• Fallout 4 V24: You're Tied to This Thread Kid, Your Energy
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I just wish there was multiple endings per faction. [sp]Blowing up the institute 3 out of 4 endings[/sp] gets old fast.
[QUOTE=Janus Vesta;49357886]Crucify them on the road leading to your settlements.[/QUOTE] Degenerates like you belong on a cross.
[QUOTE=ElectricSquid;49359265]Profligates like you belong on a cross.[/QUOTE] Fixed this.
[QUOTE=hypno-toad;49359184]He has a terminal disease, the serum doesn't cure disease it just [sp]halts/reverses aging[/sp][/QUOTE] Even then, just have Curie whip something up.
[QUOTE=hypno-toad;49359184]He has a terminal disease, the serum doesn't cure disease it just [sp]halts/reverses aging[/sp][/QUOTE] So you're telling me that while radiation is basically magic, magic basically isn't
[sp]One thing I really wish was talked about more was synthetic super mutants, in the FEV labs there is a terminal that said they experimented with it and it turned out to produce super mutants of superior cognitive functions, thanks to the institute electronics in their skulls. Where the fuck are they?[/sp]
[QUOTE=purvisdavid1;49359421][sp]One thing I really wish was talked about more was synthetic super mutants, in the FEV labs there is a terminal that said they experimented with it and it turned out to produce super mutants of superior cognitive functions, thanks to the institute electronics in their skulls. Where the fuck are they?[/sp][/QUOTE] They're in the [sp]cut content pile[/sp]
Who's the best robot in Fallout 4? Codsworth, Curie, Captain Ironsides, or Takahashi? or my personal favorite: KLEO
[QUOTE=Minelayer;49359333]Even then, just have Curie whip something up.[/QUOTE] [sp]Cancer isn't just something you can just drink a concoction and be cured.[/sp]
[QUOTE=Soriddo;49359463]Cancer isn't just something you can just drink a concoction and be cured.[/QUOTE] [sp]They can fucking grow PEOPLE in a vat, why couldn't they grow him a new body and put his brain in it? Or grow him new organs?[/sp]
[QUOTE=MissingGlitch;49359216]I just wish there was multiple endings per faction. [sp]Blowing up the institute 3 out of 4 endings.[/sp] gets old fast.[/QUOTE] New Vegas didn't have much variation in each ending either, you'd end up controlling the dam for sure three out of four times as well.
[QUOTE=zombini;49359488][sp]They can fucking grow PEOPLE in a vat, why couldn't they grow him a new body and put his brain in it? Or grow him new organs?[/sp][/QUOTE] Haven't gotten that far into the MQ yet (keep getting sidetracked) but could it be [sp]brain cancer ?[/sp] Also despite how advanced the Institute are I don't think they're quite up to the level of tech required to [sp]successfully transplant a brain with all of its cognitive functions into a new body[/sp]
[QUOTE=doomevil;49359449]Who's the best robot in Fallout 4? Codsworth, Curie, Captain Ironsides, or Takahashi? or my personal favorite: KLEO[/QUOTE] [sp]Paladin Danse[/sp] Brotherhood related spoilers
[QUOTE=Ganerumo;49359500]Haven't gotten that far into the MQ yet (keep getting sidetracked) but could it be [sp]brain cancer ?[/sp] Also despite how advanced the Institute are I don't think they're quite up to the level of tech required to [sp]successfully transplant a brain with all of its cognitive functions into a new body[/sp][/QUOTE] [sp]Well, there is Nick. It was only the memories of the pre-war detective, but that solidified the basis of who he was cognitively as an individual.[/sp]
[QUOTE=RenegadeCop;49359492]Neither are spoilers [sp]Surely the institute would've had something, though. They have almost everything else. They could probably just replace his internals with synthetic internals.[/sp][/QUOTE] Kind of ironic that he [sp]cancelled the cybernetics program considering it probably could have saved him.[/sp]
[QUOTE=purvisdavid1;49359522][sp]Well, there is Nick. It was only the memories of the pre-war detective, but that solidified the basis of who he was cognitively as an individual.[/sp][/QUOTE] [sp]Still caused Nick to go through a pretty big identity crisis. It's also not the same consciousness, so you can't expect the same kind of logic and reasoning - something that becomes clear when you do Nick's companion quest.[/sp]
[QUOTE=Ganerumo;49359490]New Vegas didn't have much variation in each ending either, you'd end up controlling the dam for sure three out of four times as well.[/QUOTE] The difference between Fallout 4 and New Vegas is that there is a really good reason for the dam battle. Who ever controlled the dam controlled the Mojave. Fallout 4 is just [sp]"Lets destroy the institute because we think they are the bad guys."[/sp] Its not like they couldn't write ways to make peace between the institute and the other factions. Heck the cut brotherhood ending where you become elder could have opened up an ending where you make peace between the Institute and Brotherhood because [sp]you control[/sp] both. Same with the poorly written Railroad. You basically work with the institute until [sp]you become director.[/sp] Instead of [sp]blowing up the institute,[/sp] why don't you use your [sp]power of being the director[/sp] to make changes with the synth program to make peace with the Railroad. There is however not much change to the Minutemen that could change their ending. The Institute and Minutemen stay neutral to each other till you say so.
[QUOTE=Ganerumo;49359500]Haven't gotten that far into the MQ yet (keep getting sidetracked) but could it be [sp]brain cancer ?[/sp] Also despite how advanced the Institute are I don't think they're quite up to the level of tech required to [sp]successfully transplant a brain with all of its cognitive functions into a new body[/sp][/QUOTE] i don't see why not we've seen this exact thing done in the fallout series a few times, and bethseda is trying to play the institute up as [I]the[/I] super secretive advance science place even if it wasn't among the technology they were currently researching, it couldn't have taken them long to come up with a solution considering the fuckers [I]make robots that are medically identical to humans[/I] i just don't understand how they don't have the technology to save him
[QUOTE=RenegadeCop;49359542]Ironic that [sp]he had the most "pure" genes and ends up getting cancer of all things[/sp][/QUOTE] That reminds me, [sp]since the gen 3 synths are based off his genome or whatever, does that mean that all gen 3 synths are predisposed to his cancer or some such? Or do they correct for that in the synth making process? I haven't beaten the main quest yet.[/sp]
[QUOTE=Ardosos;49359561]That reminds me, [sp]since the gen 3 synths are based off his genome or whatever, does that mean that all gen 3 synths are predisposed to his cancer or some such? Or do they correct for that in the synth making process? I haven't beaten the main quest yet.[/sp][/QUOTE] [sp]Synths are immune to disease so no.[/sp]
[QUOTE=MissingGlitch;49359549]The difference between Fallout 4 and New Vegas is that there is a really good reason for the dam battle. Who ever controlled the dam controlled the Mojave. Fallout 4 is just [sp]"Lets destroy the institute because we think they are the bad guys."[/sp] Its not like they couldn't write ways to make peace between the institute and the other factions. Heck the cut brotherhood ending where you become elder could have opened up an ending where you make peace between the Institute and Brotherhood because [sp]you control[/sp] both. Same with the poorly written Railroad. You basically work with the institute until [sp]you become director.[/sp] Instead of [sp]blowing up the institute[/sp] Why don't you use your [sp]power of being the director[/sp] to make changes with the synth program to make peace with the Railroad. There is however not much change to the Minutemen that could change their ending. The Institute and Minutemen stay neutral to each other till you say so.[/QUOTE] The BOS [sp]are practically replicating 1:1 the Mariposa scenario. Maxson may be an overreacting fool, but it's obvious enough he's trying to follow in his family's footsteps. They're sworn to protect pre-war tech, not post-war, and the Institute poses an immediate threat to the world as they clearly have no idea what they're doing with the Synths and may end up creating another Supermutant situation.[/sp]
[QUOTE=Ganerumo;49359594]The BOS [sp]are practically replicating 1:1 the Mariposa scenario. Maxson may be an overreacting fool, but it's obvious enough he's trying to follow in his family's footsteps. They're sworn to protect pre-war tech, not post-war, and the Institute poses an immediate threat to the world as they clearly have no idea what they're doing with the Synths and may end up creating another Supermutant situation.[/sp][/QUOTE] But as [sp]the director of the institute, you could change how they handle the synths. Make it to where the BOS has nothing to fear about the synths becoming another super mutant situation. [/sp]
[QUOTE=WillerinV1.02;49359554]i don't see why not we've seen this exact thing done in the fallout series a few times, and bethseda is trying to play the institute up as [I]the[/I] super secretive advance science place even if it wasn't among the technology they were currently researching, it couldn't have taken them long to come up with a solution considering the fuckers [I]make robots that are medically identical to humans[/I] i just don't understand how they don't have the technology to save him[/QUOTE] I don't recall a single moment in the series where a brain and its consciousness (not a copy or a backup or a replica, I mean the same exact consciousness) was successfully carried over to a new body. The few instances of AI and brains being involved in robotics were either extremely flawed or ended up in very blatant corruption of the individual, so it's clearly not something that works too well. [editline]21st December 2015[/editline] [QUOTE=MissingGlitch;49359608]But as [sp]the director of the institute, you could change how they treat synths. Make it to where the BOS has nothing to fear about the synths becoming another super mutant situation. [/sp][/QUOTE] Well yeah but that's [sp]if you join the institute and stick with them, not if you join the BOS at which point you're NOT the leader and as such are subject to Maxson's own decisions[/sp]
That is when the cut brotherhood quest comes into play. From the way it sounds like from the cut Danse lines, the quest happens shortly after [sp]Blind Betrayal.[/sp] Which is before the quest that makes you a permanent enemy of the institute. So you should be able to become Elder of the BOS while still being able to [sp]become director of the institute.[/sp]
[QUOTE=Ganerumo;49359490]New Vegas didn't have much variation in each ending either, you'd end up controlling the dam for sure three out of four times as well.[/QUOTE] None of the games have much variation in what you do at the end, why do you always single out New Vegas?
Cut content is still cut content, you shouldn't take it into account of the actual story of the game. [editline]21st December 2015[/editline] [QUOTE=Bread_Baron;49359644]None of the games have much variation in what you do at the end, why do you always single out New Vegas?[/QUOTE] Because New Vegas is the only other fallout game that lets you have four endings for the MQ.
I only brought up the cut content because I was suggesting other ways it would be possible to end the game on. Which could end up being more interesting then [sp]lets all just go blow up the institute.[/sp]
[QUOTE=Ganerumo;49359650]Cut content is still cut content, you shouldn't take it into account of the actual story of the game. [editline]21st December 2015[/editline] Because New Vegas is the only other fallout game that lets you have four endings for the MQ.[/QUOTE] Fair play, but that brings up another issue. The reason people are miffed is because Fallout 4 gives you nothing beyond "congratulations you won" and you don't seem to make a difference in the game world. Excluding intro and outro, New Vegas has 27 slides with a bunch of variables based on the player's actions (eg The Kings alone have 13 possible slides.) I get the feeling that if there was any sense of impact to Fallout 4's ending people wouldn't complain so much.
[QUOTE=zombini;49359488][sp]They can fucking grow PEOPLE in a vat, why couldn't they grow him a new body and put his brain in it? Or grow him new organs?[/sp][/QUOTE] [sp]Cancer can spread through the body as well[/sp]
[QUOTE=Samiam22;49359130]I wonder how many people looted that guy's body to get the outfit versus how many people stayed in the vault suit.[/QUOTE] Well, actually I never looted that particular corpse (Drifter Outfit) but I do have an absurd amount of clothes stored @ Sanctuary. I should probably mark the corpse for deletion?
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