Mike16112;51233862][URL="http://pastebin.com/UD1Vx9rf"]Official specs (supposedly)[/URL][/QUOTE] I'm worried about the storage capacity if the max is 32gb. We're living in an age where consoles need a huge hard drive for multiple games and Switch has an internal max of 32GB with sd support. I hope nintendo doesn't pull another 64 by going with cartridges.
[QUOTE=usaokay;51233882]Hope Skyrim has mod support on this one.[/QUOTE] Baby steps here. Let's just be grateful this thing can run Skyrim's HD release
Am I mistaken or does the controller use matte plastic? They're finally learning. Honestly my only major issue with the wii u is the glossy faceplate on the gamepad.
[QUOTE=Dantz Bolrew;51233886]I'm worried about the storage capacity if the max is 32gb. We're living in an age where consoles need a huge hard drive for multiple games and Switch has an internal max of 32GB with sd support. I hope nintendo doesn't pull another 64 by going with cartridges.[/QUOTE] it's upgradable via sd cards. the internal default memory is 32gb.
[QUOTE=MissingGlitch;51233668]I've never understood the mindset that "only adults play video games" I am pretty sure most of us played video games when we were kids. How would we have felt back then if no one marketed to us?[/QUOTE] honestly I can't speak for anyone but myself, but literally every child I personally no has 0 interest in playing games, they'd much rather just watch lets players do it for them
[media]https://twitter.com/xkeepah/status/789125357253177344[/media]
[QUOTE=Gamerman12;51233900]it's upgradable via sd cards. the internal default memory is 32gb.[/QUOTE] [QUOTE=Dantz Bolrew;51233886]I'm worried about the storage capacity if the max is 32gb. We're living in an age where consoles need a huge hard drive for multiple games and [B]Switch has an internal max of 32GB with sd support.[/B] I hope nintendo doesn't pull another 64 by going with cartridges.[/QUOTE] i know that, it's just that 32gb is barely one game and SD can only do so much. I guess it really depends on how much the carts can hold. Even then ps4 and xbone have to install to the hardrive even if you're using disc, I just wonder how Switch is going to deal with that, if at all.
[QUOTE=Dantz Bolrew;51233886]I'm worried about the storage capacity if the max is 32gb. We're living in an age where consoles need a huge hard drive for multiple games and Switch has an internal max of 32GB with sd support. I hope nintendo doesn't pull another 64 by going with cartridges.[/QUOTE] All the games are on cartridges though and their saves are going to be stored on there probably, similar to the 3DS, though? not to mention you've got USB ports so you can probably plug in an external if there's some sort of digital downloads via online store
[QUOTE=Sift;51233861]Gonna be a port with a bunch of new content. Wii-U version is officially "dead"[/QUOTE] Source?
[QUOTE=TheRealFierce;51233030][t]http://i.imgur.com/MhmbJJj.png[/t] Pffft hahaha, the idea of playing splitscreen on a tiny phone sized screen with tiny controllers on the back of a moving car just sounds and looks ridiculous. That said it does actually look pretty good otherwise.[/QUOTE] Despite those grown-ass adults being the ones in the preview, it should be fairly obvious that's a kids-want-to-play-games-in-the-car-as-well-as-at-home-but-we-don't-want-to-buy-both-a-console-and-a-handheld-or-two solution. I've had a PS2 to some shitty portable car TVs before when I was younger, only I imagine this is a lot more convenient.
[QUOTE=OzzyCockroach;51233994]All the games are on [B]cartridges[/B] though[/QUOTE] cards*
[QUOTE=Dantz Bolrew;51233970]i know that, it's just that 32gb is barely one game and SD can only do so much. I guess it really depends on how much the carts can hold. Even then ps4 and xbone have to install to the hardrive even if you're using disc, I just wonder how Switch is going to deal with that, if at all.[/QUOTE] I imagine that at [I]least[/I] the dock will have external HDD support, and if you really care that much about having all your games installed at once, there are some pretty fucking huge SD cards.
[QUOTE=gk99;51234049]I imagine that at [I]least[/I] the dock will have external HDD support, and if you really care that much about having all your games installed at once, there are some pretty fucking huge SD cards.[/QUOTE] I gotta say, I wouldn't be satisfied with that setup. It's the same predicament as Wii U. I tried to buy as many games as I could on disc and I still ended up getting several digitally (either digital-only or through promotions like Club Nintendo) which easily filled the internal 32GB. And even if you don't own [I]any[/I] digital titles, game updates and the OS end up taking up a lot of space. The unfortunate people with the basic 8GB Wii U literally can't play Super Smash Bros. online since its updates now take up too much space to install on the system alongside the system software.
Truthfully - and I know this is gonna be an unpopular opinion - I actually don't like it all that much. Compared to the Wii U, anyway. Wii U felt to me like the culmination of many of Nintendo's design philosophies up to that point. Every single concept they had introduced in the decade leading up to the Wii U was represented in the system, barring 3D. Switch feels like a step back in this regard. It makes too many sacrifices - too many compromises - and while I know it was only ever lip-service, I actually hope moreso now that they were telling the truth about making Switch a "Gen8 third pillar" rather than outright replacing the Wii U for Gen9. Outside of certain design decisions I disagree with in their own regard - and the Joy-Con asymmetry is a big one - too much of what the Wii U can do (as well as the 3DS, if Switch is intended to be its successor as well) is just [i]gone[/i] from the Switch, and that's the first time this has really happened in any Nintendo system compared to its predecessor. While I do believe there's potential in the new stuff Switch brings, I dislike how much we had to drop in order to obtain that. It almost feels like Switch is Nintendo's take on the kind of systems its competitors makes, rather than an outright Nintendo system from the ground-up. Sure, it's got that one big Nintendo gimmick that sets it apart from the others, but it kinda just feels like it's meant to fulfill the role of "multiplat machine" for Nintendo, and the "take it on the go" is just the sole unique selling point to set it apart from PS4/Xbone. I don't really see how it's a "new way to play" rather than just "the same way to play that you can now take with you".
[QUOTE=Shugo;51234155]I gotta say, I wouldn't be satisfied with that setup. It's the same predicament as Wii U. I tried to buy as many games as I could on disc and I still ended up getting several digitally (either digital-only or through promotions like Club Nintendo) which easily filled the internal 32GB. And even if you don't own [I]any[/I] digital titles, game updates and the OS end up taking up a lot of space. The unfortunate people with the basic 8GB Wii U literally can't play Super Smash Bros. online since its updates now take up too much space to install on the system alongside the system software.[/QUOTE] So spend $10 on a 32 gb sd card from Amazon or, if you look hard enough, $25 on a 64 gb one from Walmart or something. If you buy a console with as little space as 8 or 32 gb, you should expect to run out of space immediately or after a few fully digital games respectively.
[QUOTE=VinLAURiA;51234168]Switch feels like a step back in this regard. It makes too many sacrifices - too many compromises Outside of certain design decisions I disagree with in their own regard - and the Joy-Con asymmetry is a big one - too much of what the Wii U can do (as well as the 3DS, if Switch is intended to be its successor as well) is just [i]gone[/i] from the Switch, and that's the first time this has really happened in any Nintendo system compared to its predecessor. While I do believe there's potential in the new stuff Switch brings, I dislike how much we had to drop in order to obtain that.[/QUOTE] What exactly did they drop? As far as I can tell, all that's really missing are a camera and microphone. Controls are basically the same and two-screen play is still possible (especially as evidenced by the leaked devkit). [editline]20th October 2016[/editline] [QUOTE=gk99;51234221]So spend $10 on a 32 gb sd card from Amazon or, if you look hard enough, $25 on a 64 gb one from Walmart or something. If you buy a console with as little space as 8 or 32 gb, you should expect to run out of space immediately or after a few fully digital games respectively.[/QUOTE] Actually in Wii U's case, you can't store game data on an SD card. It's only there for photos and Wii mode. Gotta use a self-powered USB solution. I'm really hoping that's different for Switch, but for modern HD games like the ones Switch is going to support, SD cards are just not enough. I had a 60GB PS3 and I can tell you that it's nowhere near enough for modern digital games.
[i]Is[/i] two-screen play still possible, though? At least in regards between the tablet and TV? Because yeah, the devkit had an exposed screen, but the devkit was the tablet and dock hardware combined into one unit. You weren't about to put it in your lap or otherwise move it around. Especially in (what we at least know for now is) the final version, the screen is covered when the system is docked, and it doesn't look like you can beam to the TV if it's not. If you can (and to be fair, they can always just reuse the GamePad's wireless streaming chip), my fears for that will be assuaged, but I'm really worried that you can't. And if you can, will the system lower in power? Do we know what chips are in the dock? Not only that, but if the rumors of moving from resistive to capacitive for the touchscreen is true, that means we lose a stylus unless it has an active one.
[QUOTE=LolzMan1325;51234011]Source?[/QUOTE] It's just kind of implied, like how Mario Kart is obviously just 8 but with improvements to it. They're playing on Urchin Underpass with mostly the same graphics/style etc- only visible difference being slight animation changes and hair/pants. It's a a safe bet
I'm fine if they axe the 2 screen play, at best it was useful for inventory management or maps, and at worst you have it shoehorned in so awkwardly that you break your gameplay for the sake of it, like Starfox Zero.
I've been wanting aux screens to return since the Dreamcast. I'd be really disappointed if they gave it up again.
[QUOTE=Shugo;51234232]What exactly did they drop? As far as I can tell, all that's really missing are a camera and microphone. Controls are basically the same and two-screen play is still possible (especially as evidenced by the leaked devkit).[/QUOTE] I would imagine the camera is still there. Nintendo does weird stuff, but not this weird. Did the leaks say anything about playing 3ds games on this thing?
I'm just excited as fuck for Spla2n. Hope I'll get to reuse my amiibo as well.
I want to know what it costs.
[QUOTE=Dantz Bolrew;51233886]I'm worried about the storage capacity if the max is 32gb. We're living in an age where consoles need a huge hard drive for multiple games and Switch has an internal max of 32GB with sd support. I hope nintendo doesn't pull another 64 by going with cartridges.[/QUOTE] I kinda had a weird idea with this, what if they sell blank game carts that you can download a game to and then store them that way? Kinda like what the FDS had with their game kiosks and reusable floppies?
If Kingdom Hearts 3 comes to switch that's part of a deal breaker, square is listed as supporting it.
[url=http://imgur.com/a/FSHaK]Here's the system in different flavors[/url]
I mean, consider this: though a lot of games did anyway, you theoretically never had to compromise a single thing if you wanted to bring a GameCube game to Wii or a Wii game to Wii U. Same with the relationships between every home system before those or [i]all[/i] their systems in the handheld line. Use your GameCube controller for RE4 Wii or Brawl, have all your Wiimotes and other Wii accessories fully functional on the Wii U. 3DS can do anything a DS can do everything a GBA can do anything a GBC can do everything a GB can do. Sure, the BC might not last more than one generation, but the functionality [i]always[/i] carries over. Nintendo systems don't [i]drop[/i] features, ever. The only exception is GBA slots in certain Gen7 stuff, as Wii couldn't use the Game Boy Player and DSi dropped the Slot-2. Other than that, every single Nintendo system could do [i]everything[/i] its predecessor could. This wasn't merely good for BC, it also meant you didn't have to retool anything if you - for instance - decided to make a sequel to one system's game on the system directly after. If you could do it on the earlier system, you could do it on the later one. From input methods to technical specs. What I'm worried about is how compatible Switch is with what Wii U could do, and what this could mean for the stereoscopic display on 3DS if Switch replaces that, too. This is the first time we've ever had to deal with a Nintendo system potentially [i]removing[/i] features, and not in some cheaper XXX-101 model down the line or a mid-life refresh like the DSi, but right at the outset.
[QUOTE=Dantz Bolrew;51234380]If Kingdom Hearts 3 comes to switch that's part of a deal breaker, square is listed as supporting it.[/QUOTE] Why a deal breaker? Wouldn't it make the console look better for having it?
[QUOTE=VinLAURiA;51234303][i]Is[/i] two-screen play still possible, though? At least in regards between the tablet and TV? Because yeah, the devkit had an exposed screen, but the devkit was the tablet and dock hardware combined into one unit. You weren't about to put it in your lap or otherwise move it around. Especially in (what we at least know for now is) the final version, the screen is covered when the system is docked, and it doesn't look like you can beam to the TV if it's not. If you can (and to be fair, they can always just reuse the GamePad's wireless streaming chip), my fears for that will be assuaged, but I'm really worried that you can't. And if you can, will the system lower in power? Do we know what chips are in the dock? Not only that, but if the rumors of moving from resistive to capacitive for the touchscreen is true, that means we lose a stylus unless it has an active one.[/QUOTE] [thumb]https://dl.dropboxusercontent.com/u/27431030/site%20materials/forum/fp/1476927477090.jpg[/thumb] This devkit has two coax connectors on it (one for inputs, one for video/audio stream), which are the same ones used on Wii U devkits to connect a GamePad in wired mode instead of wireless. [thumb]http://s16.postimg.org/7hv7xqh7p/IMG_0270.jpg[/thumb] This suggests that the devkit has the ability to do a wired connection to the dock, which translates to the retail model as having the ability to wirelessly stream to the dock. So it would kind of be how the Wii U works but in reverse; the pad side would be streaming to the console rather than the console streaming to the pad. Of course, you'd think Nintendo would show this in action if it is a thing, but they didn't. So as of now it's up in the air. But the devkit having this ability is what makes me think the final system will.
I'd like to see a return of colored transparent plastic from the GBC/GBA/N64 days.
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