[QUOTE=Navarchus;50545673][video=youtube;Pxv2A7exKT0]https://www.youtube.com/watch?v=Pxv2A7exKT0&[/video]
I had no clue I could do this, very glad I figured it out though.[/QUOTE]
Use the redeemer and shoot at it
I log in the game today and go check on my Operator...
[t]http://puu.sh/pxEIM/2c681141bb.png[/t]
... Who the hell are you?
[QUOTE=FTWBurn;50546128]I log in the game today and go check on my Operator...
[t]http://puu.sh/pxEIM/2c681141bb.png[/t]
... Who the hell are you?[/QUOTE]
not sure if it's a bug but a fair amount of people (including myself) have had their operators reset randomly
Yeah happened to me too.
Yup, Mine was reset as well, and my Gear Wheel reset itself, too
Yeah that too my gear wheel was emptied.
This thing of no dedicated servers really shits on Lunaro IMO
[QUOTE=Roman Candle;50546283]Yup, Mine was reset as well, and my Gear Wheel reset itself, too[/QUOTE]
I used to have the gear thing CONSTANTLY. Like every 3rd time I started the game. It would reset my settings too. Hasn't happened since my new computer.
I have my gear wheel AND settings reset if I switch my network. Everytime.
Nah, sometimes they even beat the average lifespan of a star.
[QUOTE=mageye;50549237]Is warframe support slow?[/QUOTE]
The only slower support online availible is Steam support, I've been in steam support waiting for a reply since 2014.
[QUOTE=Burre.png;50549374]What kind of reply have you been waiting for?[/QUOTE]
A steam community artwork/screenshot entry I put up was banned, no one else can see it except me because of it. My support question is asking them why it was banned, as it isn't stated and I can't figure out what rule I'm breaking.
They have given some automatic bot answers that are canned, telling me how to add & block people which is unrelated and useless information to me. I just wanted to learn what I did wrong back then in 2013 so I wouldn't repeat it but I'm pretty sure this is one of those mysteries I'll just have forever.
[IMG]http://i.imgur.com/SDLFra6.png[/IMG]
I don't suppose anyone could host Kela De Thaym assassination for me?.
i think i'm up to 80 spy missions trying to get that god damn ivara chassis blueprint god damn
[QUOTE=Xyrec;50556645]i think i'm up to 80 spy missions trying to get that god damn ivara chassis blueprint god damn[/QUOTE]
Wish I could trade ya, I got like 20 sitting in my inventory at the moment. Haven't gotten around to selling em, lol.
Oh right you can sell surplus bps. I probably have a piggy bank of oberon shit I could use for emergency creds.
[QUOTE=johau;50556187]I don't suppose anyone could host Kela De Thaym assassination for me?.[/QUOTE]
I'm fairly certain everyone in your party has to have enough points, can't piggyback off of others
[QUOTE=Elspin;50556869]I'm fairly certain everyone in your party has to have enough points, can't piggyback off of others[/QUOTE]
It's true, anyone accepting the mission will get booted out as the mission loads if they don't have enough points.
[editline]20th June 2016[/editline]
[B]Login Reward Mods like Primed Fury are no longer tradeable. This is due to the nature of how the reward is obtained, and how as a result people may feel enticed to create multiple accounts. [/B]
Well, that's one way to lock out people forever from one of the best melee mods for selling theirs early on in hope of buying one for cheap later - and make people earn a Primed Fury in the future which will be a worthless duplicate since you can't stack them.
No one benefits from this.
A better solution would have been to make people who have earned a Primed Fury [U]&[/U] Primed Vigor be able to pick a Primed Fury or Primed Vigor every 200 days after earning both, creating a new kind of interesting exchange for active players to participate in, a market which in bursts appear and quickly dries up.
But I guess making everyone involved get punished works too!
By the way, considering it's 1 mil to trade primed mods, it'd not only be 200 days of logging onto an alternate account. You'd have to be playing it, gathering credits and resources on an account you don't want to use or have and you will throw away eventually. Farming weeks or months would be too tedious and messy for most players to even consider it being a good idea or worth doing.
You know, since it would be faster and easier to farm items worth platinum & buy the primed mod from a player who doesn't want theirs!
So I was in a void defense, almost made it to wave 25.
Everything seems to go well. Me EV trinity the whole team, enemy all getting killed. Then in less than 3 seconds, mission fail. Wow
God I hope damage 3.0 doesn't make enemies even tankier. I just got a bad feeling that DE are gonna make fights into a huge grind. Hope I'm wrong.
[QUOTE=jimbobjoe1234;50562614]God I hope damage 3.0 doesn't make enemies even tankier. I just got a bad feeling that DE are gonna make fights into a huge grind. Hope I'm wrong.[/QUOTE]
I doubt that. They already acknowledged the enemy scaling issues and said that they might tweak the enemies next.
Got volt prime, vectis prime, and helped a friend get nyx prime last night. Them's some pretty good runs! Now if only we could stop getting the shit luck on the paris prime upper limb and half the ash parts
[QUOTE=Xyrec;50556645]i think i'm up to 80 spy missions trying to get that god damn ivara chassis blueprint god damn[/QUOTE]
Finally got the god damn blueprint :v: I think I was up to like 130 missions
When I started Warframe (a couple months ago) I had a lot of moments where I looked up certain Warframe abilities, strats or builds like perma invis loki and thought "wow, bold move to include that, how the hell did they balance that?", followed up by "apparently they didn't" and "oh I guessed it's cheese countering cheese around here".
And Loki's not even a common point of balance discussion, he's just that reliably excellent frame in the background, and there's loads of other frames with abilities that trivialize content in even more direct ways.
When I started with Loki (thanks to an old giveaway), I expected stealth to be broken to some extent simply because that's a common occurrence in other games, and at first I thought the limiting factor would be duration & energy combined with squishy stats, necessitating you to use it wisely. Then I heard about perma invis builds and figured later levels would be populated with anti-stealth enemies or anti-stealth mechanisms. Even something simple like enemies actually attacking you when they can clearly identify your position via gunfire, or special true sight beacons/cameras that you've got to skillfully tip-toe around so rooms are still a challenge, just not a combat challenge.
But none of that counterplay ever happened unless you count Energy Leech Eximi and to a lesser extent Nullifiers, which are less about counterplay and more about stripping you of gameplay options.
[QUOTE=Marik Bentusi;50562846]When I started Warframe (a couple months ago) I had a lot of moments where I looked up certain Warframe abilities, strats or builds like perma invis loki and thought "wow, bold move to include that, how the hell did they balance that?", followed up by "apparently they didn't" and "oh I guessed it's cheese countering cheese around here".
And Loki's not even a common point of balance discussion, he's just that reliably excellent frame in the background, and there's loads of other frames with abilities that trivialize content in even more direct ways.
When I started with Loki (thanks to an old giveaway), I expected stealth to be broken to some extent simply because that's a common occurrence in other games, and at first I thought the limiting factor would be duration & energy combined with squishy stats, necessitating you to use it wisely. Then I heard about perma invis builds and figured later levels would be populated with anti-stealth enemies or anti-stealth mechanisms. Even something simple like enemies actually attacking you when they can clearly identify your position via gunfire, or special true sight beacons/cameras that you've got to skillfully tip-toe around so rooms are still a challenge, just not a combat challenge.
But none of that counterplay ever happened unless you count Energy Leech Eximi and to a lesser extent Nullifiers, which are less about counterplay and more about stripping you of gameplay options.[/QUOTE]
Pretty sure Hyekka Masters can see stealth? It is pretty broken right now anyhow, but energy leach and nullifiers can really fuck them up. The thing about frames like Rhino and Valkyr is if your energy based invulnerability falls apart you're still pretty tanky but Loki not so much and Ivara might as well be made of tissue paper and sadness without her invisibility.
Still, I've always been of the opinion that certain warframes being really good at beating certain mission types was a great thing, it makes you feel like you're building a set of tools that will help you solve certain problems. If you're a Jeremy Clarkson and you want to be able to use a hammer to put in a screw then it might not be as fun but it makes sense to me to have warframes that are really good at some things, and synergize well with certain other warframes to do other things
hyekka masters are the most interesting bosses in the game
[QUOTE=Dazzgrace;50563509]hyekka masters are the most interesting bosses in the game[/QUOTE]
Bursas are a pretty good final boss, too
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