General Nintendo Discussion V5 - The Future of Nintendo
5,001 replies, posted
I am excited for the Breath of the Wild because if it sells well, and the game is received well, this could be the next OOT in the sense that it changes the way future Zelda games are made.
This will be the first of many Open world Zelda games.
And if Zelda games ever start to feel a bit stale, you will still have the open world to explore.
What I really want to see is Nintendo using BOTW assets to make a Majora's Mask equivalent. Smaller, more concentrated, and more importantly with the same freedom to breathe with its setting.
Thematically I think the 3D Zelda games are slightly constrained by having to be "the big mainline zelda game once every 4-5 years". Majora's Mask looked at Ocarina of Time, said "alright we did the big classical quest, let's do something different" and I really want that kind of mentality to be used again to make another Zelda game that isn't just the usual grand quest.
[QUOTE=Reds;51477935]What I really want to see is Nintendo using BOTW assets to make a Majora's Mask equivalent. Smaller, more concentrated, and more importantly with the same freedom to breathe with its setting.
Thematically I think the 3D Zelda games are slightly constrained by having to be "the big mainline zelda game once every 4-5 years". Majora's Mask looked at Ocarina of Time, said "alright we did the big classical quest, let's do something different" and I really want that kind of mentality to be used again.[/QUOTE]
Well now that Nintendo is more open to DLC, we might just get that.
[QUOTE=Reds;51477935]What I really want to see is Nintendo using BOTW assets to make a Majora's Mask equivalent. Smaller, more concentrated, and more importantly with the same freedom to breathe with its setting.
Thematically I think the 3D Zelda games are slightly constrained by having to be "the big mainline zelda game once every 4-5 years". Majora's Mask looked at Ocarina of Time, said "alright we did the big classical quest, let's do something different" and I really want that kind of mentality to be used again to make another Zelda game that isn't just the usual grand quest.[/QUOTE]
Actually, it was more of the line "we don't want to work on Zelda Ura anymore (since the 64 Disk Drive was a flop) so we'll plop out a game in the next 8 months." I've cut corners there but MM was basically a challenge they managed to pull off.
It would be nice to see them pull off another MM kind of deal. I definitely want to see more games made with BotW's engine which they would eventually perfect over the years.
Kinda like FFXV and the Luminous Engine. It would be such a waste for that engine to only be used in that one game since both KH3 and FF7Remake were switched and started on Unreal 4 respectively.
And more direct sequels, like Zelda I / II, Wind Waker/Phantom Hourglass and OoT/MM.
I hope it doesn't super change everything
I like topdown Zeldas and ALBW was the first once I've actually finished since Minish Cap
I just beat Zelda 1. I played it on my 3ds. Not many puzzles but it was a fun one
[QUOTE=Nintendo-Guy;51474130]Beat color splash, best paper mario since ttyd even if that isn't saying much.[/QUOTE]
So I take it that everyone liked super paper mario more? Had I not replayed it a few months ago I would probably have agreed but despite the lack of original characters I still enjoyed color splash more. I think my favorite part about it was how straight forward it was with very few cutscenes and things to interrupt you.
[QUOTE=Sockpuppetss;51480013]I just beat Zelda 1. I played it on my 3ds. Not many puzzles but it was a fun one[/QUOTE]
Good, now beat it on the Second Quest for more tortu- I mean fun.
[QUOTE=KnightRider25;51480392]Good, now beat it on the Second Quest for more tortu- I mean fun.[/QUOTE]
Fun fact: I didn't know about the second quest existing and put my name in as ZELDA for my first ever playthrough.
[QUOTE=KnightRider25;51480392]Good, now beat it on the Second Quest for more tortu- I mean fun.[/QUOTE]
I don't think I could do it, this was so hard. I have NES remix which basically teaches you the secrets of Zelda 1 but not the other quest
[QUOTE=villa;51476514]Amiibos giving small optional bonuses is fine and all, but I will never not be salty that Shovel Knight's co op mode is only on the WiiU version and locked behind an amiibo.[/QUOTE]
for me, Shovel Knight (as an amiibo) is a love-hate relationship, on the one hand, it's cool that it's a non-Smash 3rd party amiibo with actual use, but on the other hand, at the time, Co-Op really should have been a core feature. it isn't as equal as say, fighting the Battletoads or Kratos. and this was back when the Pokemon amiibo were rumored to be not usable in Woolly World because Game Freak was possessive and didn't want to water down specific characters like Pikachu. (and Mario Maker not using noises) but later on it was established that Good Feel just couldn't figure out how to make the Pokemon's appearence work on Yoshi; a Pikachu-Yoshi is still a Yoshi, just with a striped tail and red cheeks.
Semi-related, saw the 30th anniversery Zelda amiibo on friday. oddly there was no Toon Link. guess people were skeptical of the others or something*. also found Lucina in a CEX for £8 loose. it's weird that they introduce 2 Variants of Link within the same line though, and the weird part, Link is probably going to function the same in other games once the BOTW ones comes out. probably be hyped for a 25th Anniversary Kirby series...you know they'll do it. (probably be surprised if they added something like Bandana Waddle Dee as a character in Smash 4.5, and retroactively allow Kirby!Waddle Dee as a scannable)
[t]http://i.imgur.com/Fa44cme.jpg[/t][t]http://i.imgur.com/8U8oIIv.jpg[/t]
[sp]i think i have 67 amiibo, send help![/sp]
Why don't you try the Lucina amiibo with Fire Emblem Fates in case you haven't already, Plucky?
By the way, My Castle's address is [B]01789-41924 30426-84196[/B]
[QUOTE=BenjaminTennison;51481974]Why don't you try the Lucina amiibo with Fire Emblem Fates in case you haven't already, Plucky?
By the way, My Castle's address is [B]01789-41924 30426-84196[/B][/QUOTE]
Sadly i don't own Fates. i've just been really behind on doing Nintendo stuff. i mean even now with Moon at the front, there's still Dragon Quest 7, Yo-Kai Watch's postgame quests (they've even reduced the amount of Spotpass places in the UK, making it even harder to find Pandanoko!) and maybe HWL's DLC. can't even jump into Fates without doing Awakening first. it's also a turnoff for a game like Fates to have a split on content to that degree. a bit of me fell into Awakening's hype when i eventually saw a preowned copy but i didn't even get past that one castle stage where your first (?) Pegasus knight comes in.
and there's still the inevitable Dragon Quest 8 release in the world. and maybe a EU date for [sp]Yokai Watch 2.....maybe, could depend on how much i whittle down the backlog.[/sp]
EDIT: Maybe my problem is having too many RPGs..
[QUOTE=UzumakaiPatch;51480534]Fun fact: I didn't know about the second quest existing and put my name in as ZELDA for my first ever playthrough.[/QUOTE]
Kudos to you if you actually manage to beat it like that.
[QUOTE=KnightRider25;51482236]Kudos to you if you actually manage to beat it like that.[/QUOTE]
A year or so later yeah. Imagine my surprise when I play it again on the promotional disc that came with Double-Dash and everything's in the wrong place but a million times easier.
[QUOTE=Plucky;51481906][t]http://i.imgur.com/8U8oIIv.jpg[/t][/QUOTE]
Damn. I want the Zelda and Ocarina Link so bad. I was only able to find the 8-bit Link recently.
[url]https://hackerone.com/blog/Nintendo-3ds-Launches-bug-bounty-program-on-HackerOne[/url]
So it seems Nintendo is finally seeking outside help with quashing the 3DS hacking scene. Interesting that they're doing this so late in the system's life. I wonder how many of the scene's major hackers will turn on everyone and cash out.
[QUOTE=Shugo;51482984][url]https://hackerone.com/blog/Nintendo-3ds-Launches-bug-bounty-program-on-HackerOne[/url]
So it seems Nintendo is finally seeking outside help with quashing the 3DS hacking scene. Interesting that they're doing this so late in the system's life. I wonder how many of the scene's major hackers will turn on everyone and cash out.[/QUOTE]
I hope they don't do that for the wii u, I was waiting until they moved on to the nx to homebrew mine.
[QUOTE=Ardosos;51484934]I hope they don't do that for the wii u, I was waiting until they moved on to the nx to homebrew mine.[/QUOTE]
Doubt that. The 3DS is being continued, the Wii U is not.
Expect them to do it for the NX though.
They can try and stop hacking but they won't succeed, just going to put that out there :x
Eh they can't, but they can slow it down a lot or make it inconvenient up until a certain point.
At some point they should just do what Sega does and not give a shit :U
[QUOTE=Itauske Roken;51485009]At some point they should just do what Sega does and not give a shit :U[/QUOTE]
That would hurt their relations with third parties even more.
[QUOTE=Itauske Roken;51485009]At some point they should just do what Sega does and not give a shit :U[/QUOTE]
Considering Sega is now out of the console market completely, maybe that's not such a good idea...
[QUOTE=Shugo;51485680]Considering Sega is now out of the console market completely, maybe that's not such a good idea...[/QUOTE]
As a opposite example, Sony and the PSP, the PSP was a homebrew/emulation goldmine and still is.
Next on the list after the many PSP variations was the PS Vita, a device designed against any kind of tampering on the onset, with a specific to the system memory card that costs an arm and a leg.
Now, the PSP itself sold [I]significantly[/I] well, the PS Vita on the other hand has failed, now I'm not saying this is because it's not as open as it's predecessor, no, there are quite a few reasons for it's failings, but the fact of that matter is that I'm sure for a lot of people who would have bought the thing and not pirated at all had one big problem with it and we now go to the big elephant in the room, the price of the memory card itself, which was created specifically to gain "control" over piracy put off a lot of people in regards to actually wanting to buy it and then the price for said memory cards never came down, because Sony the greedy shits that they are never dropped it.
It most certainly put me off buying one of them, having to pay an almost extortionist sum just for a fucking memory card that can actually hold any amount of games in this day and age and all because they wanted to stop a little bit of piracy.
[editline]edit[/editline]
But it's very clear that the hacking scene doesn't really effect a system's sales figures, the PSP sold extremely well as did it's games despite the hacking scene, the PS Vita, a system that was locked down and controlled almost to the point where it was actually anti-consumer in it's practices didn't.
[QUOTE=jonu67;51485862]As a opposite example, Sony and the PSP, the PSP was a homebrew/emulation goldmine and still is.
Next on the list after the many PSP variations was the PS Vita, a device designed against any kind of tampering on the onset, with a specific to the system memory card that costs an arm and a leg.
Now, the PSP itself sold [I]significantly[/I] well, the PS Vita on the other hand has failed, now I'm not saying this is because it's not as open as it's predecessor, no, there are quite a few reasons for it's failings, but the fact of that matter is that I'm sure for a lot of people who would have bought the thing and not pirated at all had one big problem with it and we now go to the big elephant in the room, the price of the memory card itself, which was created specifically to gain "control" over piracy put off a lot of people in regards to actually wanting to buy it and then the price for said memory cards never came down, because Sony the greedy shits that they are never dropped it.
It most certainly put me off buying one of them, having to pay an almost extortionist sum just for a fucking memory card that can actually hold any amount of games in this day and age and all because they wanted to stop a little bit of piracy.
[editline]edit[/editline]
But it's very clear that the hacking scene doesn't really effect a system's sales figures, the PSP sold extremely well as did it's games despite the hacking scene, the PS Vita, a system that was locked down and controlled almost to the point where it was actually anti-consumer in it's practices didn't.[/QUOTE]
I was mostly joking, and I do agree with you.
Like HL_Tentacle said, I think the main issue here is partner confidence. Nintendo got a lot of publishers on board for the 3DS in the beginning because they claimed it was "impossible" to hack. And for a while, it held up pretty well. When it did finally get hacked, Nintendo put up a good fight with constant software updates and blocks. If they just "let it be" like I've seen a lot of people suggest, that would damage the confidence of their publisher partners. The PSP still did alright despite being a homebrew playground from the get-go, but Sony still made an effort to fight it with updates. If they hadn't, publishers would've left the system in droves (and several did, citing piracy as the reason).
And yeah, Vita was sabotaged by Sony themselves. It's an example of what going too far with anti-piracy looks like, and I hope Nintendo heeds that example with future consoles.
Homebrew usually doesn't attribute much to hardware sales, especially when most people who do buy the system usually go secondhand.
You know what bugs me most about the N3DS XL? I could literally walk to the gamestop down the road from my house to buy the generic one, but nooo of course I'd have to deal with the Roulette chance of getting the shitty screens that were in like, half of the first run.
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