• Dota 2 General Chat v31 - Bob's Iron Branch build
    5,002 replies, posted
[QUOTE=devon_wargod;49904471][IMG]http://puu.sh/nBjeK/d5314acf5f.png[/IMG] my lORE [editline]9th March 2016[/editline] [t]http://puu.sh/nBkiq/1a290c864d.jpg[/t] [t]http://puu.sh/nBkjl/575a15ab8a.jpg[/t] [t]http://puu.sh/nBkk3/efe11811f9.jpg[/t] [t]http://puu.sh/nBkkM/89b9cf6bb6.jpg[/t] [t]http://puu.sh/nBkll/ff4f55d893.jpg[/t] [t]http://puu.sh/nBkmW/45d0da377b.jpg[/t] from a Handsome Frog game [editline]9th March 2016[/editline] [t]http://puu.sh/nBktH/8ad5fc07bc.jpg[/t][/QUOTE] This is why NA gets a bad rap Tbf that CM skill build is deffo the lesser of the evils
[QUOTE=devon_wargod;49904471] [editline]9th March 2016[/editline] [t]http://puu.sh/nBktH/8ad5fc07bc.jpg[/t][/QUOTE] ah yes, the old good WTF refresher rush build on wk, such nostalgia... speaking of radiance, some content... behold - the jungle lvl1 pa ̶d̶o̶m̶i̶n̶a̶t̶o̶r̶ radiance rush: [t]http://new.tinygrab.com/4e62f66da7edda107d755949ae7322edd3f40a5352.png[/t]
[QUOTE=Britbong;49905118]This is why NA gets a bad rap Tbf that CM skill build is deffo the lesser of the evils[/QUOTE] that CM skill build is fine (sans the ult @ 6 which she clearly has no mana for), depending on the game you max Nova or Frostbite first. can't fucking stand people that max aura, like do you seriously want to be THAT useless and lazy all game long
[QUOTE=ThatSprite;49905265]that CM skill build is fine (sans the ult @ 6 which she clearly has no mana for), depending on the game you max Nova or Frostbite first. can't fucking stand people that max aura, like do you seriously want to be THAT useless and lazy all game long[/QUOTE] You're completely right, the second skill is fine to max, it's a pretty hard disable which does a fuck load of dmg same as the first. Skipping ulti at 6 is pretty standard don't think anyone should be called out for that, I really don't think she has the mana pool to support it that early on.
skipping ult at 6 is definitely common but I'm not convinced that it's a good choice. it's easy to interrupt and costs a lot of mana, but the exact same arguments can be applied to Death Ward, and no-one would even consider not getting that spell at level 6. even a 1-second freezing field can be fight-winning early on
[QUOTE=Quq;49905285]skipping ult at 6 is definitely common but I'm not convinced that it's a good choice. it's easy to interrupt and costs a lot of mana, but the exact same arguments can be applied to Death Ward, and no-one would even consider not getting that spell at level 6. even a 1-second freezing field can be fight-winning early on[/QUOTE] I think that the her ulti has a cooldown which is alot longer and the mana cost in stupid low in comparison.
[QUOTE=Quq;49905285]skipping ult at 6 is definitely common but I'm not convinced that it's a good choice. it's easy to interrupt and costs a lot of mana, but the exact same arguments can be applied to Death Ward, and no-one would even consider not getting that spell at level 6. even a 1-second freezing field can be fight-winning early on[/QUOTE] except the difference is Witch Doctor has more than 380 mana [editline]10th March 2016[/editline] You either cast both of your fantastic first 2 spells which are garunteed to be useful or only 1 of them and gamble on ult RNG/not dying/getting disabled. The only situation I'd say you should get ult at 6 is if you miraculously manage to get Arcane Boots at the time
[url]http://www.dota2.com/store/itemdetails/16924[/url] [video=youtube;H07zYvkNYL8]http://www.youtube.com/watch?v=H07zYvkNYL8[/video]
[QUOTE=Britbong;49905298]I think that the her ulti has a cooldown which is alot longer and the mana cost in stupid low in comparison.[/QUOTE] at rank 1 they both cost 200 mana, and death ward's cooldown is only 10 seconds lower [QUOTE=ThatSprite;49905316]except the difference is Witch Doctor has more than 380 mana [editline]10th March 2016[/editline] You either cast both of your fantastic first 2 spells which are garunteed to be useful or only 1 of them and gamble on ult RNG/not dying/getting disabled. The only situation I'd say you should get ult at 6 is if you miraculously manage to get Arcane Boots at the time[/QUOTE] you're right that the mana cost is fairly prohibitive early on, but there are cheap ways to get around that, and I think they're worthwhile considering how strong the spell can be. magic stick helps a lot, and i'm sure just carrying around a mango would work fine too
So... Mid picks SF, I pick Spectre for safelane... Then offlane is a tiny... Ok sure... Then second offlane hovers over kunkka and kotl... And picks kunkka... ...and then last pick, with a kunkka tiny sf and spectre, picks jungling ursa.... Ursa blames literaly everyone for being shit, report this report that. Especially blames me for not having farm, but who cares about 5 man ganks from the enemies right? Tiny tosses everyone into enemies, builds a fucking silver edge at min 44, ends with it, aethers, soul ring, force staff, and some other shit. Kunkka sucks ASS, only hits anything with his spells if the enemy sits their ass still. SF makes aghs, never really uses it to any good effect, feeds, has a shadow blade but never really uses it well. I am underfarmed as fuck because of ganks. Best part? Dire was absolute shit and would have been outplayed EASILY if everyone wasn't busy sucking and being a colossal cunt with stupid picks.
My friend gave me this tip when I was playing CM "at 6 get your ult and buy a mango, you will need it"
[QUOTE=Rocâ„¢;49906241]So... Mid picks SF, I pick Spectre for safelane... Then offlane is a tiny... Ok sure... Then second offlane hovers over kunkka and kotl... And picks kunkka... ...and then last pick, with a kunkka tiny sf and spectre, picks jungling ursa.... Ursa blames literaly everyone for being shit, report this report that. Especially blames me for not having farm, but who cares about 5 man ganks from the enemies right? Tiny tosses everyone into enemies, builds a fucking silver edge at min 44, ends with it, aethers, soul ring, force staff, and some other shit. Kunkka sucks ASS, only hits anything with his spells if the enemy sits their ass still. SF makes aghs, never really uses it to any good effect, feeds, has a shadow blade but never really uses it well. I am underfarmed as fuck because of ganks. Best part? Dire was absolute shit and would have been outplayed EASILY if everyone wasn't busy sucking and being a colossal cunt with stupid picks.[/QUOTE] The jungling moron making all the lanes weak complaining? That doesn't sound like dota atall. I always like the response when I ask them if they can help the lanes out, it's usually "No feed"
[QUOTE=VeLlix;49905181]ah yes, the old good WTF refresher rush build on wk, such nostalgia... [/QUOTE] oblivion staff doesn't build into refresher anymore, so it looks like a first item orchid [editline]10th March 2016[/editline] or he just didnt read the patch notes after his long break which would be even more unfortunate
[QUOTE=Quq;49905285]skipping ult at 6 is definitely common but I'm not convinced that it's a good choice. it's easy to interrupt and costs a lot of mana, but the exact same arguments can be applied to Death Ward, and no-one would even consider not getting that spell at level 6. even a 1-second freezing field can be fight-winning early on[/QUOTE] WD has a greater mana pool, is better at getting gold, and death ward has a lower cooldown and can be properly used at a decent range so it can be used for solo kills all the time. It's not often you have teamfights at level 6, least of all teamfights with the possibility of using the CM ulti, but it does happen sometimes I will admit and in those scenarios it's very powerful. I feel like CM ulti is more of a level >8 spell with situational usability before that.
[QUOTE=Britbong;49905118]This is why NA gets a bad rap Tbf that CM skill build is deffo the lesser of the evils[/QUOTE] Na gets a bad rap because of its under 1k players????
[QUOTE=Britbong;49906885]The jungling moron making all the lanes weak complaining? That doesn't sound like dota atall. I always like the response when I ask them if they can help the lanes out, it's usually "No feed"[/QUOTE] But if you ask for help on a lane then you will express weakness. And you can't do that.
[QUOTE=unlimi_Ted;49906959]oblivion staff doesn't build into refresher anymore, so it looks like a first item orchid [editline]10th March 2016[/editline] or he just didnt read the patch notes after his long break which would be even more unfortunate[/QUOTE] Value Oblivion Staff. He bought a Basher afterwards.
Sometimes I wish alchemist wasn't so damn shit, and that's when he's on my team and they try to play him as a late game carry, AGAISNT A TEAM WITH ACTUAL HARD CARRIES :suicide: I think I found the only reason that makes me want to disconnect :v:
[QUOTE=Clovis;49905332]the thing is CM skill builds are all viable to a certain point, maxing any skill first can help in a particular way. q is better for skirmishes w is better for ganks e is better for passive play to help your team r at level 1 is a lot of damage for that time of the game if youre ever able to get it off safely, but we all know that as long as you have at least one of each of her abilities by 6 then i think your build can actually be defended[/QUOTE] I have just over 500 games on CM and this is pretty much spot on. I always put my first point into W and then max Q or E first depending on the situation of the game (heroes picked, how the lanes are going, etc.) If we have a good ganking early lineup I'll max the W, it's good for diving ganks. Getting her ult at 6 is very situational. She only has 390 mana at that point (assuming you don't have a branch, but even then it's negligible.) which gives you just enough for either a Crystal Nova or Frostbite before or after the ult, but that's it. I either just get it at level 7 or 8, again it depends on how the game is going. In early teamfights a max level Q is very decent crowd control with the 50% move and attack slow while your team can clean them up and you lock someone down briefly with 1 point W but again this depends on how strong your team is early and how the fight(s) is/are swinging. Most of the time when I take her ult at 6 it happens that I got the level at the start or near the middle of a teamfight, and that's when I'll decide to level it if I think I can pull off a fight winning ult. All in all, a pretty situational call to make, there's a lot of factors to consider.
[video=youtube;zt3XUpFHxsg]http://www.youtube.com/watch?v=zt3XUpFHxsg&feature=youtu.be[/video]
[QUOTE=zipziggy;49909510][video=youtube;zt3XUpFHxsg]http://www.youtube.com/watch?v=zt3XUpFHxsg&feature=youtu.be[/video][/QUOTE] That's a lot of Scout lines
I'm sick of losing. Maybe I should stop playing. I tried taking a break for three weeks but I can't play for shit anymore and I still get the same shithead CLQ fans and people that can't speak the same language and don't even try to on my team.
[QUOTE=SgtWoodsy;49909738]I'm sick of losing. Maybe I should stop playing. I tried taking a break for three weeks but I can't play for shit anymore and I still get the same shithead CLQ fans and people that can't speak the same language and don't even try to on my team.[/QUOTE] What roles do you usually play?
Everything. I prefer farming roles but I am happy to support. I've tried to jump back into Dota with Ember and OD and neither of those went very well so maybe I should try a support instead.
[QUOTE=SgtWoodsy;49909796]Everything. I prefer farming roles but I am happy to support. I've tried to jump back into Dota with Ember and OD and neither of those went very well so maybe I should try a support instead.[/QUOTE] Ember isn't really strong this patch. Also the ultimate "strategy" this patch is 5maning, so if your team refuses to do that, and the enemy doesn't it's kinda hard to win. I suggest playing a hero that's both good at killing and destroying towers.
[t]http://puu.sh/nCnhz/87e79613a3.jpg[/t] [t]http://puu.sh/nCnkV/7ad47aefce.jpg[/t] Some more winners from the frogzone
What's with that CK texture?
How useful is the buying aghs for another hero from alchemist? [QUOTE=leonthefox;49909182]Sometimes I wish alchemist wasn't so damn shit, and that's when he's on my team and they try to play him as a late game carry, AGAISNT A TEAM WITH ACTUAL HARD CARRIES :suicide: I think I found the only reason that makes me want to disconnect :v:[/QUOTE] Alchemist's Ult is very good though. I guess he probably shouldn't be picked as the only carry.
[QUOTE=devon_wargod;49904471] [t]http://puu.sh/nBkk3/efe11811f9.jpg[/t][/QUOTE] Gonna play Devil's Advocate here for a minute. There are actually some situations where getting 2-3 points in reactive first is justified. If you are against a solo/duo lane that can't really man fight, it just lets you waddle into the middle of the lane dragging your massive dick around. Typically this is gonna be some uber passive lane with a hero like spectre. In the trench, there are plenty of dual carry lanes that can't do anything. Killing a timber with 3 reactive and a stout (maybe with a basi as well) is functionally impossible for some hero lineups, particularly dual melees without reliable burst/disables. So what if you wave cut? The fuck are they gonna do about it? Fly out some extra tangoes and bop some clowns in the face. Itemization wise that build is beyond stupid since there's no value survival items like stout, ring, stick, etc, but there's nothing intrinsically wrong with multiple early levels in reactive. Just going off the items alone, it's extremely unlikely that that timber was thinking along these lines, but again, Devil's Advocate. There are at least [i]some[/i] situations where that skill build isn't utterly retarded, particularly in the trench where lineups that cannot punish you for it are far from uncommon. Same philosophy applies with tidehunter too. Waddle into things with lots of regen and just out value them because you can almost always trade more efficiently (if they even have enough regen to prevent you from just sending them back to base/killing them in the first place).
[QUOTE=ASIC;49910088] I guess he probably shouldn't be picked as the only carry.[/QUOTE] Yeah no shit, still I don't like the hero since for a hero with farming aids, it scales like garbage, and I see very few people farming efficiently then going to fight, instead of farming all game.
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