• The Halo Thread V12: The Last Thread Turned Into A Bridge
    5,001 replies, posted
Are they just ignoring Reach because it's so vastly superior they think it doesn't need attention?
I love how unique Reach's armors were. I can't tell the difference between any of 343's designs unless it's a helmet.
[QUOTE=EpicRandomnes;49157192]I love how unique Reach's armors were. I can't tell the difference between any of 343's designs unless it's a helmet.[/QUOTE] I think it's the lack of gear on 343 designs. Aside from Nightfall, 343 armor doesn't have the belts, pouchs and grenades that reach armor had. Makes it look a lot more plain and boring.
[QUOTE=d00msdaydan;49156022]Are they just ignoring Reach because it's so vastly superior they think it doesn't need attention?[/QUOTE] they haven't even gotten to the actual gameplay yet, they've only gotten to the UI
[QUOTE=overwatch pvt;49157646]I think it's the lack of gear on 343 designs. Aside from Nightfall, 343 armor doesn't have the belts, pouchs and grenades that reach armor had. Makes it look a lot more plain and boring.[/QUOTE] Soldier armour does: [url]http://www.halopedia.org/SOLDIER-class_Mjolnir[/url] (pic is from Halo 4 but the armour is in 5 as well).
I just played the Halo 5 campaign with a friend (alternating whose playing every time we die), is it me or is anyone else really disappointed with how he campaign turned out to be just the same mission played on different levels, with myself also thinking the plot would've been more Chief vs Locke like it was shown in their trailers, but instead we got one tiny fight scene and almost no contact between the two groups?
I would spoiler some of that, but yeah, it was underwhelming.
[QUOTE=Icy Fire;49163052]I would spoiler some of that, but yeah, it was underwhelming.[/QUOTE] Underwhelming is an understatement. The entire story was an absolute waste of development time, budget and effort, and I would gladly trade every second of it if the campaign if it meant the multiplayer got a proper release rather than being still developed as it is now.
A boss fight between the Chief and Locke would have been neat, since that would be the first time you actually fight another human in any game (except maybe Halo Wars, don't you fight insurrectionists at one point?) Speaking of, a prequel where you play a marine fighting Insurrectionists before the Human-Covenant war would be neat. Maybe it could give a better outlook onto how the UEG treated colonies and stuff like that that is only discussed in books.
What bothers me more now that I think about it is that not only the TV advertisements were entirely different than what occurs in-game, but that Hunt The Truth Season 1[sp]built up this whole elaborate explanation of why Master Chief would've been hunted by Locke (for supposedly killing UNSC Ambassadors when in reality he saved them and the footage was edited), only for that entire series to basically create non-canonical story plots.[/sp] It would've been a lot nicer to play as Locke ACTUALLY hunt the Chief like the ads and Hunt The Truth would lead you to believe, but they went with repetitive campaign missions and an underwhelming, basic story.
The repetitive missions didn't really bother me as much. It's kind of a common thing for Halo at this point. Halo CE and 2 did it. And ODST did it big time. But the backtracking plays differently enough that I didn't really care.
[QUOTE=EpicRandomnes;49163170]Underwhelming is an understatement. The entire story was an absolute waste of development time, budget and effort, and I would gladly trade every second of it if the campaign if it meant the multiplayer got a proper release rather than being still developed as it is now.[/QUOTE] Lmao you are acting like the campaign killed your dog I really liked the campagin outside of the Warden boss fights. It's full of excellent moments, cool locations and great level design That said yeah the story is weak as fuck, but for me it wasn't so bad to ruin it. [editline]22nd November 2015[/editline] [QUOTE=huntingrifle;49163635]What bothers me more now that I think about it is that not only the TV advertisements were entirely different than what occurs in-game, but that Hunt The Truth Season 1[sp]built up this whole elaborate explanation of why Master Chief would've been hunted by Locke (for supposedly killing UNSC Ambassadors when in reality he saved them and the footage was edited), only for that entire series to basically create non-canonical story plots.[/sp] It would've been a lot nicer to play as Locke ACTUALLY hunt the Chief like the ads and Hunt The Truth would lead you to believe, but they went with repetitive campaign missions and an underwhelming, basic story.[/QUOTE] Also it's funny that everyone I know who can't stand the campaign happened to suck up the pre release advertising like mad. I guess if you didn't care or don't pay attention to that sort of thing (me and the handfull of friends I know who played through the campagin) then it comes off as a lot better. Still from what I hear of the pre release stuff it did sound like it was going down a much more interesting path. But tbh Halo 2 was the same exact thing with its pre-release stuff vs what you got (and it certainly got a lot of flak for it at the time don't get me wrong). But yet so many people think the Halo 2 campaign is awesome.
[QUOTE=KorJax;49164002]Lmao you are acting like the campaign killed your dog I really liked the campagin outside of the Warden boss fights. It's full of excellent moments, cool locations and great level design That said yeah the story is weak as fuck, but for me it wasn't so bad to ruin it. [/QUOTE] I'm not a big fan of single player games if the story ruins it. For me, being in the shoes of the main character is important, and in this case the main character is as interesting as a tin of paint and the plot as exciting as watching said paint dry. I've waited three years for this, and now I have to wait three more years for another story that could be just as unimaginative and lifeless. Sure, there's Halo Wars 2, but while that's almost certainly going to have a better story it's probably not going to have a huge effect on Halo's overarching story. But after this, knowing that they stretched the "reclaimer trilogy" into the "reclaimer saga" because they apparently couldn't fit the entire story into three games and then gave us a story that was so short the title of the game had a number bigger than the amount of hours you'd spend playing the campaign indicates to me that they let the corporate eggheads decide what the story would be. That's not to say that there weren't some parts of the story I genuinely liked. The end cutscene as a standalone scene is actually a pretty good snippet of what Halo 5's story SHOULD have been, while Sanghelios and Meridian were some pretty cool places to explore. It's just that ultimately the game feels broken for me because of how much it let me down. This was the first game I have ever been really hyped for, and consequently the last.
[QUOTE=KorJax;49164002]Lmao you are acting like the campaign killed your dog I really liked the campagin outside of the Warden boss fights. It's full of excellent moments, cool locations and great level design That said yeah the story is weak as fuck, but for me it wasn't so bad to ruin it. [editline]22nd November 2015[/editline] Also it's funny that everyone I know who can't stand the campaign happened to suck up the pre release advertising like mad. I guess if you didn't care or don't pay attention to that sort of thing (me and the handfull of friends I know who played through the campagin) then it comes off as a lot better. Still from what I hear of the pre release stuff it did sound like it was going down a much more interesting path. But tbh Halo 2 was the same exact thing with its pre-release stuff vs what you got (and it certainly got a lot of flak for it at the time don't get me wrong). But yet so many people think the Halo 2 campaign is awesome.[/QUOTE] Someone please point me to this Halo 2 advertising campaign that didn't match up with what we got. Unlike a lot of you I was actually around for that and it matched up pretty damn well if you asked me. I've heard people say that the Halo 3 ads were misleading, that Halo: Reach's were, that ODSTs were, that Halo 4's were, and yet none of that is true, people are just grasping at straws to excuse this game for some goddamn reason This thread is plagued with confirmation bias like no other I'm afriad
[QUOTE=ShadowSocks8;49167637]Someone please point me to this Halo 2 advertising campaign that didn't match up with what we got. Unlike a lot of you I was actually around for that and it matched up pretty damn well if you asked me. I've heard people say that the Halo 3 ads were misleading, that Halo: Reach's were, that ODSTs were, that Halo 4's were, and yet none of that is true, people are just grasping at straws to excuse this game for some goddamn reason This thread is plagued with confirmation bias like no other I'm afriad[/QUOTE] Halo 2's adverts were all about the battle for Earth and treated the first few levels like they were the whole game. It hardly ever showed any of the Arbiter or Delta Halo sections, much less talked about them. I went into the game expecting the whole thing to be like Outskirts and Metropolis. Wasn't dissapointed, but it also wasn't anything like what I expected. Even some of the more obscure stuff like I love Bees didn't really touch on it.
[QUOTE=ShadowSocks8;49167637]Someone please point me to this Halo 2 advertising campaign that didn't match up with what we got. Unlike a lot of you I was actually around for that and it matched up pretty damn well if you asked me. I've heard people say that the Halo 3 ads were misleading, that Halo: Reach's were, that ODSTs were, that Halo 4's were, and yet none of that is true, people are just grasping at straws to excuse this game for some goddamn reason This thread is plagued with confirmation bias like no other I'm afriad[/QUOTE] 3's Believe campaign WAS misleading because the people behind it didn't know what actually happened in 3 and they made it seem like the entire game would be about Chief making a last stand with Humanity on Earth before sacrificing himself. Landfall was actually related to the game, however. Reach and ODST's ads were less what happened in the game and more what the game was about/preludes, what with the We Are ODST short for ODST, and the Remember Reach stuff and the short where it shows how Thom died and Birth of a Spartan. 4's were related, and some some of the stuff happened (like Infinity getting sucked into Requiem) while others didn't (Chief being captured by the Didact). Honestly, only the Believe campaign and 5's Hunt the Truth marketing were really misleading as to what happens in the actual game. Can't say about Halo 2 though, I don't remember ever seeing ads for it around the time it was coming out because honestly, I was too young.
[QUOTE=overwatch pvt;49167766]Halo 2's adverts were all about the battle for Earth and treated the first few levels like they were the whole game. It hardly ever showed any of the Arbiter or Delta Halo sections, much less talked about them. I went into the game expecting the whole thing to be like Outskirts and Metropolis. Wasn't dissapointed, but it also wasn't anything like what I expected. Even some of the more obscure stuff like I love Bees didn't really touch on it.[/QUOTE] 1. see there's a complete difference between withholding some spoiler-y tidbits and making your games premise be completely different. The story we're lead to believe is in Halo 5 never even comes up (ONI framing John) 2. Halo 2 adverts advertised a battle for Earth yes, but they also clearly showed how a second Halo gets discovered after the battle for earth, so you're completely wrong there and if you thought the whole game was going to be Earth you either weren't old enough at the time or weren't paying attention
btw, I really like this armour but the pose they used looks awkward and weird. [img]http://www.halopedia.org/images/8/84/H5G-NOBLE.png[/img] I guess its supposed to look like the pose the SPARTANS had in Reach, but the right arm is too far up and over and it makes the left arm look too close to the body and the whole thing looks really uncomfortable. Even in Reach that stance looked weird to me and they should have use a more reasonable stance like Carter has in the poster. [img]https://ca.movieposter.com/posters/archive/main/115/MPW-57636[/img]
god everyone looked so cool in reach
Reach really was the pinnacle of Halo's aesthetic imo. I could go on about what I don't like about the direction 4 took, but I'm sure you've all heard it enough in this thread.
i haven't even played halo since reach probably because i don't have an xbone but still
[QUOTE=ShadowSocks8;49169291]1. see there's a complete difference between withholding some spoiler-y tidbits and making your games premise be completely different. The story we're lead to believe is in Halo 5 never even comes up (ONI framing John) 2. Halo 2 adverts advertised a battle for Earth yes, but they also clearly showed how a second Halo gets discovered after the battle for earth, so you're completely wrong there and if you thought the whole game was going to be Earth you either weren't old enough at the time or weren't paying attention[/QUOTE] 1. Chief being framed was a part of it, but the main advert was all about Locke hunting chief, and that did come up for all of 2 missions, same as Battle for Earth. 2. Link me to this supposed trailer, because I don't remember a single one bringing up the second Halo.
That armor from Halo 5 a few posts up looks like an action figure.
I do think reach did some things visually wrong though. There were a few giant shoulderpads. The elite general looked awful and the zealot/captain colour switch around wasn't for the best. They also forgot to scale up the brutes and hunters in size. The marines had silly shoulder pads and the odst armour got a downgrade. Also all the Spartans were dirtier than needed. Then again, 343 artstyle... Do I start with the Jackals being eels or Spartans in cheap plastic?
[QUOTE=The Jack;49172125] Then again, 343 artstyle... Do I start with the Jackals being eels or Spartans in cheap plastic?[/QUOTE] To be fair, the armor in all halo games except for CE looked like plastic. Looking back, there were very few materials that didn't look like plastic throughout the entire series after CE.
[QUOTE=lxmach1;49172175]To be fair, the armor in all halo games except for CE looked like plastic. Looking back, there were very few materials that didn't look like plastic throughout the entire series after CE.[/QUOTE] Literally everything in halo 3 looks like melted plastic. Even for its time, those faces weren't great.
Lmao don't even get me started on the Halo 3 faces or Halo 2's general fucking mud texture all over everything. Seriously, everything in halo 2 looked like it was made out of chocolate and was left out of the fridge
A lot of stuff in modern PBR engines tends to look plasticey are slimey.
Speaking of Halo 2 I just watched through the H2A cutscenes again and Halo 2 was the only Halo game I never played and wow Miranda's voice actor was bad.
[QUOTE=Pigbear;49170036]i haven't even played halo since reach probably because i don't have an xbone but still[/QUOTE] It isn't on the XB1, it was a 360 title. It will be coming to Backwards Compatibility in the future.
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