The Halo Thread V12: The Last Thread Turned Into A Bridge
5,001 replies, posted
just got shit on 5 games in a row. the pain is too intense.
I don't remember the mouse acceleration being this bad. I messed around with the sensitivity and still got slaughtered.
Fucking Viking BTB. Entire team immediately and continually runs into bullets halfway through the map. Not even trying to do the objective, just get that K/D.
Meanwhile, three enemies are camped underneath our base, and every time nobody's around(aka when I die because nobody's doing a fucking thing about it), they pick up our flag and toss it through the booster before slinking back underground.
So, overwatch pvt and I established that the Prophet of Truth in Halo 3 is a member of the band Disturbed.
This is very accurate
We were playing Crows Nest, and whenever Truth was speaking I kept making the noises from Down with the Sickness. We both cried.
Forerunner vehicles and troop concepts that didn't make it into game.
[media]http://imgur.com/a/R8nhx[/media]
Damn some of those are cool as fuck.
Shame we never got to see a War Sphinx in Halo 5, and instead saw something that was never mentioned in the Forerunner Saga.
Fiesta on the smallest map you can imagine.
[T]https://dl.dropboxusercontent.com/u/71184478/ShareX/2016/04/WLXPhotoGallery_2016-04-27_22-12-40.png[/T]
With 16 players... It's a literal hell hole!
I still have nightmares about the pretty unicorn spartens.
[QUOTE=Sir Drone;50215304]I still have nightmares about the pretty unicorn spartens.[/QUOTE]
FOTUS armor is best armor.
There is no alternative.
[video]http://imgur.com/a/rdtw6[/video]
halo 4 at 4k
[hd]https://www.youtube.com/watch?v=qotfIeERd7U[/hd]
[QUOTE=Tuskin;50217764][video]http://imgur.com/a/rdtw6[/video][/QUOTE]
"Fast Travel Terminal"
Was the Infinity supposed to be some sort of hub level?
yeah, sort of
[QUOTE=343N;50218014]halo 4 at 4k
[hd]https://www.youtube.com/watch?v=qotfIeERd7U[/hd][/QUOTE]
Fuck making that, he's got some dedication. Also this is one of my favourite cinematics from Halo 4. I understand Halo 4 had it's flaws but I really liked it because it made all the changes to Halo that I'd been wanting since the beginning.
[editline]28th April 2016[/editline]
[QUOTE=Killjoy;50218422]"Fast Travel Terminal"
Was the Infinity supposed to be some sort of hub level?[/QUOTE]
That would have been kinda cool. A lot of people don't like the hub levels but I quite enjoyed exploring and picking up on bits of lore.
And don't tell me y'all haven't played a few rounds of football/soccer in coop..
The 4k Cinematic reminds me of Lord Zedd fixing Theater for Campaign in Halo 4, Shame Microsoft decided to ban him for it, instead of just adding it in. Would of been really nice for Halo 5 as well, was one of the best ways to record and take pictures of crazy stuff, glitches, easter eggs in halo 3
[QUOTE=death2sarge;50218851]The 4k Cinematic reminds me of Lord Zedd fixing Theater for Campaign in Halo 4, Shame Microsoft decided to ban him for it, instead of just adding it in. Would of been really nice for Halo 5 as well, was one of the best ways to record and take pictures of crazy stuff, glitches, easter eggs in halo 3[/QUOTE]
What's this about fixing theatre? I never use it.
[QUOTE=Wickerman123;50219105]What's this about fixing theatre? I never use it.[/QUOTE]
Halo 4 doesn't let you play your campaign matches in theater when previous games did. Nor Spartan Ops iirc
That's shit.
[QUOTE=Kinky Frog;50220317]Halo 4 doesn't let you play your campaign matches in theater when previous games did. Nor Spartan Ops iirc[/QUOTE]
To further this, 343 had claimed that it was cut because of a bug, however it was shown by Zedd to be functioning correctly on every campaign mission, if I recall correctly. So, Zedd uploaded some campaign theater clips to his fileshare, which worked on every console regardless of it's modded status, so that people could take a better look at the campaign environments and stuff in Halo 4 and MS banned him for it.
I'd assume a similar thing will occur with Halo 5 and a lot of it's removed features, like splitscreen and LAN. It's extremely hard to believe, with the way that 343 doesn't take out "legacy" features from the Halo engine (like dual wielding, which is still a thing on the engine level in Halo 4) that they actually did completely remove those things.
Well they banned him because he uploaded modded content.
[QUOTE=Tuskin;50221799]Well they banned him because he uploaded modded content.[/QUOTE]
:speechless: I can't even express how dumb that is.
It is against the EULA IIRC
[QUOTE=ihatecompvir;50221525]To further this, 343 had claimed that it was cut because of a bug, however it was shown by Zedd to be functioning correctly on every campaign mission, if I recall correctly. So, Zedd uploaded some campaign theater clips to his fileshare, which worked on every console regardless of it's modded status, so that people could take a better look at the campaign environments and stuff in Halo 4 and MS banned him for it.
I'd assume a similar thing will occur with Halo 5 and a lot of it's removed features, like splitscreen and LAN. It's extremely hard to believe, with the way that 343 doesn't take out "legacy" features from the Halo engine (like dual wielding, which is still a thing on the engine level in Halo 4) that they actually did completely remove those things.[/QUOTE]
Splitscreen in Halo 5 legitimately won't work from what I remember.
Has to do with the physics, 60fps target, and the dynamic resolution system the engine uses.
[QUOTE=343N;50218014]halo 4 at 4k
[hd]https://www.youtube.com/watch?v=qotfIeERd7U[/hd][/QUOTE]
Sorry to ask what might be a stupid question, but how do you get an Xbox to render out at 4k?
[QUOTE=Why485;50222256]Sorry to ask what might be a stupid question, but how do you get an Xbox to render out at 4k?[/QUOTE]
Read the description
[quote]This was done by utilizing the screenshot function that has been in the Halo games since Halo 3. The screenshots are initially saved as 4K images in memory then downsampled to 1080p when saved. So what we did was have the game save each frame of the cinematic while its playing. The cinematic did not run in real-time, infact it ran at about 1 frame per 15 seconds. The total console render time for this cinematic was around 1 day. The raw frames came out at about 35GBs at around 10MBs each. Lord Zedd has 4K screenshots working on Halo 3 and we are hoping to get it working on Reach.
You can find a better explanation of the screenshot process right here on an old [URL="http://halo.bungie.net/news/content.aspx?cid=13351"]Bungie weekly update[/URL].
[/quote]
Read the video description.
[editline]28th April 2016[/editline]
Damn it
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