• The Halo Thread V12: The Last Thread Turned Into A Bridge
    5,001 replies, posted
Get ready for lots of mid long range bad guys and wraiths in tight spaces guys I like it tho
So it will be interesting to see how 343 fixes the Halo Wars plot. Smart AI only last 7 years pushing a bit more before they hit rampancy. By Halo Wars 2 setting, she will have been alive for 29 years (2530 - 2559). Sure they could say that she is gone by then, but the after credits scene says otherwise, "Captain wake up, something has happened". Also i wonder how they'll explain that flood form and the planet they were supposedly on impact with. Hopefully it's none canon just like 343 killing off Spartan Team Black
Which Flood form?
[IMG]http://www.halopedia.org/images/5/50/Flood_infector_Spirit_of_Fire.jpg[/IMG] That one, from Escalation
[hd]https://www.youtube.com/watch?v=OXfRy0geoFw[/hd]
[QUOTE=death2sarge;50539331][IMG]http://www.halopedia.org/images/5/50/Flood_infector_Spirit_of_Fire.jpg[/IMG] That one, from Escalation[/QUOTE] Was this scene not recreated in one of the Halo Wars 2 trailers?
[QUOTE=death2sarge;50539289]So it will be interesting to see how 343 fixes the Halo Wars plot. Smart AI only last 7 years pushing a bit more before they hit rampancy. By Halo Wars 2 setting, she will have been alive for 29 years (2530 - 2559). Sure they could say that she is gone by then, but the after credits scene says otherwise, "Captain wake up, something has happened". Also i wonder how they'll explain that flood form and the planet they were supposedly on impact with. Hopefully it's none canon just like 343 killing off Spartan Team Black[/QUOTE] Maybe I'm out of the loop, but could she have just... turned off? Can AI do that in Halo?
[QUOTE=ElectricSquid;50541647]Maybe I'm out of the loop, but could she have just... turned off? Can AI do that in Halo?[/QUOTE] At the end of Halo: Saint's Testimony, an AI on the verge of rampancy is put into a form of stasis. As far as I know something like this has never happened before in Halo's lore, so it may or may not be the case.
[url]https://www.halowaypoint.com/en-us/news/warzone-firefight-sneak-peek[/url] Co-Op Campaign confirmed for Halo Wars 2. The reason they changed Cutter and Anders was to make them more realistic. In Halo Wars 1, they were essentially handdrawn with no real reference, here they're based off their actors. Also I guess info about something called the "Warzone Firefight" update or whatever. And a new Forge canvas [t]https://content.halocdn.com/media/Default/BlogPost/community-update/firefight-req-reveal-50bd2055e056423b85d5fe9ac76c6a2e.jpg[/t] [editline]18th June 2016[/editline] Oh, and the forge preview image has a Hog with a Req Skin on it, so I guess Req stuff is finally hitting Forge? [t]https://content.halocdn.com/media/Default/BlogPost/community-update/june_teaser_03-db644833479a477c9c28136eb6c87020.jpg[/t]
[QUOTE=AbbaDee;50541757]At the end of Halo: Saint's Testimony, an AI on the verge of rampancy is put into a form of stasis. As far as I know something like this has never happened before in Halo's lore, so it may or may not be the case.[/QUOTE] From Halo 3 to 4, cortana was not in stasis or anything, which is why she started going into rampancy. I suppose an AI could split themselves off to hold off rampancy, but it could only be for so long. From what we know of there were no other smart ai on the Spirit of Fire, so we'll have to see what excuse is made, maybe Anders comes up with something.
[QUOTE=DOG-GY;50536122]So this is old footage just to show it off and isn't how it looks now, but SPV3 is coming out like next week [media]https://www.youtube.com/watch?v=YmqbqSAt1RE[/media][/QUOTE] 0:19 Is that the plasma rifle from Fallout?
[QUOTE=Adarrek;50544012]0:19 Is that the plasma rifle from Fallout?[/QUOTE] That's a Hunter's fuel rod gun
damn, phil spencer acknowledged H:O in his interview with PC gamer [QUOTE][B]Interviewer: It’s a quite popular genre on PC.[/B] Spencer: [Laughs] Yeah, totally. And we put Halo Online on PC, like we were doing some free-to-play work, investigating how things were—we’re bringing Halo 5 Forge over to PC.... [/QUOTE] [url]http://www.pcgamer.com/phil-spencer-on-the-next-halo-lionhead-and-windows-10-gaming/[/url]
[QUOTE=Tuskin;50541947][url]https://www.halowaypoint.com/en-us/news/warzone-firefight-sneak-peek[/url] Co-Op Campaign confirmed for Halo Wars 2. The reason they changed Cutter and Anders was to make them more realistic. In Halo Wars 1, they were essentially handdrawn with no real reference, here they're based off their actors. Also I guess info about something called the "Warzone Firefight" update or whatever. And a new Forge canvas [t]https://content.halocdn.com/media/Default/BlogPost/community-update/firefight-req-reveal-50bd2055e056423b85d5fe9ac76c6a2e.jpg[/t] [editline]18th June 2016[/editline] Oh, and the forge preview image has a Hog with a Req Skin on it, so I guess Req stuff is finally hitting Forge? [/QUOTE] Is that a new weapon with a slew of alts at the bottom there?
I don't think so, its probably the light rifle.
second to bottom row though in the middle there looks a lot like a plasma repeater.
The silhouette could fit like four different weapons, I thought it was the Incendiary Cannon at first
The U shape at the front makes me think it's some kind of plasma weapon
Actually, yeah it looks like a bigass plasma rifle.
Lose connection to game in Halo Wars 2 Beta within first min of match. Lol whut? [IMG]http://puu.sh/pxLDG/1e89dcd1d9.png[/IMG]
Eh, better than waiting a half hour for the enemy to quit dicking around and wipe out your teammate whose barely playing anyway.
[QUOTE=overwatch pvt;50546943]Eh, better than waiting a half hour for the enemy to quit dicking around and wipe out your teammate whose barely playing anyway.[/QUOTE] I fucking HATE when they do that.
Yea hopefully that later beta or the final game at least has some better afk penalties.
Can't wait till I can play with friends without getting randomly disconnected during critcal moments. This game is awesome! [url]http://xboxdvr.com/gamer/The%20Gubefather/video/18698495[/url]
I wish I could even play the beta, all I get is a cannot connect to host error, even reinstalled. Hope the actual launch is a lot smoother.
They should at the very least replace disconnected players with AI or flip their army to your side, having all of their shit explode leaving you to fill the gap on your own basically guarantees a loss
[QUOTE=d00msdaydan;50547163]They should at the very least replace disconnected players with AI or flip their army to your side, having all of their shit explode leaving you to fill the gap on your own basically guarantees a loss[/QUOTE] Whenever my teamate left it felt like I was actually doing better sometimes. Mainly because the extra space guarantees that I basically have unlimited supplies.
i think that thingo in the req sheet looks like a plasma repeater
Going to CEO this weekend and I'm the most hype for the Halo 2 side tournament. [editline]19th June 2016[/editline] [QUOTE=d00msdaydan;50547163]They should at the very least replace disconnected players with AI or flip their army to your side, having all of their shit explode leaving you to fill the gap on your own basically guarantees a loss[/QUOTE] I think Starcraft does that? If you're alone you have less capacity overall so at least make it like you're controlling 2 player units.
This looks fun [video]https://youtu.be/Ne34YKMoHJk[/video]
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