• The Halo Thread V12: The Last Thread Turned Into A Bridge
    5,001 replies, posted
I found out where all the Toxic Halo players who can't afford Xbox One's went. El dewrito. I'm all super excited to play Halo 3 Custom Edition in 4k for the first time. Which was weird and I sucked, ontop of that the cross hair is offset from center to the right by about 0.5, ect. Some guy on my team starts bitching and team killing me for 2 rounds because I sucked and should quit, I was highly amused and played along until we were on oppsing team, then we killed eachother an equal amount of times. He had to type LOL everytime he killed me. TLDR: We should organize El Dewirto event. I can host a the server (are they Dedicated?)
[QUOTE=Delta616;50382078]I found out where all the Toxic Halo players who can't afford Xbox One's went. El dewrito. I'm all super excited to play Halo 3 Custom Edition in 4k for the first time. Which was weird and I sucked, ontop of that the cross hair is offset from center to the right by about 0.5, ect. Some guy on my team starts bitching and team killing me for 2 rounds because I sucked and should quit, I was highly amused and played along until we were on oppsing team, then we killed eachother an equal amount of times. He had to type LOL everytime he killed me. TLDR: We should organize El Dewirto event. I can host a the server (are they Dedicated?)[/QUOTE] Well, centred crosshairs is an option in the launcher, and the crosshair has always been further down in halo 3. Not sure why it would be to the right, though. Where did you download this from? Secondly, I wouldn't say the community is toxic; I think it's more of there being a bit of a lower player population right now. Also, yes ElDewrito event please. Current servers are listen servers, but dedicated servers are coming in 0.6. You could pester RabidSquabbit on reddit for one if you really wanted, though. P.S I know it's not that big but please don't go into it thinking it's H3CE - you will be disappointed.
[QUOTE=FlandersNed;50382451]Well, centred crosshairs is an option in the launcher, and the crosshair has always been further down in halo 3. Not sure why it would be to the right, though.[/QUOTE] Its something to do with 4k and the centered crosshair option. Doesn't do it when when its uncentered. Anyway i will gladly host a server upon request (for most of you) im 150d/100u US NorthEast so everyone in NA and most of EU wont have an issue playing. Ill get the ports open and get test server up and running. Shoot me a PM if you wanna assist in any way, might PM a couple of you about admin privileges for the server and ill setup a rcon so select persons can stop start reboot at will. [editline]24th May 2016[/editline] [QUOTE=FlandersNed;50382451]P.S I know it's not that big but please don't go into it thinking it's H3CE - you will be disappointed.[/QUOTE] I've been playing since the first release. The H3CE was more or less a joke
[QUOTE=AbbaDee;50375574]I dunno, it always seemed a bit "cheap" to me, the constant reuse of assets (particularly in the floor) in that level. It made it feel like it was a fan level made in Forge rather than a AAA studio, but to each their own I guess.[/QUOTE] i loved it as a big halo 1 fan. just another part of the ending that made it feel like everything has come full circle.
Bungie was as much of a fan of poetry as Lucas. I can get why people might not like that they re-used the control room (and Silent Cartographer in a subtle way) from the first game and call it lazy, but I absolutely [I]loved[/I] that you "Finished the Fight" on essentially the same ring that the first game was based around. The first game especially gets a lot of criticism for re-use of assets out of necessity, and it's completely fair criticism in that case. However, the Halo 3 control room was a deliberate homage to the first game, and I love the ending that much more for it. Besides, it's not like they can just re-use the geometry and textures from Halo 1. They would have had to do a lot of work on it, if not just remodel/retexture it from scratch, to be up to the standards of Halo 3.
[QUOTE=milktree;50386720]i loved it as a big halo 1 fan. just another part of the ending that made it feel like everything has come full circle.[/QUOTE] Oh, don't get me wrong, I absolutely loved seeing the island from the Silent Cartographer and the Control Room again. It helped make Halo 3's "Finish the Fight" motif, returning to classic locations in the highest stakes we've ever faced in Halo. It's just the floor that ruins it for me. I know it's meant to be scaffolding, but the constant reuse of the [I]exact same tile[/I] just makes it look like it was a fan-made map out of a crappy level editor. Even Forge maps look better in that regard.
[QUOTE=AbbaDee;50375574]I dunno, it always seemed a bit "cheap" to me, the constant reuse of assets (particularly in the floor) in that level. It made it feel like it was a fan level made in Forge rather than a AAA studio, but to each their own I guess.[/QUOTE] Honestly until you hit H3 a lot of the levels feel like mildly confusing repetition of visual assets anyway. Halo 2 was better about it but my biggest problem with the series thus far (I've been binging the fuck out of them since I've never really played them. I finished 2 and 3 yesterday and ODST today, moving onto Reach tomorrow and I dunno when I'll do 4. Not doing 5 for the next few years due to exclusivity and not wanting to drop a few hundred on one game so the only way I'm doing it in a timely manner is if Phil Spencer suddenly turns around on his "not looking into the past" viewpoint and the Halo 5 Forge coming to PC is just a test to see how it runs.) has been that sometimes figuring out where to go is a huge pain in the ass either because a lot of the time all they really do is unlock a door somewhere, go "CHIEF, HEAD FOR THE DOOR" and let you figure it out on your own or because everything looks the exact fucking same and I managed to miss the poorly lit pathway I was supposed to take to continue. Also, on a side note, since I still have to finish Reach before I can start 4, [sp]what's the reason MC is still alive in 4? Is it super fucking cheap because 343 needed to resurrect him to make a new game or does he come back in one of the many non-videogame mediums Halo lore exists in? I'm assuming the former but since you never see a dead body or how he actually dies I want to give them the benefit of the doubt.[/sp]
[QUOTE=gk99;50387349]Also, on a side note, since I still have to finish Reach before I can start 4, [sp]what's the reason MC is still alive in 4? Is it super fucking cheap because 343 needed to resurrect him to make a new game or does he come back in one of the many non-videogame mediums Halo lore exists in? I'm assuming the former but since you never see a dead body or how he actually dies I want to give them the benefit of the doubt.[/sp][/QUOTE] The Chief [sp]doesn't die at the end of Halo 3, he goes into cryosleep because his half of the ship is stuck in the galactic middle of nowhere, and if you get the legendary ending you can see that he's actually in orbit around a big Forerunner planet which sets it up for a sequel[/sp]
[QUOTE=gk99;50387349] Also, on a side note, since I still have to finish Reach before I can start 4, [sp]what's the reason MC is still alive in 4? Is it super fucking cheap because 343 needed to resurrect him to make a new game or does he come back in one of the many non-videogame mediums Halo lore exists in? I'm assuming the former but since you never see a dead body or how he actually dies I want to give them the benefit of the doubt.[/sp][/QUOTE] [video=youtube;9_A6-Wcadbw]https://www.youtube.com/watch?v=9_A6-Wcadbw[/video]
While we're taking about it, why do so many Halo 3 levels involve backtracking? 1. Arrival - N/A 2. Sierra 117 - Linear 3. Crow's Nest - Constant Backtracking (I don't think it ever loads anything new once) 4. Tsavo Highway - Linear 5. The Storm - Linear, but... 6. Floodgate - Complete reversal of The Storm 7. The Ark - Backtrack 1/3 into the mission 8. The Covenant - Backtrack three times in the mission 9. Cortana - Almost entirely backtracking 10. Halo - Small amount of backtracking
[QUOTE=lxmach1;50387394][video=youtube;9_A6-Wcadbw]https://www.youtube.com/watch?v=9_A6-Wcadbw[/video][/QUOTE] [QUOTE=d00msdaydan;50387388]The Chief [sp]doesn't die at the end of Halo 3, he goes into cryosleep because his half of the ship is stuck in the galactic middle of nowhere, and if you get the legendary ending you can see that he's actually in orbit around a big Forerunner planet which sets it up for a sequel[/sp][/QUOTE] Neat, kind of dumb that they lock plot behind playing at the hardest difficulty without telling you though. I guess it's more my fault in this case since the game came out but I didn't want to look too much up and have anything major spoiled on accident. At least it's not 343 pulling something out of their ass to make that cash.
[QUOTE=gk99;50387642]Neat, kind of dumb that they lock plot behind playing at the hardest difficulty without telling you though. I guess it's more my fault in this case since the game came out but I didn't want to look too much up and have anything major spoiled on accident. At least it's not 343 pulling something out of their ass to make that cash.[/QUOTE] It's not dumb? Every Bungie Halo game had Legendary endings. They are basically the after-credits scene of a Marvel movie.
[QUOTE=Killjoy;50387677]It's not dumb? Every Bungie Halo game had Legendary endings. They are basically the after-credits scene of a Marvel movie.[/QUOTE] Just because all of the games did it doesn't make it a good feature. Unlockables and shit I can live with, but when the difficulty you play on determines whether or not you get a non-lacking understanding of the plot, I really don't like it. After-credits scenes in Marvel movies are generally easily ignored and the most you have to do to get to them is wait a extra few minutes. Telling me whether or not the protagonist lives or dies is a major plot point and one that you don't get to know unless someone tells/shows you or you happen to go "fuck it I'm gonna beat this on Legendary" or you wait for Halo 4 to get announced years later. Though thinking about it maybe the biggest problem I'm having with it is that playing this games is pretty much the opposite of comfortable in the first place for me. I can't use a controller for shit when it comes to FPSes, 30 FPS isn't optimal for games where you're going to die in a few hits, and low FOVs fuck with my ability to see things, and combine them all and you've got Halo 3+.
It's a nice little reward for putting that extra time into completing the last level on legendary, you don't even have to complete the whole game in legendary to see the cutscene.
[t]http://65.media.tumblr.com/50d9e6b4d4113366f450d11c7e38b89f/tumblr_inline_o7ojl4TU3N1rovfnp_500.png[/t] :suicide:
probably while taking a shit as well
[QUOTE=gk99;50387912]Just because all of the games did it doesn't make it a good feature. Unlockables and shit I can live with, but when the difficulty you play on determines whether or not you get a non-lacking understanding of the plot, I really don't like it. After-credits scenes in Marvel movies are generally easily ignored and the most you have to do to get to them is wait a extra few minutes. Telling me whether or not the protagonist lives or dies is a major plot point and one that you don't get to know unless someone tells/shows you or you happen to go "fuck it I'm gonna beat this on Legendary" or you wait for Halo 4 to get announced years later. Though thinking about it maybe the biggest problem I'm having with it is that playing this games is pretty much the opposite of comfortable in the first place for me. I can't use a controller for shit when it comes to FPSes, 30 FPS isn't optimal for games where you're going to die in a few hits, and low FOVs fuck with my ability to see things, and combine them all and you've got Halo 3+.[/QUOTE] But the fact that he's still alive isn't even exclusive to the legendary scene. If you beat it on any difficulty you can see the scene with Master Chief and Cortana on the FuD. Only the brief glimpse of the planet is part of the pegendary ending.
[QUOTE=Bokito;50388205]But the fact that he's still alive isn't even exclusive to the legendary scene. If you beat it on any difficulty you can see the scene with Master Chief and Cortana on the FuD. Only the brief glimpse of the planet is part of the pegendary ending.[/QUOTE] I've been an (inactive) member of the community for four years now, and this is the first time I've heard of this.
Really? I've known that for years, at least since 2008
Lets be honest though. The reason for it is Bungie never planned for another game with Chief. The planet was just supposed to be a hint to Destiny and 343 decided to use it as the plot point for the next game.
Do you mean hint to Destiny as in, Destiny was going to be part of Halo (in which case Halo 5's outcome doesn't seem too bad compared to what could have happened), or do you mean it was just a general hint to what they were doing? Either way I doubt it.
I remember back in the day secretly hoping that the "Legendary Planet" (What we called it back then) was actually Onyx, and that later on we would see that series of books interacting with the games.
[QUOTE=gk99;50387642]Neat, kind of dumb that they lock plot behind playing at the hardest difficulty without telling you though. I guess it's more my fault in this case since the game came out but I didn't want to look too much up and have anything major spoiled on accident. At least it's not 343 pulling something out of their ass to make that cash.[/QUOTE] Was Halo 3 your first Halo? Every Halo game has a Legendary ending. How did you not know this? The game came out in 2007 [QUOTE=gk99;50387912]Just because all of the games did it doesn't make it a good feature. Unlockables and shit I can live with, but when the difficulty you play on determines whether or not you get a non-lacking understanding of the plot, I really don't like it. After-credits scenes in Marvel movies are generally easily ignored and the most you have to do to get to them is wait a extra few minutes. Telling me whether or not the protagonist lives or dies is a major plot point and one that you don't get to know unless someone tells/shows you or you happen to go "fuck it I'm gonna beat this on Legendary" or you wait for Halo 4 to get announced years later. Though thinking about it maybe the biggest problem I'm having with it is that playing this games is pretty much the opposite of comfortable in the first place for me. I can't use a controller for shit when it comes to FPSes, 30 FPS isn't optimal for games where you're going to die in a few hits, and low FOVs fuck with my ability to see things, and combine them all and you've got Halo 3+.[/QUOTE] I.. what? The only Legendary thing is the planet. You see Chief go into cryo in all endings. Did you just skip the credits? You're getting mad at something that's completely your fault like what?
What the fuck did 343 do to the theater? Why can't I just record a short clip for my file share anymore? I refuse to use that piece of shit Game DVR
[QUOTE=gk99;50387349] Also, on a side note, since I still have to finish Reach before I can start 4, [sp]what's the reason MC is still alive in 4? Is it super fucking cheap because 343 needed to resurrect him to make a new game or does he come back in one of the many non-videogame mediums Halo lore exists in? I'm assuming the former but since you never see a dead body or how he actually dies I want to give them the benefit of the doubt.[/sp][/QUOTE] Uhhhhh, Bungie help him alive...... He didnt die in Halo 3. [editline]25th May 2016[/editline] [QUOTE=gk99;50387642] At least it's not 343 pulling something out of their ass to make that cash.[/QUOTE] "I have valid no points, just ignorance. Ill resort to cash grab argument... Because money is never a factor." [editline]25th May 2016[/editline] [QUOTE=overwatch pvt;50388804]Lets be honest though. The reason for it is Bungie never planned for another game with Chief. The planet was just supposed to be a hint to Destiny and 343 decided to use it as the plot point for the next game.[/QUOTE] The Legendary Planet wasnt an indication to Destiny. It was a hint at chiefs futute. He was going to reqrium regardless if it was 343 or bungie taking him. Bungie did write a story for chief post halo 3, some of frameworks to it clearly made it into 4 in terms of reqruium.
[QUOTE=gk99;50387912]Just because all of the games did it doesn't make it a good feature. Unlockables and shit I can live with, but when the difficulty you play on determines whether or not you get a non-lacking understanding of the plot, I really don't like it. After-credits scenes in Marvel movies are generally easily ignored and the most you have to do to get to them is wait a extra few minutes. Telling me whether or not the protagonist lives or dies is a major plot point and one that you don't get to know unless someone tells/shows you or you happen to go "fuck it I'm gonna beat this on Legendary" or you wait for Halo 4 to get announced years later. Though thinking about it maybe the biggest problem I'm having with it is that playing this games is pretty much the opposite of comfortable in the first place for me. I can't use a controller for shit when it comes to FPSes, 30 FPS isn't optimal for games where you're going to die in a few hits, and low FOVs fuck with my ability to see things, and combine them all and you've got Halo 3+.[/QUOTE] Am I the only one that doesn't mind the low FOV in Halo 3? On the first two games yeah, but not Halo 3 for some odd reason. The frame rate is what keeps me from playing those games anymore on the 360.
[QUOTE=gk99;50387912]30 FPS isn't optimal for games where you're going to die in a few hits, and low FOVs fuck with my ability to see things, and combine them all and you've got Halo 3+.[/QUOTE] Halo 3 on legendary in 30 FPS was perfectly playable, as was the FOV. You're blaming Halo 3 for your shortcomings.
Back in 2007, a majority of people wouldnt have known or cared that the game was running at 30 fps at not even 720p.
[QUOTE=Delta616;50389935]Halo 3 on legendary in 30 FPS was perfectly playable, as was the FOV. You're blaming Halo 3 for your shortcomings.[/QUOTE] Just want to say, low FOV does make me sick, and 30fps is too sluggish now, maybe a long time ago, I could play Halo like that, but after p. much playing nothing but PC games, its hard to play that way. Not sure about gk99
Having a low FOV is alright for consoles since you're not as close to the screen as you are for computers
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