Back when I used it I'd typically channel throughout a finisher (I liked to use my galatine for the knockdown effect) and it'll heal most frames to full with that one attack.
5% of 50K is 2.5K HP.
[QUOTE=Excalibuurr;50346435]If I were to minmax, I'd use it on a strong melee since I'd want as much energy:health efficiency as possible.[/QUOTE]
Problem with this idea is that if you're using life strike presumably your health is low, and a high damage weapon is typically also slow. If you're using it to try and stay alive your goal should be to stay as far away from hits as possible and to swing as fast as possible to get the health before you take fatal damage in my opinion, at least.
[QUOTE]Putting in on a fast long range weapon would be bad since if you were to hit multiple enemies, it would kill your energy pool since channeling drains energy per hit.[/QUOTE]
it would, but my build includes channelling efficiency and I use zenurik so I don't even notice
[QUOTE]If the damage was too low, then it would require multiple hits which would take time and also drain more energy. Life strike would be best on something like Broken War or Nikana since they do really high damage but their attack speed also pretty good. But really I just put it on any melee I use.[/QUOTE]
It's really hard to not restore all your life in one hit with life strike considering how much more damage we do compared to our own health. Like harvest pointed out if you're doing any amount of reasonable damage it's basically impossible to not fill your health with any frame but Inaros in 1 hit. Most frames have under 1k health, meaning you'll need to do a maximum of 20k damage with a totally unranked life strike, or just 5k damage with a maxed one.
[QUOTE=lxmach1;50345414]You're asking people to dedicate hours and hours of their time grinding for a single resource after hours and hours of trying rot C for a chance at a single part
Do you really think the constant void grind isn't enough? Why add insane resource costs?
Not only that, but many people were looking forward to the prime version of their favorite frame AFTER a huge rework of his abilities and you're brushing it off as "well, you don't HAVE to have it!" jesus christ[/QUOTE]
I don't want to start this again, but I didn't say anything about not getting it. I only said that there is no reason to let every player get it instantly.
Also I never said that I like DE's decision with the crafting requirements. I only said that the WORST part for me personally would be the Nitain requirement as it's a resource that can't be grinded.
[QUOTE=Judqment8;50346628]I don't want to start this again, but I didn't say anything about not getting it. I only said that there is no reason to let every player get it instantly.
Also I never said that I like DE's decision with the crafting requirements. I only said that the WORST part for me personally would be the Nitain requirement as it's a resource that can't be grinded.[/QUOTE]
Technically you can grind for it, but you're much better just waiting for alerts to pop than actually going out there to farm for it.
[QUOTE=Judqment8;50346628]I don't want to start this again, but I didn't say anything about not getting it. [B]I only said that there is no reason to let every player get it instantly.[/B][/QUOTE]
can you name a prime frame where this has been the case and why Vauban Prime is an exception that deserves this special treatment
Remember that you said this
[QUOTE=Judqment8;50343439]There is nothing wrong with the Vauban Prime's crafting requirements except the 20 Nitains. [B]Everything else can be grinded in no time[/B], but for Nitain you have to just sit&wait for alerts.[/QUOTE]
which is objectively false
it takes roughly 5 hours to farm 7,000 oxium.
It takes roughly 3 hours to farm 9,000 cryotic.
it takes roughly 10-20 days of waiting for the average player to obtain 20 nitiain
now someone give me the drop rates for vauban prime blueprint parts and I can do the math.
[QUOTE=ROFLBURGER;50346826]it takes roughly 5 hours to farm 7,000 oxium.
It takes roughly 3 hours to farm 9,000 cryotic.
it takes roughly 10-20 days of waiting for the average player to obtain 20 nitiain
now someone give me the drop rates for vauban prime blueprint parts and I can do the math.[/QUOTE]
The only counter point I could make is that nobody is going to start from 0 on all of those.
I have got 20 nitain right now because I figured doing the alerts for them occasionally wouldn't hurt. I had no reason to get them other then the assumption that they would probably be used again in the future.
Though if anyone here had to pick an additional enemy to drop oxium, what would they choose? Bursa?
[QUOTE=bigbadbarron;50346847]The only counter point I could make is that nobody is going to start from 0 on all of those.
I have got 20 nitain right now because I figured doing the alerts for them occasionally wouldn't hurt. I had no reason to get them other then the assumption that they would probably be used again in the future.[/QUOTE]
But it would still take 10 days time to gather nitain.
[QUOTE=ROFLBURGER;50346826]now someone give me the drop rates for vauban prime blueprint parts and I can do the math.[/QUOTE]
Systems: T3S C, 5.53%
Chassis: T4D C, 5.64%
Helmet: T2Sab, 5.65%***
Blueprint: T3Sab, 5.53%***
***: keep in mind that you have 2 rolls per sabotage mission due caches, this should be factored into any calculations
Allright, in an effort to catch up after half a year I've started to incubate another poor Koala-dog. Wish it luck...
[QUOTE=Elspin;50346965]Systems: T3S C, 5.53%
Chassis: T4D C, 5.64%
Helmet: T2Sab, 5.65%***
Blueprint: %3Sab, 5.53%***
***: keep in mind that you have 2 rolls per sabotage mission due caches, this should be factored into any calculations[/QUOTE]
Shit how would I do the math for that? I know it isn't 5.52*2 because that means that 4 coin flips means that you have a 100% chance to get heads and a 100% chance to get tails.
I mean I can do the math manually because there are these outcomes:
HH HH
HT TH
TT TT
TH HT
6/8 > 3/4
edit: math fix
[QUOTE=ROFLBURGER;50347039]Shit how would I do the math for that? I know it isn't 5.52*2 because that means that 4 coin flips means that you have a 100% chance to get heads and a 100% chance to get tails.
I mean I can do the math manually because there are these outcomes:
HH HH
HT TH
TT TT
4/6 > 2/3[/QUOTE]
I wouldn't bother calculating the "new drop chance" because the drop chance is the same, you're just getting 2 rolls. It means you should halve the average amount of runs to obtain the item, and I presume that's what you're looking for?
[QUOTE=ROFLBURGER;50347039]Shit how would I do the math for that? I know it isn't 5.52*2 because that means that 4 coin flips means that you have a 100% chance to get heads and a 100% chance to get tails.
I mean I can do the math manually because there are these outcomes:
HH HH
HT TH
TT TT
4/6 > 2/3[/QUOTE]
It's 1-(odd of part not dropping)^2, so it's about 11%
[QUOTE=Edge97;50347081]It's 1-(odd of part not dropping)^2, so it's about 11%[/QUOTE]
If you really want to calculate repeated probability you can use a [url=https://www.easycalculation.com/statistics/binomial-distribution.php]binomial distribution calculator[/url] to make it easy but again it's reaaaally not necessary if you just want to know average number of runs :v:
[sp]although if you're a hyper nerd it's really useful for a lot of things[/sp]
[QUOTE=lxmach1;50346764]can you name a prime frame where this has been the case and why Vauban Prime is an exception that deserves this special treatment
Remember that you said this
which is objectively false[/QUOTE]
I don't know what you are getting into. I just said that you can grind the other stuff quite fast except for the Nitain.
Also I wasn't talking about Vauban "getting special treatment". I was more speaking in general about getting stuff in Warframe. Also vanilla Vauban being a "special" snowflake locked behind the alerts does have something to do with the atrocious grind for the Prime.
7k Oxium might be retarded, but it's a rather simple task to take your Hydroid and start blasting Oxium Sprays with 200% drop chance. Unlike trying to collect 20 Nitain which is the most frustrating part.
still gotta live the alert life to get vauban prime
fuck me
[QUOTE=Excalibuurr;50347736]Enemies are programmed to miss the faster you move, allowing you to rush in with a slam or slide attack, which works best with high damaging weapon.[/QUOTE]
I suppose slide attacks do make heavy weapons faster, but I still think I'd rather have a faster weapon.
[QUOTE]With scoliac, you're required to stand in place to perform your combo, which makes you a sitting duck since they can just shoot at you, also keep in mind that regular attacks also have this downtime after them, so your mobility will be more restricted as opposed to slide attacks. Even better with high damaging weapons is that if you manage to kill the enemy sooner, then it'll be one less danger to deal with.
5k damage is pretty much impossible out of finishers/stealth/criticals/(ground slams?). So again heavy hitting melee would be best because these things basically multiply the weapon's damage. I'd rather focus on doing as much damage as possible to restore as much health as possible under the shortest time frame as possible, and really channeling efficiency for life strike would go against that since it takes up one mod slot for a damaging mod, plus it would be excessive with zenurik.
But yeah, all of this is moot if you used a throwing melee or redeemer.[/QUOTE]
Did a test with my Scoliac and Inaros using 4th ability to drain myself down to 2 health, took me less than 5.5 seconds to regain my full 4816 health with a few enemies sitting around. On average that's about 876 health per second (that's also about how much I got instantaneously from hitting a few enemies at once), and the enemies were not all tightly grouped (I was moving through a pack of chargers in the sim, didn't want ranged enemies because I was starting at 2 health). So the precisely 1 scenario in which you'd gain an advantage over the Scoliac build I'm using now is if you had only 1 enemy to attack and you were missing over 800 health (so probably only Inaros aside from edge cases).
Pretty sure I could get it more time efficient too but I'm happy with it the way it is because unless my highest health frame sans Inaros was at 1 health this thing will pretty much always instantly burst me up to full health and it has great range and speed. Basically I could get more health/s but I don't think I need more than 900/s and I have crazy good range and speed.
[editline]ddd[/editline]
I just did some testing on the glaive prime and although it can regen your life through channelling it's only through thrown damage, not explosion as far as I can get it to work. Really awkward to get it to work, don't think I'd wanna rely on that. Still gotta try redeemer, I think that will probably work better
[editline]eee[/editline]
also just out of curiosity I tried furis, it was pretty abysmal by comparison. it had a decent health/s in burst but due to needing to reload it fell apart on inaros. still has the advantage of being 100% energy free and decent range though I guess
I'm honestly a little salty at the dumbs I got on my other post, so for reference this was maybe 550-450% total (Fast capping) on 4 rounds of cereberus regular interception.
Took maybe 10-12 minutes.
[t]http://i.imgur.com/kke8lvZ.jpg[/t]
Oxium isn't hard to farm.
Get gud
Does anyone have a link to these two posts on the warframe forums?
DE saying that they noted player's dislike for sibear and that it will never happen again.
DE saying that they noted player's dislike for the rapier/stance mod and that it will never happen again.
[QUOTE=ROFLBURGER;50349602]DE saying that they noted player's dislike for the rapier/stance mod and that it will never happen again.[/QUOTE]
What's wrong with this one? The only problem was when the stance only dropped from Maniac Bombards which was retarded.
[QUOTE=ROFLBURGER;50349602]DE saying that they noted player's dislike for sibear and that it will never happen again.
[/QUOTE]
[Found using latest staff replies and scrolling down]
[URL="https://forums.warframe.com/topic/635141-30k-cryotic-for-sibear/?page=12#comment-7114187"][IMG]http://puu.sh/oXz2H/a72b1bc0a8.png[/IMG][/URL]
Just tried this game a second time and I gotta say, it's so much fun! Not sure why I didn't like it the first time I tried it.
There's no way to try weapons or Warframes before you buy them, right?
[QUOTE=Fenriswolf;50350422]Just tried this game a second time and I gotta say, it's so much fun! Not sure why I didn't like it the first time I tried it.
There's no way to try weapons or Warframes before you buy them, right?[/QUOTE]
Come to think of it, there really [I]should[/I] be. We've got the Simulacrum already, they should just allow you to equip anything you want in there to try it out. Because right now, all you can really go on is the stats, and that's no indication of how fun something will be to use.
Does anyone have the Redeemer stance mod High Noon? Broodmothers refuse to drop it and it doesn't seem like very many people have it.
e: and the MR11 test is sitll [I]fucking infuriating[/I] me. Tried it with Zephyr this time and still no goddamn dice.
[QUOTE=Masamune;50350826]Does anyone have the Redeemer stance mod High Noon? Broodmothers refuse to drop it and it doesn't seem like very many people have it.
e: and the MR11 test is sitll [I]fucking infuriating[/I] me. Tried it with Zephyr this time and still no goddamn dice.[/QUOTE]
I have exactly one. They are rare as fuck.
[QUOTE=Masamune;50350826]Does anyone have the Redeemer stance mod High Noon? Broodmothers refuse to drop it and it doesn't seem like very many people have it.
e: and the MR11 test is sitll [I]fucking infuriating[/I] me. Tried it with Zephyr this time and still no goddamn dice.[/QUOTE]
I caved and bought it off someone for 25 plat, I don't care if I got ripped off, and you know what? I don't even enjoy it all that much.
[QUOTE=Darth_Toast;50350968]I caved and bought it off someone for 25 plat, I don't care if I got ripped off, and you know what? I don't even enjoy it all that much.[/QUOTE]
Tbh its only useful for the +10 points for the redeemer so I dont have to shove a forma on it.
[t]http://i.imgur.com/f9m9Ef0.png[/t]
:pudge:
What the hell is that Syandana?
Syandana looks like it was supposed to be melee weapon jiggly thing first but then DE realized that doesn't sell.
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