• Warframe Megathread X - Banshee Got Back
    5,001 replies, posted
[QUOTE=Elspin;50301902]They don't need to make every new weapon cost a thousand times what it cost to make most of the older stuff[/QUOTE] Sadly, that seems to be the trend with a lot of games.
[QUOTE=Judqment8;50301861]I disagree. It may not be the strongest weapon, but the design does appeal to a lot of people. And besides with enough Forma it will be decent at least.[/QUOTE] I'm 100% going to use it because it looks cool.
[QUOTE=Elspin;50300799]To be honest 75k credits and a chance at an archwing weapon part/bp is kind of a shit incentive for something that has such a significant impact on the warframe universe[/QUOTE] Most people farm it for the cores tbh.
[QUOTE] Fixed Itzal’s Fighter Escorts counting as squadmates in stage 1 of The Jordas Verdict, leaving other players stuck outside not able to progress.[/QUOTE] Gahaha, so that's what it was
Banshees augment caps at 20 meters, so 20 energy more per second for 20 meters range. Oberons revive is incredibly hard to trigger unless you make a minmax build where you lower your duration & strength as far as possible, so you get 50 health initial heal and 2 health per second, in which case you may be able to save 1 ally. Until they make Renewal a toggle like World on Fire became a toggle, this augment is near useless and not preferred over any other Oberon augment. For now, Phoenix augment is just good for keeping yourself alive as Oberon. [vid]https://a.pomf.cat/urtgcg.webm[/vid] [URL="https://a.pomf.cat/eysmnu.webm"]Clearer view on how it happens and the FX[/URL]
Too bad these augments mean nothing to me since I hate using Soundquake with Banshee and I rarely play Oberon.
So the Stradavar is actually really fun to use.
the "wait for the rework" build
[QUOTE=Burre.png;50303613]I finished ranking up my Mag. What different builds are there for her?[/QUOTE] Just one: Max Range and damage, minimum duration, Shield polarize augment.
[QUOTE=the_killer24;50303895]the "wait for the rework" build[/QUOTE] What a coincidence! I use this very same build.
[QUOTE=Burre.png;50303940]Proof that the new Banshee skin has panties: [t]http://i.imgur.com/Ydp4UFQ.jpg[/t] :fap:[/QUOTE] :wow: How lewd.
Lewdframe: The Wet Dream
did they really give th stradavar to the bowler hat limbo as a debut video you serious de you think you can mafia me like that [editline]12th May 2016[/editline] at least make it a black/white short silent movie about him at a starry night coney island pier dumping the remains of a dessicated player who used rift walk for 70 straight spy runs into the water to get ivara but was getting natural instinct instead
[QUOTE=CaptainHijacks;50302580]Oberons revive is incredibly hard to trigger unless you make a minmax build where you lower your duration & strength as far as possible, so you get 50 health initial heal and 2 health per second, in which case you may be able to save 1 ally. Until they make Renewal a toggle like World on Fire became a toggle, this augment is near useless and not preferred over any other Oberon augment. For now, Phoenix augment is just good for keeping yourself alive as Oberon.[/QUOTE] It's simply ridiculous at this point. Building negative duration on Oberon will just hinder all his other abilities and Renewal itself. So yeah making it toggleable is the only way to make it usable in its current state. /another useless augment
[QUOTE=Burre.png;50303940]Proof that the new Banshee skin has panties: [t]http://i.imgur.com/Ydp4UFQ.jpg[/t] :fap:[/QUOTE] So Quiette was right. Unbelievable.
[media]https://www.youtube.com/watch?v=51ZPcCyIaek[/media]
Rift Strike should have been a general melee mod.
[QUOTE=Burre.png;50306122]I named my new Sunika kubrow Hot Yiff.[/QUOTE] Praise Drasar.
[QUOTE=Judqment8;50305748]Rift Strike should have been a general melee mod.[/QUOTE] That, or the Basolk should've gotten a general buff as well. I really hate how DE feels the need to have all these mediocre or underpowered weapons and not buff any of them. Warframe has loads of weapons but many of them are worthless.
[QUOTE=_charon;50306344]That, or the Basolk should've gotten a general buff as well. I really hate how DE feels the need to have all these mediocre or underpowered weapons and not buff any of them. Warframe has loads of weapons but many of them are worthless.[/QUOTE] Especially the ones with cool gimmicks RIP Buzlok/Miter/Paracyst/etc
I suspect the Basolk getting a mod implies it's getting an upgraded version, probably a Vaykor Basolk. While a Vaykor Jat Kittag would be really funny, Jat Kittag is already an end-game weapon without having any upgraded version and does not need one for sure. V Jat Kittag = A dream, but too ridiculous V Sheev = DE HQ would be set on fire V Basolk = Acceptable & with the rift strike mod can definitely become an interesting weapon
we all thought Vay Hek/sanctigris were too ridiculous to happen too then they did
[QUOTE=the_killer24;50306640]we all thought Vay Hek/sanctigris were too ridiculous to happen too then they did[/QUOTE] I [i]still[/i] think it's ridiculous. I feel like a total ponce when my team has been trying to kill a boss, I casually saunter up and blow up all the ads with iron shrapnel then one hit gib the boss with my sancti tigris. Same with bursas, I've literally had teammates fighting them for minutes and only done half their health and then I just walk up and casually off it with one shot
[QUOTE=the_killer24;50306640]we all thought Vay Hek/sanctigris were too ridiculous to happen too then they did[/QUOTE] I suppose you're right. In which case it'd be a huge mistake.
God I love the STRADAVAR! It's a fucking LMG!
If only the semi-auto mode had a purpose. If it did a LOT more damage but was really inaccurate in auto, it would be a lot cooler.
Ok so it's been like, I dunno, 6 months or something since I played and I have a question. Why is my ship infested?
[QUOTE=mageye;50307191]Ok so it's been like, I dunno, 6 months or something since I played and I have a question. Why is my ship infested?[/QUOTE] Presumed to be part of an upcoming update, they've been hyping it for a while now with stealth patches introducing infested noises then the visible infestation. I think it's going to be related to the release of pet cats (kavat) but not sure what the tie in is between cat and infestation
[QUOTE=mageye;50307191]Ok so it's been like, I dunno, 6 months or something since I played and I have a question. Why is my ship infested?[/QUOTE] Because you haven't cleaned it in SIX MONTHS
[QUOTE=Elspin;50307213]Presumed to be part of an upcoming update, they've been hyping it for a while now with stealth patches introducing infested noises then the visible infestation. I think it's going to be related to the release of pet cats (kavat) but not sure what the tie in is between cat and infestation[/QUOTE] as a cat owner, I can tell you that cats can be rather filthy creatures at times
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