• Dark Souls + Demon's Souls + Bloodborne Megathread VIII. At The End
    5,001 replies, posted
just goofed my perfect run collecting all the weapons, didnt realize you needed to join a covenant for nitos weapon, guess it will have to be done in ng+ [t]http://i.imgur.com/UYLlYVL.jpg[/t] dark souls 1 was the first souls game i played, stopped after Ornstein and Smough on my first playthrough, now further than ive ever been and all the areas are new to me now, know most of the bosses though due to lore vids, so following a guide to not miss items/side bosses.
[QUOTE=eatdembeanz;49841466]one of the single most important aspects of learning about [I]anything[/I] from Dark Souls is from online discussion. [/QUOTE] only if you can't think for yourself. the games aren't [I]that[/I] deep and mysterious
[QUOTE=MrHeadHopper;49841413]It matters but you only get like 1% of the experience from the name. The only name that's serious was the very last one and that's for extremely obvious reasons, but other than that... I just don't see how you can spoil the most personal, catered to game in the world. Obviously I'm not going to be a dickhead and spoil anything but it still slips me. You can spoil something like Skyrim because it's the most straight forward thing there is, but Dark Souls?[/QUOTE] True. Even with looking through the names of the bosses (including [sp]all of the Lords of Cinder[/sp]) I'm still stumped on what they all mean for the lore and gameplay wise. Like I said before; videos of bosses, secret locations, and NPC's ruin it for me. I'd like to discover a way to fight the bosses and find new locations myself without seeing videos beforehand.
[QUOTE=salty peanut v2;49841482]only if you can't think for yourself. the games aren't [I]that[/I] deep and mysterious[/QUOTE] "anything" was probably the wrong word to use, but the vast majority of Dark Souls discussion after a release is "holy shit look at this cool thing I found by doing this", and almost all of those are easily seen as spoilers. Once you've gotten to the point where you're going to a thread specially made for a game, the only way to avoid getting mad at spoilers is to either [I]stop[/I] going to that thread until you're confident you've finished that game or stop giving a damn.
Okay so I answered my own question from earlier. Apparently the embargo lifts at 8am CST. Neat.
[QUOTE=eatdembeanz;49841546]"anything" was probably the wrong word to use, but the vast majority of Dark Souls discussion after a release is "holy shit look at this cool thing I found by doing this", and almost all of those are easily seen as spoilers. Once you've gotten to the point where you're going to a thread specially made for a game, the only way to avoid getting mad at spoilers is to either [I]stop[/I] going to that thread until you're confident you've finished that game or stop giving a damn.[/QUOTE] For me I hate spoilers. Most people do. The thing is, I want to be able to atleast complete the main story before I start looking up anything spoiler wise. Let's say you just bought Dark Souls 1 and someone already spoiled that you would fight [sp]Gwyn at the end of the game[/sp] and they told you about how the area looked and how there was four knights leading up to the battle and they literally told you everything about it, I'd be pretty damn mad to be honest.
[QUOTE=SuperDuprKyle;49841786]For me I hate spoilers. Most people do. The thing is, I want to be able to atleast complete the main story before I start looking up anything spoiler wise. Let's say you just bought Dark Souls 1 and someone already spoiled that you would fight [sp]Gwyn at the end of the game[/sp] and they told you about how the area looked and how there was four knights leading up to the battle and they literally told you everything about it, I'd be pretty damn mad to be honest.[/QUOTE] To be fair, "you're gonna kill Gwyn and the other Lords to win the game" is something that should be obvious from the intro movie, and hearing what the Kiln of the First Flame would look like would probably make me get super hyped to see it. It's probably because I go on both 4chan and an IRC full of assholes, but I've long ago stopped responding negatively to getting spoiled. I can understand why some people dislike spoilers, but the sheer frothing rage I've seen from some of the people who got Fallout 4 spoiled for them makes me feel some serious second-hand embarrassment. For a game that's so easy to spoil like Dark Souls, getting upset over getting spoiled is like getting upset at getting burs on your legs when you go walking in the woods.
It's amazing how people constantly say that "spoilers don't matter, because they don't matter to me." Some people in this thread have a huge amount of love for SoulsBorne games, and have never gotten to experience them completely blind. As someone who did, with Dark Souls II, it's a really stellar experience. It's great for you that spoilers don't kill the game, but that sense of wonder and discovery about figuring each boss's story out, and why they are where they are, is fantastic. [editline]1st March 2016[/editline] [QUOTE=eatdembeanz;49842148]I can understand why some people dislike spoilers, but the sheer frothing rage I've seen from some of the people who got Fallout 4 spoiled for them makes me feel some serious second-hand embarrassment. For a game that's so easy to spoil like Dark Souls, getting upset over getting spoiled is like getting upset at getting burs on your legs when you go walking in the woods.[/QUOTE] People weren't mad about Fallout 4 being spoiled for them, so much as they were the malicious ways people went about doing so. In order to not have the game spoiled, you sometimes couldn't even look at group invitations or YouTube thumbnails. THATS why people were so angry. Also, Dark Souls isn't that easy to spoil.
[QUOTE=eatdembeanz;49842148]To be fair, "you're gonna kill Gwyn and the other Lords to win the game" is something that should be obvious from the intro movie, and hearing what the Kiln of the First Flame would look like would probably make me get super hyped to see it. It's probably because I go on both 4chan and an IRC full of assholes, but I've long ago stopped responding negatively to getting spoiled. I can understand why some people dislike spoilers, but the sheer frothing rage I've seen from some of the people who got Fallout 4 spoiled for them makes me feel some serious second-hand embarrassment. For a game that's so easy to spoil like Dark Souls, getting upset over getting spoiled is like getting upset at getting burs on your legs when you go walking in the woods.[/QUOTE] [quote=4chan and an IRC full of assholes]why don't you people care as little about spoilers as we do??[/quote]
i just want to be spoiled who the next meme npc of the game will be i don't want to be behind the power curve last time gavlan took that spotlight but now i want to see who could give even less of a shit about the things in the world going on around him than this fucking poison object drunkard
Well someone released a [URL="https://www.youtube.com/watch?v=TIlmeY5FzLg"]video[/URL] of character creation and the beginning of the game, showing a boss and some NPC's NPC and location [B]spoilers[/B]: [sp]Hub area is a non-destroyed Firelink Shrine, and ANDRE IS CHILLING THERE[/sp]
ARGH, why is the Iron Passage of Brume Tower so fucking shit? Seriously, gitting gud isn't enough to make this little section less hellish. Literally the most badly designed area in Dark Souls II
every DLC area has a shitty long hallway section
I hate this roof so fucking much [t]http://puu.sh/nqKI6.jpg[/t]
I guess that's the main difference in my eyes between DS1 and DS2. DS2 had areas that were interminably long and designed to be difficult as shit for the sake of difficulty. When you finally got gud and figured out how to get through the areas, it was still no fun at all because of how tedious the section was: Example? Shrine of Amana. The fact that weapon durability bug lasted all the way to SOTFS before being fixed (Haven't played the game since, it IS fixed, right?) just killed it for me. I had to have two, three main weapons and switch between them when the durability of one got too low, just to get through basic areas like No Man's Wharf.
[QUOTE=Itszutak;49842893]I hate this roof so fucking much [t]http://puu.sh/nqKI6.jpg[/t][/QUOTE] :vomit:
[QUOTE=eatdembeanz;49842148]To be fair, "you're gonna kill Gwyn and the other Lords to win the game" is something that should be obvious from the intro movie, and hearing what the Kiln of the First Flame would look like would probably make me get super hyped to see it. It's probably because I go on both 4chan and an IRC full of assholes, but I've long ago stopped responding negatively to getting spoiled. [/QUOTE] yo come on man, I've been trying to any major plot info about the game. Maybe some people just like to go in to a game without analyzing every single tiny thing and knowing every little thing that's going to happen???
people complaining about spoilers in a dark souls thread the irony is that you'll have no idea what the hell is going on even AFTER beating the game, meaning you'll end up needing to read them regardless :v:
[QUOTE=SuperHoboMan;49842458]Well someone released a [URL="https://www.youtube.com/watch?v=TIlmeY5FzLg"]video[/URL][/QUOTE] [sp]Glad to see the first trophy is, for the second time, Enkindle.[/sp]
[QUOTE=J!NX;49843177]people complaining about spoilers in a dark souls thread the irony is that you'll have no idea what the hell is going on even AFTER beating the game, meaning you'll end up needing to read them regardless :v:[/QUOTE] try not to project so hard. if you don't understand what's going on in dark souls after three games it's your own fault for being so oblivious. again, it's not [I]that[/I]​ hard to grasp
On a not Dark Souls III note; Bloodborne after Rom gets spectacular. [sp]Rom herself is actually not that hard of a boss fight, when it's taken slowly. I tried rushing her on her own, and that just got me OWNED. Taking out the spiders slowly and dodging her MAGIC MISSILES was a real challenge. Good boss.[/sp]
[QUOTE=salty peanut v2;49843256]try not to project so hard. if you don't understand what's going on in dark souls after three games it's your own fault for being so oblivious[/QUOTE] I was somewhat hyperbolic, but the only way you'll understand whats going on is if you either look it up and talk about it, or play the game at least one more time. Beating the game once, you aren't really going to understand what the fuck is going on because the plot is so vague and everywhere at times that you need to pay attention. I doubt anyone can figure out totally whats going on from just beating the game after all. You'll only really understand it after NG+ or spoilers. You'll only understand once you're comfortable with the game and have figured everything out. The plot of dark souls is [B]WAY [/B]more than what is directly said to the player, after all. A lot of stuffs easy to miss. Hell, most people will have probably watched the intro and only actually [I]understood it[/I] by their 2nd play through. [editline]1st March 2016[/editline] Most of my souls plot knowledge is from online reading, rather than gameplay. It's not that it's a deep plot, it's that it's translated, and many, many plot details are based in item descriptions. Because it's translated, in addition to that whole deal, there's a lot of stuff that you can miss or misunderstand at first glance. I've got hundreds of hours into 1 + 2 and I still learn a few things every now and again. people talking about the plot openly is pretty unsurprising. [editline]1st March 2016[/editline] [QUOTE=salty peanut v2;49841357]somebody just said a few pages ago that one of the leaked names of the bosses changed everything they thought about them so yeah it matters[/QUOTE] this all being said though, names should 100% be [noparse][sp][/sp][/noparse] for the sake of people that actually WANT to read descriptions and find it out on their own I avoid spoiling it for myself by rarely reading souls threads and news
[QUOTE=archangel125;49842999]I guess that's the main difference in my eyes between DS1 and DS2. DS2 had areas that were interminably long and designed to be difficult as shit for the sake of difficulty. When you finally got gud and figured out how to get through the areas, it was still no fun at all because of how tedious the section was: Example? Shrine of Amana. The fact that weapon durability bug lasted all the way to SOTFS before being fixed (Haven't played the game since, it IS fixed, right?) just killed it for me. I had to have two, three main weapons and switch between them when the durability of one got too low, just to get through basic areas like No Man's Wharf.[/QUOTE] You can buy infinite repair powder when you're at shrine of amana (from the guy in the entrance of drangleic castle) anyway so i don't see how that's a problem there. No man's wharf is also not a problem after you've unlocked the shortcut imo, though i guess it depends on how high the weapon's durability is.
New DSIII screenshots [url]https://imgur.com/a/VVsMv[/url] [sp]purple phantoms[/sp]
[QUOTE=Rawko;49843506]New DSIII screenshots [url]https://imgur.com/a/VVsMv[/url] [sp]purple phantoms[/sp][/QUOTE] [sp] purple = blue + red = what [/sp] Neat tho
[sp]Also, the third image looks REALLY good or is it just me[/sp]
So I know I'm late to the party, but I just got bloodborne ($23 with PS+, wooh), and I love it (although it sorta feels like "Dark Souls mini" in terms of mechanics). Since I saved a bunch on the base game, I wanted to get the Old Hunters dlc, but not quite yet if I can get away with it. So to get to the question, is the dlc something that is best enjoyed while playing the game (for the first time) or is it more like typical expansions that are aimed for when you're far enough in the game?
[QUOTE=That Ninja;49843545]So I know I'm late to the party, but I just got bloodborne ($23 with PS+, wooh), and I love it (although it sorta feels like "Dark Souls mini" in terms of mechanics). Since I saved a bunch on the base game, I wanted to get the Old Hunters dlc, but not quite yet if I can get away with it. So to get to the question, is the dlc something that is best enjoyed while playing the game (for the first time) or is it more like typical expansions that are aimed for when you're far enough in the game?[/QUOTE] End game content. [editline]2nd March 2016[/editline] Worth every cent though.
Another question, about DS3: The thief's side-step, is it like bloodborne's (where dodge roll turns into a sidestep when locked on) or something new, and is it exclusive to the thief, or to a certain weapon/armor? If it is exclusive, are other 'classes' getting unique abilities too? I mean, there's the whole weapon arts thing, so maybe that concept is applied to 'classes' too. Although I feel like that goes against how DS has handled "classes" so far, in that they only affect your starting stats and starting gear, which allows you to do whatever you want later. Adding exclusive abilities seems to go against that, and while I don't mind it, different abilities would definitely be better/weaker than others.
[QUOTE=That Ninja;49843564]Another question, about DS3: The thief's side-step, is it like bloodborne's (where dodge roll turns into a sidestep when locked on) or something new, and is it exclusive to the thief, or to a certain weapon/armor? If it is exclusive, are other 'classes' getting unique abilities too? I mean, there's the whole weapon arts thing, so maybe that concept is applied to 'classes' too.[/QUOTE] It's a weapon art for the dagger iirc. Nothing classbound.
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