• Dark Souls + Demon's Souls + Bloodborne Megathread VIII. At The End
    5,001 replies, posted
[QUOTE=KaptonJack;49834430]Vicar Amelia's theme sounded like a remix of the Cleric Beast, when I was fighting her.[/QUOTE] Actually they use the same theme. There does exist, however, a second version of the Cleric Beast theme, which was used in the network test. [media]http://www.youtube.com/watch?v=k0IoXIQxhJ4[/media]
Time to leave this thread until I get DS3. See ya.
you can't escape DS3 wherever there is light, there is darkness the darkness will not wait, it will come and it rattles, with each hit from it's flimsy dagger staggering you because why the fuck not goddammit i hate hollows so fucking much
Ummmm I visit Facebook, but I don't see any post on DSIII's OST. Please, just for me, send me a link of the song names? Just for a millisecond peak than close.
[QUOTE=Samiam22;49834531]Actually they use the same theme. There does exist, however, a second version of the Cleric Beast theme, which was used in the network test. [media]http://www.youtube.com/watch?v=k0IoXIQxhJ4[/media][/QUOTE] It's really obvious that was just a placeholder for the stress test as this version sounds really unpolished and using a bad synthesized orchestra.
Did anyone else wonder how Gwyn's 4 knights are scaled relative to one another? I new they were wildly off in size; but I wasn't expecting it to be this dramatic a difference. [IMG]http://orig02.deviantart.net/6ae1/f/2016/059/2/1/fwnaubrga_by_blueflytrap998-d9te71l.jpg[/IMG] Not shown: Gough's greatbow and arrow which are both even larger than he is.
I'm tempted to buy Bloodborne's artbook on Play-Asia, but I'm worried about the delivery expenses The art book genre, especially when it comes to videogames, isn't popular at all in Italy I have always to buy books like this on the web [editline]Today[/editline] Does the artbook features a lot of text or something?
nvm thank fuck
[QUOTE=EliaMoroes;49835214]I'm tempted to buy Bloodborne's artbook on Play-Asia, but I'm worried about the delivery expenses The art book genre, especially when it comes to videogames, isn't popular at all in Italy I have always to buy books like this on the web [editline]Today[/editline] Does the artbook features a lot of text or something?[/QUOTE] Next to no text besides the names of the weapons/areas/npcs/etc.
Names and minor flavor text from the game, nothing more pretty much
Since you're both from Australia, I can only assume international shipping on that website is relayable I'll try to get it after my birthday
Yeah I'm out as well until after at least my first playthrough. See you guys later
People have the game already?
Nah, Namco is just run by baboons.
Another bit of info for anyone that wants to stay unspoiled, tomorrow morning (Tuesday, March 1st) is the day an embargo lifts on what several souls streamers and community members got to play and record a week ago. It's apparently about 4 hours worth of gameplay, with story spoilers and all that jazz. So now is the time to go dark for sure.
One of them tweeted that if you stay blacked out, there's some really cool reveals early game.
goodbye friends, i will see you all on april 12th
Why does Castle Cainhurst look so bad compared to previous areas? The interiors are fine, even. But the outside just looks muddy.
[QUOTE=KaptonJack;49837026]Why does Castle Cainhurst look so bad compared to previous areas? The interiors are fine, even. But the outside just looks muddy.[/QUOTE] It looks great, a really nice area you can go to when you feel like getting your shit pushed in by giant fleas.
[QUOTE=RainbowStalin;49837397]It looks great, a really nice area you can go to when you feel like getting your shit pushed in by giant fleas.[/QUOTE] I don't even bother, I just run right to the gate. Screw those fat-ass fleas! Speaking of Cainhurst, from my recent experience, it is sort of possible to do a pacifist run through the castle without killing the servants and triggering the ghosts. [I]Don't[/I] pick up the insight item that you first see by the stairs when entering.
[QUOTE=Furnost;49833916]so ive just started NG+ in SOTFS after never having done NG+ in 1 or 2, but is online play/coop considerably dead compared to NG, or that its just mostly popular in PvP areas? im already up to wharf and ive only seen 2 or 3 signs so far, im at 2,500,000 SM [editline]28th February 2016[/editline] also am i good on not being softbanned for changing my name through CE? im cosplaying sir alonne and i want the full experience[/QUOTE] can i stop being ignored? :v:
Change your name in offline mode. Changing it online could potentially get flagged as save editing.
[t]http://images.akamai.steamusercontent.com/ugc/309991739112699786/FA7DC6BBD250CBCD3EC557B1DBA5DA6BFC72BF5B/[/t] they sure do strike where it hurts
[QUOTE=Gunner th;49837587]Change your name in offline mode. Changing it online could potentially get flagged as save editing.[/QUOTE] Changed three of my character's names while online, I haven't been softbanned.
[QUOTE=BlueFlytrap;49835194]Did anyone else wonder how Gwyn's 4 knights are scaled relative to one another? I new they were wildly off in size; but I wasn't expecting it to be this dramatic a difference. [IMG]http://orig02.deviantart.net/6ae1/f/2016/059/2/1/fwnaubrga_by_blueflytrap998-d9te71l.jpg[/IMG] Not shown: Gough's greatbow and arrow which are both even larger than he is.[/QUOTE] I think that is the right scale. I remember thinking to myself "Ciaran is so tiny for a knight of Gwyn," but then it's part of their archtypes. Ornstein is a captain, making him a bit large and in charge, but he's at a size that he can be a lighting bruiser. Artorias is Guts, making him the second largest character but also the one to take and send back the most damage. Ciaran is an assassin where her small stature makes her more nimble, faster to react, and blends in better with the humans/normal people. Gough is a big, lumbering, giant with wrestling moves for close-quarters but also happens to be the best long-range fighter. It's a perfectly mixed bag in which their roles compliment each other. If there was ever a way to fight them all together in a big arena, lorewise it'd be impossible to win.
Today I was invited to a friend's house for lunch You may start wondering what the fuck this has to do with the thread Well, we ended up playing Dark Souls II (vanilla) on his Xbox360 and I was introduced to the foreign concept of "powerstancing", which was previously unknown to me The moment I came home, I reinstalled the game I'm a fucking idiot [editline]I think that is the right scale. I remember thinking to myself "Ciaran is so tiny for a knight of Gwyn," but then it's part of their archtypes. Ornstein is a captain, making him a bit large and in charge, but he's at a size that he can be a lighting bruiser. Artorias is Guts, making him the second largest character but also the one to take and send back the most damage. Ciaran is an assassin where her small stature makes her more nimble, faster to react, and blends in better with the humans/normal people. Gough is a big, lumbering, giant with wrestling moves for close-quarters but also happens to be the best long-range fighter. It's a perfectly mixed bag in which their roles compliment each other. If there was ever a way to fight them all together in a big arena, lorewise it'd be impossible to win.[/editline] [QUOTE]I think that is the right scale. I remember thinking to myself "Ciaran is so tiny for a knight of Gwyn," but then it's part of their archtypes. Ornstein is a captain, making him a bit large and in charge, but he's at a size that he can be a lighting bruiser. Artorias is Guts, making him the second largest character but also the one to take and send back the most damage. Ciaran is an assassin where her small stature makes her more nimble, faster to react, and blends in better with the humans/normal people. Gough is a big, lumbering, giant with wrestling moves for close-quarters but also happens to be the best long-range fighter. It's a perfectly mixed bag in which their roles compliment each other. If there was ever a way to fight them all together in a big arena, lorewise it'd be impossible to win.[/QUOTE] Consider that the knights serving as bosses may have a far larger size than the lore one because, in every videogame in existence, making a boss notably bigger helps the player keeping track on him and spot his animations more easily
DS3 people have left, this is now a bloodborne thread. Post your favorite gesture. Mine is please clap
[QUOTE=Dr.C;49838256]DS3 people have left, this is now a bloodborne thread. Post your favorite gesture. Mine is please clap[/QUOTE] EXCUSE ME [t]https://i.ytimg.com/vi/40yyPHAmvts/maxresdefault.jpg[/t]
[QUOTE=Dr.C;49838256]DS3 people have left, this is now a bloodborne thread. Post your favorite gesture. Mine is please clap[/QUOTE] shake cape has been growing on me during my alucard run
[QUOTE=EliaMoroes;49838225] Consider that the knights serving as bosses may have a far larger size than the lore one because, in every videogame in existence, making a boss notably bigger helps the player keeping track on him and spot his animations more easily[/QUOTE] His point are that those could indeed be their actual sizes due to the way both lore & gameplay portray them and not merely a gameplay consideration, you insolent porcupine
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