• The Halo Thread V12: The Last Thread Turned Into A Bridge
    5,001 replies, posted
There are no good old days
^ This. Nostalgia gets in the way of people's opinions.
[QUOTE=xalener;49860172]That's not the general opinion of the 2004 fanbase. It's cool now, but no one really wanted or expected the story to go that direction 12 years ago. I agree the arbiter levels are the shit but you have got to have some debilitating selective memory to forget that backlash. Oh wait, I forgot who you are[/QUOTE] There was no backlash over ruining "the mystery of the covenant" (what) there was backlash over not playing as Masterchief
[QUOTE=SpartanXC9;49862233]There was no backlash over ruining "the mystery of the covenant" (what) there was backlash over not playing as Masterchief[/QUOTE] I actually have to agree with this statement, though only to an extent since there actually was some minor backlash that wasn't related to people not playing as Master Chief the entire way through. While there were some bits of backlash regarding the Covenant being given a bit more backstory (though rather minimal from what I can recall) since there were people that just saw them as enemies and nothing more, a much larger portion of the backlash was due to people switching roles between Master Chief and the Arbiter throughout the game. Those people weren't exactly happy with switching roles, as the Covenant in general were just seen as your typical baddies in a game; not many people expected to see more backstory on what [I]was[/I] seen as the enemy and have the option to play as one of them at the time, so it wasn't wholly accepted in the beginning. Though I think it's safe to say that there's also the few oddballs out there that didn't really give two shits either way and just enjoyed the game regardless. :v:
One day I hope to join you all, as I have been relentlessly using Bing in order to accumulate enough bing rewards points to secure me an Xbox one.
[QUOTE=SGTSpartans;49862320]One day I hope to join you all, as I have been relentlessly using Bing in order to accumulate enough bing rewards points to secure me an Xbox one.[/QUOTE] How many points do you need for that, exactly? That actually sounds like a decent deal.
[QUOTE=Katra804;49862369]How many points do you need for that, exactly? That actually sounds like a decent deal.[/QUOTE] So heres the math: Going for $5 Amazon Gift Cards (475 points), you only need 60 of them to get the cheapest Xbox One bundle on Amazon, which is $299. So, thats only 28500 bing rewards points (60 x 475). With one account, thats 850 days roughly because you can only grab 33 points a day. HOWEVER, by using multiple accounts and referring them to your original bing account, you can work up enough points on each to cut it down to around 150 days. Its a lot of work, so I opted for only paying for half of my xbox one with this method, using 3 accounts. I'm in school for most of the time so I don't really need one right now, however I'm pretty much "saving up" through this method.
[QUOTE=xalener;49861260]There's been backlash against every Halo. Every last game is the good old days.[/QUOTE] The old ones were the good old days just because younger me had a better attitude. Competitive games in general just aren't as fun anymore because I get too into winning and doing well. Younger me had way more fun because I could just fuck around and do shitty and have a blast.
[QUOTE=SGTSpartans;49862408]So heres the math: Going for $5 Amazon Gift Cards (475 points), you only need 60 of them to get the cheapest Xbox One bundle on Amazon, which is $299. So, thats only 28500 bing rewards points (60 x 475). With one account, thats 850 days roughly because you can only grab 33 points a day. HOWEVER, by using multiple accounts and referring them to your original bing account, you can work up enough points on each to cut it down to around 150 days. Its a lot of work, so I opted for only paying for half of my xbox one with this method, using 3 accounts. I'm in school for most of the time so I don't really need one right now, however I'm pretty much "saving up" through this method.[/QUOTE] Well, that's gonna take a while. Good thing I have about 40 accounts to work with. :v:
[QUOTE=SpartanXC9;49862233]There was no backlash over ruining "the mystery of the covenant" (what) there was backlash over not playing as Masterchief[/QUOTE] [QUOTE=xalener;49860309]The backlash was dumb, but it mostly came from the people who came to halo for its "modern take on the old ego shooter formula" aspect; the half-lifey kinda game where you have a looking glass character and a world that unveils itself through his sole POV. I understand the backlash, but I don't agree with it.[/QUOTE] I addressed that here too, but you rated it dumb. So, yeah. I'm fucking done with you.
How were you not already? And why has he never been banned in this thread for threadshitting?
[QUOTE=SGTSpartans;49862408]So heres the math: Going for $5 Amazon Gift Cards (475 points), you only need 60 of them to get the cheapest Xbox One bundle on Amazon, which is $299. So, thats only 28500 bing rewards points (60 x 475). With one account, thats 850 days roughly because you can only grab 33 points a day. HOWEVER, by using multiple accounts and referring them to your original bing account, you can work up enough points on each to cut it down to around 150 days. Its a lot of work, so I opted for only paying for half of my xbox one with this method, using 3 accounts. I'm in school for most of the time so I don't really need one right now, however I'm pretty much "saving up" through this method.[/QUOTE] I'm sorry, you HAVEN'T been using bing-pong.com at all?! Jesus mate, it'll take years [sp]Now that i'm reading this quote through I know how I'm getting my next GPU[/sp]
[QUOTE=Tuskin;49862832]How were you not already? And why has he never been banned in this thread for threadshitting?[/QUOTE] Posting your own opinion and backing it up no matter how much it goes against yours is not threadshitting [QUOTE=xalener;49862820]I addressed that here too, but you rated it dumb. So, yeah. I'm fucking done with you.[/QUOTE] Why are you getting mad about ratings? I rated you dumb because you missed the point of the backlash regarding playing as the Arbiter. It was purely because you weren't playing as the Chief.
[QUOTE=xalener;49862820]I addressed that here too, but you rated it dumb. So, yeah. I'm fucking done with you.[/QUOTE] He uses dumb ratings instead of disagree. I've legit never seen him use a disagree. It's like he thinks people who have differing opinions are actually stupid, which is insanely arrogant. I just ignore the dumb ratings I get from him. [editline]4th March 2016[/editline] [QUOTE=Tuskin;49862832]How were you not already? And why has he never been banned in this thread for threadshitting?[/QUOTE] I'm convinced there's more to the story. He's gotten away with murder in this thread. Worse than NoDachi and he got perma'd. I'm not against having different opinions, I sometimes agree with him, check the ratings but it's hard not to get annoyed by the constant whining whenever someone has a different opinion. [editline]wat[/editline] [t]http://puu.sh/nu4Xz/6fde0c0e37.png[/t] You ain't fooling anyone. Make your mind up [t]http://puu.sh/nu59F/7c0007ca03.png[/t]
Halo 2 is best Halo (all it needs is forge and better custom game settings and it would be best shooter ever for me), fight me.
I wouldn't say it would be the best shooter ever but it's damn good. I played more H2A than anything else in MCC.
Halo is my favorite overall because it has a sense of discovery, awe, and wonderment that you don't really get in the later games. In Halo 1, you don't understand what Halo is and everything is new. OG Halo also has my favorite physics and "game feel." All the weapons and vehicles just feel [I]good[/I]. Better than any of the later games in my opinion. Halo 2 is my favorite story-wise because of all the Arbiter segments and the whole Gravemind thing. Gameplay-wise though, I enjoy actually playing it the least. I especially didn't like playing the Arbiter missions because it was all Flood and it got really repetitive. Oh and Blur's take on H2's cutscenes only elevates the story further. Halo 3 is my favorite to just pick up and play because I really like its missions, it still looks pretty good, and I like its mission variety starting with Tsavo Highway. The story makes less sense as it goes on, but it's great closure to the original trilogy and gives Chief the most amazing and appropriate ending he could possibly get.
God I could just lose another 45 minutes of my life right now by watching the Halo 2 Anniversary cutscenes again
[QUOTE=chipsnapper2;49862875]I'm sorry, you HAVEN'T been using bing-pong.com at all?! Jesus mate, it'll take years [sp]Now that i'm reading this quote through I know how I'm getting my next GPU[/sp][/QUOTE] I am, [sp]I just didn't know if that counted as against the rules for warez or something idk.[/sp]
[QUOTE=d00msdaydan;49863371]God I could just lose another 45 minutes of my life right now by watching the Halo 2 Anniversary cutscenes again[/QUOTE] Their version of A Day on The Beach is just so damn good. I want a whole movie by them.
Is the halo 5 forge any good?
[QUOTE=xalener;49860172]That's not the general opinion of the 2004 fanbase. It's cool now, but no one really wanted or expected the story to go that direction 12 years ago. I agree the arbiter levels are the shit but you have got to have some debilitating selective memory to forget that backlash. Oh wait, I forgot who you are[/QUOTE] I was right there with that fan base. I've never disliked Arbiter's missions, however, here I am , 12 years later finally appreciating levels like "The Arbiter" and "The Oracle". It's level like these that just don't exist in newer Halo games. Every level was very carefully created. Examples: -Heretic enemies do not wield plasma weapons. -Jackals and Hunters are completely absent. -Only standard class sentinels are present. -You can hear enemies having conversations with each other if they are unaware of your presence. But this is only a small example. Every level was designed with a similar idea, just with different assets. It may seem like it doesn't matter, but its things like this that give the player options and strategy. It also sets a mood for the level. Notice how you don't see brutes until the last quarter of the game, or human flood until half way, it keeps the game exciting and fresh. Halo 1-2 really nailed it on with just the overall "feel" of the campaign. Unlike the newer games where it's just a complete mess. Sure, the levels look great but the thought and design that was there for the mood and feel in the original trilogy is just gone. E: and this isnt a "I hate the new Halo's" post, I still enjoy the newer ones, I always will, but you cant deny that there is a difference after Reach.
I started with Halo 3 and then went on to ODST and Reach, but I was so in love with the series that when I got a gaming PC I got Halo CE and Halo 2 Vista. Halo CE was great for it's time, and I'm biased because I started with H3 which was graphically superior and had more content, but I remember H2 caught my attention more than H3 did (I never really got into multiplayer because right around the time I got H2 the servers were getting shut down). Halo 1's story was good, I just felt like I did want to know more about the Covenant rather than "they're the enemy", but Halo 2 really got me more interested in the lore of the series than any other title.
[QUOTE=PortalModIV;49863696]Is the halo 5 forge any good?[/QUOTE] Ya. If you can get past the learning curve with the new controls, you can make some incredible stuff with it, and it's much easier to build with than the old system. A warning though, you're gonna hate the new controls til you get used to them. After playing with it for a few though, it just feels natural.
[QUOTE=huntingrifle;49863922](I never really got into multiplayer because right around the time I got H2 the servers were getting shut down)[/QUOTE] To give you an idea of Halo 2 PC's multiplayer, it was pretty solid as long as you weren't in any vehicles. I honestly don't know why, but the vehicle controls in Halo 2 for the PC version in general are significantly more stiff when compared to the console version's vehicle controls. I even got a gaming controller just to see if the vehicle controls would respond better to that, but they responded exactly the same; stiff as fuck, even when you max out the vertical and horizontal aim speeds for the mouse or the controller. That one factor aside, the PC version's multiplayer was pretty good, and the community actually made quite a few decent maps with the Halo 2 version of the editing kit. Though I did make note of a rather common thing that seems to have been a persistent thing with the Halo series since Halo 2 was released; the aiming reticle isn't actually centered. It's actually moved down slightly from where it was in Halo 1, which (when I first played Halo 2) really threw off my sniping.
[QUOTE=Katra804;49864053]the aiming reticle isn't actually centered.[/QUOTE] That actually threw me off in the reverse way since I was so used to Halo 3 and later title's crosshairs, going back to CE and 2 was fairly difficult especially when I made the mistake of running H2 on Heroic for my first go and getting utterly destroyed during the Flood invasion of High Charity.
[QUOTE=huntingrifle;49864097]That actually threw me off in the reverse way since I was so used to Halo 3 and later title's crosshairs, going back to CE and 2 was fairly difficult especially when I made the mistake of running H2 on Heroic for my first go and getting utterly destroyed during the Flood invasion of High Charity.[/QUOTE] I think it was put in for multiplayer reasons, so you couldn't fire from behind cover and hit people's heads.
[QUOTE=overwatch pvt;49863967]Ya. If you can get past the learning curve with the new controls, you can make some incredible stuff with it, and it's much easier to build with than the old system. A warning though, you're gonna hate the new controls til you get used to them. After playing with it for a few though, it just feels natural.[/QUOTE] Ah okay Was asking because i can't access forge at all
[QUOTE=FlandersNed;49864114]I think it was put in for multiplayer reasons, so you couldn't fire from behind cover and hit people's heads.[/QUOTE] If that's why they did it, then it honestly didn't do a whole lot of good in Halo 2 PC's case. People were still able to pull off head shots from behind cover rather effectively, from what I can recall. On a side note, now I really want to play Halo 2 PC's multiplayer again. I'd play Halo Online if my system could handle it, but that's not going to happen until I can actually upgrade my shit.
[QUOTE=Why485;49863319]Halo is my favorite overall because it has a sense of discovery, awe, and wonderment that you don't really get in the later games. In Halo 1, you don't understand what Halo is and everything is new. OG Halo also has my favorite physics and "game feel." All the weapons and vehicles just feel [I]good[/I]. Better than any of the later games in my opinion. Halo 2 is my favorite story-wise because of all the Arbiter segments and the whole Gravemind thing. Gameplay-wise though, I enjoy actually playing it the least. I especially didn't like playing the Arbiter missions because it was all Flood and it got really repetitive. Oh and Blur's take on H2's cutscenes only elevates the story further. Halo 3 is my favorite to just pick up and play because I really like its missions, it still looks pretty good, and I like its mission variety starting with Tsavo Highway. The story makes less sense as it goes on, but it's great closure to the original trilogy and gives Chief the most amazing and appropriate ending he could possibly get.[/QUOTE] I really don't like Halo 1's game-feel, it's really... floaty, I guess. And kinda slow. Halo 2 was much improved, I felt (and what introduced me to the series) in terms of pretty much everything (looks, movement, guns) and Halo 3 went further along those lines. Halo 3 hasn't aged as well as I'd hoped in terms of graphics, but it's not [I]awful[/I] and its aesthetic could probably be updated with an HD remake like H2A and all would be well. Reach, though, had the best visuals of the series, imo.
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