• Fallout 4 V24: You're Tied to This Thread Kid, Your Energy
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[QUOTE=Super2Donny;49411355]apparently they are scripted to go to the bar around 9pm to 12pm before going to bed so they'll be wonky if you don't have one in your settlement[/QUOTE] I have bars and they still stand around here and there. The AI just craps out sometimes I guess.
[QUOTE=UntouchedShadow;49411380]I have bars and they still stand around here and there. The AI just craps out sometimes I guess.[/QUOTE] I have a neat bar setup in Sanctuary complete with drinking buddy and my settlers go there when they're off-work but idk if my furniture placement screwed up their navmesh because they only stand outside sipping from their cup :I
[QUOTE=Super2Donny;49411355]apparently they are scripted to go to the bar around 9pm to 12pm before going to bed so they'll be wonky if you don't have one in your settlement[/QUOTE] I do have a bar. they all crowd around it playing musical chairs all night. then most of them go to sleep while some of them just stand around all night
I remember at some point there is a mention that [sp]Synths are slaves for the Institute.Does that mean not all Synths are bad?(not talking about Nick, Danse or other friendly synths) Does that also mean that not all Synths are programmed to do what they are intended to and instead they are able to think whatever they want just like a real human being? [/sp]
nice spoiler buddy
Why is it that only one in every fucking dozen crops I plant can actually be highlighted and used
[QUOTE=Hatley;49411497]Why is it that only one in every fucking dozen crops I plant can actually be highlighted and used[/QUOTE] Happens to me all the time, should fixes itself when you reload the save
[img]http://i.imgur.com/79hgayq.png[/img] I was playing Fallout 1 and came across this.
[QUOTE=Hatley;49411497]Why is it that only one in every fucking dozen crops I plant can actually be highlighted and used[/QUOTE] it doesn't seem to let you touch stuff that a settler is currently using/working on, problem is they can be walking around 20 feet away and the game still considers them to be working on the crops.
[QUOTE=bastian-07;49411606][img]http://i.imgur.com/79hgayq.png[/img] I was playing Fallout 1 and came across this.[/QUOTE] I'm not sure what is worse. being alive and loser or dead and loser?
The first game I've played in the classic series is Fallout 2 and I can't get into Fallout 1 at all because it feels [i]aged[/i] despite two games being similar It's not like I can't get into old games but the gameplay in FO1 doesn't feel right having played FO2 first (FO2 is great I've probably got like ~100 hours into it) Maybe I'll give FO1 a try again
[QUOTE=Super2Donny;49411942]The first game I've played in the classic series is Fallout 2 and I can't get into Fallout 1 at all because it feels [i]aged[/i] despite two games being similar It's not like I can't get into old games but the gameplay in FO1 doesn't feel right having played FO2 first (FO2 is great I've probably got like ~100 hours into it) Maybe I'll give FO1 a try again[/QUOTE] i felt the same way because it was missing all the additional features of fallout 2, but it was worth playing.
Fallout 1 is a bit weird because it's essentially presented as a linear experience that allows you to skip chunks of the story if you know where to go, but never gives you an incentive to do so.
i never got the good ending in fallout 1 because it took me too long to get strong enough to fight the master so by the time i did (using a glitch by saving and loading to despawn the super mutants that spawn infinitely) [sp]all the fucking towns were destroyed by super mutants[/sp]
Also Fallout is one of those RPGs with more bad endings that cut the story short than actual full endings.
[QUOTE=eggman249;49409200]That lets me edit the male protagonist, but doesn't have the option to switch over to the female protagonist. I tried making a new game and replicating both characters, but I suck at making create a characters actually resemble specific people. Guess I'll have to play as Mulder rather than Scully in the end. :v:[/QUOTE] You just press change gender and boom.
Also isn't there a stupid time limit to beat the game in FO1 where you have to find the water chip? I remember there's a joke reference to it in FO2 :v:
[QUOTE=ClarkWasHere;49409351]I long for the day where (if beth wants to actually put effort into the radiant quest system or some other developer creates a similar thing) dwarf fortress level of details can come from a quest given radiantly. Randomly generated history with character relations determining how people feel when giving quests (a guy gives a quest to kill some bandit fortress because his wife was actually in-game murdered there at some point because the AI naturally wandered around the world based off profession). Or maybe randomly generated faction relations Like actually fucking dedicate an entire game to what Oblivion's radiant AI should have been with radiant quests that have complex RNG history that determines the quest given and have %50 of the world like that while the rest is well written linear stories and the game would be groundbreaking. And it's not like that's impossible with the current tech we have, if dwarf fortress can do it on a major scale, then a AAA dev team of 150 could probably make a scaled back version of that and still have the pre-written goodies.[/QUOTE] That's sound cool but good luck when your average "MY FAVORITE GAME IS SKYRIM" console gamer who is the vast majority of their sales would give absolutely zero fucks about something that would take a huge amount of time to implement. Despite this thread, most people who play elder scrolls/fallout think they are genuinely the best games ever. I mean, don't get me wrong - I love them too and have been a fan of their games since I was a kid. But every single one is full of flaws design wise or bug/technical wise. Or full of unrealized potential. There's no way in my head that they are "best games ever", they just scratch an itch that no one else does. A lot of that has to do with the fact that their mainstream market they've acquired really only cares about that "dungeon loop oh I got a cool gun, oh hey that guy was weird!!" sequence of events, and can actually play the game for years doing only that. I don't get it, but then again these games are probably the only games they play single player.
[QUOTE=Super2Donny;49412090]Also isn't there a stupid time limit to beat the game in FO1 where you have to find the water chip? I remember there's a joke reference to it in FO2 :v:[/QUOTE] You can increase that time limit by paying water merchants to send water to vault 13, but it has the side effect of making the master's army find the vault faster in the second act.
There's this overall eeriness with the music and visual designs of Fallout 1 and 2 that the other games never truly captured and I love it. I get chills every time I see that picture of the Enclave soldier used in the background of the video on the previous page. Point Lookout and The Sierra Madre got extremely close, and imo Fallout 4 as a whole gets pretty close, but falls flat due to the enemies not being fleshed out enough. If the water content stuff wasn't cut I think they could have nailed it.
[QUOTE=TheRealRudy;49412141] [Editline]yer[/editline] Would have been so awesome that at the end of Fallout 4, the Enclave would appear out of nowhere, fully restocked, and you'd be able to side with them last minute and just fucking annihilate all of the other shitty factions with massive armies of Enclave soldiers using Plasma Casters and Rifles, setting loose their biologically engineered Deathclaws, and troops being dropped out of the sky with their huge amount of vertibirds :v: [B][I]GOD BLESS AMERICA[/I][/B] [T]http://media.moddb.com/images/groups/1/10/9883/FE2_Art.png[/T][/QUOTE] Talk about a shoe-horned ending. The Enclave is supposed to be annihilated and disbanded after losing an oil rig that served as their main base, the destruction of their base in the mountain in Fallout 3, AND the loss of the mobile crawler in the Broken Steel DLC.
The only way the Enclave could come back would be a bunch of wannabes from the wasteland using their name. Actually, that might be an interesting path to take them down. Evolve them a bit.
[QUOTE=Jcorp;49412315]The only way the Enclave could come back would be a bunch of wannabes from the wasteland using their name. Actually, that might be an interesting path to take them down. Evolve them a bit.[/QUOTE] I read about FO1&2 a while ago, must have gone through a list of all known vaults or something, and from what I gathered by going back and forth between related links is that, the Enclave is still probably in existence, just much smaller / near non-existent. But on the other hand, I don't know dick.
Now that i think about it, The enclave didnt deserved to be a big faction in fallout 3. They are the remnant of the oil rig. It means that they're not that many. And still,they compete with the BoS and have soldiers on the Capital Wasteland,and are presented as a powerful organization. It makes no sense. They lose everything. They makes babie with enclave members only,not random wastelanders? Then it shouldnt be as big like the game show us,it should have many elder people actually. No ?
[QUOTE=ApertureXS200;49412467]They makes babie[/QUOTE] french posters are the best thing on this forum
[QUOTE=Agent 47;49412542]french posters are the best thing on this forum[/QUOTE] Thanks,that very kind of you American posters. Don't forget 13/10 btw pray for paris
[QUOTE=Combine 177;49412041]You just press change gender and boom.[/QUOTE] Going in through the showlooksmenu doesn't have the option to change gender.
Instead of the Enclave I'd like to see angry Canadians who think they're the embodiment of loyalist colonial redcoats, similar to the Legion. At last Canada takes its revenge on the remains of America.
[QUOTE=ApertureXS200;49412467]Now that i think about it, The enclave didnt deserved to be a big faction in fallout 3. They are the remnant of the oil rig. It means that they're not that many. And still,they compete with the BoS and have soldiers on the Capital Wasteland,and are presented as a powerful organization. It makes no sense. They lose everything. They makes babie with enclave members only,not random wastelanders? Then it shouldnt be as big like the game show us,it should have many elder people actually. No ?[/QUOTE] To be honest it makes a little bit more sense for the remnants of the US government and military to be in the former capital than on the opposite coast.
which settlement is the best for building on water?
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