• PAYDAY 2 V6 - DLC Edition
    5,003 replies, posted
[QUOTE=Corndog Ninja;48630715]Aren't you supposed to start out with one of all the Ninja Pack mods for free? Because all of the mods are showing up as "Not Available" for me.[/QUOTE] I got none either. I think that's just how it is now.
[QUOTE=Corndog Ninja;48630715]Aren't you supposed to start out with one of all the Ninja Pack mods for free? Because all of the mods are showing up as "Not Available" for me.[/QUOTE] You don't with the Ninja pack, not sure if it's a bug or intentional.
I'm bleeding for a big update. Crimefest couldn't come any sooner.
I think the P90 is the best SMG if you know how to not spray like crazy with its high fire rate
[QUOTE=garychencool;48631240]I think the P90 is the best SMG if you know how to not spray like crazy with its high fire rate[/QUOTE] I hate to say it but I think you're right, it outclasses all the other vanilla SMGs in nearly if not all stats. I just wish the MP5 had a higher base accuracy so that its role would be closer to its PDTH counterpart as a lower damage but an extremely accurate SMG.
[QUOTE=BusinessRed;48631336]I hate to say it but I think you're right, it outclasses all the other vanilla SMGs in nearly if not all stats. I just wish the MP5 had a higher base accuracy so that its role would be closer to its PDTH counterpart as a lower damage but an extremely accurate SMG.[/QUOTE] Just give it a tactical compensator, that'll max out the accuracy, then buff out the stability in the foregrip, gadget, and sight categories. The P90 is quite a lot less modular since it only has three unique ones, all of them barrels.
[QUOTE=BusinessRed;48631336]I hate to say it but I think you're right, it outclasses all the other vanilla SMGs in nearly if not all stats. I just wish the MP5 had a higher base accuracy so that its role would be closer to its PDTH counterpart as a lower damage but an extremely accurate SMG.[/QUOTE] I'd say it still fills that role pretty well. [t]http://i.imgur.com/NntG0KG.jpg[/t]
I got the P90 as my first smg because it had specs that mostly best every other on the base. Semi annoyed that I can't get some guns due to not having the dlc for it.
[QUOTE=TacticalBacon;48631433]I'd say it still fills that role pretty well. [t]http://i.imgur.com/NntG0KG.jpg[/t][/QUOTE] I might be dumb, been playing since the beta but I'm still not exactly sure what the maximum possible accuracy, is it really only 18? The detail that the P90 is just as accurate and stable throws me off a bit. Also, I can't seem to find a menu song I'm satisfied with, I've used both version of the PDTH menu theme, the PD2 theme, the LA Noire theme, and the soundtrack from John Wick and I can't seem to be satisfied. Anyone know any songs that would be fitting. I would make the mod of course.
[img]https://i.gyazo.com/32377ca26f6544b6aefa85cadc72cd2e.png[/img] Shit, finally
[QUOTE=BusinessRed;48631569]I might be dumb, been playing since the beta but I'm still not exactly sure what the maximum possible accuracy, is it really only 18? The detail that the P90 is just as accurate and stable throws me off a bit. Also, I can't seem to find a menu song I'm satisfied with, I've used both version of the PDTH menu theme, the PD2 theme, the LA Noire theme, and the soundtrack from John Wick and I can't seem to be satisfied. Anyone know any songs that would be fitting. I would make the mod of course.[/QUOTE] 18 is as high as it goes calculations wise, with the stock stats view skills can bring it above that, but skill accuracy works differently to weapon mod accuracy so that's not really accurate.
[QUOTE=BusinessRed;48631569]I might be dumb, been playing since the beta but I'm still not exactly sure what the maximum possible accuracy, is it really only 18? The detail that the P90 is just as accurate and stable throws me off a bit. Also, I can't seem to find a menu song I'm satisfied with, I've used both version of the PDTH menu theme, the PD2 theme, the LA Noire theme, and the soundtrack from John Wick and I can't seem to be satisfied. Anyone know any songs that would be fitting. I would make the mod of course.[/QUOTE] The accuracy value of 18 is the highest it can get, however as tacticalbacon said, the default stat view (without better weapon stats mod) shows them a bit inaccurately. Also it's possible for a weapon to show a stat of accuracy above 18 but it won't work any differently than it would at true 18. In addition, there are "hidden" modifiers (I put hidden in quotes because BWS mod lets you check them) that affect your spread when moving, in full auto, from the hip, etc, and different weapons have different modifiers while most if not all of them lack attachments that change those modifiers (memory serving there are a few coded to do such, but they don't display it and I'm not sure if they actually work) so it is possible for multiple weapons to display the same accuracy stat while not performing accordingly. And stability tends to feel inconsistent between guns just because of RoF differences. Since stability modifies recoil, which is applied on a shot-by-shot basis.
[QUOTE=asteroidrules;48631682]The accuracy value of 18 is the highest it can get, however as tacticalbacon said, the default stat view (without better weapon stats mod) shows them a bit inaccurately. Also it's possible for a weapon to show a stat of accuracy above 18 but it won't work any differently than it would at true 18. In addition, there are "hidden" modifiers (I put hidden in quotes because BWS mod lets you check them) that affect your spread when moving, in full auto, from the hip, etc, and different weapons have different modifiers while most if not all of them lack attachments that change those modifiers (memory serving there are a few coded to do such, but they don't display it and I'm not sure if they actually work) so it is possible for multiple weapons to display the same accuracy stat while not performing accordingly. And stability tends to feel inconsistent between guns just because of RoF differences. Since stability modifies recoil, which is applied on a shot-by-shot basis.[/QUOTE] Plus different guns have different base kick ranges. The Kross Vector recoils less than Jacket's Piece even when it has lower stability, because the Vector's got a smaller base kick range.
If I never hear "HAAAARD CONTACT" "COVER ME" again, it would be too soon.
[QUOTE=Miknew20;48632700]If I never hear "HAAAARD CONTACT" "COVER ME" again, it would be too soon.[/QUOTE] THE AO IS A COLOSSAL GOAT FUCK.
[QUOTE=Miknew20;48632700]If I never hear "HAAAARD CONTACT" "COVER ME" again, it would be too soon.[/QUOTE] "WHO ARE THESE PEOPLE"
SHOOT AND SCOOT [editline]7th September 2015[/editline] HRTTTTTTTTT
"BRING THE HOSTAGE RESCUE TEAM"
WHAT ARE THESE GUYS, EX MILITARY?
So for some reason everytime random selection puts me to be Chains I'm always kicked. I'm starting to notice a pattern here.
CENTER MASS. CENTER MASS, FOR FUCK'S SAKE!
[QUOTE=SoftHearted;48632953]So for some reason everytime random selection puts me to be Chains I'm always kicked. I'm starting to notice a pattern here.[/QUOTE] Seems like your opportunities for playing are really in chains right now.
[QUOTE=SoftHearted;48632953]So for some reason everytime random selection puts me to be Chains I'm always kicked. I'm starting to notice a pattern here.[/QUOTE] Sounds like you're in a pickle.
so we moved from cops lines to chains puns?
[QUOTE=Shotz;48632776]SHOOT AND SCOOT [editline]7th September 2015[/editline] HRTTTTTTTTT[/QUOTE] I actually haven't heard 'shoot and scoot' in forever in-game for some reason.
[t]http://puu.sh/k3hH2.png[/t] Coyote's hard at not work
-snip-
So what does everyone think of that theory going around that the exhibition is actually a valhalla port and not a weapons pack
[img]http://i.imgur.com/y1kdvUn.png[/img] CONFIRMED
[QUOTE=Shotz;48633780][img]http://i.imgur.com/y1kdvUn.png[/img] CONFIRMED[/QUOTE] [video=youtube_share;nb0MecnDhoo]http://youtu.be/nb0MecnDhoo[/video]
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