• Fallout 4 V24: You're Tied to This Thread Kid, Your Energy
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Deacon's first quest "We can't use the front door because of the guards and the minefield." "Now that we got what we came for lets go out the front door through the guards and the minefield" He then proceeds to step on every mine while getting his ass shot off by everything guarding the front door... [editline]9th January 2016[/editline] It's too bad I'm not planning on killing the railroad this time round, half their idle animations are sleeping on a mattress, seems pretty easy to pull off killing half the place with Mr sandman, last game I did manage to kill half the place sleeping but with my silenced rifle
Been playing Fallout: New Vegas. Encountered a silly glitch. Made a video of it. [media]https://www.youtube.com/watch?v=e7HYLuvU_5I[/media]
Girlfriend and I fancied up our PS4 controllers :) [img]http://puu.sh/mp1jN/29e273560d.jpg[/img]
Finally found a mod to have paintings of [sp]General Todd Howard[/sp] from the museums, plus a few more classical paintings for the Castle. Now I just need some more American Revolution-esque uniforms and a powdered wig then Fallout 4 can be a 10/10.
Why aren't there any proper .45 pistols in the game? I can only assume .45 ammo is supposed to be 45 ACP. In particular, I really want this fuckin thing. [IMG]http://k43.pbase.com/g6/28/17628/2/73453972.www0Dnk2.jpg[/IMG] It looks so fallout it hurts. [editline]9th January 2016[/editline] And while we're on the topic of .45 ammo, can someone explain to me how it makes any sense for a pistol round to be the default chambering for the combat rifle???
[QUOTE=AtomicSans;49490714]Why aren't there any proper .45 pistols in the game? I can only assume .45 ammo is supposed to be 45 ACP. In particular, I really want this fuckin thing. [IMG]http://k43.pbase.com/g6/28/17628/2/73453972.www0Dnk2.jpg[/IMG] It looks so fallout it hurts. [editline]9th January 2016[/editline] And while we're on the topic of .45 ammo, can someone explain to me how it makes any sense for a pistol round to be the default chambering for the combat rifle???[/QUOTE] Because Bethesda refuses to do any research and ask questions about firearms beyond "Does it look cool?".
I would love a high-caliber break action like the thompson G2 contender, maybe as a mid-game pistol/rifle designed specifically for .50 [IMG]http://i.imgur.com/NicNouh.jpg[/IMG] If ever there was a poster child for pistol/rifle conversion, it'd be the G2. Carry it and its parts kit, and you basically have two different guns.
any news on when the first DLC is coming and what will be in it?
[IMG]http://40.media.tumblr.com/070a2dec0ddc1c6cabadbd6835e55469/tumblr_o0oewqMVV81raj203o1_1280.jpg[/IMG] "Welp."
Now I'm in the "Radiant Quests REALLY need more variety" boat. The past hour and change has been non stop "kill ghouls that somehow are bothering Sanctuary from all the way on the other side of the map", with "wouldn't you know it, someone has been kidnapped at Abernathy Farm [b][i]AGAIN[/b][/i] " immediately given upon returning.
I just want the Anti-Materiel Rifle back hunting rifle .50 receiver just isn't scratching that itch for me
[QUOTE=SteakStyles;49490808]Now I'm in the "Radiant Quests REALLY need more variety" boat. The past hour and change has been non stop "kill ghouls that somehow are bothering Sanctuary from all the way on the other side of the map", with "wouldn't you know it, someone has been kidnapped at Abernathy Farm [b][i]AGAIN[/b][/i] " immediately given upon returning.[/QUOTE] Better than one settlement on the coast demanding I clear out a place on the western edge of the map, real cool guys, I bet those raiders didn't even know about your settlement, you just wanted me to fuckoff so you didn't have to let me put a howitzer in the middle of your field, well I showed them... Also it always amazes me I can not only put water pumps ontop of greygarden but a pair of howitzers ontop of a glass roof as well [editline]9th January 2016[/editline] [QUOTE=AtomicSans;49490817]I just want the Anti-Materiel Rifle back hunting rifle .50 receiver just isn't scratching that itch for me[/QUOTE] It's really annoying how the ammo mods work, it should be a whole separate category, like have ammo type then a mod for the receiver type, so I can upgrade a .50 hunting rifle, anyway, got overseer's whatever, the two-shot combat rifle and its pretty OP, basically killing everything I point at in one pull
btw any way to disable Preston settlement quests?
[QUOTE=earthdefence;49491140]btw any way to disable Preston settlement quests?[/QUOTE] Send Preston to a settlement you'll never use Either that or do the sentinel site glitch to get him stuck in the glowing sea forever, unless they patched that
long live outpost zimonja, voted best Pretsels n' Gravy riceptical 4 years running
[QUOTE=jonu67;49484089]Don't trust companions with Power Armour, just don't, they suck with it supremely in every fashion. I remember giving a full suit of T-51 fully upgraded to Cait, she fucking ran into a pack of wild dogs who took her apart piece by piece, all she had left was her chest piece. Sort of the same thing happened with Valentine except with X-01 and Deacon as well, all companions besides Danse who until you do his quest has unlimited condition Power Armour, just plain suck with it.[/QUOTE] on the other hand I can't get deacon to get out of the shitty t45a that he's been stuck in for 2 weeks
[QUOTE=butre;49491504]on the other hand I can't get deacon to get out of the shitty t45a that he's been stuck in for 2 weeks[/QUOTE] Have you used his recall code? [sp]Cuz he's not actually a Synth, he's fucking with you[/sp]
It's like a weird mix of both the X-01 and F3 Enclave armors, dig it. Still looks like batman, though [t]https://pbs.twimg.com/media/CX2F_beUwAEcaxs.png:large[/t]
i like how it has less of the weird bottom-heavy gorilla proportions the t-45 and t-51b have
[QUOTE=usaokay;49491952]fuck, this game thinks of almost everything [media]https://www.youtube.com/watch?v=qYqKZy1BD8w[/media][/QUOTE] Lol, "hidden" dialogue and it's something I've known about since November, and something tells me I'm not the only one who's known about it for a while.
[QUOTE=GHOST!!!!;49492734]Lol, "hidden" dialogue and it's something I've known about since November, and something tells me I'm not the only one who's known about it for a while.[/QUOTE] But why would people randomly shoot Kent anyway, unless they were going for a super evil character to the point of intentionally failing objectives
[QUOTE=Instant Mix;49492509]It's like a weird mix of both the X-01 and F3 Enclave armors, dig it. Still looks like batman, though [t]https://pbs.twimg.com/media/CX2F_beUwAEcaxs.png:large[/t][/QUOTE] It's a mix of the finished F3 Enclave Power Armour and the concept art actually. [t]http://img08.deviantart.net/2c69/i/2015/130/b/1/enclave_power_armor_concept_art_by_hamburgercranium-d8stzkl.jpg[/t]
Man I still wish they kept the "Bug Eye" helmet from the APA MK1 on the new MK2 in Fallout 3. [img]http://vignette3.wikia.nocookie.net/fallout/images/0/03/Enclavetrooper.gif/revision/latest?cb=20050327230306[/img]
Well you can always use the X-01 helmet instead when it gets released as a mod with the new power armor system.
[QUOTE=-Iker-;49492891]Well you can always use the X-01 helmet instead when it gets released as a mod with the new power armor system.[/QUOTE] [QUOTE=purvisdavid1;49492871]Man I still wish they kept the "Bug Eye" helmet from the APA MK1 on the new MK2 [B]in Fallout 3.[/B] [/QUOTE]
[IMG]https://facepunch.com/fp/ratings/book_error.png[/IMG]Bad reading x 1 (list)
[url]http://www.nexusmods.com/fallout4/mods/637/?[/url] I can not recommend More Where That Came From more, god damn it adds so much more catchy music.
[QUOTE=purvisdavid1;49492992][url]http://www.nexusmods.com/fallout4/mods/637/?[/url] I can not recommend More Where That Came From more, god damn it adds so much more catchy music.[/QUOTE] Most of it I had noticed was really quiet though. Good mod otherwise.
[QUOTE=bdd458;49493006]Most of it I had noticed was really quiet though. Good mod otherwise.[/QUOTE] Yeah, that's a shame but for some reason Fallout 4 is "quieter" than others games I have if that makes sense. I play on louder volume settings than other games to get the same "amount" I guess, so I never noticed it that much but it's still apparent.
So, I've been using [URL="http://www.nexusmods.com/fallout4/mods/6771/?"]this mod[/URL], and I have to say it's amazing how much more that one small change makes FO4 feel like the Fallout game it's supposed to be. Things with oncrit effects are actually worth using outside of VATS. I've actually found myself using crit damage boosting parts more often now, it really makes a difference.
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