• The Halo Thread V12: The Last Thread Turned Into A Bridge
    5,001 replies, posted
[QUOTE=SpartanXC9;49009115]I may or may not have had enough sleep and I'm not liking Halo 5's story my bad[/QUOTE] You don't like Halo? This is news to us.
[QUOTE=Delta616;49009132]You don't like Halo? This is news to us.[/QUOTE] Uh I like Halo, I hate shitty fanfiction.
[QUOTE=ShadowSocks8;49009117] you said it yourself, [B]the campaign is missing missions with major plot points,[/B] how is that not a complete failure on 343s part? please explain this to me.[/QUOTE] So was MGSV, to an even worse degree actually, but that game's still fun as fuck.
[QUOTE=overwatch pvt;49009104]His backstory.[/QUOTE] This post almost killed me. I'm suing.
Ok, earnestly, without any personal vendetta or poor feelings, I am asking an objective question no one seems to be answering. If Halo 5's campaign is missing missions with major plot points/details, as Delta said, then how is that not a complete failure of game design/delivery/release on 343's/Microsoft's part? [editline]29th October 2015[/editline] [QUOTE=xalener;49009155]So was MGSV, to an even worse degree actually, but that game's still fun as fuck.[/QUOTE] ...this isn't an answer. I'm a huge Metal Gear fanboy and I, among many others, agree that the gameplay is fucking fantastic but the story is complete drivel and Kojima studios completely failed at delivering it. We're talking of story here, something MGSV and Halo 5 advertised heavily. The story was not up to scruff in MGSV, and the gameplay does not excuse that.
One thing that really pisses me off about this game is that the hard armor pieces and the soft gel layer stuff are both the same geo separated only in texture meaning the lower level mips don't mask color correctly and give ugly white edges around every armor plate when you're far away. Makes shit look extra ugly and bad and decidedly last gen. For as much shit as I've talked about the late armor pieces in bungie's games, they did do one thing right. They separated the soft armor and the hard armor so this wouldn't ever become a problem.
[QUOTE=ShadowSocks8;49009117]you can't make this stuff up, this sounds like something a republican would say about global warming you can have your opinion and that's fine, but you're jumping all over the place you said it yourself, [B]the campaign is missing missions with major plot points,[/B] how is that not a complete failure on 343s part? please explain this to me.[/QUOTE] What the hell are you going on about? I'm jumping all over the place? What? Complete failure? on 343's part? Cut content happens all the fucking in the gaming industry. Maybe the content was cut because it sucked, maybe it's microsoft dicking around with the product, maybe 3 years wasn't enough time to complete their goals and Microsoft wouldn't allow delay. You clearly don't understand the complexities, pressure, and straight up bullshit a AAA team expereince. So no, i'm not gonna be an ignorant asshole and whining about factors that probably have been out of their control too.
At its core the gameplay is still very solid and the product we ended up with it incrediblely polished. That seems more than enough reason for people to give games like MGS V and Destiny a pass, why can't Halo 5 get that treatment? Because 343 made it?
[QUOTE=ShadowSocks8;49009162]Ok, earnestly, without any personal vendetta or poor feelings, I am asking an objective question no one seems to be answering. If Halo 5's campaign is missing missions with major plot points/details, as Delta said, then how is that not a complete failure of game design/delivery/release on 343's/Microsoft's part? [editline]29th October 2015[/editline] ...this isn't an answer. I'm a huge Metal Gear fanboy and I, among many others, agree that the gameplay is fucking fantastic but the story is complete drivel and Kojima studios completely failed at delivering it. We're talking of story here, something MGSV and Halo 5 advertised heavily. The story was not up to scruff in MGSV, and the gameplay does not excuse that.[/QUOTE] It suffered from the same problems Halo 2 had: not enough time to cram all the ideas and elements they wanted into the game so they released what they had. I'm not saying it's entirely excusable, but the story isn't terrible, garbage, trash, etc... If 343 had taken the story and gameplay in a radically different direction, say what Kojima Productions did to MGS V, then I'd be livid too. People are making way too much out of this I think.
[QUOTE=ShadowSocks8;49009162]The story was not up to scruff in MGSV, and the gameplay does not excuse that.[/QUOTE] yeah it does! When I wasn't watching a cutscene, I had a big fat ass smile on my face. When I was, I was frowning. The game time to cutscene time ratio is thankfully really favoring the game side, so I was happy more than I wasn't. *this is Halo 5 I'm talking about* Yeah the story sucks, but I didn't really expect much from it, sadly. I knew to snuff my expectations when I learned the writer came from comics and had no experience with games. That's never a good sign. A good games writer is familiar with all aspects of development and can be flexible and overwrite certain things for when stuff gets cut, because that's a certainty. It's unlike writing for anything else. Whenever a writer comes in from sci fi novels or comics or movies, it's sure to fucking blow. They're used to "write and forget," but with games, it's "write for the duration of the project all the way up till the day before you ship."
[QUOTE=Delta616;49009184]What the hell are you going on about? I'm jumping all over the place? What? Complete failure? on 343's part? Cut content happens all the fucking in the gaming industry. Maybe the content was cut because it sucked, maybe it's microsoft dicking around with the product, maybe 3 years wasn't enough time to complete their goals and Microsoft wouldn't allow delay. You clearly don't understand the complexities, pressure, and straight up bullshit a AAA team expereince. So no, i'm not gonna be an ignorant asshole and whining about factors that probably have been out of their control too.[/QUOTE] Okay see this is what I mean, you're obviously invested in the industry since you do QA/testing, you you're a bit more in tune with those kind of things. However, to the objective end user/consumer, they advertised and delivered a product to me at full price that had parts of its story cut out. I feel for them if it was out of their control, but there isn't any excuse for it. You can't just go "whoops, sorry" and then call anyone who cares an 'ignorant whining asshole' since we're not completely invested in the plight of AAA game developers and care more about the, yknow, games themselves.
[QUOTE=Makol;49009189]At its core the gameplay is still very solid and the product we ended up with it incrediblely polished. That seems more than enough reason for people to give games like MGS V and Destiny a pass, why can't Halo 5 get that treatment? Because 343 made it?[/QUOTE] In fairness, people lambasted MGSV and Destiny for their stories for a good long time, and rightly so, even though the general gameplay was still outstanding. Halo 5 simply seems to be getting the same treatment. Personally, my biggest issue with Halo 5's story is (mild possible spoilers) [sp] that the "Hunt the Truth" campaign promised something infinitely more interesting than what we got.[/sp]
Halo 5 despite its short comings in the story department the game still offers an incredibly well made coop and multiplayer experience. Multiplayer maps and weapons are well balanced, sound design and music is way better than 4's, the campaign offers great set pieces, the combat is well paced, visually that game is impressive, and the new gameplay mechanics are well fleshed out. Does all of that get ereased because of a bad story???
People seem to have forgotten that this same exact shit went down with Halo 2-3-reach-4, and many other games. Or that the marketing for. Halo's 3, reach, and 4 DID NOT represent the story of the game. Halo 3's marketing, he died, Halo 4's marketing, something that never happened. Reach, I forgot. Marketing is handled by Microsoft.
[QUOTE=xalener;49009210]yeah it does! When I wasn't watching a cutscene, I had a big fat ass smile on my face. When I was, I was frowning. The game time to cutscene time ratio is thankfully really favoring the game side, so I was happy more than I wasn't. *this is Halo 5 I'm talking about* Yeah the story sucks, but I didn't really expect much from it, sadly. I knew to snuff my expectations when I learned the writer came from comics and had no experience with games. That's never a good sign. A good games writer is familiar with all aspects of development and can be flexible and overwrite certain things for when stuff gets cut, because that's a certainty. It's unlike writing for anything else. Whenever a writer comes in from sci fi novels or comics or movies, it's sure to fucking blow. They're used to "write and forget," but with games, it's "write for the duration of the project all the way up till the day before you ship."[/QUOTE] Just because YOU didn't expect much from it, doesn't mean others didn't. The game was advertised as Kojima's master piece, the missing link between the two Metal Gear timelines, and it didn't deliver on that at all. Was the game a complete failure? No, not at all. It's fucking fun, like you said. I've got 130+ hours in it and dont regret it at all. Was the games story a complete failure? Yes, unfortuneately. The same goes for Halo 5. Game itself? Fucking great. Plays great, looks great, multiplayer is phenomenal. Story? Bad. Missing pieces, cut short, doesn't follow the advertised plotline in the slighest, doesn't match up with their marketing at all, almost to the point where it feels like we bamboozeled. Much like MGSV lol.
Kinda funny, between Halo V and MGS V's stories being chopped up messes, and both Kazuma Jinnouchi AND Sotaro Tojima being major crew members on Halo now, Halo is slowly becoming MGS. [QUOTE=ShadowSocks8;49009221]Okay see this is what I mean, you're obviously invested in the industry since you do QA/testing, you you're a bit more in tune with those kind of things. However, to the objective end user/consumer, they advertised and delivered a product to me at full price that had parts of its story cut out. I feel for them if it was out of their control, but there isn't any excuse for it. You can't just go "whoops, sorry" and then call anyone who cares an 'ignorant whining asshole' since we're not completely invested in the plight of AAA game developers and care more about the, yknow, games themselves.[/QUOTE] There are never excuses, but there's a hell of a lot of concrete reasons. It sucks you feel slighted, I kinda do too, but I enjoyed the actual mission design too fucking much for it to hinder me that much. I'm just glad the main main character was someone I wasn't invested in at all so I wasn't all "nooo he would never do that stoooop". Plus there were some cool moments like [sp]all the AIs from all the human colonies whispering in your ear saying they've pledged to cortana[/sp] and [sp]those two down time moments where you could just chill and listen to townsfolk chatter and even talk to some of them and they actually didn't fail to put me in the moment and really feel the gutpunch that is a glassed planet "It's the dogs that get me" god damn[/sp] and FUCKING EXUBERANT IS BEST GIRL. There wasn't a complete lack of effort made to not fuck up, but it happened anyway. It happens to all of us. That being said [sp] the characterization of evil cortana is so fucking off target. She's fucking wise cracking smartass CORTANA. She's Princess Leia and Joseph Joestar mixed together. The bad version of her should be more like GlaDOS than creepy angry ghost lady.[/sp]
[QUOTE=Makol;49009232]Halo 5 despite its short comings in the story department the game still offers an incredibly well made coop and multiplayer experience. Multiplayer maps and weapons are well balanced, sound design and music is way better than 4's, the campaign offers great set pieces, the combat is well paced, visually that game is impressive, and the new gameplay mechanics are well fleshed out. [B]Does all of that get ereased because of a bad story???[/B][/QUOTE] NO. For the 13th goddamn time, I'm talking about THE STORY HERE. BY ITSELF. The game is great, I love the multiplayer. Campaign played great. Co-Op is fun. The Co-Op focus is meh and the lack of splitscreen was a questionable sacrifice for 60fps but whatever. The story was a failure though! And since they marketed it so hard and made it seem like it was one of the best yet, it's irking me pretty good. [editline]29th October 2015[/editline] [QUOTE=Delta616;49009233]People seem to have forgotten that this same exact shit went down with Halo 2-3-reach-4, and many other games. Or that the marketing for. Halo's 3, reach, and 4 DID NOT represent the story of the game. Halo 3's marketing, he died, Halo 4's marketing, something that never happened. Reach, I forgot. Marketing is handled by Microsoft.[/QUOTE] Halo 3 marketed a huge battle for Earth, which we got. The commerical 'death' was a red herring for the ending which was very well set up. [citation needed] for Halo 4, pretty sure the marketing was dead on for that one too. An Ancient Evil Awakens pretty much summed up the story's main plot device. And you don't even remember Reach? Great example.
[QUOTE=JeanLuc761;49009227]In fairness, people lambasted MGSV and Destiny for their stories for a good long time, and rightly so, even though the general gameplay was still outstanding. Halo 5 simply seems to be getting the same treatment. Personally, my biggest issue with Halo 5's story is (mild possible spoilers) [sp] that the "Hunt the Truth" campaign promised something infinitely more interesting than what we got.[/sp][/QUOTE] From what I've seen people are giving the other two games way less flack than what Halo 5 is getting now. As for Destiny that game is still a mess with unbalanced multiplayer and over priced "expansions". As for the "Hunt the Truth" I think that wasn't as much as a lead up to the game but what was going on while the actual game was taking place. Someone leaked the Chief was being hunted down after being hailed a hero and to keep people from asking questions they made up all this bullshit about him killing people which was actually [sp]Cortana's doing[/sp]. [editline]29th October 2015[/editline] And the greatest "Hunt" does not apply to Locke's hunt of the Chief but someone else's hunt of a specific ship that is the only threat against them. Being vauge because of story spoilers.
[QUOTE=Makol;49009279]From what I've seen people are giving the other two games way less flack than what Halo 5 is getting now.[/QUOTE] You obviously weren't paying attention then because Destiny was an internet-wide laughing stock for the whole "I could tell you the story...but I can't explain why I can't explain" debacle, much worse than what Halo 5 is getting And MGSV left a lot of people feeling pretty empty in a bad way, much less of a knee-jerk type reaction, more of a massive let down [editline]29th October 2015[/editline] [QUOTE=Makol;49009279]And the greatest "Hunt" does not apply to Locke's hunt of the Chief but someone else's hunt of a specific ship that is the only threat against them.[/QUOTE] No they definitely meant it to be Locke hunting the Chief, which is definitely was NOT the "greatest hunt". And if they didn't, then they made their marketing tagline about events that transpire after the singleplayer of the game ends which is probably worse, lol.
Not really. Reread the first part of my post. The marketing was being aimed at us like the story of Chief being a traitor was aimed at the people in Halo's universe. We were being told Chief went rogue and is causing millions of people to die. Why? We don't know. The actual game is meant to explain that. The marketing was handled pretty poorly but it still did what it intended to do. Locke is hunting Chief because he is linked to some ting killing people and destroying colonies, shit goes down that no one else in the game's universe would know, and a different hunt begins. We still get our "hunt" and learn why Cheif ended up going awol. If your hero was supposedly killing people and word gets out he's being hunted down you'd want to know why. So in Halo 5's case they made the "Hunt the Truth" story to explain the cover up story to "calm" the public.
I just hate that evey time we cut away from blue team they're way further in their much more interesting story when we come back. It's like blue team is all [sp]I GOTTA HELP MY OLD BESTIE FIND HIS CYBER BAE[/sp] and then you cut away to Osiris for a few missions and then cut back and chief is all [sp] uh yeah I know she's evil lmao[/sp] I would have loved to see [sp]that revalation happen from their POV... actually, it doesn't even really get revealed. It just sorta happens.[/sp]
Just as a general question, I didn't play through Halo 4. How much of the story will I have no clue what the fuck is going on?
most of it. Like, almost all of it.
[QUOTE=ShadowSocks8;49009258] And you don't even remember Reach? Great example.[/QUOTE] Joke Your head.... The entire marketing campiagn was "Remember Reach" Halo 3's marketing was great, Didn't say it wasn't, and there was more than a commercial he died in marketing wise, The believe marketing campaign and the interactive diorama also depicts his death. And since you can't research on your own here's the Halo 4 marketing i'm referring to. [video=youtube;4D3fS9SrYWo]http://www.youtube.com/watch?v=4D3fS9SrYWo[/video] Halo 5's marketing wasn't any different and not just for Halo 5. The Hunt for truth closely ties in with the Fall Of Reach animated series, and referenced not only halo 5 but the future of Halo. And live action trailer of something that didn't happen.
[QUOTE=xalener;49009390]most of it. Like, almost all of it.[/QUOTE] Well, might as well look up a playthrough of H4's story then. Friends have also told me that I'm gonna need to know some expanded universe stuff to more about some characters also.
Yeah, too much actually tbh
[QUOTE=Delta616;49009398]Joke Your head.... The entire marketing campiagn was "Remember Reach" Halo 3's marketing was great, Didn't say it wasn't, and there was more than a commercial he died in marketing wise, The believe marketing campaign and the interactive diorama also depicts his death. And since you can't research on your own here's the Halo 4 marketing i'm referring to. [video=youtube;4D3fS9SrYWo]http://www.youtube.com/watch?v=4D3fS9SrYWo[/video] Halo 5's marketing wasn't any different just for Halo 5. The Hunt for truth closely ties in with the Fall Of Reach animated series, and referenced not only halo 5 but the future of Halo. And live action trailer of something that didn't happen.[/QUOTE] See the difference here is that the Halo 4 live action trailer clearly depicts something that happened before the events of Halo, whereas with the Halo 5 ones they made it seem like that confrontation, or at least some sort of battle by a statue of the Chief would take place and that one of them would kill the other. Just sort of misleading. I'm also completely disappointed that the story was just a lot different than what they made it seem. The story presented to us by the marketing was much MUCH better than what we got, unlike Halo 3, Reach, or Halo 2.
[QUOTE=ShadowSocks8;49009258]NO. For the 13th goddamn time, I'm talking about THE STORY HERE. BY ITSELF. The game is great, I love the multiplayer. Campaign played great. Co-Op is fun. The Co-Op focus is meh and the lack of splitscreen was a questionable sacrifice for 60fps but whatever. The story was a failure though! And since they marketed it so hard and made it seem like it was one of the best yet, it's irking me pretty good. [editline]29th October 2015[/editline] Halo 3 marketed a huge battle for Earth, which we got. The commerical 'death' was a red herring for the ending which was very well set up. [citation needed] for Halo 4, pretty sure the marketing was dead on for that one too. An Ancient Evil Awakens pretty much summed up the story's main plot device. And you don't even remember Reach? Great example.[/QUOTE] A huge battle for Earth in Halo 3? Must have missed that one, all I remember doing is running through the jungle and plains for a bit, then hopping through a wormhole to Halo HQ.
iirc, wasnt the Believe ad campaign made without anyone involved actually being told what happens in Halo 3?
[QUOTE=Falstad007;49009526]A huge battle for Earth in Halo 3? Must have missed that one, all I remember doing is running through the jungle and plains for a bit, then hopping through a wormhole to Halo HQ.[/QUOTE] Yea you must have, there's that huge battle at the drydocks with the scarab, leading up until the artifact activates. Before that you have Tsavo Highway, and defending the UNSC ground base from the covie raid. Saving the prisoners in the beginning as well. Hey, look at that! 5 missions of a big Earth battle, as advertised! That's 2 more missions than the amount you get to play as the Chief in Halo 5.
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