I'm reading stuff about Nullifiers getting some sort of a buff.
Can anyone spill the beans please?
Anything Warframe related can not go through the bubble and power-created things like Snow Globe dissipate when they touch the bubble.
[QUOTE=Lemonguy;50793896]the only frame that's locked behind mastery is rhino at rank 2, so you're good there. however, the only weapon you can currently use from those suggestions is the lex, but hek and kulstar unlock at rank 4. hek will most likely be easier for you to build since the kulstar requires another weapon, 2 tellurium and 4800 cryotic. lex is 50,000 from the market, doesn't need to be built, and i'd be willing to give you the lex prime parts if ever manage to catch you online, since i think mastery rank doesn't matter for prime versions of weapons you're allowed to use.
i have 5 left of the lith relic that has the last part i need and knowing my luck i'll probably get nothing but common drops, but at the very least i can get you the blueprint and barrel. the receiver sells for cheap too, only 5 plat right now, so a few lith relics should be able to get you enough parts to sell around for that. you'll need 10 orokin cells to build it, which you can get from ceres, which is connected to jupiter.
loki's augment mod might be a bit difficult for you to get, but the noise reduction mods are fairly easy to max and only take up 5 energy on items so with high base damage weapons you should be good if you aim for the head.
also as a note from your thoughts, the ballistica actually makes noise when it fires, but the red veil variant, which requires rank 10, is silent.[/QUOTE]
my names udoroth ingame, lets play together sometime
Disnt realize that the ballistica was not silent, i just figured all bow weapons were
[QUOTE=Elspin;50794161]I was really happy about that change when I saw it in the notes but if you increase how many traces we can carry while drastically reducing how fast we can get them the net result is still reducing how quickly we can upgrade relics, hoping they fix this. Don't know why you're mentioning how void traces work, we all know and it has nothing to do with the update[/QUOTE]
Do capture fissures, they net me traces really fast, but I also have a resource booster
I'm not sure I get the big deal about the Tonkor? I see a ton of people calling it blatantly overpowered compared to other weapons in the game, but I don't really see that. It's definitely strong, but what makes it so much more OP than any of the other "meta" weps in the game? Whatever I can do with the Tonkor, I can easily do with the Penta or Torid, albeit with more caution. Next mastery rank, I get the Soma, which can carry me through 95% of the game anyway. Once I get Soma Prime, that's basically the end of the game. Hell, even the Tigris and Hek at MR4 could carry me throughout the entire game.
[QUOTE=Omilinon;50795595]I'm not sure I get the big deal about the Tonkor? I see a ton of people calling it blatantly overpowered compared to other weapons in the game, but I don't really see that. It's definitely strong, but what makes it so much more OP than any of the other "meta" weps in the game? Whatever I can do with the Tonkor, I can easily do with the Penta or Torid, albeit with more caution. Next mastery rank, I get the Soma, which can carry me through 95% of the game anyway. Once I get Soma Prime, that's basically the end of the game. Hell, even the Tigris and Hek at MR4 could carry me throughout the entire game.[/QUOTE]
The Tonkor has obscene damage, is crit build capable, and doesn't hurt you via splash damage.
Yeah for me the real constant hook is not having to worry about downing myself or always being unable to kill anything within 10 meters of me.
Tonkor was a god send.
[URL="http://warframe-builder.com/Primary_Weapons/Builder/Penta/t_30_00000000_133-2-5-137-0-7-141-3-5-150-1-10-156-4-5_137-11-150-16-133-11-141-11-156-9-f-f-f-f-f-f/en/2-0-38"]This[/URL] was my Penta build on my old account.
[URL="http://warframe-builder.com/Primary_Weapons/Builder/Tonkor/t_30_00000000_133-4-5-137-0-7-140-1-5-141-5-5-153-3-3-159-2-5_137-11-140-9-159-9-153-9-133-11-141-11-f-f-f-f/en/2-0-70/"]This[/URL] is my Tonkor build right now.
(I haven't Forma'd either yet, and I just used Corrosive as a placeholder elemental).
At this point, it's basically semantics, unless you're going up against level 140+ enemies, but by then even the Tonkor's going to start falling off. It's not that difficult to not kill yourself with the Penta. If you don't see where your grenade is, switch to your secondary and get on a ledge or far place until the grenade detonates.
The builder doesn't accurately represent the damage potential of the Tonkor. The Tonkor absolutely does far more damage per grenade than the Penta can hope to deal.
[QUOTE=Omilinon;50795751][URL="http://warframe-builder.com/Primary_Weapons/Builder/Penta/t_30_00000000_133-2-5-137-0-7-141-3-5-150-1-10-156-4-5_137-11-150-16-133-11-141-11-156-9-f-f-f-f-f-f/en/2-0-38"]This[/URL] was my Penta build on my old account.
[URL="http://warframe-builder.com/Primary_Weapons/Builder/Tonkor/t_30_00000000_133-4-5-137-0-7-140-1-5-141-5-5-153-3-3-159-2-5_137-11-140-9-159-9-153-9-133-11-141-11-f-f-f-f/en/2-0-70/"]This[/URL] is my Tonkor build right now.
(I haven't Forma'd either yet, and I just used Corrosive as a placeholder elemental).
At this point, it's basically semantics, unless you're going up against level 140+ enemies, but by then even the Tonkor's going to start falling off. It's not that difficult to not kill yourself with the Penta. If you don't see where your grenade is, switch to your secondary and get on a ledge or far place until the grenade detonates.[/QUOTE]
You're kinda objectively wrong here. The Tonkor just has higher damage potential and once you get that high the tiniest amount of self splash will down you instantly- It's just a better weapon.
For those that don't know, acolytes are back.
We're hunting down angst atm.
[QUOTE=brenz;50795208]I'm reading stuff about Nullifiers getting some sort of a buff.
Can anyone spill the beans please?[/QUOTE]
Any powers that touch the bubble are removed, ie all of vauban's shit, snowglobe, etc
Can no longer damage the nullifier when outside the bubble, ie Mutalist Cernos, any manually detonated explosive, Ignis, glaives, etc. In order to damage the nullifier, you must be inside the bubble or the bubble must be gone.
A liset skin for a liset I don't own, still bought it.
Is there a FP clan? How should I go about joining it?
[QUOTE=rysunles;50796200]Is there a FP clan? How should I go about joining it?[/QUOTE]
Everything you need is in the OP.
[img]http://i.imgur.com/0ADoLwS.png[/img]
FYI.
[editline]29th July 2016[/editline]
baro has impact mod set, prisma boss drop spaceship skin, prova vandal, prisma arrows, boss beacons.
So is the Prisma Gorgon any good? Or am I just getting it because it's shiny
I'd ask the same about the Prova Vandal but I can kinda tell that's shit
[QUOTE=Ruby_Axe;50796777]So is the Prisma Gorgon any good? Or am I just getting it because it's shiny
I'd ask the same about the Prova Vandal but I can kinda tell that's shit[/QUOTE]
It's average, but it's shiny:
[img]http://i.imgur.com/8X0jxXW.png[/img]
[IMG]http://i.imgur.com/5c3v2ft.png[/IMG]
Guys whats the issue here?
[IMG]http://i.imgur.com/aTpMnOw.png[/IMG]
I have 2 lex's, 7 cells, the blueprint....why cant i craft?
[QUOTE=Elspin;50794161]I was really happy about that change when I saw it in the notes but if you increase how many traces we can carry while drastically reducing how fast we can get them the net result is still reducing how quickly we can upgrade relics, hoping they fix this. Don't know why you're mentioning how void traces work, [B]we all know and it has nothing to do with the update[/B][/QUOTE]
I mention it because void traces are essentially Placebo. You are complaining about how they drop less frequently, but what traces are actually used for has a reasonable probability of changing absolutely nothing for you in the long run.
You are better of grinding for both relics and traces intermittently rather than focusing only on traces.
If you are trying to say that the function of traces making rarer thing drop more frequently has nothing to do with the decrease in their availability, then you were ignorant. They depend on the player-base to test these things and clearly they have tuned it to a happy medium now.
[QUOTE=bigbadbarron;50797095][b]I mention it because void traces are essentially Placebo.[/b] You are complaining about how they drop less frequently, but what traces are actually used for has a reasonable probability of changing absolutely nothing for you in the long run.
You are better of grinding for both relics and traces intermittently rather than focusing only on traces.
[b]If you are trying to say that the function of traces making rarer thing drop more frequently has nothing to do with the decrease in their availability, then you were ignorant.[/b] They depend on the player-base to test these things and clearly they have tuned it to a happy medium now.[/QUOTE]
Well damn that sure is an ironic shitpost. First off, obviously they're not placebo. That's objectively false as well as hilarious. In the case of rares, with only 25 traces you literally double the % chance of getting the item. Claiming this is a placebo is a level of mathematical ineptitude that's honestly hard to believe. It might be true that (depending on the scenario) you're better off grinding for relics now, but that of course depends on which reward you want, how rare the relics are, etc. One thing that's important to understand is that without using any traces it's actually much less common to get the rarest reward than it was before. Most rare rewards in the old system were 5.4 - 7.5%, whereas all rares without traces are now 2%.
Again, I'm not bothered by the change up in gameplay, it's fine for the most part, but making the traces totally random from 6-36 when you could reliably get ~44 a mission with a good party before kinda sucks. I'd be fine with them reducing the role of looting frames but if you want to farm some traces for a bit so when your friends are on you can run all your keys with an extremely high chances comparitively of getting what you want you should be able to do at least a little bit to improve your average traces per run. They could have, for example, reduced trace drops from eximus and shifted much more of the traces to the portal filling up instead of moving [b]all[/b] the traces from the portal drop.
[QUOTE=zipziggy;50797054][IMG]http://i.imgur.com/5c3v2ft.png[/IMG]
Guys whats the issue here?
[IMG]http://i.imgur.com/aTpMnOw.png[/IMG]
I have 2 lex's, 7 cells, the blueprint....why cant i craft?[/QUOTE]
Are you sure you have 2 lex? Check your arsenal or inventory to be sure
[QUOTE=Elspin;50797163]
Are you sure you have 2 lex? Check your arsenal or inventory to be sure[/QUOTE]
I did, the problem was fixed after i was told that the game forced/made sure you had to have a secondary weapon, and since all i had was 2 lex's it wouldnt let me craft
so i went and bought a lato, then i was able to craft aklex
[QUOTE=Elspin;50797163]Well damn that sure is an ironic shitpost. First off, obviously they're not placebo. That's objectively false as well as hilarious. In the case of rares, with only 25 traces you literally double the % chance of getting the item. Claiming this is a placebo is a level of mathematical ineptitude that's honestly hard to believe. It might be true that (depending on the scenario) you're better off grinding for relics now, but that of course depends on which reward you want, how rare the relics are, etc. One thing that's important to understand is that without using any traces it's actually much less common to get the rarest reward than it was before. Most rare rewards in the old system were 5.4 - 7.5%, whereas all rares without traces are now 2%.
Again, I'm not bothered by the change up in gameplay, it's fine for the most part, but making the traces totally random from 6-36 when you could reliably get ~44 a mission with a good party before kinda sucks. I'd be fine with them reducing the role of looting frames but if you want to farm some traces for a bit so when your friends are on you can run all your keys with an extremely high chances comparitively of getting what you want you should be able to do at least a little bit to improve your average traces per run. They could have, for example, reduced trace drops from eximus and shifted much more of the traces to the portal filling up instead of moving [b]all[/b] the traces from the portal drop.
[/QUOTE]
The important difference here is that now they can be stockpiled. Regardless of how hard they are to get, you aren't forced to invest them in a relic until you hit the maximum as decided by MR. Meaning you could get 800-1200 and wait for the next prime to come out, get the relics, and go to town.
Not to mention that the new system doesn't have the fights going on. Before this, people without relics who were farming traces, focus, or experience were at odds with the people trying to do many runs quickly. They could end a fissure as early as they wanted provided they got 10 traces to drop, yet people could potentially sit there and milk it for all it was worth, provided they were cooperating.
Now there is no squad war, everybody fights really hard enemies until they personally pick up 10 reacts, and the people farming traces and experience will naturally gravitate towards survival fissures since they give the greatest opportunity for gains (that aren't specifically from the relics themselves)
[QUOTE=bigbadbarron;50797241]The important difference here is that now they can be stockpiled. Regardless of how hard they are to get, you aren't forced to invest them in a relic until you hit the maximum as decided by MR. Meaning you could get 800-1200 and wait for the next prime to come out, get the relics, and go to town.
Not to mention that the new system doesn't have the fights going on. Before this, people without relics who were farming traces, focus, or experience were at odds with the people trying to do many runs quickly. They could end a fissure as early as they wanted provided they got 10 traces to drop, yet people could potentially sit there and milk it for all it was worth, provided they were cooperating.
Now there is no squad war, everybody fights really hard enemies until they personally pick up 10 reacts, and the people farming traces and experience will naturally gravitate towards survival fissures since they give the greatest opportunity for gains (that aren't specifically from the relics themselves)[/QUOTE]
My annoyance is practically entirely with the rate at which you acquire traces. Because like I said in my last post, it's a hard mathematical fact that without ranking up a relic to at least 75 or sometimes 100 traces, rare parts are actually rarer than before. I don't think anyone is against uncapping the limit on traces (although that didn't require any changes to the rest of the system) or helping people who either are incapable of forming parties with the proper frames or don't have the right frames get a higher base average, it's just sad that there's now no way to get the same kind of power-farming with how rare they've made rares. I think there can be a healthy middle ground where inexperienced/low geared players can still get a decent amount of traces without lots of game mechanic knowledge but experienced players can still get more traces through optimized parties
I have a bit of...crafters(?) remorse
i should have watched mogamu's video and done more research on the lex n aklex before crafting it intead of just looking at stats
the stopping power is amazing espically on headshots and crit headshots which let me decimate low/mid class mobs but the recoil, reload spee and fire rate is problematic
Its not the type of secondary i want furthermore beuase of the lexs nature as sniper rifle pistol, making an aklex was pointless as it dosnt really serve the guns purpose in my eyes
im thinking of switching over to the bolto because i love the bolotr soo much and make my primary a bow as i never got to play with bows yet
just get them to 30 first, gotta get that mastery
[QUOTE=zipziggy;50803241]I have a bit of...crafters(?) remorse
i should have watched mogamu's video and done more research on the lex n aklex before crafting it intead of just looking at stats
the stopping power is amazing espically on headshots and crit headshots which let me decimate low/mid class mobs but the recoil, reload spee and fire rate is problematic
Its not the type of secondary i want furthermore beuase of the lexs nature as sniper rifle pistol, making an aklex was pointless as it dosnt really serve the guns purpose in my eyes
im thinking of switching over to the bolto because i love the bolotr soo much and make my primary a bow as i never got to play with bows yet[/QUOTE]
The lex series has enough crit and base damage for you to sacrifice some damage mods for more utility, so keep aklex around and experiment and get lex prime for the sniper pistol.
[QUOTE=the_killer24;50803276]just get them to 30 first, gotta get that mastery[/QUOTE]
Ye that was a massive mistake on my part i was o excited about crafting aklex that i completely forgot to get even the base lex up to 30
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