• PAYDAY 2 V6 - DLC Edition
    5,003 replies, posted
[QUOTE=Corndog Ninja;48647435]Have they un-fucked Shadow Raid yet?[/QUOTE] Yes they have, and you get extra XP for the bags you secure, up to 16 bags in total.
[QUOTE=MartinPL;48647357]I only fear that Overkill will try to force this dumb "members milestone" shit like they did the last time. One million is already a massive number of people, what can you go for this time around?[/QUOTE] I fear that they're going to do something even dumber
[QUOTE=Mister Sandman;48647686]I fear that they're going to do something even dumber[/QUOTE] Can't ever be as dumb as trolling other forums on SPUF for troll masks.
[QUOTE=Goblin_5;48646082]As everyone already pointed out, we've had the PPK forever. Now a Walther P99 on the other hand...[/QUOTE] Who needs a Walther P99 when you can have [sp]Megatron[/sp] a Walther P38. [t]http://i.imgur.com/tNOV1.jpg[/t]
We still don't have a luger :c [editline]9th September 2015[/editline] I've had to use the broomstick for my nazi loadout
[QUOTE=VenomousBeetle;48647720]We still don't have a luger :c [editline]9th September 2015[/editline] I've had to use the broomstick for my nazi loadout[/QUOTE] how does a nazi loadout even work skill-wise
[QUOTE=Chiv;48647815]how does a nazi loadout even work skill-wise[/QUOTE] Headshot bonuses and reduced cleaner costs?
[QUOTE=Chiv;48647815]how does a nazi loadout even work skill-wise[/QUOTE] Increased damage to special units, reduced damage against normal units. Or do I have that backwards.
Well, there goes my chance at 100% achievement progress.
[QUOTE=Chiv;48647815]how does a nazi loadout even work skill-wise[/QUOTE] just your average fugiforcer I guess, since it utilizes AR and Pistols, and Inspire/suit makes sense. I used an all wood Gewehr 3 and a Broomstick for guns, and a black m bison hat for mask. I would also sometimes change my username to SS Officer Johnathan Wick/SS Officer Wick and join lobbies typing in german. Mostly "Achtung" enemy point out type stuff. Here's some old screens [t]http://images.akamai.steamusercontent.com/ugc/716415632479303171/DABDCE0C2950D52B34FBF4539403D55339EC76A0/[/t] [t]http://images.akamai.steamusercontent.com/ugc/716415632479302769/C4A34339C6ABF71564C33844566F24967E8D39B0/[/t] [t]http://images.akamai.steamusercontent.com/ugc/716415632479303798/6E28BD84A32B351E6E87A64BB03B4280AA06BC16/[/t] Wolfenstein The Old Blood was newly released when I did this so I was pretty "inspired" by that [editline]9th September 2015[/editline] [QUOTE=Flubbman;48647889]Well, there goes my chance at 100% achievement progress.[/QUOTE] Huh? What happened?
I'd like to point out that Killing Floor 2 got a fully voice-acted character, several cosmetics, and a really solid melee weapon FOR FREE as their cross over. One person in the 6-person lobby needs to own Chivalry to get access to this. Payday 2 hasn't had a free DLC in ages, and now we have to pay for ANOTHER PROMOTION. Except at least with Alesso, what we got was substantial. This just makes me mad. It's so lazy. It's so fucking lazy.
Fuck it, you know? I'll purchase this when I get the chance and report back when I can.
[QUOTE=QuickShot;48648324]Fuck it, you know? I'll purchase this when I get the chance and report back when I can.[/QUOTE] Please don't buy this DLC.
He can buy it then refund it if he doesnt spend 2 hours playing with it though.
[QUOTE=OriginalSpace;48648371]He can buy it then refund it if he doesnt spend 2 hours playing with it though.[/QUOTE] I don't think you can refund dlc
I'll buy all the copies of the DLC and pile them up and burn them, so no one can get them!
[QUOTE=NitronikALT;48648430]I don't think you can refund dlc[/QUOTE] Well, least I don't have to deal with that annoying "YOU DO NOT HAVE THIS DLC" cross.
Looks slightly more interesting than Jiro. Only slightly, though. And that's not saying much.
[QUOTE=NitronikALT;48648430]I don't think you can refund dlc[/QUOTE] You can, I refunded Golden Grin with no issues
Why are you people even suprised at this point No 'fence but every time a DLC comes out it looks like a song on repeat in here
[QUOTE=Nickolas;48649156]Why are you people even suprised at this point No 'fence but every time a DLC comes out it looks like a song on repeat in here[/QUOTE] Usually I'd agree with this, but the fact that this pack is mostly comprised of ported models really makes this an all time low DLC-wise. At least with any of the other packs you could see even a decent amount of effort put into it (That being said they will probably/hopefully have made the masks from scratch).
Yeah, their DLC practices are pretty bad, but this takes the cake, especially as all of the weapons have ridiculously inflated stats.
[QUOTE=mralexs;48646056]So this happened on framing frame [img]http://images.akamai.steamusercontent.com/ugc/419188332388104796/5855B690F685B015ECD1964B4BFF917AC2D6F140/[/img][/QUOTE] Just be happy it wasn't a player who got stuck there.
Seriously what the fuck is up with the stats on the bows? That's ridiculous.
Sorry for a stupid question, but where do you see weapon's stats?
[QUOTE=VintageCat;48649691]Sorry for a stupid question, but where do you see weapon's stats?[/QUOTE] Mouse over
Oh Well crossbows are going to be a bit fun to use, but the rest and an overall theme is meh. Not even sure why do that gimmick stuff when we still don't have a lot of cool guns (SVD, Five-seveN and Pancor Jackhammer pls)
I'm good for weapons, thanks. There are only so many equip slots; if overkill start selling heavy duty bulldozer armour let me know.
[QUOTE=Damoman;48649831]I'm good for weapons, thanks. [/QUOTE] While ARs are clearly overdone, I could see more room for shotguns: 1) A shotgun that is basically a better Striker, but for primary slot (Jackhammer?) 2) A rather powerful shotgun with an ammo problem 3) A shotgun that's accurate on mid-distance 4) A double barrel that fires both barrels at once (Maybe as a mod to Joceline/Mosconi) 5) A sawn-off double barrel for secondary slot 6) Electric ammo And pistols: 1) Another full auto pistol (Kinda hoped that C96 would be that) 2) Very huge damage but low firerate handcannon 3) Something like previous idea, but with stats a bit less overkill (So, lower damage and more firerate)
[QUOTE=VintageCat;48649921]While ARs are clearly overdone, I could see more room for shotguns: 1) A shotgun that is basically a better Striker, but for primary slot (Jackhammer?) 2) A rather powerful shotgun with an ammo problem 3) A shotgun that's accurate on mid-distance 4) A double barrel that fires both barrels at once (Maybe as a mod to Joceline/Mosconi) 5) A sawn-off double barrel for secondary slot 6) Electric ammo And pistols: 1) Another full auto pistol (Kinda hoped that C96 would be that) 2) Very huge damage but low firerate handcannon 3) Something like previous idea, but with stats a bit less overkill (So, lower damage and more firerate)[/QUOTE] 1-3 could work as the Neostead [img]http://world.guns.ru/userfiles/images/shotgun/sh08/neostead.jpg[/img]
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