• Dark Souls + Demon's Souls + Bloodborne Megathread VIII. At The End
    5,001 replies, posted
[QUOTE=EliaMoroes;49751808][IMG]http://i.imgur.com/ck2aKyW.jpg[/IMG] I believe this will be the last picture I'll ever take in Dark Souls II - Scolar of the first Sin I've been slowly realizing that, at his point, I'm not playing the game for the excitement to reach the next boss or to "figure out" the enemies and the levels, but I'm simply running past everything I'm coming across and hoping that the next boss I face will be the last one for each DLC and I'll be "able" to uninstall the game and move on This is not my idea of having fun with a videogame and, beside, it's about time I face that big ass unfinished business of mine which is Demon's Soul[/QUOTE] considering you said the same thing when you were playing ds1 i'm beginning to think well i hate to say it but you might just be bad at dark souls
[QUOTE=Cone;49752214]considering you said the same thing when you were playing ds1 i'm beginning to think well i hate to say it but you might just be bad at dark souls[/QUOTE] Can I ask for actual quotes on that?
I know it'll sound like I'm preaching to the choir and I'm [I]sure[/I] that this has been said plenty of times before but dudes, imagine ds2 without soul memory. i've enjoyed ds2 for a bit but i feel like there was quite a bit of stuff that was just a little off. i've enjoyed it as a game but felt it could've simply been better in alot of different areas, such as atmosphere, boss designs, and certain mechanics. but aside from that i still had fun
[QUOTE=MrHeadHopper;49752176]Why are you people bitching so much about DS2? Even my AWFUL fucking friend managed to beat it at 6-7 deaths coming out of DS1's Gravelord Nito. It's hard? Okay. So, pardon my memes, but get fucking gooder. Unfair? Get unfairer. The game lets you be a broken dickhead even more so than in DS1, so if you can't handle the heat cool down the kitchen & come back. I just don't understand. It's like the people whining about XCOM 2 being too difficult and taking off points. Is it unfairly difficult? Yes. But it's still a good game and that won't change because you're too damn bitter to not throw a tantrum over Alonne Knights or Poopy Dinosaurs.[/QUOTE] You're going to need to defend the game a bit better. Just because someone has problems with DS2 doesn't automatically mean "it was too hard". Quite frankly, once I had geared up enough, DS2 was easier than 1 because of how broken you can get if you itemize right. That's a problem right there, bad balance. Once I got a lance and a big shield, I could turtle my way out of anything well into the NG+s. The problem is, waiting for an enemy to stop attacking so I can bash them down with the lance isn't very fun.
[QUOTE=MrHeadHopper;49752176]Why are you people bitching so much about DS2? Even my AWFUL fucking friend managed to beat it at 6-7 deaths coming out of DS1's Gravelord Nito. It's hard? Okay. So, pardon my memes, but get fucking gooder. Unfair? Get unfairer. The game lets you be a broken dickhead even more so than in DS1, so if you can't handle the heat cool down the kitchen & come back. I just don't understand. It's like the people whining about XCOM 2 being too difficult and taking off points. Is it unfairly difficult? Yes. But it's still a good game and that won't change because you're too damn bitter to not throw a tantrum over Alonne Knights or Poopy Dinosaurs.[/QUOTE] Well, when I can play Dark Souls 1 and Demon's Souls fine after playing through Bloodborne, and yet Dark Souls 2 feels like everything's been drizzled in a thick layer of molasses, something went wrong. Although I'm willing to admit it might just be me needing to get reacquainted with ADP, which is something I really do not want to do. And it's a shame, I really want to do the DLC which I never got around to, but the early game, and SotFS' "improvements" have completely ruined any chance of me giving enough shits to even try.
If anything, Dark Souls II - Scolar of the First Sin made me really love the original Dark Souls in ways I couldn't believe possible It's like you are taking a stroll with your wife and at one point see a very deranged baby. Then you whisper to her something like "darling, thank God our son isn't like that imp over there"
When people say SotFS' improvements are bad, what areas are you referring too? Because I've played through it multiple times with different builds, and I can only think a few areas that are worse than they were in vanilla. (The corrosion mummy swarms in the Dragon Aerie, the new invaders in Black Gulch, and some of the extra sorceresses they added in Amana.)
[QUOTE=EliaMoroes;49752229]Can I ask for actual quotes on that?[/QUOTE] [QUOTE]A particular troublesome enemy isn't exactly the same thing as putting annoying gimmicks all over the place[/QUOTE] [QUOTE]Enemies that hit me through concrete walls Enemies that hit while I'm above them on stairs My hits not passing through concrete walls and hitting enemies above me The omnipresence of narrow corridors and pillars (see above) Trial and error gameplay enforced both through enemies AND the levels Dependancy on an item to trigger online cooperation Said item being, at the very best, on short supply for several portions of the game Dependancy on a hub area very hard to access from several areas in the game (especially if you are suffering complications that are making you go there in the first place) Cryptic directions and infos when it comes to where you need to go, what you can loot and where and NPCs questlines I'd also love to add that anything short of a strong warrior with a shield and a big fucking sword at hand is going to have a far worse time navigating the levels, but I have to be fair and I'm not even post the first half of the game, so I don't know what can happen later [/QUOTE] [QUOTE]Let's not compare the cheap clusterfuck that is Dark Souls with the deliciously difficult Bloodborne, if you don't mind [/QUOTE] [QUOTE]What can I say, I don't like cheap games with fake difficulty all over the place I'm an odd gamer, I know [/QUOTE]
I love the words "deliciously difficult" to describe Bloodborne because, outside of FRC dungeons and a few of the DLC bosses, it probably the easiest in the series.
[QUOTE=Cone;49752367]Quotes[/QUOTE] Good Now point me the exact quote (or the quotes) where I say I'm going to drop Dark Souls for good and not going to finish it
[QUOTE=Clovis;49752400]I don't know of anything that's unfair in the first dark souls. enemies and their placement are for the most part a-ok. you could say oh capra demon this or new londo ghosts that but theres ways around it. you use poise for capra, hes easy. you block the dogs and roll capra demon's machete attack, kill the dogs, and its easy as piss. you go to new londo with a ranged attack and bait them out in small groups, its easy. its not like dark souls 2 where you bait out four fucking 3000 hp enemies at once[/QUOTE] Or you can just accept that parts of DS1 are badly designed too instead of hand waving it away with "if you abuse certain game mechanics its fine". [editline]16th February 2016[/editline] [QUOTE=EliaMoroes;49752453]Good Now point me the exact quote (or the quotes) where I say I'm going to drop Dark Souls for good and not going to finish it[/QUOTE] Stop saying you've dropped DS2, you've posted a picture literally of that game's final boss and the dlc bosses. How can you play a game to the very end and then say you dropped it.
[QUOTE=RainbowStalin;49752483] Stop saying you've dropped DS2, you've posted a picture literally of that game's final boss and the dlc bosses. How can you play a game to the very end and then say you dropped it.[/QUOTE] I did clear the Old Iron King DLC (even Alonne), but I didn't beat the very final boss of the Ivory King (and didn't enter in the Frigid Outskirt) and haven't even reached the first mandatory boss of the Sunken King If that doesn't mean dropping the game, then I thank you, because that makes me feel ... better, somehow
I'm gonna summarize the past few pages so we can move on and stop dealing with it, Elia is a baby, Dark Souls 2 had a lot of shitty flaws but was still a solid game people can enjoy, and Dark Souls 1 was a fantastic game that had a lot of badly designed, clunky areas and features and the second half of the game is of significantly lower quality. BAM.
[QUOTE=EliaMoroes;49752504]I did clear the Old Iron King DLC (even Alonne), but I didn't beat the very final boss of the Ivory King (and didn't enter in the Frigid Outskirt) and haven't even reached the first mandatory boss of the Sunken King If that doesn't mean dropping the game, then I thank you, because that makes me feel ... better, somehow[/QUOTE] I get the impression from you that you expect a pat on the back for dropping ds2. When really you just look like a bit of a bitch. Anyway I'm done. DS2 isn't as bad as you think, get over it.
How can you even drop DS2 I still come back to do PvP every now and then because of how fun it is. [editline]16th February 2016[/editline] Elia have you even tried any pvp btw?
[QUOTE=OzzyCockroach;49752567] Elia have you even tried any pvp btw?[/QUOTE] I was invaded by ACTUAL players few times during my experience and all of them while I was visiting the the two bell areas I did enjoy those, but I am far more interested into the PvE, so I didn't go around attempting to invade anyone
[QUOTE=Clovis;49752643]using a ranged attack isnt "abusing certain game mechanics"[/QUOTE] But when you use it in DS2 to lure out "3000 hp" enemies its a negative right. Because its [I]soooo[/I] terrible right
[QUOTE=RainbowStalin;49752679]But when you use it in DS2 to lure out "3000 hp" enemies its a negative right. Because its [I]soooo[/I] terrible right[/QUOTE] But some enemies do actually have 3000hp The only ones that did in the first DS were pretty much huge. In DS2 you get NPC invaders with 99 vitality or some shit
[QUOTE=RainbowStalin;49752679]But when you use it in DS2 to lure out [B]"3000 hp" enemies[/B] its a negative right. Because its [I]soooo[/I] terrible right[/QUOTE] Hello there [t]http://i.imgur.com/sPcClwZ.jpg[/t]
[QUOTE=Hammer7;49752797]Hello there [t]http://i.imgur.com/sPcClwZ.jpg[/t][/QUOTE] Thanks for doing the dirty work and proving my point. Have a heart : [t]https://facepunch.com/fp/ratings/heart.png[/t]
All in all DS2 is a forgettable game. If DS3 is anything like the hype then DS2 will pretty much fade from existence. People only play it because it "has more shit" than DS1 and Bloodborne is a PS4 exclusive. I went back to DS1 in the middle of my second playthough as a pure mage around the Quelaag 2.0 area because having one untargetable enemy in the forest is forgivable but as an area enemy, it just goes to show how the devs ignore certain play styles and are willing to take away major mechanics just to increase difficulty. Yet again, the boss is a cakewalk. Never even bothered with the DLC areas because the lore didn't make me give a shit like Artorias (or Hunter's Nightmare if I had a PS4). I might go beat Ivory King because everyone keeps raging about him. But still, a mighty brave knight who lost his sanity protecting his land? Heard that somewhere before...
I love how playing Bloodborne made me better at DS2. I reinstalled it and started up a new game after not playing in over a year, and I'm kicking some serious ass. It may help that I'm not even using a shield. The Bloodborne mentality flows through me and I'm dodging like a motherfucker instead. Only problem is there's those weird hitboxes and iframes thanks to adaptability and enemy tracking that screws me over :v:
lol ignore
By the way, this [video=youtube;ztPGThfD_GY]http://www.youtube.com/watch?v=ztPGThfD_GY[/video] is fucking BEAUTIFUL.
[QUOTE=oscarr;49752873]All in all DS2 is a forgettable game. If DS3 is anything like the hype then DS2 will pretty much fade from existence. People only play it because it "has more shit" than DS1 and Bloodborne is a PS4 exclusive. I went back to DS1 in the middle of my second playthough as a pure mage around the Quelaag 2.0 area because having one untargetable enemy in the forest is forgivable but as an area enemy, it just goes to show how the devs ignore certain play styles and are willing to take away major mechanics just to increase difficulty. Yet again, the boss is a cakewalk. Never even bothered with the DLC areas because the lore didn't make me give a shit like Artorias (or Hunter's Nightmare if I had a PS4). I might go beat Ivory King because everyone keeps raging about him. But still, a mighty brave knight who lost his sanity protecting his land? Heard that somewhere before...[/QUOTE] I'm assuming you're talking about the Shaded Ruins. I literally did the same thing a few days ago and all you have to do is aim at the ghosts with the binoculars (Which you should have if you're playing a pure mage.) If you get swarmed by them, then that's you're own fault since they only aggro when you get close too them and can easily be snipped from affair with the nocs.
[QUOTE=oscarr;49752873]All in all DS2 is a forgettable game.[/QUOTE] Which is almost praise because the theme of the game is forgetting. The DLC for Dark Souls II is pretty damn cool, actually. I'd go back and give it a play through because it makes you into one of the most powerful undead beings in existence.
dark souls 2 was good fun at points and i had a great time with it but "get good" is not a defence of anything in that game get good is not a defence of having to spend ages fighting a shit ton of armoured guys in a room just because [editline]16th February 2016[/editline] get good is a defence of the anor londo archers, but it isn't a defence of rooms that are deliberately made to kill you through sheer tedium of having to fight the same enemy a fuckton of times
[QUOTE=Captain;49752922]I'm assuming you're talking about the Shaded Ruins. I literally did the same thing a few days ago and all you have to do is aim at the ghosts with the binoculars (Which you should have if you're playing a pure mage.) If you get swarmed by them, then that's you're own fault since they only aggro when you get close too them and can easily be snipped from affair with the nocs.[/QUOTE] I didn't even bother with them for the most part. I'm just dumbfounded why the devs thought its a good idea to take away a major mechanic for the sake of "difficulty". There was a similar bug in DS1 when the NPC forest hunters were untargetable and was fixed in a patch, even the invisible one is targetable now. Rate me dumb all you want, I don't get why people even defend DS2. It adds virtually nothing to the souls formula and is more of a one step forward two steps back.
[QUOTE=oscarr;49752977]I didn't even bother with them for the most part. I'm just dumbfounded why the devs thought its a good idea to take away a major mechanic for the sake of "difficulty". There was a similar bug in DS1 when the NPC forest hunters were untargetable and was fixed in a patch, even the invisible one is targetable now. Rate me dumb all you want, [B]I don't get why people even defend DS2.[/B] It adds virtually nothing to the souls formula and is more of a one step forward two steps back.[/QUOTE] Did you ever stop to think that maybe there are people that defend DS2 because they [I]enjoyed[/I] it? Do you hate the game so much that you have trouble even considering the possibility that other people had fun with the game?
[QUOTE=oscarr;49752977]I didn't even bother with them for the most part. I'm just dumbfounded why the devs thought its a good idea to take away a major mechanic for the sake of "difficulty". There was a similar bug in DS1 when the NPC forest hunters were untargetable and was fixed in a patch, even the invisible one is targetable now. Rate me dumb all you want, I don't get why people even defend DS2. It adds virtually nothing to the souls formula and is more of a one step forward two steps back.[/QUOTE] i thought shaded woods was 100% one of the best parts of DS2 and i enjoyed it thoroughly the unique feeling of vulnerability when you're stripped of an often-used tool/crutch and have to rely on doing your hardest to play safe and [B]see the enemy [/B]great area would love to see it in ds3
Sorry, you need to Log In to post a reply to this thread.