Fallout 4 V24: You're Tied to This Thread Kid, Your Energy
5,003 replies, posted
[QUOTE=LolzMan1325;49498656]is there any actual, canon reason in the lore or something that the t-51 armor is only green on the pauldrons and torso? like... is there any real reason for that besides poor design choice by the developers?[/QUOTE]
Those I believe are the pieces that incorporate ceramics, as why they never appeared rusted.
That and it's literally been that design choice since Fallout 1.
[url]http://fallout.wikia.com/wiki/T-51b_power_armor[/url]
[img]http://vignette2.wikia.nocookie.net/fallout/images/b/bc/Flagnarmor.gif/revision/latest?cb=20101227094258[/img]
I liked 4, I genuinely enjoyed the game despite loosing interest halfway through, but for the life of me I just can't get back into it. I don't regret my purchase at all and I imagine I'll pick it up later on in the year, but for now I'm just bored, the game doesn't feel nice and the weighing of what the added and what they took out make it seem very bland, it just doesn't seem like a good fallout game, a decent game yes, but not fallout. Even my girlfriend told me "Wow, I remember you were so hyped for it and now you don't even play it" . I haven't felt this lack of interest after playing a game since MGSV.
[QUOTE=purvisdavid1;49488123]Ok I know by now it's beating a dead horse, but I found it hilarious as fuck that his resource for this flag that he released is a paint.net document.
It makes sense now.
Yeah up close it's terrible.[/QUOTE]
A bit of a late reply but this guy is a massive shit head.. I responded to him as well but he'll probably tell me I'm another unworthy pleb because I haven't released as much on the Nexus.
Except I've been texturing since the early 2000s ranging from early/modern Resident Evil games, the STALKER series, Gold Source/Source engine games(and their many mods), and various other texture work.
Unlike him, I create things because its nice to see people use what I've made or helped with. I don't make them for myself, I make them for the community. Not everyone has the ability to do what myself/others are able to create so it's kind of my way of giving back.
If you like it, great! If you don't, oh well. I'll learn and improve where I can or if I feel there is a need to. If I don't, well then someone else can step up and make it better. :)
[QUOTE=ChicagoMobster;49500627]I liked 4, I genuinely enjoyed the game despite loosing interest halfway through, but for the life of me I just can't get back into it. I don't regret my purchase at all and I imagine I'll pick it up later on in the year, but for now I'm just bored, the game doesn't feel nice and the weighing of what the added and what they took out make it seem very bland, it just doesn't seem like a good fallout game, a decent game yes, but not fallout. Even my girlfriend told me "Wow, I remember you were so hyped for it and now you don't even play it" . I haven't felt this lack of interest after playing a game since MGSV.[/QUOTE]
Completely agree (especially the MGSV part). Fallout 4 should have gotten so much more right than it did. Like, they got guns right and then fucked up everything else. Why couldn't they learn from New Vegas? Why couldn't they optimize worth shit (4K textures on useless shit), they got so much wrong. It's a fun game but I have not picked it back up.
They could have done so much more with the story and the gameworld... Like I was actually much more interested in synths and the story before I actually found out about the institute and stuff. Horrible writing there. Very rushed.
[QUOTE=-Rusty-;49500681]A bit of a late reply but this guy is a massive shit head.. I responded to him as well but he'll probably tell me I'm another unworthy pleb because I haven't released as much on the Nexus.
Except I've been texturing since the early 2000s ranging from early/modern Resident Evil games, the STALKER series, Gold Source/Source engine games(and their many mods), and various other texture work.
Unlike him, I create things because its nice to see people use what I've made or helped with. I don't make them for myself, I make them for the community. Not everyone has the ability to do what myself/others are able to create so it's kind of my way of giving back.
If you like it, great! If you don't, oh well. I'll learn and improve where I can or if I feel there is a need to. If I don't, well then someone else can step up and make it better. :)[/QUOTE]
Yeah I full on called him out in a private message for being the prick he is, all he could say is "I'm gonna report you"
Ok like I fucking care about the Nexus's privileged few.
And when you make up stupid shit about my country to act like some pseudo-intellectual type, you can go fuck yourself.
[editline]10th January 2016[/editline]
[media]http://www.youtube.com/watch?v=ZotzBc8jAgk[/media]
This song every fucking time I hear it because I have More Where That Came From installed, crazy shit happens. ALWAYS.
[QUOTE=Daniel Smith;49495207]It's kinda depressing hearing people play at 60fps "butter smooth" and I get 30-50 and have all kinds of stutters and no mods that I use can fix it.[/QUOTE]
No one actually plays 60fps butter smooth.. because Bethesda.
Now, when someone plays with really good hardware and actually experiencing a rocksteady 60fps, you can STILL find spots in the world and funny lines of sight that makes your FPS drop significantly. It's just the way it is.
Hell, if they want a GOTY from an RPG, maybe they'll realize they need it less 'streamlined' since that's what people play RPGs for is to feel like the world in multiple roles through multiple play throughs. I am having an extraordinarily hard time going back in and role playing as a second character on a second or third playthrough to be one hundred percent honest. Not even Fallout 3 nor Skyrim gave me that issue, while Oblivion I easily put hundreds and hundreds of hours into multiple characters with multiple alliances.
I didn't play as much as I thought I would but mainly due to erm stupid issues with RPG's and OCD shit but I don't feel it was as good as I hyped it up to be, sad really, I do hope Obsidian get a chance with the next one sort of like they did with New Vegas as I feel they perfected on what Fallout 3 created but I didn't like the Mojave Desert that much but loved the game-play.
[QUOTE=LolzMan1325;49498656]tbh I'd prefer it if it was just a replacer, looks good though definitely
[editline]10th January 2016[/editline]
okay so
is there any actual, canon reason in the lore or something that the t-51 armor is only green on the pauldrons and torso? like... is there any real reason for that besides poor design choice by the developers?[/QUOTE]
T-51 used some weird manufacturing techniques in the plates, but other than that, the chest might have an extra layer of protection or thicker paint due to being the first thing to get shot at, its rusted state looks really bad in fallout 4 but it cleans up pretty nice
[editline]10th January 2016[/editline]
I had a pretty nice run with the t-51 in my last game and I might go back just to fully upgrade it and see what it can do, but the x-01 just offers insane levels of protection
I have to get a computer to play fallout 4 with someday, I wont have the Xbox around when I go back to school in a week
my cousin just showed me that you could cook items without using resources by just pressing Tab and E at the same time when cooking an item.
The game reads Tab as to back out of that cooking submenu, while it also registers E to cook an item. Thus bringing up the confirmation menu to cook that item, but because it's in the main cooking menu, the resources don't get used.
what.
Unless you use a mod that removes power armor HP, the T-51 is the best bang for your buck in terms of material cost to level of protection.
Later models of X-01 use quite a few rare components just to repair it, the chest needing excess of circuitry and nuclear material, the helmet needing crystal, etc.
[QUOTE=SGTSpartans;49500695]Completely agree (especially the MGSV part). Fallout 4 should have gotten so much more right than it did. Like, they got guns right and then fucked up everything else. Why couldn't they learn from New Vegas? Why couldn't they optimize worth shit (4K textures on useless shit), they got so much wrong. It's a fun game but I have not picked it back up.
They could have done so much more with the story and the gameworld... Like I was actually much more interested in synths and the story before I actually found out about the institute and stuff. Horrible writing there. Very rushed.[/QUOTE]
Idk about what's right or wrong, other than one or two bugs, the game runs flawlessly for long periods of time, NV and 3 were trainwrecks out of the gate, and reminded so for months as far as stability
[editline]10th January 2016[/editline]
[QUOTE=Everything;49501239]Unless you use a mod that removes power armor HP, the T-51 is the best bang for your buck in terms of material cost to level of protection.
Later models of X-01 use quite a few rare components just to repair it, the chest needing excess of circuitry and nuclear material, the helmet needing crystal, etc.[/QUOTE]
X-01 doesn't get too dinged up though, I did the institute ending and didn't even get any part into the red afterwards, ya its very expensive to maintain but a maxed out x-01 is still has more health than a t-51 plus by the time you get an x-01, expensive components like the circuit boards should be stockpiled while cheaper ones like aluminum should be easily bought
I was a bit over leveled for the ending though, so that might help as I was practically 1-shotting most enemies at that point
It's amazing how once you have a decent VATS build, you can just play the game like a turn-based RPG without manually aiming much if ever.
I mean, in Fallout 3 and NV you could do that right from the start (I did anyway), but it's good to know you still can here. That's what I like about the 3D games in the series, you can still play them like the isometric ones if you want.
You know, I wish we had more types of power armor in the game, I love how they all look, I´m a specially a fan of the hellfire one. And if things like the tesla arc added an actual tesla arc to the armor, it would have been real top.
I'm sort of on the fence to picking it up so I'll do a ratings thing to get a consensus.
Agree: Pick it up
Disagree: Don't pick it up
Funny: Pick it up during a sale
Outside of character stats, VATS should not only be influenced by the distance but movement aswell. It's pretty frustrating missing someone's head at 10 ft when he's standing completely still.
[QUOTE=Ganerumo;49499753]Broken Steel fixed up a lot of problems with the ending of Fallout 3.
If you look at other companies entirely, Bioware outright fixed up Mass Effect 3's ending with free DLC.
It's not out of the question that they may fix shit up.[/QUOTE]
ahahahaa
You got jokes.
Opinions aside, FO4 is 100% story-by-implication and unlike BioShock, it is extremely poorly implemented and unlike BioShock, there is no time travel to fix what is a concretely closed loop of narrow and generic storytelling.
Granted you're the guy whom stated "the point of rpgs is to play dress up with the best dress up and then pwn the Ai with your completely OP dress up", but even by those standards Bethesda is going to have to take a very long look at what they've put in place to add ->[B]meaningful[/B]<- content under a properly inviting and non broken progression scheme.
ME3 fixed.:what:
[QUOTE=RedBaronFlyer;49502335]I'm sort of on the fence to picking it up so I'll do a ratings thing to get a consensus.
Agree: Pick it up
Disagree: Don't pick it up
Funny: Pick it up during a sale[/QUOTE]
Pick it up now or on a sale, really it's pretty good but don't expect your usual Fallout-ness that FO3 and NV had.
[QUOTE=RedBaronFlyer;49502335]I'm sort of on the fence to picking it up so I'll do a ratings thing to get a consensus.
Agree: Pick it up
Disagree: Don't pick it up
Funny: Pick it up during a sale[/QUOTE]
or zing pick it up during a GOTY sale with all the dlc and bug fixes three years from now on hardware that will run it great, and then think to yourself "what an interesting sandbox shooter with dinging noises that was"
[QUOTE=gbtygfvyg;49502385]Pick it up now or on a sale, really it's pretty good but don't expect your usual Fallout-ness that FO3 and NV had.[/QUOTE]
Yeah, FO4 feels more like a spinoff than an actual main game in the series. But it's not inherently bad.
If you wanted something closer to 3/NV, get it on sale. But if you're open to something very different, then you could do worse than getting it at full price.
It's not terrible, it just... could've been a lot better.
[QUOTE=ElectricSquid;49502472]It's not terrible, it just... could've been a lot better.[/QUOTE]
That's like Bethesda as of late in a nutshell; "Could've been better."
Sucks seeing so much potential going into waste.
[QUOTE=ElectricSquid;49502472]It's not terrible, it just... could've been a lot better.[/QUOTE]
on the other hand it's the best possible start for a really good Obsidian game
[QUOTE=Everything;49502124]It's amazing how once you have a decent VATS build, you can just play the game like a turn-based RPG without manually aiming much if ever.
I mean, in Fallout 3 and NV you could do that right from the start (I did anyway), but it's good to know you still can here. That's what I like about the 3D games in the series, you can still play them like the isometric ones if you want.[/QUOTE]
Pistols have a good vats cost but I'm running a pretty decent sniper build and there aren't any perks to reduce the huge vats costs for them
There aren't any perks in general that reduce vats cost, so you almost have to take 10 agility to simply use vats, a lot of the perks reduce the refresh rate, increase damage but there isn't anything that lets me line up more than 3 shots in vats now
[QUOTE=lol user;49487389]So after I finished the main questline with the Railroad ending, Paladin Danse bugged out and won't let me recruit him, it just gives me the generic "Can we trade a few things?" and opens the trade dialog as if it was a settler whenever I talk to him. I've also done his personal quest
Any ideas how to fix?[/QUOTE]
Bumping because Google doesn't turn up anything
[QUOTE=TheRealRudy;49500971]well, atleast it didn't blindly win goty or whatever you have and means these days, and instead witcher 3 walked away with it, perhaps that "opens" beth's eyes for the next TES/Fallout that they can't come away anymore with doing the same thing over and over again, and every time a bit more "streamlined".[/QUOTE]
You do realize the only reason it's not getting goty left and right is because bethesda knows the GOTY label is as tacky as it gets and is no longer worth the effort of lobbying/paying off the websites, right ?
The publisher needs [I]no proof whatsoever[/I] that a game actually got GOTY anywhere because there's no authority on it. Anyone can release a GOTY edition of their game or claim it was the game of the year if they want to, except Bethesda's team has recently been trying to avoid the term more and more which is why we're getting more and more things like Legendary Edition or Ultimate Edition or whatever else.
Bethesda isn't going to change the way they make games because they didn't get a meaningless, literally worthless "award" for their game.
[QUOTE=lol user;49502568]Bumping because Google doesn't turn up anything[/QUOTE]
[sp]You blew up BOS, you think he wouldn't be emotionally dead?[/sp]
[editline]10th January 2016[/editline]
And yeah it isn't bug.
[QUOTE=RedBaronFlyer;49502335]I'm sort of on the fence to picking it up so I'll do a ratings thing to get a consensus.
Agree: Pick it up
Disagree: Don't pick it up
Funny: Pick it up during a sale[/QUOTE]
Despite all the hate the game's getting, it's still a game that takes ~150 hours to fully complete. It doesn't have any game breaking issues and is fun to play. The issues it has (story stuff, mostly) aren't the kind of issues that would make the game unplayable, or not a good pick-up.
Not buying the game because of a mildly uninteresting story and just because of that is a bit stupid when the game has a lot more stuff going on.
[QUOTE=L33t Pinez;49499530]You know what I wonder? Why everyone hates Fallout 4.
It is miles better then Fallout 3, and a tiny bit better then NV.
Sure, it may be lacking a bit in the RPG department (and the dialogue was immersion breaking unless you mod) but otherwise the game was brilliant. The gunplay, the voice acting, the story, the characters, the quests, etc etc. The only thing fallout was missing was speech checks and no voice acting, and I am sure someone will mod up a speech checks mod to replace some charisma checks.
The graphics are awesome too (for a Bethesda game) and considering its running on skyrims engine... The karma system is missing, but that isn't really a loss. Who doesn't get tired of the annoying YOU HAVE LOST KARMA notifications? Not to mention, in FO3 if you blow up a METROPOLIS OF PEOPLE in the CAPITAL WASTELAND your father just looks at you and is like 'I am sad.'
And why does the Brotherhood of Steel in FO3 HAVE to side with you, even if you are a mass murder who kills everyone he sees?[/QUOTE]
4 is from a technical standpoint a better game but it's a worse fallout than new vegas was
Every time Bethesda releases a game, there's always people who criticize it with the same three lines :
- It's not as good as a previous installment of the series.
- It's not a good/true [franchise title here] game and/or RPG.
- It's a good game but not a good [franchise title here] game.
Even morrowind had the same kind of criticism with people calling it not daggerfall. They can't escape it. People are more willing to compare Bethesda's games to previous installments (even if they are from other devs) than evaluate them for what they are, and when they evaluate them for what they are.
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