• Tabletop Simulator
    639 replies, posted
[QUOTE=DEMONSKUL;44640390]I'm sorry but I keep reading CAME NIGHT[/QUOTE] Dangit, now i only read that :v: [IMG]http://www.jepix.fr/images/steamkqtguy.jpg[/IMG] I also made a 1000 Bornes deck [t]http://cloud-2.steampowered.com/ugc/612797454831106940/6DE090E8905623652CA06FF0181482A145C6145B/[/t]
[QUOTE=Rahkshi lord;44641847]don't worry 3d model mods aren't even in yet.[/QUOTE] I can't wait to see what nexus does when 3D models can be imported!!
[QUOTE=dai;44642006]I can't wait to see what nexus does when 3D models can be imported!![/QUOTE] Moclopony
[QUOTE=Mr. Zombie;44642029]Moclopony[/QUOTE] I was thinking 'realistic sexy chess' with boobs the size of entire board spaces glued onto each piece
[QUOTE=dai;44642047]I was thinking 'realistic sexy chess' with boobs the size of entire board spaces glued onto each piece[/QUOTE] As if someone wouldn't make a chess game where all the pieces are various dicks
[QUOTE=Mr. Zombie;44642060]As if someone wouldn't make a chess game where all the pieces are various dicks[/QUOTE] bad dragon pachisi
[QUOTE=dai;44642132]bad dragon pachisi[/QUOTE] when does lovers lab open it's tabletop simulator section.
New Update [IMG]http://berserk-games.com/images/4.25patch.png[/IMG] [QUOTE]Tabletop Simulator has been out for exactly one week and it has been a great success thanks to our awesome community! We managed to break into the Top 10 Steam top sellers, which is completely beyond anything we could have imagined. The amount of amazing mod content you guys have been able to pump out is staggering. With that, we’ve got our first big update since we released and it’s a doozy! Features: Line Tool has been added for measure distances, hold 'Tab' to start measuring; synced with all clients You can now scale objects up and down in size (Up to twice as big and half as small) Use either '+/-' or shift + alt + scroll IRC Lobby has been integrated in the game (Very WIP), the chat bubble on the bottom right will bring it up. This is a great way to find people to play with. RPG Props have been added: Chest, Barrel, Table, and Chair. This should help add some flair to your dungeons (Table flipception, you can flip a prop table on a table, that you use to play tabletop games…sorry) User Account Changes: You no longer have to login into our account system to play Your in-game name is your current Steam name Banning saves the user's Steam ID In the future we will be integrating more and more with Steam Server Browser Enhancements: Server browser is now sorted by newest to oldest You can now hide locked & full servers Search can be used to find a specific game name, user name, or game mode Host can now supply location of server Changes: Camera now collides with the table, this should stop you from clipping into the table End turn button has been merged with the "Your turn" message on the top of the screen Added some randomness to the Table flipping to make each flip unique In spawn menu, Chinese Checkers pieces have been renamed to marbles and the metal ball has been added to it "Alt" zoom is now disabled while holding down right mouse button Dungeon grid and tilesets were slightly increased in size slightly (2%) to square out the grid at an equal 2 Notepad typing sound removed, it's easy enough to tell when someone is adding to it Random mahjong spawn has been added to spawn menu Bug Fixes: Resolved Steam integration issue asking for DRM-Free key (2010 C++ Redist) Piecepack object can now be properly picked up by clients Flipping tall objects no longer will take a long time Fixed Square Table flip freezing mid air Custom Board will not scale gradually when loading saves, no longer knocking over objects Enter is now properly working in the private notepad Mouse is now hidden when alt hovering over an object Piecepack spawn menu now has the dice Dice rotation now works on Piecepack dice and D4 If you choose Backgammon when on Glass table it swaps to the Octagon table It should no longer be possible for two people to choose the same color Fixed CardBots mat collision when lowering a card Blocking people on server browser should be working properly again Cards should no longer deal to the same person multiple times Hand will no longer open up like you can pick up a board Objects on custom board should no longer slide randomly when on the surface Rewinding with objects on cards should no longer swap places Resolved some crash Linux issues (Experimental) Resolved crash issue on exit game What we are working on: Steam Workshop Integration 3D Model Support for Mods Linux version for Nvidia users Additional RPG Features Connection Issues Stability ??? game mode Performance More steam Integration More optimization (Ram usage) Crashing issues Adding basic game rules and much more... We are working hard to bring you guys these updates as fast as possible and we want to thank you all for deciding to take this ride with us![/QUOTE]
So since 3D model support has been listed, I could use some help. I've never modeled a human or any other animal before so when I got to the other two pieces for my RISK set I realized I was going to fail horribly. Any help with those would be greatly appreciated. Also I hope with the model support we can add bigger game boards, as long as we can make it so the object can't be picked up. Like just adding a new table or something.
Wheey, you can move piecepack pieces, now. It completely ruined our chances at playing Cosmic last night :v:
[quote](Table flipception, you can flip a prop table on a table, that you use to play tabletop games…sorry)[/quote] There isn't anything this game can't conquer.
I'm hoping I can import my own HDRI environments to play in someday
I am intrested in this game, I might have to get it
Just bought this game and am waiting for it to finish downloading. Can't wait to win every Cards Against Humanity match.
I'm starting to write ideas down for themed cards against humanity decks. I've got a sizeable stack to make for my group of friends' existing whitecards and in-jokes, and plan to put together a proper FP stack. my question is, would people be opposed to flavor text or even images in some instances, aka [t]http://i.imgur.com/3WxaReE.png[/t] original card positioning comparison: [t]http://i.imgur.com/4VLDEjl.png[/t] [editline]e[/editline] looking at the comparison I think it'd be a good idea to merge the card logo into the FP logo [editline]e[/editline] I want a ban card but I feel it'd need rewording to be a bit more readable [t]http://i.imgur.com/g351jD4.png[/t][t]http://i.imgur.com/sSXJQQm.png[/t]
Iago's Freakishly Huge Nipples needs to be a card
sounds like a pretty cool idea a custom cah deck I'd actually understand some of the jokes in for once
if you guys want, submit ideas for it through my tumblr's [url=http://daisura.tumblr.com/ask]ask function[/url] ('anonymous' mode doesn't require an account to send). PMs here would be a notification nightmare and I don't want the thread cluttered this will be a game of the ages [t]http://i.imgur.com/j5zU66Q.png[/t]
Do Early Access Games go on sale? I want to buy this but I don't know if I want to sink 15 dollars into it yet. Then again I did with Starbound so I dunno
I just did a Magic: the Gathering draft with three randoms, was pretty fun and surprisingly functional.
[QUOTE=dai;44645212] this will be a game of the ages [t]http://i.imgur.com/j5zU66Q.png[/t][/QUOTE] ummm? are any mods gonna ban this dude??
[QUOTE=QUILTBAG;44645299]Do Early Access Games go on sale? I want to buy this but I don't know if I want to sink 15 dollars into it yet. Then again I did with Starbound so I dunno[/QUOTE] it was on sale earlier, I guess you missed it.
[QUOTE=Wafflemonstr;44645365]ummm? are any mods gonna ban this dude??[/QUOTE] all 70 cards of the white and black cards are going to be duplicates of these [quote][t]http://i.imgur.com/sSXJQQm.png[/t][t]http://i.imgur.com/j5zU66Q.png[/t][/quote]
[video=youtube;Qg2laGHdjZg]http://www.youtube.com/watch?v=Qg2laGHdjZg[/video] A friend and I decided to play dominoes.
Stormtrooper decks are released. [url]http://www.nexusmods.com/tabletopsimulator/mods/122/?[/url]
[img]http://i.imgur.com/MJ5aULz.png[/img]
that image made me laugh harder then anything in any real cards against humanity decks.
Any one feel like teaching me to play the RPG game? :v: If not, anyone want to play Magic or Pokemon? (Might need some tips here and there with those too, but for the most part I know how to play both)
[QUOTE=Rastadogg;44646821]Any one feel like teaching me to play the RPG game? :v: If not, anyone want to play Magic or Pokemon? (Might need some tips here and there with those too, but for the most part I know how to play both)[/QUOTE] I think Magic is the last card game you want to learn in this, it has to many intricacies that are to much of a pain to deal with like Planeswalkers/Tokens/Searching through decks and other stuff.
if i get this im totally going to scan all the cards in this and upload it [IMG]http://ascensiongame.com/wp-content/blogs.dir/3/files/2013/03/RoV-Gameplay-Mockup.jpg[/IMG] ascension is great
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