General Nintendo Discussion V5 - The Future of Nintendo
5,001 replies, posted
Oh thank god I've finally found it. It was in the Chozo Ruins, in the Training Chamber Access. I had to use morph ball to go into a tunnel that was hidden by a tree.
Not only that, but that last expansion counted as 2%, since once I picked it up I got the 100% of items found message. I've finally done it.
[editline]26th August 2016[/editline]
[QUOTE=UzumakaiPatch;50938899]There's an easy to miss one in the Chozo Ruins. I can't remember exactly where but it's a mostly empty, longish corridor with a turn or two and some foliage. There's a hidden alcove behind some of the greenery near one of the doors.[/QUOTE]
Aha, I think that was exactly the one I was missing. I went through the entirely of Phendrana, Magmoor, and Talon Overworld, re checking every single missile expansion location before I did the same with the Chozo Ruins.
[QUOTE=Waffle Lord;50949353]Just finished Bravely second and wow, what a game. What a series. [sp]Can't wait for Bravely Third: Sword of the Brave :v:[/sp]
Made me think back to when I first tried the BD demo. I pretty much gave up on it for 2 months because I was a moron and didn't take the 5 seconds to fiddle with jobs, leaving me with only freelancers for several hours...I'm so glad I revisited it later and actually learned how the game worked, though.
I'm actually having trouble playing other RPGs. The brave/default/BP system is too good.[/QUOTE]
I still need to play the second one, but I was the same with the first one. Played the demo, was kinda "eh", then played the actual game, and I got every single job maxed out for every character. The battle system was the best.
No wonder I felt the final boss stupid easy, I was overpowered (which was a shame that the boss didn't got hard if you were at MAX LV.
[editline]26th August 2016[/editline]
[QUOTE=villa;50949360]Aha, I think that was exactly the one I was missing. I went through the entirely of Phendrana, Magmoor, and Talon Overworld, re checking every single missile expansion location before I did the same with the Chozo Ruins.[/QUOTE]
Heh, had the same issue looking for a Missile tank on Super Metroid. Went all around the whole game looking for it to realized it was on the room on Brinstar where you can do a Mock Ball to get Super Missile early (it's the right door that's next to the elevator). The problem was that I actually went where it was but didn't pick it up, so the secret area was shown on the map, thinking to myself "I got that one already".
[QUOTE=villa;50949360]Oh thank god I've finally found it. It was in the Chozo Ruins, in the Training Chamber Access. I had to use morph ball to go into a tunnel that was hidden by a tree.
Not only that, but that last expansion counted as 2%, since once I picked it up I got the 100% of items found message. I've finally done it.
[editline]26th August 2016[/editline]
Aha, I think that was exactly the one I was missing. I went through the entirely of Phendrana, Magmoor, and Talon Overworld, re checking every single missile expansion location before I did the same with the Chozo Ruins.[/QUOTE]
Congrats! Enjoy your 100% post credits scene.
[QUOTE=TectoImprov;50949679]Congrats! Enjoy your 100% post credits scene.[/QUOTE]
Oh I've already seen it. Way back in the day when I first beat this game as a youngin I found out about the secret ending and looked it up on youtube :v: But this time I earned it for myself.
Gunna take a small break from Metroid for a bit before I dive into Prime 2 to do the same thing. Only this time I'll document when and where I get a power up so when I go to 100% that one I don't drive myself insane.
So when the hell Nintendo is gonna release Majora's Mask on the Wii U VC?
[QUOTE=KnightRider25;50957413]So when the hell Nintendo is gonna release Majora's Mask on the Wii U VC?[/QUOTE]
Just use the wii menu, it's been out for years?
[QUOTE=KnightRider25;50957413]So when the hell Nintendo is gonna release Majora's Mask on the Wii U VC?[/QUOTE]
[url]http://www.nintendo.com/games/detail/7OfVrKE-E5ri9Rjnqx9FBs0gIzJGZtns[/url]
[QUOTE=Ardosos;50957460]Just use the wii menu, it's been out for years?[/QUOTE]
I'm aware, but i'll be saving $10 if they re-release it on the Wii U.
[QUOTE=KnightRider25;50957526]I'm aware, but i'll be saving $10 if they re-release it on the Wii U.[/QUOTE]
Nintendo's getting ready to put out the NX around march of next year, and they've pretty much dropped the Wii U. I wouldn't hold your breath for anymore VC releases.
I really hope this time they don't plan on re-re-releasing the whole VC library from stratch again.
That would be so shitty.
[QUOTE=KnightRider25;50957413]So when the hell Nintendo is gonna release Majora's Mask on the Wii U VC?[/QUOTE]
Soon probably, it's on the VC in Europe/Australia and Japan.
[url]https://en.wikipedia.org/wiki/List_of_Virtual_Console_games_for_Wii_U_(Japan)#Nintendo_64[/url]
[url]https://en.wikipedia.org/wiki/List_of_Virtual_Console_games_for_Wii_U_(PAL_region)[/url]
[QUOTE=Merro;50958806]I really hope this time they don't plan on re-re-releasing the whole VC library from stratch again.
That would be so shitty.[/QUOTE]
It's Nintendo, they're going to fucking do it despite most titles being as simple as dumping a ROM.
[editline]28th August 2016[/editline]
I sure will enjoy my library of 32 NES games, 26 SNES games, and twelve N64 games three years into the NX's lifespan.
Hey guys, I got a question regarding playing the older Castlevania games on the New 3DS XL, like Circle of the Moon (GBA), Harmony of Dissonance (GBA), Aria of Sorrow (DS), and Dawn of Sorrow (DS).
Are those available in the eShop? I have yet to buy the console so I don't know.
[QUOTE=laenger;50961788]Hey guys, I got a question regarding playing the older Castlevania games on the New 3DS XL, like Circle of the Moon (GBA), Harmony of Dissonance (GBA), Aria of Sorrow (DS), and Dawn of Sorrow (DS).
Are those available in the eShop? I have yet to buy the console so I don't know.[/QUOTE]
They're all available on the Wii U eShop, though only CotM and Aria of Sorrow are on the EUROPEAN eShop.
The only way to play them on the 3DS is to have the physical copies, which you can't do with the former two due to the lack of GBA backwards compatibility.
Besides that I'd recommend Portrait of Ruin and Order of Ecclesia if you want more DS Castlevania fun.
[QUOTE=Grandzeit;50961815]They're all available on the Wii U eShop, though only CotM and Aria of Sorrow are on the EUROPEAN eShop.
The only way to play them on the 3DS is to have the physical copies, which you can't do with the former two due to the lack of GBA backwards compatibility.
Besides that I'd recommend Portrait of Ruin and Order of Ecclesia if you want more DS Castlevania fun.[/QUOTE]
Hey, thanks for the quick answer. So, no GBA Castlevania games on the 3DS and the DS ones only if I have the cartridge? Too bad :(
[QUOTE=laenger;50961883]Hey, thanks for the quick answer. So, no GBA Castlevania games on the 3DS and the DS ones only if I have the cartridge? Too bad :([/QUOTE]
Unfortunately so, yes.
There's no GBA games on the 3DS at all, even on the eShop. The system hardware simply can't run them. The only exception is if you have the Ambassador 3DS which can run the 3 GBA games it was released with, though they're played through a different method than emulation.
The DS Castlevania games weren't terribly expensive on Amazon last time I checked, so I wouldn't give up yet. Just remember to get European cartridges if you're not importing your N3DS XL from America.
[QUOTE=Reds;50961646]It's Nintendo, they're going to fucking do it despite most titles being as simple as dumping a ROM.
[editline]28th August 2016[/editline]
I sure will enjoy my library of 32 NES games, 26 SNES games, and twelve N64 games three years into the NX's lifespan.[/QUOTE]
If it really comes down to legal issues as I suspect it does, Nintendo ought to go through a standardized agreement with rights-holders when it comes to VC games: "We're pushing VC as one unified service going forward. If you're going to allow your games on VC, you gotta be alright with it being on VC on all of our compatible systems now and in the future, in all major regions, though you can specify exceptions if you must."
Get it all out of the way up front. Turn VC into something more cohesive and less of this haphazard mess they've been doing since the Wii days. Turn it into one catalogue like PSNow, [i]especially[/i] if they ever intend to implement account-level cross-buy and maintain digital ownership across console generations.
[QUOTE=Grandzeit;50961908]Unfortunately so, yes.
There's no GBA games on the 3DS at all, even on the eShop. The system hardware simply can't run them. The only exception is if you have the Ambassador 3DS which can run the 3 GBA games it was released with, though they're played through a different method than emulation.
The DS Castlevania games weren't terribly expensive on Amazon last time I checked, so I wouldn't give up yet. Just remember to get European cartridges if you're not importing your N3DS XL from America.[/QUOTE]
3 gba games? There's like 10? I'm an ambassador
[QUOTE=mark6789;50962260]3 gba games? There's like 10? I'm an ambassador[/QUOTE]
Ohhhh. I thought it was just Wario Land 4, Minish Cap and Metroid Fusion.
The Ambassador Edition came out ages ago so I kind of forgot.
Has Nintendo said anything lately as a aside? Like literally anything at all.
I swear I haven't heard a peep about any games coming out, let alone any news on a possible Direct or anything. I'm genuinely wondering what the hell the company is even doing at this point.
[QUOTE=Sift;50962395]Has Nintendo said anything lately as a aside? Like literally anything at all.
I swear I haven't heard a peep about any games coming out, let alone any news on a possible Direct or anything. I'm genuinely wondering what the hell the company is even doing at this point.[/QUOTE]
They've been so tight lipped about all of this it's driving me nuts, and I'm sure it's doing the same for a bunch of other people too. Like holy shit Nintendo if you're seriously launching this console in early 2017 you really should at least show us the fucking thing
I just don't see how holding off on information on the NX benefits them at all, unless they actually don't have anything to show us until then.
[QUOTE=ThatSwordGuy;50962474]I just don't see how holding off on information on the NX benefits them at all, unless they actually don't have anything to show us until then.[/QUOTE]
What's probably keeping them back is marketing plans- they probably have a strict lineup of how they'll show it off and where, and deviating from that plan would waste the money that went into it.
Same reason why Sony is still tightlipped about the PS4 Slim- sure, some people have the damn things in their hands already, but to Sony that big event on September 7th is where they'd most benefit announcing it.
[QUOTE=Grandzeit;50961908]Unfortunately so, yes.
There's no GBA games on the 3DS at all, even on the eShop. The system hardware simply can't run them. The only exception is if you have the Ambassador 3DS which can run the 3 GBA games it was released with, though they're played through a different method than emulation.
The DS Castlevania games weren't terribly expensive on Amazon last time I checked, so I wouldn't give up yet. Just remember to get European cartridges if you're not importing your N3DS XL from America.[/QUOTE]
It absolutely can run Gameboy games.
If you've hacked your DS you can run modified ROMs to launch as a system title.
[QUOTE=Grandzeit;50961908]Unfortunately so, yes.
There's no GBA games on the 3DS at all, even on the eShop. [B]The system hardware simply can't run them.[/B] The only exception is if you have the Ambassador 3DS which can run the 3 GBA games it was released with, though they're played through a different method than emulation.
The DS Castlevania games weren't terribly expensive on Amazon last time I checked, so I wouldn't give up yet. Just remember to get European cartridges if you're not importing your N3DS XL from America.[/QUOTE]
That is such a lie, it's not even funny.
To clarify, 3DS [i]can[/i] run GBA games, but that's because it has legacy DS tech in it, which never got rid of [i]its[/i] legacy GBA tech even in the DSi models. For the ambassador games, the 3DS is literally running as a GBA at a hardware level. You don't even get a sleep mode when you close the lid. The ambassador apps aren't Virtual Console, they use actual BC: they boot the system all the way back into GBA mode and fool it into thinking their stored ROM is the GBA slot on an '04 DS. Considering how hack-y the method is, it explains why only ambassadors ever got it. They found a way to use old, leftover tech from two console generations back to give early adopters some old games as quick "thank you" bonus, but it's not the kind of thing meant to be deployed wide-scale. It'd be like if the GameCube still had a fully-functional SNES processor in it despite only having a disk tray.
Now, whether 3DS can run GBA games [i]non[/i]-natively, as in through Virtual Console's software-emulation, is a different story. Considering GBA is on-par with SNES horsepower-wise, I'd imagine emulating it would be a similar situation: n3DS has enough power to run a full-speed software emulator, but standard 3DS doesn't.
[QUOTE=VinLAURiA;50962844]To clarify, 3DS [i]can[/i] run GBA games, but that's because it has legacy DS tech in it, which never got rid of [i]its[/i] legacy GBA tech even in the DSi models. For the ambassador games, the 3DS is literally running as a GBA at a hardware level. You don't even get a sleep mode when you close the lid. The ambassador apps just make it boot all the way back into GBA mode and fool it into thinking their stored ROM is the GBA slot on an '04 DS. Considering how hack-y the method is, it explains why only ambassadors ever got it. They found a way to use old, leftover tech to give early adopters some old games as quick "thank you" bonus, but it's not the kind of thing meant to be deployed wide-scale. It'd be like if a GameCube still had a fully-functional SNES processor in it despite the GameCube only having a disk tray.
Now, whether 3DS can run GBA games [i]non[/i]-natively, as in through Virtual Console's software-emulation, is a different story. Considering GBA is on-par with SNES horsepower-wise, I'd imagine emulating it would be a similar situation: n3DS has enough power to run a full-speed software emulator, but standard 3DS doesn't.[/QUOTE]
You can emulate the GBA on a o3DS as well.
You can even emulate the SNES which is "not possible" on the o3DS.
I don't know the details, but I imagine n3DS has a better time keeping SNES VC full-speed, which is why they made it exclusive. Technically, even n3DS can't fully emulate SNES either, at least not to 100% specs. Few games used it, but SNES was able to go up to just under 480i. Obviously, a 3DS screen only [i]just[/i] fits the 240p most SNES games ran at.
That's not even getting into how they'd manage things like the SuperFX chip. Hell, they haven't even figured out how to do that with the Wii U. That's why Yoshi's Island only has its GBA port on VC while SMW has both the GBA port and the SNES original.
Same with Star Fox. Even SF64's up on VC, but SF1 isn't.
[QUOTE=FlakTheMighty;50962885]You can emulate the GBA on a o3DS as well.
You can even emulate the SNES which is "not possible" on the o3DS.[/QUOTE]
Nintendo makes their Virtual Console emulators with accuracy in mind, and the o3ds doesn't truly have the power to do SNES and GBA without hacky stuff that can cause issues with how certain games run or even how all games run.
Nintendo always wants VC as accurate as possible because:
1) They're selling the product, and if games are glitched then people won't buy them
2) Games theoretically can come out faster if ROMs simply work without any tweaking (although Nintendo is still slow)
[editline]28th August 2016[/editline]
[QUOTE=VinLAURiA;50963021]That's not even getting into how they'd manage things like the SuperFX chip. Hell, they haven't even figured out how to do that with the Wii U. That's why Yoshi's Island only has its GBA port on VC while SMW has both the GBA port and the SNES original.[/QUOTE]
There's licensing issues with the SuperFX chip iirc
Is it licensing issues? I thought it was trouble with the original documentation or something.
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