• General Nintendo Discussion V5 - The Future of Nintendo
    5,001 replies, posted
If there's one thing Wii U is good at even compared to PS4/Xbone, it's that it has [i]massive[/i] memory bandwidth. It's really good at getting huge chunks of data into memory. Computation-wise, its RAM has always been the Wii U's "secret sauce".
[QUOTE=Qaus;50535946]i guess i missed the bit about 8k textures too [url]https://twitter.com/ShinenGames/status/514767239334334464[/url][/QUOTE] I have to give them a lot of credit, Fast Racing Neo is a very pretty game.
Shin'En are wizards with Nintendo tech. I wish they got more recognition. 13amgames gibe jett rocket for runbow plx
I hope that the NX is either compatible with 3DS games or has an optional add on like the super Gameboy. I know that's a massive stretch but there's a lot of 3DS games I'd like to play on a bigger screen and a more comfortable control scheme
[QUOTE=Qaus;50535946]i guess i missed the bit about 8k textures too [img]https://my.mixtape.moe/ehioci.png[/img] [url]https://twitter.com/ShinenGames/status/514767239334334464[/url][/QUOTE] That's neat I suppose I wonder if the NX will be the same
it will either be identical or better. anything else doesn't make sense.
[QUOTE=Makol;50535608]The Wii was a one time thing. They tried to replicate it with the Wii U and obviously failed. The NX is being targeted to once again grab that Wii audience, and we'll have wait until next year to see how that pans out.[/QUOTE] Wasn't the Wii only extremely popular because of its motion controls? I remember reading that the Wii's attach rate was pretty low because people mostly bought it as a Wii Sports/Play/Fit machine, because they wanted to use the motion controls. (I could be totally wrong on that, though.) What kind of new gimmick could they invent to recapture the Wii audience? Does the Wii audience even exist any more? If they do recapture the Wii audience, will they again run into the issue where most of the audience doesn't buy games aside from the ones that utilize the gimmick? Nintendo probably shouldn't try to directly compete with Microsoft and Sony because there's really no room for a third ultra powerful console, but they can't go in the super casual direction either, and the Wii U showed that a bizarre middle ground isn't going to work either. I have no idea what they're even supposed to do, let alone what they're planning with NX.
I think Wii U would've fared a lot better had they actually packed a Wiimote Plus in with the system. A lot of people were hopeful for a "Wii HD" and Wii U could've fulfilled that promise as well as having the GamePad, but they totally dropped the ball because - like how n3DS doesn't come with a charger - they assumed that people would already have one. Thus, Wiimote couldn't be assumed a standard and thus no one would develop for it. A shame, because they had a chance to make MotionPlus the standard with this new system, too. Wii U's greatest strength could've been all the input options it would come with out of the box; wand, traditional, or touchscreen. It would've been in the culmination of all the concepts Nintendo had been working on for lately, if only they put in a damn Wiimote Plus in the box.
[QUOTE=Tau;50535908]I'm considering buying Zero Escape: Virtue's Last Reward from the eShop. Do I need to play Nine Hours, Nine Persons, Nine Doors to fully enjoy/understand the game?[/QUOTE] you can but alot of the major twists will go over your head/lose some of their impact
[QUOTE=Xonax;50535344][video=youtube;Xhl5sk9i6Mk]https://www.youtube.com/watch?v=Xhl5sk9i6Mk[/video][/QUOTE] Nintendo [I]should[/I] be about specs to the point that they reach 1080p 60 fps standard. Content may be great and all, but when the content is presented in away that's below what should be standard expectations, ehhh
To be fair, Wii U is completely capable of 1080p60. A lot of Wii U games (most notably Sm4sh, so not even just bad-looking ones) actually hit that mark and while many others are still only 720p, most of them still hit 60FPS when even PS4/Xbone often sacrifice that for better graphics.
[QUOTE=VinLAURiA;50536210]To be fair, Wii U is completely capable of 1080p60. A lot of Wii U games (most notably Sm4sh, so not even just bad-looking ones) actually hit that mark and while many others are still only 720p, most of them still hit 60FPS when even PS4/Xbone often sacrifice that for better graphics.[/QUOTE] Out of the top of my head, Fast Racing Neo, Splatoon and Smash are 60fps, Bayo 2 and Star Fox Zero are 60 but they drop framerate often (might be wrong with this) Plus many of Nintendo's games can get away with 60fps since they use a more cartooney graphic style
[QUOTE=LegndNikko;50536190]Nintendo [I]should[/I] be about specs to the point that they reach 1080p 60 fps standard. Content may be great and all, but when the content is presented in away that's below what should be standard expectations, ehhh[/QUOTE] Yet, from the looks of it, NX might be able to handle 1080p 60fps.
[QUOTE=Fox Powers;50536241]Plus many of Nintendo's games can get away with 60fps since they use a more cartooney graphic style[/QUOTE] Nothing wrong with that. Nintendo plays to their strengths, and cartoony is what they're good at. Stylized graphics are always going to age better visually and be easier on the hardware than realistic graphics. I [i]prefer[/i] cartoony visuals, anyway. Even if the game matter is serious, stylized just always [i]looks[/i] better, for longer and on lesser tech. Even their more realistic games like Metroid Prime still look fantastic because they don't go for 100% realism - the visuals are more about making the overall design memorable than rendering every little detail, because the latter's gonna look outdated the moment games that can render even [i]more[/i] details come out. To me, better tech is best spent on good lighting and particles. We've long hit the "all you'll ever need" point with polycounts and textures as far as I'm concerned; we hit that back in Gen7. [editline]16th June 2016[/editline] Meanwhile: [img]http://i2.kym-cdn.com/photos/images/original/001/136/788/ee0.gif[/img]
I think Nintendo does a great job with pushing their chosen art style. Games such as Captain Toad or SM3DW have some really pleasing visuals.
[QUOTE=Zorlok;50536349]I think Nintendo does a great job with pushing their chosen art style. Games such as Captain Toad or SM3DW have some really pleasing visuals.[/QUOTE] They've always done that. Look at mario galaxy or skyward sword on the wii for example. Also xenoblade. But that chugged sometimes.
[QUOTE=TentuZero;50536362]They've always done that. Look at mario galaxy or skyward sword on the wii for example. Also xenoblade. But that chugged sometimes.[/QUOTE] I know they have, but I'm just providing a couple examples from the Wii-U since it has the extra oomph to really make those visuals stand out.
If you have all the downloadable packs for XCX it didn't chug all that much. But even without them the game ran pretty well on the Wii U. [editline]16th June 2016[/editline] Supposedly LoZ BotW is about the same size as XCX so I'm guessing we'll be see the game run at 720p30 My old boss got a chance to play it today and said it seemed like the fps wasn't locked at 30fps but did experience some drops and upper portion of the screen would tear. He also said it definitely wasn't running at 1080p
[QUOTE=Makol;50536389]If you have all the downloadable packs for XCX it didn't chug all that much. But even without them the game ran pretty well on the Wii U.[/QUOTE] Speaking of that, I should jump back into XCX.
[QUOTE=Xonax;50535344][video=youtube;Xhl5sk9i6Mk]https://www.youtube.com/watch?v=Xhl5sk9i6Mk[/video][/QUOTE] That stands true for Nintendo, sure, but what about third party content? I really hope he's not trying to say they don't need that.
My best guess is that we'll see a mostly 1080p standard on the NX but fps will vary as needed. But who knows. It's still 9 months away from being released and we have no idea when it'll actually be properly revealed.
[QUOTE=VinLAURiA;50536210]To be fair, Wii U is completely capable of 1080p60. A lot of Wii U games (most notably Sm4sh, so not even just bad-looking ones) actually hit that mark and while many others are still only 720p, most of them still hit 60FPS when even PS4/Xbone often sacrifice that for better graphics.[/QUOTE] It needs to run [b]over companies[/b]' games at 1080p 60fps. Otherwise low specs means less content and less choice.
[QUOTE=Xonax;50535344][video=youtube;Xhl5sk9i6Mk]https://www.youtube.com/watch?v=Xhl5sk9i6Mk[/video][/QUOTE] Good on Nintendo on staying away from the console wars, but they do need some power whenthe NX hits. Hopefully they have some games up their sleeves for launch date that is NOT Breath of the Wild.
If they had the third party support their competitors have, they'd be dominating so freaking hard. Nintendo's power is their exclusives, you just can't get what they make exclusively anywhere else. If they fixed their issue, their lack of third party content, the NX would have no downsides.
I like how he says "red ocean" since typically Nintendo has been the red company while Xbox is green and Sony is blue :v [editline]16th June 2016[/editline] [QUOTE=ClauAmericano;50536465]If they had the third party support their competitors have, they'd be dominating so freaking hard. Nintendo's power is their exclusives, you just can't get what they make exclusively anywhere else. If they fixed their issue, their lack of third party, the NX would probably have no downsides.[/QUOTE] Ubisoft is apparently working "very closely" with Nintendo again. But I wonder how long they'll last this time before bailing out because they're terrible at project management and staying within scope.
[QUOTE=Makol;50536466]I like how he says "red ocean" since typically Nintendo has been the red company while Xbox is green and Sony is blue :v [editline]16th June 2016[/editline] Ubisoft is apparently working "very closely" with Nintendo again. But I wonder how long they'll last this time before bailing out because they're terrible at project management and staying within scope.[/QUOTE] I would love to see a lot of Ubisoft's games return to Nintendo consoles last major one we got from them was Watch_Dogs
[QUOTE=Makol;50536389]Supposedly LoZ BotW is about the same size as XCX so I'm guessing we'll be see the game run at 720p30[/QUOTE] I'm never going to not read that acronym as Legend of Zelda: Best of the Worst. [QUOTE=ClauAmericano;50536465]If they had the third party support their competitors have, they'd be dominating so freaking hard. Nintendo's power is their exclusives, you just can't get what they make exclusively anywhere else. If they fixed their issue, their lack of third party content, the NX would have no downsides.[/QUOTE] Nintendo exclusives + great third party games would make for a killer console. If Nintendo didn't have all of its famous IP, then there would be absolutely no incentive for anybody to buy an NX over a PS4 or an Xbox One. But a console that had the newest Call of Duty, Elder Scrolls, and Grand Theft Auto alongside experiences like Mario, Zelda, Pokemon, and Splatoon would be legendary.
[QUOTE=Makol;50536466] Ubisoft is apparently working "very closely" with Nintendo again. But I wonder how long they'll last this time before bailing out because they're terrible at project management and staying within scope.[/QUOTE] Yeah like how ubisoft was working with Nintendo and said they were gonna make exclusive games. And then dropped them like a hot rock shortly after rayman came out. Ubisoft has terrible track record and it's foolish of Nintendo to put any faith in them
[QUOTE=Makol;50536466] Ubisoft is apparently working "very closely" with Nintendo again. But I wonder how long they'll last this time before bailing out because they're terrible at project management and staying within scope.[/QUOTE] After Ubi taking away Rayman Legend's exclusive status from Wii U, I don't have much faith in their partnership lasting.
And don't forget about Zombi U/Zombi. The original game looked way better than what they barfed out.
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