• Five Nights at Freddy's V2 - FNAF 5 Hype!
    5,002 replies, posted
The gameplay looks even more complicated. There's instructions everywhere; [I]To seal a vent, double-click the vent cam button.[/I] It's kind of a shame because the simplicity was the magic in the first game.
We still dont know who Purple Man is, remember, this dudes been since the beginning of Fazbears ~~UPDATE~~ Smike received a Demo
I can't wait to go through all the textures for this one. aaaa
That's obviously not phone guy btw. [editline]edit[/editline] Yeah he even plays back an audio bt phone guy that "he found"
[QUOTE=Xanre;47245822]So what's the deal with [sp]purple man 'killing' Freddy? And the death minigames definitely look like they take place after the restaurant closed...water dripping from the ceiling, rats and trash all over the floors...[/sp][/QUOTE] [sp]What if the person in charge of this new place is the purple guy? He went in once it was closed, dismantled the animatronics, and used their pieces for the "haunted house?"[/sp]
What activates Marionette? EDIT - Dawkos is also on Night 4, leaving that no-one known now has passed Night 4
[QUOTE=ysd64;47245865]What activates Marionette?[/QUOTE] Seeing him in the hallway, I'm guessing. A lot like how the golden freddy poster triggers golden Freddy in the first game
[QUOTE=ysd64;47245865]What activates Marionette?[/QUOTE]the vents not working, it's a hallucination.
Are we spamming numbers now?
[QUOTE=Potaji;47245899]Are we spamming numbers now?[/QUOTE] no. [t]http://i.imgur.com/6M7pop9.png[/t]
I always thought the ugly static ruins the camera views. The exported images have always looked so nice and spooky.
[QUOTE=godzirra;47245920]no. [t]http://i.imgur.com/6M7pop9.png[/t][/QUOTE] oh fuck. Wait, is that Chica being controlled?
Dinky made it past 4. Lucky bastard too
Dinky you lucky..
So we have no doors nor a disguise, but instead we lure them away? With the voice of the most hated animatronic? Do the other robots, too, think BB should die and try chasing him? Ironic, your longevity is decided by your ability to use the most disliked machine boy as bait to lead the others away from you. ALso, fuck the guy who literally gets all up in your face without killing you. I hate that. Staring at you while the cheese bunny comes.
Wow, that was close. I guess the heavy breathing was due to the ventilation not working?
[QUOTE=Talvy;47245925]I always thought the ugly static ruins the camera views. The exported images have always looked so nice and spooky.[/QUOTE]It adds to the game atmosphere, but you can take the static off your own game with TexMod (or another texture-modding equivalent).
I'm glad there's actual gameplay now. The other games were more about staring at cameras and pressing a button at the right moment (Doors when the metal comes knocking outside, flashing your flashlight and donning a mask), and this seems to be more about actively keeping the things away with noise lures and blocking their progress with vent doors while making sure you can breathe properly. Must be a dank ass smell that moldy cheese bunny has to cause the security guy to hallucinate.
[QUOTE=Sleeping One;47245982]It adds to the game atmosphere, but you can take the static off your own game with TexMod (or another texture-modding equivalent).[/QUOTE] It does add to the atmosphere, but there's just too much of it. I can't see shit.
I wonder if the numbers refer to the cameras: maybe if you look at them in that order something happens? That camera location is 2A in the original game, where the rules and the reports of missing children show up-- THE EASTER EGGS: 395248 BBdblclick (Balloon Boy doubleclick) Whatever this means: up Left down Left Up right Down right Night 2 audio: 2 SPECIALLY DESIGNED MASCOT SUITS GOLDEN FREDDY AND BONNIE Use cranked springs to get into the mascot. If the mascot snaps shut you bleed out. TWO BOARDED UP ROOMS. OH BOY. Night 3 audio: THERE IS A SAFE ROOM NO CAMERA OR PRAGRAMMMING FOOTAGE FOR THE ANIMATRONICS THE BOARDED UP ROOM D: what does it all mean
photographic evidence of bbdblclick [t]http://i.imgur.com/K3Y2owq.png[/t]
[QUOTE=It's_Me;47246031] Use cranked springs to get into the mascot. If the mascot snaps shut you bleed out. [/QUOTE] Has the audio been posted anywhere? I can only find the night 1 phone call
I wish Dawkos played the game as much as he thanked and screamed about donations and subscribers.
FusionZGamer discovered some little clickable entity on the cameras during night 2 or 3 that disappears when you click on it and it reappears on a different camera. Looks like either a very small Balloon Boy or a dirty, broken version of Chica's cupcake. Maybe one of these clues hints at what order it's meant to appear in on the cameras, and clicking on all of them makes something happen.
withered cupcakes? [t]http://i.imgur.com/lkmpV15.png[/t]
[sp]Springtrap has 2 jumpscares allegedly.[/sp]
[QUOTE=MajorMattem;47246107][sp]Springtrap has 2 jumpscares allegedly.[/sp][/QUOTE]One on each side of the room. Also, the boarded up rooms correspond to the bathrooms of #1.
[QUOTE=Sleeping One;47246113]One on each side of the room. Also, the boarded up rooms correspond to the bathrooms of #1.[/QUOTE] I think one is the kitchen and one is the room that does not appear on the security camera, since on Night 3 the old Phoneguy mentions that there is a room people can go to, to leave the animatronic suit to avoid people seeing it is a guy in a suit.
[QUOTE=Sleeping One;47246113]One on each side of the room. Also, the boarded up rooms correspond to the bathrooms of #1.[/QUOTE] springtrap really does not want anyone walking in on him.
The hallucination scares are p good but springtrap is very underwhelming.
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