• The Halo Thread V12: The Last Thread Turned Into A Bridge
    5,001 replies, posted
Forge mode on Halo 5 is great, but good god these controls are going to take some getting used to. I keep holding down the right trigger when I want to get closer to an object I'm holding, and then I just end up messing up its rotation. :scream:
[QUOTE=Mikesword221;49348464]Forge mode on Halo 5 is great, but good god these controls are going to take some getting used to. I keep holding down the right trigger when I want to get closer to an object I'm holding, and then I just end up messing up its rotation. :scream:[/QUOTE] Make rotation based on object, not the world. Im working on a map. [t]http://i.imgur.com/4qevxi9.jpg[/t] Have one base, a cave, and the general layout done.
I'll have to try that next time I boot it up. Also, does anyone have an example on how to make elevators? Every time I try they go into nothingness.
[QUOTE=Tuskin;49344791]Not my image, stolen from reddit [img]https://i.imgur.com/cG3Kjhk.png[/img][/QUOTE] It reminds me of when I ripped models and textures from Reach and tried applying the textures to their models in Blender and everything looked kind of off for reasons I can't fathom, other than bad exporting. I can't help but wonder if something similar happened there, with how textures and AO look completely off.
Since everyone's focusing on the ship, i'm more curious as to why the skybox looks very different, unless it's just due to the ship blocking part of the sun glare and the sky being animated. I can see the same texture but it looks all fogged or not quite right or something.
[QUOTE=RikohZX;49349301]Since everyone's focusing on the ship, i'm more curious as to why the skybox looks very different, unless it's just due to the ship blocking part of the sun glare and the sky being animated. I can see the same texture but it looks all fogged or not quite right or something.[/QUOTE] probably a combination of the emulation and the different angle (PoA takes up sky in the second pic where on the first pic it doesn't)
Hang around the /r/halo subreddit there is a lot of great forge stuff popping up. [editline]19th December 2015[/editline] They might add REQ weapons into forge at some point [t]https://i.imgur.com/A0aQdWD.png[/t] [editline]19th December 2015[/editline] [url]http://xboxdvr.com/gamer/Everything%20Holy/video/13330273[/url] Ok that looks fun [url]https://www.reddit.com/r/halo/comments/3xf68z/best_xbox_record_that_ive_had_yet_not_slomo/[/url]
[QUOTE=343N;49348453]reupload of my comparison in a quality that isn't (as) shit [hd]https://www.youtube.com/watch?v=HuBQDYgrWUI[/hd][/QUOTE] How did you do this?
I really wish the fucking mute button worked in H5. Just had the ending of the new Star Wars spoiled for me because it wouldn't let me mute the guy and i couldn't mute my headset in time. I fucking hate people and I fucking hate that you can't mute them in this game
[QUOTE=Wickerman123;49350596]How did you do this?[/QUOTE] He recorded both videos and then edited them together?? [editline]19th December 2015[/editline] [QUOTE=Bathtub;49351474]I really wish the fucking mute button worked in H5. Just had the ending of the new Star Wars spoiled for me because it wouldn't let me mute the guy and i couldn't mute my headset in time. I fucking hate people and I fucking hate that you can't mute them in this game[/QUOTE] you couldn't have just pulled your headset off?
[QUOTE=Tuskin;49351620]He recorded both videos and then edited them together?? [editline]19th December 2015[/editline] you couldn't have just pulled your headset off?[/QUOTE] i wasn't exactly expecting it, usually i mute everyone when the game starts but every 3-4 games it just doesn't work at all
The game really needs to a 'mute forever' shit thing. Or muting in lobby i hate having to sit and hear some kid screaming down the mic for 2 minutes while the game loads
I just put myself in a party to mute everything.
[QUOTE=overwatch pvt;49351762]I just put myself in a party to mute everything.[/QUOTE] thats what ill be doing from now on
[QUOTE=Tuskin;49351620]He recorded both videos and then edited them together?? [editline]19th December 2015[/editline] you couldn't have just pulled your headset off?[/QUOTE] But it's the same multi-player match happening one to one but apparently on 2 different consoles? Also, I really hope the ability to change materials/textures comes to forge. I'm really not a fan of the bland plasticy walls texture.
[QUOTE=Wickerman123;49352320]But it's the same multi-player match happening one to one but apparently on 2 different consoles? [/QUOTE] Theatre mode. Probably saved the theatre file to the cloud and opened it on the other console. X-360 Games on the XB1 are treated as 360 games, you can share save files and all of that between them. [editline]19th December 2015[/editline] More awesome Forge stuff from Reddit [url]https://www.reddit.com/r/halo/comments/3xibx6/forge_any_banjo_kazooie_fans_in_here_i_made_most/[/url] [url]https://www.reddit.com/r/halo/comments/3xi9ih/so_im_creating_a_remake_of_halo_2s_backwash_still/[/url] [url]https://www.reddit.com/r/halo/comments/3xit97/forge_selfdriving_warthog/[/url]
With the movement scripts, I wonder if it's theoretically possible to set up a moving train arena map or something?
Ack im having trouble figuring out what I want to place on my map. I still have the one base and a cave.
[QUOTE=Wickerman123;49350596]How did you do this?[/QUOTE] theatre clip on my fileshare is downloadable on both xbox's. record theatre clip, bam done
the amount of shit you can do in forge is practically overwhelming, i cant wait to see what other people end up making
Anyone know how to make a triggered timer? I tried doing it by triggering a "hidden brain" to spawn when a message is received and despawn when the timer ends but it wouldn't despawn so the timer just kept looping...
We still need lots of maps for Spartan Conquest if anyone thinks they got a handle on the new forge.
the new warzone map is fucking awesome
[QUOTE=overwatch pvt;49355886]We still need lots of maps for Spartan Conquest if anyone thinks they got a handle on the new forge.[/QUOTE] I'm working on my map. It should be done in a week or 2. It will have 3 bases, a cave and some cool vertical gameplay. Ill post some more screenshots once i finish the second base.
[QUOTE=overwatch pvt;49355886]We still need lots of maps for Spartan Conquest if anyone thinks they got a handle on the new forge.[/QUOTE] I'm gonna be working on Red Team's base map over the week since NO ONE IS ON MY TEAM
[QUOTE=RikohZX;49353682]With the movement scripts, I wonder if it's theoretically possible to set up a moving train arena map or something?[/QUOTE] Yeah totally, but you're gonna be way better off doing the old game dev trick of 'static train, moving background' I think you could do the Uncharted 2 thing and do it the other way, but it's really so much harder
Every Halo 5 Stance so far [url]http://imgur.com/a/cCwZJ[/url] Source: [url]https://www.reddit.com/r/halo/comments/3xkt3g/all_stances_in_halo_5_as_of_cartographers_gift/[/url]
Is there any word on the file share system yet?
[QUOTE=Neddy;49351728]The game really needs to a 'mute forever' shit thing. Or muting in lobby i hate having to sit and hear some kid screaming down the mic for 2 minutes while the game loads[/QUOTE] I have literally never heard anyone ever use the mic so I don't even bother plugging in my headset anymore
[url]http://imgur.com/a/c7afa[/url] Here is an album of my map I'm working on. I just started the layout of the second base today.
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