[QUOTE=Excalibuurr;50400061]Upcoming Warframe ability nerfs. Nerfs seem pretty called for actually.
[url]https://forums.warframe.com/topic/652449-dev-workshop-part-2-more-warframe-changes[/url][/QUOTE]
These nerfs actually make TOO much sense.
Also mirage blinding whole map in inter to enable ez farm? Well too bad banshee with max range can disable all enemies too so check mate DE.
[QUOTE=the_killer24;50399649]tiberon's ok
it looks and sounds cool but doesn't really have anything that sets it apart from the pack
it's like the stradavar of burst guns, really[/QUOTE]
You could say that about at least half this game's weapons, to be honest.
Don't worry, though, I'm sure we need another god damned melee weapon before shit like the Kraken is even mentioned again.
[QUOTE=Combine 177;50401129]Also mirage blinding whole map in inter to enable ez farm? Well too bad banshee with max range can disable all enemies too so check mate DE.[/QUOTE]
Except banshee still has that energy drain. Mirage was static energy casted.
Noo my mirage meta, how on earth am I supposed sit through T4 inter-boredom now.
[QUOTE=Combine 177;50401129]Also mirage blinding whole map in inter to enable ez farm? Well too bad banshee with max range can disable all enemies too so check mate DE.[/QUOTE]
But Banshee's lockdown is nowhere as easy as Mirage's. So I think it's alright.
[QUOTE=Robotboy655;50401443]Noo my mirage meta, how on earth am I supposed sit through T4 inter-boredom now.[/QUOTE]
Ivara range duration :v:
"Akstiletto is one of my favorite weapons! Can't wait to get the prime version!"
*T4 Defense C, T4 Interception C, T4 Survival C*
"oh..."
[QUOTE=Burre.png;50402311][URL="https://forums.warframe.com/topic/652449-dev-workshop-part-2-more-warframe-changes/?page=1"]There's been an update to the Dev Workshop part 2.[/URL]
[t]http://i.imgur.com/xRXqIsQ.png[/t]
R.I.P. Trinity.[/QUOTE]
More correctly RIP blessing trinity as it doesn't seem EV was affected, but it's a shame because I had just put soulharvester's blessing build together a few days ago after a forma and now the nerf is real :v:
Why the fuck are they nerfing Blessing yet again? Why are they nerfing the healing ablity of the only dedicated healer frame?
Like shit, while we're at it let's reduce Rhino's base armour to 75 and nerf Iron Skin to hell, because that makes just as much sense.
[QUOTE=Burre.png;50402430]Wait, Blessing was nerfed before?[/QUOTE]
Not sure how many times it's been nerfed but it used to restore all shields and health I'm pretty sure.
[QUOTE=Burre.png;50402430]Wait, Blessing was nerfed before?[/QUOTE]
Blessing originally made teammates invulnerable for a brief period after they got healed, quite a while back they changed it so instead you just get damage reduction based on the percent of health that was healed.
23h 59m 21s
10,000cr Orokin Catalyst Tessera (Venus) | Defense (Corpus) | Proxy Retribution | Level: 10-15
Weird, not gift of lotus or anything but day long.
There's x2 Affinity Booster Weekend, Proxy Retribution alerts and Darvo deals going on right now.
Why are you saying RIP Blessing? It's still the fucking best healing ability in the game and has 50m range. I don't get you guys...
The catalyst defense mission is 20 waves.
Gotta nerf these frames because they have a much higher priority than like... 75% of the other frames which are just hardly used
[QUOTE=Judqment8;50402528]Why are you saying RIP Blessing? It's still the fucking best healing ability in the game and has 50m range. I don't get you guys...[/QUOTE]
Blessing trinity builds aren't about the healing, they're about nuking your health down to nothing and casting blessing so your team is basically invincible. Haven't looked into hard numbers but that build appears to basically be dead.
Fairy frame is officially called Titania. The biggest question of all is finally answered.
Alright, so next frame should be a male time frame because come on DE I just want the World
[QUOTE=Elspin;50402561]Blessing trinity builds aren't about the healing, they're about nuking your health down to nothing and casting blessing so your team is basically invincible. Haven't looked into hard numbers but that build appears to basically be dead.[/QUOTE]
The builds where you take a Castanas/Glaive with explosion and just almost kill yourself.
[QUOTE=Judqment8;50402585]The builds where you take a Castanas/Glaive with explosion and just almost kill yourself.[/QUOTE]
Was this a question or a statement? I'm getting the feeling you're kind of confused on why this matters. The point of blessing trinity is to keep your team alive by damaging yourself as much as possible before casting blessing, as the damage reduction the buff gives was related to the lowest party member's health. You could shield your whole team with an obscene amount of damage reduction pretty easily like this.
[QUOTE=Elspin;50402603]Was this a question or a statement? I'm getting the feeling you're kind of confused on why this matters. The point of blessing trinity is to keep your team alive by damaging yourself as much as possible before casting blessing, as the damage reduction the buff gives was related to the lowest party member's health.[/QUOTE]
It was a statement. Because that's how it almost always works. You can't really risk it by using enemy fire, but you can just inflict self damage and then roll out with the 99% damage reduction.
[QUOTE=jimbobjoe1234;50402570]Fairy frame is officially called Titania. The biggest question of all is finally answered.[/QUOTE]
well it's better than the name i gave to Hydroid after he got delayed after his month wait
"Berserk"
[QUOTE=Zeos;50402555]Gotta nerf these frames because they have a much higher priority than like... 75% of the other frames which are just hardly used[/QUOTE]
Because most frames stand up for exactly 0 seconds in anything approaching high level, the only ones that don't fall into this category are the cloaking frames, others are just underpowered.
Primary weapon so MR fodder that it has feature to be thrown away.
[QUOTE=Judqment8;50402609]It was a statement. Because that's how it almost always works. You can't really risk it by using enemy fire, but you can just inflict self damage and then roll out with the 99% damage reduction.[/QUOTE]
Ok so you responded to my post explaining why people cared more about the nerf of ability to provide damage reduction by telling me what weapons people use to hurt themselves? Bit of a strange response, but alright. We all know that. My original point that I think you're still missing is your post saying "Why are people upset that it's limited to range it's still the best healing ability" is irrelevant because blessing builds are built around the damage reduction debuff, not the healing.