[QUOTE=Killjoy;47308462]Did you make this or just link it? That was hilarious.[/QUOTE]
I just linked it but to be completely honest, that was actually pretty original
[QUOTE=nightlord;47308304]I think that he was right sort of shows how bad the actually story ending we got is, as it seems he tends to just ignore something if it doesn't fit with his idea or suggests he is wrong. His FNAF theories weren't really too bad but there were lots of hints that something else was going on in the story, it could have been so much better than what we got.[/QUOTE]
I really wonder what he's going to make out of the Swiss cheese that is the FNAF3 plot.
FNAF3 is now on the Apple Store. Anyone tried it out and see how is it?
[QUOTE=eswesr;47310293]FNAF3 is now on the Apple Store. Anyone tried it out and see how is it?[/QUOTE]
Really, it gets more unfair for computer folks who don't have Windows. I suppose that's because Scott doesn't have a Macintosh he can test FNaF on, although he could just give some dollars to testers on non-Windows platforms.
update?
[QUOTE=BenjaminTennison;47310415]Really, it gets more unfair for computer folks who don't have Windows. [B]I suppose that's because Scott doesn't have a Macintosh [/B]he can test FNaF on, although he could just give some dollars to testers on non-Windows platforms.[/QUOTE]
You actually need a mac to develop iOS apps. You cannot make iOS apps on Windows :v:
I just got a 97MB update, anyone else?
Time to check the files again?
Reposting this idea I had that no one responded to:
[QUOTE=Bitl;47298134]
Also, one of these days i'd like to see a FNAF game or fangame solely based on the Custom Night mode and it has all the animatronics from all 3 games as well as has all the maps.[/QUOTE]
Reaction to FNAF4 teaser
[IMG]http://i.imgur.com/f6itTXB.png[/IMG]
Wait. What teaser?
[QUOTE=Snakebot;47312886]Wait. What teaser?[/QUOTE]
[QUOTE=ysd64;47312872]Reaction to [B][I]IF THERE EVER WILL BE A [/I][/B]FNAF4 teaser
-wingwang-[/QUOTE]
fixfaxed
Question for fans of the series.
In 1 the story was all gathered through background events. The setting seemed to tell it and people would scour for information and put a bunch of crazy theories together. There was the game and if you were brave enough to search for details while dealing with the bots you'd uncover things.
I missed most of 2 but in 3 it seems like you're forcefed the story and there's (seemingly) no way to miss much of anything. There isn't a blacked out room and the "cutscenes" are unskippable (also assuming)
Does that bother anyone?
[QUOTE=Sift;47313102]Question for fans of the series.
In 1 the story was all gathered through background events. The setting seemed to tell it and people would scour for information and put a bunch of crazy theories together. There was the game and if you were brave enough to search for details while dealing with the bots you'd uncover things.
I personally liked how the story was explained in the third game: vague, and only known through small details you may not notice.
I missed most of 2 but in 3 it seems like you're forcefed the story and there's (seemingly) no way to miss much of anything. There isn't a blacked out room and the "cutscenes" are unskippable (also assuming)
Does that bother anyone?[/QUOTE]
I personally liked the vague storytelling in the first game.
[QUOTE=darth-veger;47311073]You actually need a mac to develop iOS apps. You cannot make iOS apps on Windows :v:[/QUOTE]
Then, how does Scotty actually get FNaF on iOS?
[QUOTE=BenjaminTennison;47314229]Then, how does Scotty actually get FNaF on iOS?[/QUOTE]
Through a third party upload? There are multiple ways to do it.
[QUOTE=darth-veger;47315230]Through a third party upload? There are multiple ways to do it.[/QUOTE]
I was thinking if someone else was porting it over instead of him, it's not as simple as converting from computer programming to handheld-device programming for all I know.
[QUOTE=darth-veger;47311073]You actually need a mac to develop iOS apps. You cannot make iOS apps on Windows :v:[/QUOTE]
What about the iOS export function on Click Team Fusion?
[QUOTE=Datsun;47316278]What about the iOS export function on Click Team Fusion?[/QUOTE]
you must be fun at parties
[QUOTE=Datsun;47316278]What about the iOS export function on Click Team Fusion?[/QUOTE]
Fairly certain that the iOS exporter still needs a mac to use it.
Why are we ruling out the possibility that Scott has a mac?
My girlfriend pointed something out to me that I don't have an answer for, we know now that the old animatronics were possessed but what about the new ones...? Why does the toy series attack the player in the second one if they're not possessed or are they? Did I miss something? :0
[QUOTE=kingstead;47316817]My girlfriend pointed something out to me that I don't have an answer for, we know now that the old animatronics were possessed but what about the new ones...? Why does the toy series attack the player in the second one if they're not possessed or are they? Did I miss something? :0[/QUOTE]
It was a glitch on the new animatronic system made to dismantle the old animatronics
[QUOTE=ElderLolz;47316869]They are programmed to attack potential criminals, but since there's an error they just attack adults[/QUOTE]
[QUOTE=mathias233124;47316875]It was a glitch on the new animatronic system made to dismantle the old animatronics[/QUOTE]
Ah, that's right, thank you both of you!
[QUOTE=IntenseBarney;47316792]Fairly certain that the iOS exporter still needs a mac to use it.
Why are we ruling out the possibility that Scott has a mac?[/QUOTE]
I dunno, I'm just thinking it's a little unfair for non-Windows people who won't be able to play this legit without external applications to emulate Windows. I know that Frictional Games made Penumbra and Amnesia for all three PC platforms, that includes Linux seeing as the HPL engine uses the open source OpenGL renderer.
lightshot is being a douche so
[url]http://www.reddit.com/r/fivenightsatfreddys/comments/2yyss2/meaning_of_the_number_10_found_maybe/[/url]
[I][B]"Ok hi everyone! So the mystery of 10...
I think i might have found out what it means. Either that or i am just an idiot so follow me on this one :I
So this idea sparked by this post
As we can see there is a kid missing from the usual 3 next to the stage.
Now this was not noticed before the recent update (like yesterday or something).
And about 4 days ago we also got an update that we didn't know what it did. Yes it supposedly fixed the crashing bug but that didn't really seem to be the case. Now back to the point...10
10 what?
10 children.
10 updates.
What if in every update scott has made he removed 1 child from the minigames and we just didn't notice it last time. This also explains why the game is every so slightly smaller with each update. That 1 bit of information is removed. That 1 kid every update... What will happen once all the kids in the minigames dissapear?
Is this a coincidence?
Are there more than 10 kids in total in the minigames, did
somebody find a missing kid before any of the updates? Anybody
find anything to disprove this theory? Please comment it down below." - JeliLiam[/B][/I]
So that guy who made that bad springtrap model weeks earlier made another one which is somewhat better.
Link: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=407383195&searchtext=[/url]
Edit: Rigging is still awful
[IMG]http://cloud-4.steamusercontent.com/ugc/45373255744201120/54BD498948C22A3697FEC636011F1F385740C5ED/[/IMG]
I'm going to attempt to model Springtrap once I get some spare time--I'll post some WIPs when I get started, no corners shall be cut. It's also a little frustrating no one's attempted to make a better Foxy model too. The one that everyone uses looks too marshmallowy and very off to the actual one.
[QUOTE=Szraneraxtq;47318822]I'm going to attempt to model Springtrap once I get some spare time--I'll post some WIPs when I get started, no corners shall be cut. It's also a little frustrating no one's attempted to make a better Foxy model too. The one that everyone uses looks too marshmallowy and very off to the actual one.[/QUOTE]
Good luck mate! Seriously though, I tried doing my own Foxy model and the one thing that always stops me is the damn head. Might just be my crappy modeling skills, but I'd like to see what you can do! :D
[QUOTE=eswesr;47318763]So that guy who made that bad springtrap model weeks earlier made another one which is somewhat better.
Link: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=407383195&searchtext=[/url]
Edit: Rigging is still awful
[IMG]http://cloud-4.steamusercontent.com/ugc/45373255744201120/54BD498948C22A3697FEC636011F1F385740C5ED/[/IMG][/QUOTE]
He looks sad.
What is the deal with the marionette?
Is it [sp] spirit possessed?[/sp]?
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