• Fallout 4 V24: You're Tied to This Thread Kid, Your Energy
    5,003 replies, posted
[QUOTE=hypno-toad;49377091]It's not high, but it is misplaced. Bethesda and Obsidian are two completely different development teams with different priorities and to expect Bethesda to do everything the same and/or even better is a bit strange. It's like buying a jar of mayonnaise and being disappointed when you find out it contains mayonnaise instead of butter.[/QUOTE] In this case buying a fallout game and receiving a fun, but shallow shooter instead is more like buying mayonnaise and being disappointed when it contains ketchup instead of mayonnaise. You can still eat it and it's still tasty but it's not what you wanted But then you can just give it back and get real mayo or keep pestering the other clients about your mayo being ketchup i guess
Pairing up a legendary AP gun with an AP receiver would probably make a pretty deadly combination, might have to give that a try at some point
[QUOTE=Ruh-roh;49377137] But then you can just give it back and get real mayo or keep pestering the other clients about your mayo being ketchup i guess[/QUOTE] Or, as is the case with some people, scoff at the fact that people like ketchup and how mayonnaise is SOOOOO much better, you guys! And if you disagree, you're just a pleb with shit, primitive taste!
I think its more of using the game for inspiration. But its like they ignored a lot of the improvements NV made from 3.
[QUOTE=MissingGlitch;49377159]I think its more of using the game for inspiration. But its like they ignored a lot of the improvements NV made from 3.[/QUOTE] i think it was like new vegas's RPG didn't really fit in with their "formula" for making games and they didn't want to change. And if they did change it to be more like new vegas, could bethesda game studios even pull off that kind of RPG?
Not all NV changes were rpg oriented. Some stuff like the companion wheel and the different ammo types would easily fit the kind of game bethesda wanted for F4
[QUOTE=MissingGlitch;49377159]I think its more of using the game for inspiration. But its like they ignored a lot of the improvements NV made from 3.[/QUOTE] weapon mods was something from NV
[QUOTE=redBadger;49377227]weapon mods was something from NV[/QUOTE] iirc weapon mods was one of the popular mods for F3 that obsidian took inspiration for NV
[QUOTE=Ruh-roh;49377196]Not all NV changes were rpg oriented. Some stuff like the companion wheel and the different ammo types would easily fit the kind of game bethesda wanted for F4[/QUOTE] I'm talking more of the faction relations and the indepth missions without each conflict ending in violence. Bethesda's changes with their recent games feels like they're saying "violence is fun!" and most if not all of the quests they do in their games since Skyrim are about raiding some dungeon or killing some dudes to get something. In New Vegas, I'm sure there are like half of the quests that could be solved by not shooting or killing a sentient being. In FO4, it's like one sentient being has to die in the quest because the formula for their questing is akin to Borderlands. And with the companion wheel stuff, it seems like Beth tried to take a more real time approach to commanding your companions. You can activate your companion from a far distance and tell them to do things like waiting, moving into a specific position, take stuff, and attacking things. There are more things you can technically do with companions in FO4 than in NV. The only things missing are switching between ranged and melee and companion distancing, which could have been done in the dialog menus. The ammo types I agree with though.
[QUOTE=ClarkWasHere;49377237]words[/QUOTE] Giving orders to the companions in F4 feels so clunky though. I'm always favourable to solving mundane things that i'll keep repeating through the game in the shortest-fastest way possible (like the companion wheel) instead of doing through dialogue like F3 and Skyrim (hell, even the first games - it was a chore assigning all the instructions to your companions) I really liked the "one click away" inventory management too I agree with the rest of your post though.
[QUOTE=hypno-toad;49377138]Pairing up a legendary AP gun with an AP receiver would probably make a pretty deadly combination, might have to give that a try at some point[/QUOTE] Using the deliverer with max agility and armor that reduces AP cost by 10%. I can line up 20 shots and still have a third of the bar left before the game stops me from doing anymore.
[QUOTE=MissingGlitch;49377159]I think its more of using the game for inspiration. But its like they ignored a lot of the improvements NV made from 3.[/QUOTE] Not every gameplay change from NV would have worked in 4. They still brought some things over like weapon mods (although WMK already did it for F3 before NV was around) and all the food/drug/explosive crafting.
I think I'm not the only one here who thinks your constant rambling about how you hate Fallout 4 for everything it does is getting really old. You've made your point. At this point you're not even talking about any other game in the series or playing them for that matter, you're just going on and on about Fallout 4, which begs the question - the fuck are you still doing here, if you're not going to even talk about the games you like and solely spend your time talking shit about the one game in the franchise you seem to hate so viciously ?
I am really enjoying Fallout 4. Do I wish it was more like New Vegas? Of course. But it is not stopping me from enjoying it.
Despite being disappointed with it being more of a shooter than a RPG i still enjoyed my first playthrough of F4 and left the thread for a while to finish it It was when i tried to play a second time doing things in a different way that i realized i really couldn't and the game really felt flat for me. Now i'm just waiting for mods and playing TTW again. Did you know the casino in Primm open its doors for gambling after you deal with the deserters when you save Primm and did you know the soldier on Boulder City will pick a fight with you if you shoot the memorial with his brother's name? I sure didn't, every time i pick NV again i find something new i never imagined it would be there. It's really a feat to rush the game in 18 months and still pack so much content on it that you can still discover new stuff even after 5 years of playing it. Last week was the first time i ever done The White Wash. An entire questline i never picked up before.
Just going to sit back, and wait for a group of people to remake New Vegas in Fallout 4's engine.
Fallout four certainly has its pros and cons, but if Obsidian got the fallout license I would cry tears of joy.
[QUOTE=TheRealRudy;49377428]As a matter of fact I'm replaying trough Fallout 1 right now, just because there isn't a lot of activity on Steam which I guess you tried to use to guess what how I fill my spare time regarding videogames doesn't mean I'm not playing anything right now. My high end laptop broke and I sended it up for repairs around two weeks ago, so that's really keeping me from redoing a TTW playthrough of Fallout 3 (Because that's honestly the best way to replay Fallout 3 nowadays) in New Vegas, and Fallout 1 is a great way to spent the meantime. As to answer the question "the fuck are you still doing here", browsing Facepunch like most of us do here regularly. The Fallout thread is one of the threads I visit along the way, and I'm really just posting my opinion here, just like you all do. I remember a whole discussion few pages back about the new DT and DR system in Fallout 4, and everyone seems to give their opinions on why it's better slash worse than X previous game, so what's the problem. Also, I might hate it, and think it's a piss poor Fallout game, but I don't hate it for everything it does like I've stated multiple times now. Honestly I could ask the same questino to you; "[B]the fuck[/B] are [B]you[/B] still doing here", mate[/QUOTE] Browsing Facepunch regularly isn't going to threads to be a fucking snob. I mean if there was a thread of something I hated, I would flatout not visit it like a normal human being would, or nicely state my opinion about said thing.
How dare you. Fallout: Brotherhood of Steel was a national treasure.
[QUOTE=TheRealRudy;49377523]So you're saying because "one game" I "hate so viciously " "in the franchise" I absolutely love, I shouldn't visit that thread about it anymore "like a normal human being would"? Well then I should have stopped visiting this thread a long time ago by your standards because Fallout: Brotherhood of Steel is a thing, and I'm not the biggest fan of Tactics either.[/QUOTE] I never said I liked BoS Jesus Christ I never knew you could have such a huge superiority complex.
[QUOTE=TheRealRudy;49377523]So you're saying because "one game" I "hate so viciously " "in the franchise" I absolutely love, I shouldn't visit that thread about it anymore "like a normal human being would"? Well then I should have stopped visiting this thread a long time ago by your standards because Fallout: Brotherhood of Steel is a thing, and I'm not the biggest fan of Tactics either.[/QUOTE] No we're saying you should tone down the posting a bit because you got to the point where you're getting repeatedly obnoxious and snobbish.
[QUOTE=Lord of Boxes;49377504]Browsing Facepunch regularly isn't going to threads to be a fucking snob. I mean if there was a thread of something I hated, I would flatout not visit it like a normal human being would, or nicely state my opinion about said thing.[/QUOTE] how is he even being a snob [QUOTE=Ganerumo;49377551]No we're saying you should tone down the posting a bit because you got to the point where you're getting repeatedly obnoxious and snobbish.[/QUOTE] Generally, when one person replies to another, the first person will then reply to the second person's reply, and this will usually continue until they run out of things to say or have to go somewhere else. We call it a conversation.
[QUOTE=elowin;49377552]how is he even being a snob?[/QUOTE] Repeatedly talking about your superior opinions and how you dislike that one thing people like is being snobbish.
[QUOTE=Ganerumo;49377568]Repeatedly talking about your superior opinions and how you dislike that one thing people like is being snobbish.[/QUOTE] A bit like you and New Vegas then eh?
[QUOTE=Bread_Baron;49377576]A bit like you and New Vegas then eh?[/QUOTE] Notice how I actually toned it down tremendously when people clearly got fed up with it ?
can we get off this crazy train already? Anyways has anyone seen any good new mods? I've got an itch for some new ones.
[QUOTE=Lord of Boxes;49377589]Anyways has anyone seen any good new mods? I've got an itch for some new ones.[/QUOTE] There's a new mod that adds [url=http://www.nexusmods.com/fallout4/mods/6343/?]bridges to settlements[/url], and a new mod for [url=http://www.nexusmods.com/fallout4/mods/6364/?]lowering your weapon[/url] that actually has a keybinding.
Considering Bethesda's legal team can be quite asinine about those things (remember Scrolls ?), I understand why they'd want to be extra careful.
[QUOTE=TheRealRudy;49377618]I wish Nexusmods wasn't that shit and allowed the guy behind the Enclave Logo paintjob for X-01 along with the classic yellow eyes upgrade mods to reupload his stuff. Honestly, I don't even get why it's not allowed there, it uses a logo coming from the same franchise, bunch of bullshit if you ask me.[/QUOTE] Only reason I can think of is that it's part of something Bethesda has plans for officially, and they don't want a mod doing it first.
[QUOTE=Ganerumo;49377568]Repeatedly talking about your superior opinions and how you dislike that one thing people like is being snobbish.[/QUOTE] You seem to be completely misunderstanding basically everything, so I'm going to explain in extreme detail. He never, at any point, stated that Fallout 4 is a bad game, at least from what I read. He stated that it is not a very good [i]Fallout[/i] game. His complaints all stem from the simple fact that this game is a sequel to the Fallout franchise. You see, people have different tastes. Some people like certain kinds of games, other people like others. That's why we put games in so many categories, one of the broadest being genre, and one of the narrowest being franchise. When you release a new game that is part of a franchise, unless it is clearly marked as a spin-off game, fans will expect that this new game retains, and hopefully improves upon, the core elements that make the franchise unique. When a sequel comes out that fails to do so, the fans will be disappointed, and possibly upset. This happens even if the game is, overall, a good game, because even if it is a good game, it is not a good game for that franchise, as it does not retain the core elements that make the franchise unique, thus naturally not appealing to the same people.
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