• Fallout 4 V24: You're Tied to This Thread Kid, Your Energy
    5,003 replies, posted
I am surprised that romancing Danse doesn't make you wake up with every bone broken in your body.
[QUOTE=Janus Vesta;49339597][url=http://fallout.wikia.com/wiki/Fisto]As if it wasn't that since New Vegas.[/url][/QUOTE] Oh my fisto :v: "ASSUME THE POSITION"
I'm on my phone, but here is another mod Legacy vault suits. One of our facepunchers made this one [url]http://www.nexusmods.com/fallout4/mods/5079/?[/url]
[QUOTE=MissingGlitch;49339663]I am surprised that romancing Danse doesn't make you wake up with every bone broken in your body.[/QUOTE]Or with the player dressed up as a minigun.
I really really wish there was a fully voiced protectron companion.
Danse spoilers [sp]I found out Danse was a synth the hard way, killed him during the attack on the Airport when siding with the Institute, looted his body, and boom synth components[/sp]
[QUOTE=MissingGlitch;49339663]I am surprised that romancing Danse doesn't make you wake up with every bone broken in your body.[/QUOTE] You obviously both do it with Power Armour on, it's Danses kink. :q:
[QUOTE=redBadger;49339681]I'm on my phone, but here is another mod Legacy vault suits. One of our facepunchers made this one [url]http://www.nexusmods.com/fallout4/mods/5079/?[/url][/QUOTE] Aw, no Vault 13 suit. :frown:
I thought the reason that the T-51 was green on the chest and shoulders was because those parts were made of some complex super-plastic or something? I might be wrong, I just swear I'd read that somewhere.
[I]WOW OKAY[/I] [t]http://i.imgur.com/sbTHmXq.png[/t] I thought whoever it was who posted theirs was just fucking with people. Like, haha, creating a paradox with the console. [I]Turns out this is actually a thing for whatever reason.[/I] [editline]t[/editline] Why late? Did someone else post about me finding one of these before I did? This isn't someone else's screenshot. :v:
Harbormaster Hotel - Room 61 - Your welcome :)
[t]http://i.imgur.com/nRHzHHc.jpg[/t] [t]http://i.imgur.com/xGMaaSB.jpg[/t] Behold.. my new look ([URL="http://www.nexusmods.com/fallout4/mods/1153/?"]Hat[/URL], [URL="http://www.nexusmods.com/fallout4/mods/1049/?"]Black Templar's Power Armor[/URL], [URL="http://www.nexusmods.com/fallout4/mods/5021/?"]Patrolman's[/URL], and the [URL="http://www.nexusmods.com/fallout4/mods/2228/?"]Black Coat from this mod[/URL] I think.)
[QUOTE=jonu67;49339501]Butts on a robot? Wait, that can't be right. [t]http://orig07.deviantart.net/0544/f/2015/323/f/e/assaultron_part_2_by_anthonycoleruth-d9h73nz.jpg[/t] Holy shit they do have an ass, what in the hell, who's idea was it to give a military robot a [I]clearly defined[/I] ass plate?[/QUOTE] [media]https://www.youtube.com/watch?v=-pRnQYS0S5c[/media]
[QUOTE=lintz;49338564]-Oversize Tin Cans-[/QUOTE] [img]http://i.imgur.com/y1kZuMb.png[/img]
[QUOTE=Sgt Doom;49339492] [B]Gameplay[/B] [URL="http://www.nexusmods.com/fallout4/mods/334/?"]Value per Weight indicator for container UI[/URL] (useful for determining what to loot when you don't wanna do multiple trips to carry all that shit) [B]Armour & Clothing[/B] [URL="http://www.nexusmods.com/fallout4/mods/2228/?"]Armorsmith Extended[/URL] (great improvement on armour crafting, and allows most, if not all, outfits to be worn under armour) [URL="http://www.nexusmods.com/fallout4/mods/2693/?"]Gloves of the Commonwealth[/URL] (for keeping your mitts fashionably warm, or for re-enacting a Gestapo interrogation scene with an unlucky Raider) [B]Textures[/B] [URL="http://www.nexusmods.com/fallout4/mods/2065/?"]Institute Weapon Rusty Gunmetal[/URL] (IMO so much nicer than the defaults) [B]Sounds[/B] [URL="http://www.nexusmods.com/fallout4/mods/100/?"]No more cash register sound when XP gain[/URL] (self-explanatory, that little sound was driving me barking mad) [B]HUD[/B] [URL="http://www.nexusmods.com/fallout4/mods/1235/?"]Full Dialogue Interface[/URL] (speaks for itself, really) [URL="http://www.nexusmods.com/fallout4/mods/1476/?"]My HUD[/URL] (a rather nice HUD replacement, but unfortunately doesn't touch the Pipboy menus)[/QUOTE] I'd suggest [url=http://www.nexusmods.com/fallout4/mods/3644/?]Improved Inventory[/url] instead of Value per Weight indicator for container UI. I've found that it's got the best overall of changes to the inventory compared to the other mods. It might be worth saying that it's pointless to have both Armorsmith Extended and Gloves of the Commonwealth on there, as AE already includes all of the GotC gloves, but with support for all of the crafting stuff. Unless someone doesn't want AE for some reason, there's no reason to have GotC installed at all. I personally prefer [url=http://www.nexusmods.com/fallout4/mods/2799/?]Dark Institute Weapon[/url] over Institute Weapon Rusty Gunmetal, as it keeps the red on the weapons instead of making them entirely black. Plus, it's based on the Gunmetal mod, so it includes some of the added detail from that. I'd also recommend [url=http://www.nexusmods.com/fallout4/mods/112/?]Silent UI[/url] over the the XP gain mod there, as it gives you a much bigger set of options for making the UI silent (including the XP gain sound). The original [url=http://www.nexusmods.com/fallout4/mods/619/?]NewDialog[/url] mod has included English strings for a while now, and the actual UI always gets updated there first, seeing as the other mod takes it from there. The strings differ between the two, but I believe that's mostly just in marking lines a [Barter] and such. I'd put it up as an alternative on that list. As an alternative to My HUD, it might be worth adding [url=http://www.nexusmods.com/fallout4/mods/3857/?]Pleasant UI[/url]. It does change the UI style compared to My HUD, but I find that it does a better job of decluttering the UI. I wouldn't mind seeing my [url=http://www.nexusmods.com/fallout4/mods/3082/?]Cut Weapon Mods Restored[/url] mod added to the list as well, if that's possible.
Looks like some guy just ripped and ported the actual Ranger Combat Armor from NV. [t]http://staticdelivery.nexusmods.com/images/1151/2348378-1450399363.jpg[/t]
[B]Launcher[/B] [URL="http://www.nexusmods.com/fallout4/mods/102/?"]FO4 Configuration Tool[/URL] (not strictly speaking a mod, but gives simple access to the more salient config settings) [URL="https://github.com/FlakTheMighty/Fallout-4-Config-Tool"]FlakTheMighty's open-source launcher[/URL] (does what the above does and includes mod managing) [B]Gameplay[/B] [URL="http://www.nexusmods.com/fallout4/mods/4472/?"]True Storms: Wasteland Edition[/URL] (general weather overhaul) [URL="http://www.nexusmods.com/fallout4/mods/5153/?"]Realistic Lighting Preset[/URL] (Rather dully-named, but I find it to be the nicest of the reshades i've tried) [URL="http://www.nexusmods.com/fallout4/mods/1215/?"]Improved Map with Visible Roads[/URL] (again, self-explanatory) [URL="http://www.nexusmods.com/fallout4/mods/334/?"]Value per Weight indicator for container UI[/URL] (useful for determining what to loot when you don't wanna do multiple trips to carry all that shit) [URL="http://www.nexusmods.com/fallout4/mods/657/?"]Time Scale and Fast Travel Adjustment[/URL] (for if you feel that the days go by too fast) [URL="http://www.nexusmods.com/fallout4/mods/191/?"]Darker Nights[/URL] (has a wide selection of options, from a tinge darker to damn near pitch black) [URL="http://www.nexusmods.com/fallout4/mods/281/?"]PipBoyShadows[/URL] (makes the pipboy light and headlamps cast shadows) [URL="http://www.nexusmods.com/fallout4/mods/222/?"]Create Your Own Difficulty Rebalance[/URL] (for if you feel the 50% PC damage vs 200% NPC damage is bullshit, or if you want to nerf yourself even more) [URL="http://www.nexusmods.com/fallout4/mods/4042/?"]Legendary Modification[/URL] (takes the fun out of finally finding an exploding combat shotgun, but takes the sting out of finding 50 anti-Super Mutant pool cues) [B]Armour & Clothing[/B] [URL="http://www.nexusmods.com/fallout4/mods/2228/?"]Armorsmith Extended[/URL] (great improvement on armour crafting, and allows most, if not all, outfits to be worn under armour) [URL="http://www.nexusmods.com/fallout4/mods/4550/?"]Craftable Armor Size[/URL] (self-descriptive, no waiting for random drops to find leather armour that covers more than one nipple and your shins) [URL="http://www.nexusmods.com/fallout4/mods/4415/?"]ZephyrWarrior's F4 Power Armor Overhaul[/URL] (rebalances power armour and includes new non-replacing paintjobs) [URL="http://www.nexusmods.com/fallout4/mods/2693/?"]Gloves of the Commonwealth[/URL] (for keeping your mitts fashionably warm, or for re-enacting a Gestapo interrogation scene with an unlucky Raider) [URL="http://www.nexusmods.com/fallout4/mods/4408/?"]Power Armour Animation Changes[/URL] (a properly working mod for always using the fast exit and enter animations for PA, or even skipping them entirely if that's your thing) [URL="http://www.nexusmods.com/fallout4/mods/3258/?"]Wearable Travel Backpack[/URL] (where were you going to put those 5000 coffee cups? your capacious pants?) [B]Weapons & Ammo[/B] [URL="http://www.nexusmods.com/fallout4/mods/2463/?"]Weapon Balance Overhaul[/URL] (comprehensive and nicely balanced) [URL="http://www.nexusmods.com/fallout4/mods/522/?"]Lowered Weapons [/URL] (lowers your weapons while not in combat) [URL="http://www.nexusmods.com/fallout4/mods/3723/?"]Craftable Ammuntion Rebalance[/URL] (does what it says on the tin) [URL="http://www.nexusmods.com/fallout4/mods/5425/?"]Syringer Ammo Simpler Ingredients[/URL] (self-explanatory, you just need the raw materials rather than a very specific kind of junk) [URL="http://www.nexusmods.com/fallout4/mods/3082/?"]Cut Weapon Mods Restored[/URL] (adds in mods that were cut from the game) [B]Textures[/B] [URL="http://www.nexusmods.com/fallout4/mods/1564/?"]A Little Bit of Green[/URL] (a nice balance between the original mod and the regular game) [URL="http://www.nexusmods.com/fallout4/mods/2187/?"]Proto Vault Suit[/URL] (nice alternative reskin to the regular vault suit) [URL="http://www.nexusmods.com/fallout4/mods/244/?"]WET - Water Enhancement Textures[/URL] (does exactly what it says) [URL="http://www.nexusmods.com/fallout4/mods/735/?"]Radiant Clouds and Fogs[/URL] (much improved over the regular clouds and fogs) [URL="http://www.nexusmods.com/fallout4/mods/978/?"]Fallout 4 - Texture Optimization Project[/URL] (one of the most comprehensive ones out there) [URL="http://www.nexusmods.com/fallout4/mods/212/?"]Enhanced Blood Textures[/URL] (a venerable must-have mod makes a new showing in FO4) [URL="http://www.nexusmods.com/fallout4/mods/2065/?"]Institute Weapon Rusty Gunmetal[/URL] (IMO so much nicer than the defaults) [URL="http://www.nexusmods.com/fallout4/mods/145/?"]Fallout Texture Overhaul Stars[/URL] (a rather good night sky replacer) [URL="http://www.nexusmods.com/fallout4/mods/267/?"]FO4 RAIN [/URL] (simple, but good results with improving the rain texture) [URL="http://www.nexusmods.com/fallout4/mods/160/?"]Fallout Texture Overhaul Moons[/URL] (I wonder if it tastes like Wensleydale) [URL="http://www.nexusmods.com/fallout4/mods/1369/?"]Wasteland Salon - Hair Texture Improvement Mod[/URL] (self-explanatory) [URL="http://www.nexusmods.com/fallout4/mods/1355/?"]FAR - Faraway Area Reform[/URL] (improves terrain LOD textures) [URL="http://www.nexusmods.com/fallout4/users/431125/?tb=mods&pUp=1"]Millenia's mods on FO4 Nexus[/URL] (got some top-notch DBS, combat shotgun and rifle textures there, and perhaps more in the future) [URL="http://www.nexusmods.com/fallout4/mods/2799/?"]Dark Institute Weapon[/URL] (another alternate skin for the institute rifle) [URL="http://www.nexusmods.com/fallout4/mods/768/?"]Enclave Style X-01 Reskin[/URL] (reskins the X-01 suit to match the old enclave style) [URL="http://www.nexusmods.com/fallout4/mods/5079/?"]Legacy Vault Suits[/URL] (adds Fallout 1, 2 ,3, and New Vegas Vault Suits) [B]Settlements[/B] [URL="http://www.nexusmods.com/fallout4/mods/1478/?"]Homemaker - Expanded[/URL] (Along with SSEx (for which it includes a compatibility patch), adds much more stuff to settlements, including new tiers of generators) [URL="http://www.nexusmods.com/fallout4/mods/1145/?"]Settlement Supplies Expanded[/URL] (the other one, mainly decorative items, but also a fuckload of doors that don't need to snap onto the few frames we have) [URL="http://www.nexusmods.com/fallout4/mods/1267/?"]Place in Red[/URL] (does what it says re. settlement item placement, extremely useful for e.g. junk walls) [URL="http://www.nexusmods.com/fallout4/mods/5080/?tab=2"]Functional Weapon Racks[/URL] (another self-descriptive one, inc. compatibility patch for Weapon Balance Overhaul) [URL="http://www.nexusmods.com/fallout4/mods/4270/?"]OCDecorator[/URL] (not one I use currently, but if you want to place misc items like coffee cups or make a Mama Murphy statue out of Jet without physics ruining it all, then you'll want this) [URL="http://www.nexusmods.com/fallout4/mods/5787/?"]Robot Home Defense[/URL] (adds robot guards to your settlements) [URL="http://www.nexusmods.com/fallout4/mods/5634/?"]Ploppable Houses[/URL] (adds house prefabs to be built in your settlements) [URL="http://www.nexusmods.com/fallout4/mods/4106/?"]Shaikujin's Better warning for settlements being attacked [/URL] (self explanatory) [URL="http://www.nexusmods.com/fallout4/mods/2241/?"]Longer Powerlines[/URL] (self explanatory) [URL="http://www.nexusmods.com/fallout4/mods/2494/?"]Brighter Settlement Lights[/URL] (so you can more effectively avoid Mama Murphy at night) [URL="http://www.nexusmods.com/fallout4/mods/4772/?"]Better Settlers[/URL] (more variety to the [del]torture dolls[/del] settlers mooching on your food and water, and grants them the mercy of actually dying if you want) [B]Sounds[/B] [URL="http://www.nexusmods.com/fallout4/mods/2819/?"]Quieter Settlements[/URL] (Reduces the volume of noisy settlement items and settler activities) [URL="http://www.nexusmods.com/fallout4/mods/100/?"]No more cash register sound when XP gain[/URL] (self-explanatory, that little sound was driving me barking mad) [URL="http://www.nexusmods.com/fallout4/mods/1544/?"]P.A.M.S - Power Armor Movement Sounds[/URL] (various options for nicer PA footstep sounds) [URL="http://www.nexusmods.com/fallout4/mods/130/?"]Towbie's Realistic Weapon Sounds[/URL] (self explanatory) [URL="http://www.nexusmods.com/fallout4/mods/1774/?"]Simply Better Laser Sound FX[/URL] (defaults are good to begin with, but I prefer these) [URL="http://www.nexusmods.com/fallout4/mods/112/?"]Silent UI[/URL] (more options for removing different sounds from the game) [B]HUD[/B] [URL="http://www.nexusmods.com/fallout4/mods/6047/?"]No shaded Power Armor hud[/URL] (gets rid of that bloody irritating vignette in the PA HUD [URL="http://www.nexusmods.com/fallout4/mods/1235/?"]Full Dialogue Interface[/URL] (speaks for itself, really) [URL="http://www.nexusmods.com/fallout4/mods/1476/?"]My HUD[/URL] (a rather nice HUD replacement, but unfortunately doesn't touch the Pipboy menus) [URL="http://www.nexusmods.com/fallout4/mods/178/?"]Clean Power Armor HUD[/URL] (for if you're fed up with how much screen space the default takes up) [URL="http://nexusmods.com/fallout4/mods/3857/?"]Pleasant UI[/URL] (another alternate HUD mod) Added a few more.
[QUOTE=mikester112;49340269]Looks like some guy just ripped and ported the actual Ranger Combat Armor from NV. [t]http://staticdelivery.nexusmods.com/images/1151/2348378-1450399363.jpg[/t][/QUOTE] And bleh does it show.
I wonder when that sickass HD remodel is going to launch though.
Man Fallout 4 has room for soooooooo much fucking mods. [editline]18th December 2015[/editline] Also btw that "Better Settlers" is quite literally that.. It cleans their faces, no longer dirt-faced settlers appearing, and iirc the mod author doesn't even know why that happened.
[QUOTE=mikester112;49340284]I wonder when that sickass HD remodel is going to launch though.[/QUOTE] The guy who's working on it says mid to late January, I assume it's just going to be done as soon as the GECK is released. [QUOTE=Itauske Roken;49340274]And bleh does it show.[/QUOTE] add a HD texture and some cloth physics and it's good to go :v:
[QUOTE=OzzyCockroach;49340312]The guy who's working on it says mid to late January, I assume it's just going to be done as soon as the GECK is released.[/QUOTE] pretty much all of these mods will get major updates with geck release.
[QUOTE=ClarkWasHere;49339335]I blame Curie for all of this nonsense.[/QUOTE] really Fisto started all this in NV, Curie was just a consequence
[QUOTE=Everything;49339887][I]WOW OKAY[/I] [t]http://i.imgur.com/sbTHmXq.png[/t] I thought whoever it was who posted theirs was just fucking with people. Like, haha, creating a paradox with the console. [I]Turns out this is actually a thing for whatever reason.[/I] [editline]t[/editline] Why late? Did someone else post about me finding one of these before I did? This isn't someone else's screenshot. :v:[/QUOTE] It was me who posted it, don't take the lates wrong, it's still hilarious Also I swear there's nothing out of the ordinary here [IMG]http://i.imgur.com/l1veqGW.png[/IMG]
someone should recolor that to metal, then you could be Dr. Doom
I still wish you could get the black version of the synth field helmet from the legendary synths from the (ending spoilers) [sp]Institute battle.[/sp]
[QUOTE=TalonAran;49340387]I still wish you could get the black version of the synth field helmet from the legendary synths from the [sp]Institute battle.[/sp][/QUOTE] I haven't got to that point of the game yet, but [url=http://www.nexusmods.com/fallout4/mods/5278/?]this mod[/url] might be what you want.
The guy doing the NCR Riot Gear is streaming right now if you want to check the progress He added a strap but it doesn't go over the coat it seems [url]http://www.twitch.tv/dogtoothcg[/url]
[QUOTE=Omolong;49340400]I haven't got to that point of the game yet, but [url=http://www.nexusmods.com/fallout4/mods/5278/?]this mod[/url] might be what you want.[/QUOTE] I play on PS4 so I guess I'm waiting for that mod, but it's still cool that somebody did it! I think I should add context to that spoiler tag too so I'll do that.
[QUOTE=Combine 177;49339317]They are made to reflect lasers so they have to be in perfect curve and all that jazz.[/QUOTE] I didn't know lasers could swim through a fluid...
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