• The Halo Thread V12: The Last Thread Turned Into A Bridge
    5,001 replies, posted
The ruins of High Charity better not be since we also blew that up. [QUOTE=d00msdaydan;50762071]Turns out the Ark was only heavily damaged when Halo fired because 343 didn't want to ditch that location, the portal cut off because of said damage (and also the transit time between Earth and the Ark was now apparently weeks) which [sp]got fixed by the Ark's monitor which decided no never show up in Halo 3[/sp][/QUOTE] That's dumb and so is [sp]Guilty Spark surviving[/sp] like what are they thinking. So since the Ark isn't gone how are they going to explain what happened to the Flood on the Ark? Since 1 spore can infect a planet. [QUOTE=chipsnapper2;50761550]That thing in the middle of the Ark....is that what's left of High Charity?[/QUOTE] Did you not play Halo 3?
[QUOTE=SpartanXC9;50762072] That's dumb and so is [sp]Guilty Spark surviving[/sp] like what are they thinking. So since the Ark isn't gone how are they going to explain what happened to the Flood on the Ark? Since 1 spore can infect a planet. [/QUOTE] To quote Halopedia: "After stopping Truth from activating the rings, John-117 returned to the Flood-infested High Charity on a mission to retrieve Cortana. After successfully locating and retrieving her, he overloaded High Charity's backup reactor core and maneuvered back through High Charity to meet the Arbiter and reactivate a crashed Pelican dropship to escape the explosion. High Charity was almost completely destroyed in the resulting explosions, with only the outer structure remaining when Installation 04B was fired, its debris showering the inactive installation and the Ark below. The Gravemind managed to escape, and immediately began rebuilding itself on Installation 04B."
i'd imagine the flood were all killed off when they fired installation 04b, but i could see 343 having some of them survive as a contrived reason to have us fight flood again in halo wars 2
[QUOTE=SpartanXC9;50762056]So I guess 343i invalidated the end of Halo 3 but not having the Ark be destroyed? By fixing it? What's the point? Halo 3's ending heavily implied the Ark was destroyed when, you know, the portal cut the dawn in half.[/QUOTE] I never thought I'd defend 343i but, even in Halo 3 it was said that the Ark was only damaged. It's not that hard to believe something that built replacement rings would be able to repair itself.
Remember who you're talking to.
[QUOTE=ThunderCunt;50762296]I never thought I'd defend 343i but, even in Halo 3 it was said that the Ark was only damaged. It's not that hard to believe something that built replacement rings would be able to repair itself.[/QUOTE] It was very heavily implied in Halo 3 that activating the brand new ring would destroy the Ark. It's also heavily implied that the portal shut off because the Ark was destroyed.
Halo 2 Vista decides to get huge fps drops at parts of the campaign and decides to keep it at that fps until you restart I'm on win10 with more than enough to run Halo 2 at max settings help
[QUOTE=xalener;50762340]Remember who you're talking to.[/QUOTE] I'm not really sure what this implies since I don't make a habit of paying close attention to a thread for a series I have little interest in these days. [QUOTE=SpartanXC9;50762358]It was very heavily implied in Halo 3 that activating the brand new ring would destroy the Ark. It's also heavily implied that the portal shut off because the Ark was destroyed.[/QUOTE] I guess I'll quote the ending then. Cortana: "I'm not sure. When Halo fired, it shook itself to pieces. Did a number on the Ark. The Portal couldn't sustain itself. We made it through just as it collapsed." Nothing there implies outright destruction. As fair as I remember it was only 343 GS that said it would actually destroy the Ark, he was proven wrong.
[QUOTE=ThunderCunt;50762577]I'm not really sure what this implies since I don't make a habit of paying close attention to a thread for a series I have little interest in these days. I guess I'll quote the ending then. Cortana: "I'm not sure. When Halo fired, it shook itself to pieces. Did a number on the Ark. The Portal couldn't sustain itself. We made it through just as it collapsed." Nothing there implies outright destruction. As fair as I remember it was only 343 GS that said it would actually destroy the Ark, he was proven wrong.[/QUOTE] Emphasis on "Did a number on the Ark." The Ark sentinels could have easily fixed it.
[QUOTE=ThunderCunt;50762577]I'm not really sure what this implies since I don't make a habit of paying close attention to a thread for a series I have little interest in these days. I guess I'll quote the ending then. Cortana: "I'm not sure. When Halo fired, it shook itself to pieces. Did a number on the Ark. The Portal couldn't sustain itself. We made it through just as it collapsed." Nothing there implies outright destruction. As fair as I remember it was only 343 GS that said it would actually destroy the Ark, he was proven wrong.[/QUOTE] Ah I was going off of what Guilty Spark said since he'd know more
[QUOTE=SpartanXC9;50762970]Ah I was going off of what Guilty Spark said since he'd know more[/QUOTE] Why would he? Until they got to the cartographer he thought it was a shield installation. Remember monitors were compartmentalized to only know about their particular installation.
[QUOTE=SebiWarrior;50762542]Halo 2 Vista decides to get huge fps drops at parts of the campaign and decides to keep it at that fps until you restart I'm on win10 with more than enough to run Halo 2 at max settings help[/QUOTE] What parts of the campaign do these fps drops begin exactly?
[QUOTE=overwatch pvt;50763066]Why would he? Until they got to the cartographer he thought it was a shield installation. Remember monitors were compartmentalized to only know about their particular installation.[/QUOTE] I just always assumed a forerunner AI would know more
[QUOTE=SpartanXC9;50763240]I just always assumed a forerunner AI would know more[/QUOTE] Do you base all your points of view off of [I]implications[/I] and [I]assumptions[/I]?
To be fair, when I finished Halo 3 I also got the impression that it was destroyed or at least damaged beyond repair.
[QUOTE=Wickerman123;50763753]Do you base all your points of view off of [I]implications[/I] and [I]assumptions[/I]?[/QUOTE] Nah I choose to give reasons instead of pointlessly bashing others.
Halo Wars 2 leaked cutscene (Atriox vs Red Team in UNSC facility) [video=youtube;tIk1-_-SLeA]http://www.youtube.com/watch?v=tIk1-_-SLeA[/video] [sp] Glad to see the old Halo feel is back, but something about the writing feels wrong. [/sp]
[QUOTE=AbbaDee;50766209]Halo Wars 2 leaked cutscene (Atriox vs Red Team in UNSC facility) [video=youtube;tIk1-_-SLeA]http://www.youtube.com/watch?v=tIk1-_-SLeA[/video] [sp] Glad to see the old Halo feel is back, but something about the writing feels wrong. [/sp][/QUOTE] I like how Atriox's Gravity Hammer also can pull things towards it, like Tartarus's Fist of Rukt.
Jeeze someone made the Infinity in Space Engineers, looks pretty good [url]http://steamcommunity.com/sharedfiles/filedetails/?id=728724865&searchtext=[/url] [editline]24th July 2016[/editline] [QUOTE=AbbaDee;50766209]Halo Wars 2 leaked cutscene (Atriox vs Red Team in UNSC facility) [video=youtube;tIk1-_-SLeA]http://www.youtube.com/watch?v=tIk1-_-SLeA[/video] [sp] Glad to see the old Halo feel is back, but something about the writing feels wrong. [/sp][/QUOTE] That was pretty damn awesome. [editline]24th July 2016[/editline] You know what would be cool? Halo in VR
Man I wish a game had ghosts that handle like that
[vid]https://a.pomf.cat/ulpfoo.mp4[/vid] Credits to dany from IRC for figuring this out. Found out where and how node rotational data is stored in the animation format. One step closer to animation extraction/importing! On that note, [I]fuck[/I] animation formats. So many unknown variables everywhere. I've been steady at work on figuring them out, and I'm making slow but steady progress.
[QUOTE=ihatecompvir;50770498][vid]https://a.pomf.cat/ulpfoo.mp4[/vid] Credits to dany from IRC for figuring this out. Found out where and how node rotational data is stored in the animation format. One step closer to animation extraction/importing! On that note, [I]fuck[/I] animation formats. So many unknown variables everywhere. I've been steady at work on figuring them out, and I'm making slow but steady progress.[/QUOTE] Truly combat has evolved
I remember having all Hailoh games at once. My little cousin was around at the time, I showed him and asked, which one do you wanna play eh? He said 3. I thought no, 1. We played the game mode oddball (I think) and both of us didin't know what the hell was going on so obviously, as childish as he is, he raged and went out the room. I realized I was kicking his ass in-game. Till this day, he hasn't played any videogames.
[QUOTE=ihatecompvir;50770498][vid]https://a.pomf.cat/ulpfoo.mp4[/vid] Credits to dany from IRC for figuring this out. Found out where and how node rotational data is stored in the animation format. One step closer to animation extraction/importing! On that note, [I]fuck[/I] animation formats. So many unknown variables everywhere. I've been steady at work on figuring them out, and I'm making slow but steady progress.[/QUOTE] This should be some sort of easter egg.
[img_thumb]https://i.imgur.com/ZiJAcwF.jpg[/img_thumb] More fresh animation editing memes for you all, this time with something a bit neater, credits to dany again
[video]https://youtu.be/9KIgHSbt3sI[/video] [url]https://www.reddit.com/r/halo/comments/4ur8vn/nearly_a_decade_long_halo_3_challenge_finally/[/url]
So I recently finally took a break from tf2, after the latest disaster valve called an update. And I decided to dig out my old xbox 360 games for nostalgia purposes. Anyway I was looking around and I found my old copy of halo reach, and I just remembered how great that game was for me. Perfect forge, feeling of overbearing desperation in the campaign, multiplayer that felt new and great. Maybe im the only one but I think reach may be my favorite installment in the series. It was a nice final sendoff with lasting multiplayer and a level editor almost rivaling most pc games. Sadly, when I popped it into my brothers xbox one the backwards compatibility didnt seem to work. Maybe ill buy a 360 just to play that again if the servers stay running.
I've just figured out that the new forerunner triangle effect is actually just the ammo triangle from the H2A Carbine x500.
[QUOTE=FlandersNed;50789309]I've just figured out that the new forerunner triangle effect is actually just the ammo triangle from the H2A Carbine x500.[/QUOTE] Something something reverse engineered Forerunner technology
Wow 343 is actually looking at MCC again, specifically Halo 3 playlists [url]https://www.reddit.com/r/halo/comments/4uw5h7/halo_3_grifball_in_mcc/[/url]
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