Fallout 4 V24: You're Tied to This Thread Kid, Your Energy
5,003 replies, posted
[QUOTE=Agent 47;49383500]I don't remember Cabot House having any NV references, what were they?[/QUOTE]
[sp]At the end of the quest, the son wishes to go to the Mojave for an underground alien civilization.[/sp]
[QUOTE=Agent 47;49383500]I don't remember Cabot House having any NV references, what were they?[/QUOTE]
Jack Cabot mentions the Mojave and his intentions on visiting it and Emogene's computer has diary messages on them that mention a certain familiar name, we can assume the Robert Emogene mentions is [I]the[/I] Robert House, very few people forsaw "bad things" coming and given Robert fully knew what was going to happen, it's easy to construe that it was him.
[t]https://i.imgur.com/nAYufaY.jpg[/t]
[t]https://i.imgur.com/uyNvYUs.jpg[/t]
Quick question - does Mister sandman affect silenced firearms ?
Speaking of references (albeit this one is likely unintentional), I would like to thank this game for giving me flashbacks to the shitpile that is Holy Terror.
[QUOTE=Captain Chalky;49383521]It's amazing how hard Bethesda tried to make references to New Vegas as subtle and minimal as possible. Hell, most of them seem more like machinations of an individual, hidden inside the game in places only an actual player would look.[/QUOTE]
I like it when references are subtle, not annoying and in my face.
[QUOTE=UnidentifiedFlyingTard;49383597]I like it when references are subtle, not annoying and in my face.[/QUOTE]
No reason for them to have big references anyway. Its on the other side of the continent after all.
patiently waiting for a mod that slows feral ghouls the fuck down
[QUOTE=TheRealRudy;49383695]Personally I can't wait for a graphical mod to change them back into artstyle of Fallout 3/New Vegas. I do mind them jumping in my face and such, it adds to the challenge, but it's just their look that has to be one of the very few artstyle redesigns I just don't like (Pretty much love everything else about Fallout 4's artstyle). They look so orc like now, they have a smooth skin with a swollen head, with little yellow glowing eyes and small teeth, and they also for some reason have gotten claws which doesn't make any sense. Just doesn't look like a feral ghoul to me, more like something you'd find in an Elder Scrolls game.
[/QUOTE]
The claws are just overgrown finger nails.
[QUOTE=overwatch pvt;49383718]The claws are just overgrown finger nails.[/QUOTE]
Honestly I'd expect fingernails to fall out too if their hair does as well, they're essentially made from the same material, keratin.
I'm running a Fallout themed tabletop game and I was wondering if there was any good original fan lore I could read for ideas. I'm looking for ideas about vehicle use, population sizes, and anything that expands upon the limited game engine.
[QUOTE=purvisdavid1;49383730]Honestly I'd expect fingernails to fall out too if their hair does as well, they're essentially made from the same material, keratin.[/QUOTE]
If we're throwing actual science into it, we could poke holes in Fallout all day :v:
I think the ghouls in Fallout 4 look fine, honestly. The non-ferals appear to have at least been TRYING to keep their appearance up, Fallout 3 / NV's look like they've been ripping their own faces apart.
They're desiccated rather than rotten, drying and pruning up as their bodily fluids leave them and their old, rad-poisoned organs struggle to make more, getting worse and worse as time goes on until they're just husks like the ferals, which fall apart at even the slightest of injury and (according to medical logs) have "blood as thick as paste" from such dehydration.
"I hope senpai notices me helping the settlements!" - Pesto Gravy
[thumb]http://images.akamai.steamusercontent.com/ugc/352769929931484920/A699EF82E2F6F03557C587B34142C4AAF18D1A94/[/thumb]
You fucking moron, what the fuck are you doing?
[QUOTE=UntouchedShadow;49382426][IMG]http://vignette1.wikia.nocookie.net/pbskidskablam/images/9/95/Yzma-smile.png/revision/latest?cb=20120214002809[/IMG]
Put Mama Murphy's hat on her and begin hatching your plots to become the Emperor of the Commonwealth.[/QUOTE]
[IMG]http://i.imgur.com/bSJhyAb.jpg[/IMG]
[IMG]http://i.imgur.com/myYWrJk.png[/IMG]
[QUOTE=Burnyhands;49384060]"I hope senpai notices me helping the settlements!" - Pesto Gravy
[thumb]http://images.akamai.steamusercontent.com/ugc/352769929931484920/A699EF82E2F6F03557C587B34142C4AAF18D1A94/[/thumb]
You fucking moron, what the fuck are you doing?[/QUOTE]
It's just Preston doing what he does best. Pretending to help, when in reality he's the biggest bully.
Sends The Sole Survivor to every location that has workshop, instead of asking if Player wants to join with him with helping poor farmers. He accepts every gift those poor farmers give him and won't even share it with The Sole Survivor or even tell anything about it.
honestly i wish fallout's developers would get that the quirky out-there humor is best left as background material or hidden away in the gameworld and not made center stage
like mothership zeta, cabot house, and kid in a fridge are all going way too hard with the wacky sci-fi moments, I think. Not that Bethesda alone has this problem, the amount of may-mays Fallout 2 had were flat-out heinous.
[QUOTE=Rubs10;49383793]I'm running a Fallout themed tabletop game and I was wondering if there was any good original fan lore I could read for ideas. I'm looking for ideas about vehicle use, population sizes, and anything that expands upon the limited game engine.[/QUOTE]
Try to find the Fallout PNP books if you can. IIRC there's a fanmade second edition that was just released a few months ago.
Check the wikis for info on certain areas and remember what factions control what states. In my campaign it's:
NCR: Washington, Oregon, California (including some of Baja), Nevada. Contending with Legion for Arizona
Legion: Arizona, Utah, parts of New Mexico, Colorado and Wyoming. Contending with NCR for Arizona and Brotherhood for New Mexico
Brotherhood of Steel: Texas, Oklahoma, and parts of New Mexico. Have outposts throughout the US, primarily the Capital Wasteland, the Mojave Desert, and Independence, Missouri. Currently contending with the Legion for control of New Mexico, and fighting raiders from Louisiana. Also at odds with banditos from Mexico.
Children of the Union: Pennsylvania, Ohio, Indiana. Currently expanding to New York and fighting a prolonged war with the raiders there. Based in Gettysburg. At peace with the Brotherhood. Members regularly make pilgrimages to the "Temple of the Emancipator," in the Capital Wasteland. At odds with the raiders from the Pitt.
Our game hasn't reached the Commonwealth yet but we're playing around 2285 so we can assume it's still a lawless hellhole right now.
Here's hoping one of the DLCs adds a Wild Commonwealth Perk to the game.
So for some fucking shit bug I can't save [sp]Kent[/sp] during the silver shroud quest, he just gets killed whenever I reach the second floor of the hospital and the raiders start fighting with the goddamn robots.
so this is crazy late probably but if you [sp]start the railroad questline but anger the institute while undercover, Des literally gives up and tells you that maybe you should check out the minutmen, and then you go down their storyline instead[/sp]
[QUOTE=-Iker-;49384837]So for some fucking shit bug I can't save [sp]Kent[/sp] during the silver shroud quest, he just gets killed whenever I reach the second floor of the hospital and the raiders start fighting with the goddamn robots.[/QUOTE][sp]Yeah if the raiders get above HIDDEN awareness the leader kills Kent,[/sp] I just TCL'd it because I'm a cheating fag who wants the best outcome regardless of bugs.
Not sure if this is widely known, but apparently there's a rude way to skip through NPC lines.
I randomly pressed 3 mid-conversation (using that dialogue interface mod), and my character said stuff like "blah blah blah", "whatever", etc.
Also it changes for some NPCs. Example, when talking to Bobby from 81, my character muttered "tweaker", and "junkie" while skipping through his lines.
[QUOTE=-Iker-;49384837]So for some fucking shit bug I can't save [sp]Kent[/sp] during the silver shroud quest, he just gets killed whenever I reach the second floor of the hospital and the raiders start fighting with the goddamn robots.[/QUOTE]
You can talk most of the goons away if you stay in character.
[QUOTE=FlakTheMighty;49385055]You can talk most of the goons away if you stay in character.[/QUOTE]
He means they're killing him before he can even get halfway there. Think it'd be possible to set an essential flag on him from a distance if you can get his ID quickly? Just to make sure he isn't killed too early.
[QUOTE=Atlascore;49383370]Yes?
But I don't see how that could ever happen by accident, since the Provisioners patrol between settlements, he'd have to intentionally hunt one down, wait for it to get within the borders of a settlement, and then assign them to a farm, and even if he did do all that he could fix it in like half a second by just reassigning the supply route.[/QUOTE]
or if the provisioner happens to be at the settlement when he's there
i mean it's unlikely as fuck but it's possible, and you probably wouldnt notice it until waaaaaaay later
[QUOTE=Sharp_Shooter;49385053]Not sure if this is widely known, but apparently there's a rude way to skip through NPC lines.
I randomly pressed 3 mid-conversation (using that dialogue interface mod), and my character said stuff like "blah blah blah", "whatever", etc.
Also it changes for some NPCs. Example, when talking to Bobby from 81, my character muttered "tweaker", and "junkie" while skipping through his lines.[/QUOTE]
It does that whenever you skip dialogue.
[QUOTE=Everything;49385168]He means they're killing him before he can even get halfway there. Think it'd be possible to set an essential flag on him from a distance if you can get his ID quickly? Just to make sure he isn't killed too early.[/QUOTE]
Theoretically, "Setessential 000228aa 1" [i]should[/i] work.
[QUOTE=gbtygfvyg;49385211]It does that whenever you skip dialogue.[/QUOTE]
Yeah, I like that it can be unique for certain characters and stuff.
[QUOTE=-Iker-;49384837]So for some fucking shit bug I can't save [sp]Kent[/sp] during the silver shroud quest, he just gets killed whenever I reach the second floor of the hospital and the raiders start fighting with the goddamn robots.[/QUOTE]
Get a crit up, then use the vats the second the door opens. Criting in VATS is automatic 100% hit chance.
[QUOTE=gbtygfvyg;49385211]It does that whenever you skip dialogue.[/QUOTE]
I know. Clicking just gives responses like mmhm, yeah, okay.
I've had my character call female NPCs bitches and bimbos, and constantly telling people to shut up when I skip through their dialogue by mashing 3.
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