it's also great for oxium which our clan still needs for the amesha guys
ha ha
ha-ha....
[QUOTE=Lok's;51002070]The missions of darvo are great, I got vulpine mask from them.[/QUOTE]
They are really lame and unoriginal actually, you could've gone Vulpine Mask by simply farming combasses, in fact you probably already had it. It's really not rare and is dirt cheap.
[editline]5th September 2016[/editline]
[QUOTE=Dazzgrace;51002427]it's also great for oxium which our clan still needs for the amesha guys
ha ha
ha-ha....[/QUOTE]
I played the Catalyst one and didn't get a single Oxium.
[IMG]https://cdn.discordapp.com/attachments/150311197676273664/222165304178900994/404018e93c0935c32dbe925e7abc43ac.png[/IMG]
Look more plat to spend
[QUOTE=Dazzgrace;51002427]it's also great for oxium which our clan still needs for the amesha guys
ha ha
ha-ha....[/QUOTE]
They removed the oxium drones after the first 2, which is dumb
I'm kind of mad at myself for never really giving armor builds a chance, due to preferring caster/mobility frames in general, but I think saryn prime is a perfect opportunity to dig in a bit and see how much I like it.
Thinking armored agility, steel fiber, quick thinking, primed flow, primed continuity, stretch, streamline, fleeting expertise (3/5). w/ cunning drift in exilus
Should provide like 580ish armor, which nearly triples effective health, followed by a potential energy pool of 850, which with quick thinking converts into over 2K HP, which nearly triples due to armor actually affecting quick thinking.
With 170% efficiency and toxic lash + spores, energy management should allow me to keep it tipped off most of the time with miasma and moult available if necessary.
This should translate into a decently tanky caster/brawler with extra potent melee and decent emergency AoE if spores loses effectiveness.
Which should allow me to exploit shadow step even harder while also giving me survivability for when allies decide that the enemies shooting randomly everywhere is a great idea (thanks nyx).
I'll test this when I get back home Tuesday, i'm not used to playing a frame with the ability to take repeated hits at higher levels so this seems like it'll be pretty relaxing if it works out how I think it does.
[QUOTE=soulharvester;51002772]I'm kind of mad at myself for never really giving armor builds a chance, due to preferring caster/mobility frames in general, but I think saryn prime is a perfect opportunity to dig in a bit and see how much I like it.
Thinking armored agility, steel fiber, quick thinking, primed flow, primed continuity, stretch, streamline, fleeting expertise (3/5). w/ cunning drift in exilus
Should provide like 580ish armor, which nearly triples effective health, followed by a potential energy pool of 850, which with quick thinking converts into over 2K HP, which nearly triples due to armor actually affecting quick thinking.
With 170% efficiency and toxic lash + spores, energy management should allow me to keep it tipped off most of the time with miasma and moult available if necessary.
This should translate into a decently tanky caster/brawler with extra potent melee and decent emergency AoE if spores loses effectiveness.
Which should allow me to exploit shadow step even harder while also giving me survivability for when allies decide that the enemies shooting randomly everywhere is a great idea (thanks nyx).
I'll test this when I get back home Tuesday, i'm not used to playing a frame with the ability to take repeated hits at higher levels so this seems like it'll be pretty relaxing if it works out how I think it does.[/QUOTE]
No Regenerative Molt 0/10
Regenerative molt is a wasted mod slot, health pool is garbage unless you're inaros or something.
It's only energy hungry if you're spamming moult and miasma, I mostly intend to spam toxic lash and spores. 170% efficiency isn't power hungry at all, I'll get plenty of energy back from popping spores with energy lash to sustain itself plus some.
If I get regenerative moult it requires me to also run vitality and rage, on top of armor mods, 5 mods vs 4, and I like quick thinking better regardless.
The idea that I rely on other things shooting me to provide energy so I can use an ability to survive them shooting me sounds like it'd be a tedious waste of effort anyways.
Like I get the appeal for easier content but I just don't find that play style of micromanaging your health to get energy and vice versa very fun.
Basically, with primed flow bumping her energy pool to 850, I'm going to run quick thinking regardless of my other mods. Using rage would make armor mods counterintuitive, not running armor mods significantly lowers your effective HP. I don't have issues maintaining high energy pools most of the time, and intentionally taking damage to gain energy doesn't appeal to me. Even if I ran rage vitality and regenerative moult I'd still run quick thinking, and I'd run out of slots for my other mods, especially if I ran armor mods.
[t]http://i.imgur.com/TXTHXA5.jpg[/t]
Now only have to wait 12 hours.
Why is your interior covered in smeared grineer poo?
[QUOTE=Viper123_SWE;51008504]Why is your interior covered in smeared grineer poo?[/QUOTE]
It's how the game looks without colour correction.
Steve keeps messing what could be added into the game... which is fantastic.
[media]https://twitter.com/sj_sinclair/status/773226060699885568[/media]
[media]https://twitter.com/sj_sinclair/status/773226918258835457[/media]
Regarding TWW on Steve's side
[media]https://twitter.com/sj_sinclair/status/773227013092114433[/media]
God bless Steve. Guy really loves working on this game. Too bad it always seems to wear him out though. If I had money and his address I would send him a nice fruit bouquet, and a Prime Beanie.
That foliage looks amazing.
It's quite something when you compare the game's graphics and UI today to when it was still in beta.
Shame that some people put their soul into the game, while some others at DE seem to make it worse.
[QUOTE=RocketRacer;51010679]Shame that some people put their soul into the game, while some others at DE seem to make it worse.[/QUOTE]
My problem with DE is that they really do seem like a two-headed monster.
One head loves the game and pours their heart and soul in, the other half makes it a pain in the ass to enjoy.
[QUOTE=ChickenMan99;51013320]My problem with DE is that they really do seem like a two-headed monster.
One head loves the game and pours their heart and soul in, the other half makes it a pain in the ass to enjoy.[/QUOTE]
That's because one half loves the game and it's players, whereas the other half hates the fanbase.
[QUOTE=Burre.png;51016529][url]https://forums.warframe.com/topic/697239-pc-hotfix-deploy-plans-090716/#comment-7776335[/url]
:hypeisreal: ???[/QUOTE]
hypetrain for a story with info we already know
I'm more interested in if it's going to reveal some new system or at least get me closer to MR 23 but anyone who cares about the lore already know what's going to go down
[IMG]http://a.pomf.cat/lpemsi.png[/IMG]
hon hon hon
[t]http://a.pomf.cat/nhtsmz.png[/t]
also mr17 ho
[QUOTE=Navarchus;51016621]hypetrain for a story with info we already know
I'm more interested in if it's going to reveal some new system or at least get me closer to MR 23 but anyone who cares about the lore already know what's going to go down[/QUOTE]
For people with every available and unavailable piece of equipment mastered, it's 30k more mastery till MR23, so not yet.
[QUOTE=Edge97;51018886]For people with every available and unavailable piece of equipment mastered, it's 30k more mastery till MR23, so not yet.[/QUOTE]
I didn't say we'll reach 23. I said "closer to MR 23" since we're already halfway there.
[IMG]https://vgy.me/1eyD9i.png[/IMG]
I still need to get the nitain for amesha :C 10 nitain for an arsewing is suffering.
Speaking of Amesha, we're almost there, I too threw in humble 800 oxium, lets get it finished?
[t]http://puu.sh/r47TY/e739c1bcce.jpg[/t]
[QUOTE=Edge97;51019561]Speaking of Amesha, we're almost there, I too threw in humble 800 oxium, lets get it finished?
[t]http://puu.sh/r47TY/e739c1bcce.jpg[/t][/QUOTE]
Turns out I'd saved up quite a bit of Oxium without noticing, we are now 2,000 closer to completion
[QUOTE=Ruby_Axe;51019938]Turns out I'd saved up quite a bit of Oxium without noticing, we are now 2,000 closer to completion[/QUOTE]
[t]http://i.imgur.com/lA1DBCX.png[/t]
Donated a bit more, we are just 3k away!
There is 300 oxium alert, do it and donate or get kicked from clan.
These items are disappointing and not worth the ducats, even though I've bought all other garbage so far even liset skins I don't have lisets for.
[editline]9th September 2016[/editline]
Heh DE remove operator cosmetics from Baro.
CHECK OUT THIS COOL LATEST HAUL FROM THE VOID BARO BROUGHT US, [B]NEW ITEMS EVERY VISIT[/B]
[t]https://vgy.me/XWrOUn.png[/t]
[IMG]http://i748.photobucket.com/albums/xx124/ohkimosabe/GIFS/tumblr_l9qoj2jEhY1qzzud0.gif[/IMG]
[editline]9th September 2016[/editline]
DE re-added the earpieces they took out without repricing because.. ??????????
Anyhow, here's how it looks. I expected them to be bigger and flashier like the sentinel parts or the giant syandana but alright.
[t]https://vgy.me/KxN8tE.png[/t]
They brought the Operator cosmetics back and just increased the prices.
Quality.
Also, in typical Baro fashion, the energy color on the cosmetics can't be customized at the moment, probably gonna have to wait for the next hotfix for that.
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