• The Halo Thread V12: The Last Thread Turned Into A Bridge
    5,001 replies, posted
[QUOTE=FlandersNed;50151993]I'm still not sure how the Flood is supposed to be dead. It's been said that any flood can form a gravemind, provided it has enough intelligence to make it. Besides, the other Halos + other Forerunner installations has to have some Flood left on it.[/QUOTE] Tbh playing through Halo 3 reasonably recently I don't know why it isn't really apparent that there are a lot of holes in the plot and how it supposedly is to be some kind of authority on good writing for the series. Halo 3 was presented as "winning the war" and defeating the flood but it really makes no sense. All you pretty much accomplish is destroying a large concentration of flood on the ark, and a bunch of the leftover zany covenant from Halo 2 along with them. It's super unlikely you managed to clear all the flood from the flood crashing into earth, much less the flood hanging out in the rest of the galaxy. Not to mention the covenant aren't going to magically stop being a threat because you killed their prophets - though I think Halo 5 at least does a decent job of portraying this. I'm really not even sure what blowing up the ark even accomplished other than preventing a remote fire of the halo array and taking out a large chunk of forces between both enemy armies. Like, that's good... but you didn't exactly save the entire galaxy or anything. More like won a single battle and it turned out a bunch of high priority targets died in the battle. For sure I can see an era a peace and smooth sailing for humans from that point forward compared to the past, but it by no means makes sense that it resolved the conflict entirely or even took care of the real threat. The tragic irony of the Halo universe is that the only true way to really 'win' is for the halo arrays to fire, which means everything gets nuked in the galaxy. It always struck me as odd that Halo 3 (and everyone else) sets up this expectation that there is no more conflict to be had and that all of earth's enemies are defeated when all they did was just blow up a giant space station outside the galaxy.
Oh sure, but when I pick a badass req I get killed instantly. [video=youtube_share;krgxUEBEGx4]http://youtu.be/krgxUEBEGx4[/video]
[QUOTE=KorJax;50155256]Tbh playing through Halo 3 reasonably recently I don't know why it isn't really apparent that there are a lot of holes in the plot and how it supposedly is to be some kind of authority on good writing for the series.[/QUOTE] I think it's supposed to be assumed in the final cutscene (March 3, 2553) that there seem to be no immediate threats to Earth or humanity. But yes, there isn't a resolution to the flood-infested remains of Installation 04 or 05...
[QUOTE=Delta616;50155264]Oh sure, but when I pick a badass req I get killed instantly. [video=youtube_share;krgxUEBEGx4]http://youtu.be/krgxUEBEGx4[/video][/QUOTE] I rarely use REQs in a normal Warzone game. My only ultra wraith got killed instantly because there was a guy who seemed to have spent the whole game camping by the entrance to our base. Also, just spent ages grinding for a gold pack only to get to uncommon emblems... A GOLD PACK. I got better shit in a bronze pack straight after.
[QUOTE=Croninberg;50155525]I think it's supposed to be assumed in the final cutscene (March 3, 2553) that there seem to be no immediate threats to Earth or humanity. But yes, there isn't a resolution to the flood-infested remains of Installation 04 or 05...[/QUOTE] iirc Installation 05 got its surface glassed by the Separatists in order to contain the flood infestation that occurred when Arbiter lowered the Sentinel shield over the Library.
[video=youtube;1QTCs3FOtms]https://www.youtube.com/watch?v=1QTCs3FOtms&feature=em-uploademail[/video]
[QUOTE=KorJax;50155256][lots of stuff][/QUOTE] Yeah, it's sort of painful to admit as such a fervent fan of the old games, but there's loads of plot holes. Like how the fuck did Arbiter, Johnson, and Keyes get to Earth before Truth's Keyship, for one? Did Truth make a pit stop halfway there or something? The points about the Flood are good too, since there's basically no way of winning against it save for manually burning away every single cell/spore; even the "starve it" thing doesn't work when the Flood can just remain dormant but weak until food comes along. I also hate to admit it, since this is what put me off new-Halo the most at first, but... it really [I]doesn't[/I] make sense for everything to have been fine and dandy after Halo 3. I guess it felt like "the fight was finished" and the series was over at that point and there was no more concern to be had, but it makes total sense for the Covenant to have many internal factions vying for power, many factions within the societies of races like the Elites, many groups who reacted to the Great Schism and the revelation of the big lie differently. It makes sense for the Elites, for example, to not be a monoculture, to have a variety of beliefs and social structures and languages and such. I still have serious complaints about the new writing, but they're not the ones I started out with.
I think the story should've continued after 3, just I don't feel like having it continue with Master Chief as the protagonist was the best move(I honestly kinda preferred the idea of Master Chief actually dying at the end, I felt like his story was over with 3). Then again that's mostly me really liking how Reach had you play as a totally custom character and wishing 4 did the same.
I'd like to see a hybrid of Noble Six and the Rookie. Rookie's silence, but Six's customization.
Halo 3's conclusion makes sense as what was supposed to be a closure of Master Chief's storyline in the main series, and it left a large amount of weird ambiguity. Granted it's been a long time since I saw it, but I mean, of all the game characters up to that point, everyone but [i]five[/i] was dead, It was more of a somber calm of rebuilding given everything that'd been sacrificed up to that point, while still leaving things up in the air for both Arby and the Chief. Especially with the legendary ending. It doesn't hurt that ODST, Wars (from another developer) and Reach were what followed, all games that were fairly independent of Chief's story besides obvious influences back and forth from events.
[QUOTE=ElectricSquid;50158933]Yeah, it's sort of painful to admit as such a fervent fan of the old games, but there's loads of plot holes. Like how the fuck did Arbiter, Johnson, and Keyes get to Earth before Truth's Keyship, for one? Did Truth make a pit stop halfway there or something? [/QUOTE] There's a comic that explains this, I think. It takes a few months for Truth to make it to Earth; they only get there faster because Chief is shooting their shit up from the inside. This allows for the '1 month later...' sequence in Halo 3:ODST.
[QUOTE=FlandersNed;50159243]There's a comic that explains this, I think. It takes a few months for Truth to make it to Earth; they only get there faster because Chief is shooting their shit up from the inside. This allows for the '1 month later...' sequence in Halo 3:ODST.[/QUOTE] Halo: Uprising followed Master Chief in the Forerunner Dreadnought to Earth. Not sure there's anything mentioning how Keyes and the Arbiter got back. Always seemed out of place in the first mission in halo 3 how there was only "technically" the Arbiter with the Humans. Why did the rest of the elites from what i saw rock up during floodgate? Did they only take one ship on the journey back to earth, while Half-Jaw got as many surviving elite allies as he could rally?
[QUOTE=FlandersNed;50159243]There's a comic that explains this, I think. It takes a few months for Truth to make it to Earth; they only get there faster because Chief is shooting their shit up from the inside. This allows for the '1 month later...' sequence in Halo 3:ODST.[/QUOTE] That doesn't make any sense. How did Chief survive, unaided, for [I]months[/I] inside the Keyship? [editline]19th April 2016[/editline] I mean, even if there isn't a huge amount of Elites hunting him there surely wouldn't be enough food and/or water to sustain him?
Quick question, how is the MCC multi-player these days?
[QUOTE=MadBomber;50159411]Quick question, how is the MCC multi-player these days?[/QUOTE] Basically dead outside of TDM and Action Sack.
[QUOTE=Makol;50159415]Basically dead outside of TDM and Action Sack.[/QUOTE] Did 343 ever get around around to fixing MCC after Halo 5 came out?
[QUOTE=death2sarge;50159435]Did 343 ever get around around to fixing MCC after Halo 5 came out?[/QUOTE] I haven't heard anyone discussing any sort of patches or fixes since ODST's. The singleplayer should be mostly stable now, but I hear the multiplayer, while improved, still has issues.
Oh well that's a shame. Any word on when warzone firefight is out? I'm thinking of rebuying 5 when its out.
[QUOTE=RikohZX;50159440]I haven't heard anyone discussing any sort of patches or fixes since ODST's. The singleplayer should be mostly stable now, but I hear the multiplayer, while improved, still has issues.[/QUOTE] [QUOTE=death2sarge;50159435]Did 343 ever get around around to fixing MCC after Halo 5 came out?[/QUOTE] Most of the issues from launch aren't around anymore. Only real issue is the lack of players tbh, but that's to be expected.
[QUOTE=MadBomber;50159445]Oh well that's a shame. Any word on when warzone firefight is out? I'm thinking of rebuying 5 when its out.[/QUOTE] If they stay on schedule it should be out late July-early August.
[QUOTE=AbbaDee;50159358]That doesn't make any sense. How did Chief survive, unaided, for [I]months[/I] inside the Keyship? [editline]19th April 2016[/editline] I mean, even if there isn't a huge amount of Elites hunting him there surely wouldn't be enough food and/or water to sustain him?[/QUOTE] I thought the Spartan IIs were made to be able to survive longer without food and water than standard humans?
[QUOTE=death2sarge;50159435]Did 343 ever get around around to fixing MCC after Halo 5 came out?[/QUOTE] Halo 2:A still crashes
[QUOTE=death2sarge;50159435]Did 343 ever get around around to fixing MCC after Halo 5 came out?[/QUOTE] Besides ODST online coop not working, Campaign stuff works great, MP works for the most part but population is an issue.
anyone wanna try ODST coop on more time before my live runs out?
Playing through the campaign again by myself on Legendary, i'm really enjoying the story after I overlook the Chief VS Locke nonsense. Also they should have just made Buck the Co-star of Halo 5.
Anybody happen to have the halo 2 scarab gun sounds? e: nvm
[QUOTE=Delta616;50162953]Playing through the campaign again by myself on Legendary, i'm really enjoying the story after I overlook the Chief VS Locke nonsense. Also they should have just made Buck the Co-star of Halo 5.[/QUOTE] It's kinda strange having a side character with the most recognizable face out of all of them.
[QUOTE=death2sarge;50159321]Halo: Uprising followed Master Chief in the Forerunner Dreadnought to Earth. Not sure there's anything mentioning how Keyes and the Arbiter got back. Always seemed out of place in the first mission in halo 3 how there was only "technically" the Arbiter with the Humans. Why did the rest of the elites from what i saw rock up during floodgate? Did they only take one ship on the journey back to earth, while Half-Jaw got as many surviving elite allies as he could rally?[/QUOTE] Arbiter probably went to Earth with the humans on a covenant ship. The rest stayed behind to quarantine High Charity after it was taken by the flood, with some ships following the Flood-Infested [I]Indulgence of Conviction[/I] to Earth.
Ya know, I'd love to see them bring back the combat evolved rocket hog from the PC in that Hog wild update. The Reach rocket hog just doesn't feel the same as driving around with a turret made of spnkr launchers.
[QUOTE=overwatch pvt;50165955]Ya know, I'd love to see them bring back the combat evolved rocket hog from the PC in that Hog wild update. The Reach rocket hog just doesn't feel the same as driving around with a turret made of spnkr launchers.[/QUOTE] the Reach one just feels weak as hell imo.
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