• Warframe Megathread X - Banshee Got Back
    5,001 replies, posted
I like the level 100 corrupted bombard eximi more
[QUOTE=Burre.png;50563712]Level 100 Juggernaut is real endgame.[/QUOTE] I have done it. It took us 30+ minutes, but I did do it.
[QUOTE=Robotboy655;50563736]I have done it. It took us 30+ minutes, but I did do it.[/QUOTE] We killed one in a few minutes in a sortie before that was nerfed, it wasn't that hard if you have buffs + sancti tigris
[QUOTE=Burre.png;50563712]Level 100 Juggernaut is real endgame.[/QUOTE] Equinox + Dagger with Covert Lethality = Dead in 5 seconds
[QUOTE=Elspin;50563768]We killed one in a few minutes in a sortie before that was nerfed, it wasn't that hard if you have buffs + sancti tigris[/QUOTE] I feel slightly disgruntled that the answer to anything being hard in Warframe is just "get a sancti tigris lol" when it takes hundreds of fucking hours of grinding shit weapons to level mastery enough to even be allowed the honour of buying the damn thing. 280 hours and I only just got to 10 last week. Was pretty great when I finally got high enough to use the Tonkor then there was basically fuck all good weapons from there until 12.
[QUOTE=Elspin;50563768]We killed one in a few minutes in a sortie before that was nerfed, it wasn't that hard if you have buffs + sancti tigris[/QUOTE] Well I had Synoid Simulor + Lex Prime on Mirage, so as you can imagine, not the best way to go after a Juggernaut. The rest of the squad was no better. It was an Exterminate Sortie mission.
[QUOTE=helifreak;50564036]I feel slightly disgruntled that the answer to anything being hard in Warframe is just "get a sancti tigris lol" when it takes hundreds of fucking hours of grinding shit weapons to level mastery enough to even be allowed the honour of buying the damn thing. 280 hours and I only just got to 10 last week. Was pretty great when I finally got high enough to use the Tonkor then there was basically fuck all good weapons from there until 12.[/QUOTE] I get where you're coming from, but aside from the crafting materials needed for weapons it doesn't take hundreds of hours of grinding to get to mastery rank 12, not even close, if you do it smart. I've gone from mastery rank 8 to nearly 20 now in only a few months and the vast majority of that time was nothing to do with maxing weapons, most of my playtime is farming the impossible drop rates of shit. I'll put it this way: You can make 3 full weapons in 3 rounds (2 slow, 2 fast) of draco, which I think is around maybe 15 minutes tops? that's 9000 mastery. It takes 360,000 mastery to get to rank 12. That means you need to max 40 sets of weapons to hit mastery rank 12 from [i]nothing[/i]. So let's crunch the numbers, 40 sets would take roughly... 10 hours. For an MMO, that's a disgustingly low amount of time to unlock use of every single weapon in the game, especially the top tear. It'll never take you anywhere near as low as 10 hours because you have to factor in finding a party, but like I said the worst party by far if you're smart about it is getting all the weapons you need crafted. Draco itself is a problem atm because while I've had fun rounds of draco it's often kinda boring, but I went from mastery rank 8 which I was at when I took a long ass break and without having any weapons ready to max I'm already nearly at mastery rank 20 in only maybe 3 months of playing and that's 3x the mastery you need :v:
If Draco bores you to death try picking up a couple OP players from recruit chat and farm cores at hieracon instead, just make sure to stay close enough to the op players to get your affinity gain. Preferably play a CC/Support frame while grinding weapons via affinity share.
[QUOTE=Elspin;50563397]Pretty sure Hyekka Masters can see stealth?[/quote] Just ran a Derelict, nope, they seem to have completely ordinary behavior. Including bumping into them and shooting at them. [quote]It is pretty broken right now anyhow, but energy leach and nullifiers can really fuck them up. The thing about frames like Rhino and Valkyr is if your energy based invulnerability falls apart you're still pretty tanky but Loki not so much and Ivara might as well be made of tissue paper and sadness without her invisibility.[/QUOTE] I did address Energy Leeches and Nullifiers in my post. Not that they're generally a problem unless it's an Eximus Stronghold sortie or you're half-asleep during a Void survival and didn't regularly check your energy or didn't notice the Nullifiers' giant golden spheres and buzzing sounds. It's annoying to search for Energy Leeches or to whittle down Nullifier bubbles (unless you just want to quickly pop in and recast Cloak after the kill, hoping a high level Bombard doesn't use that brief window of opportunity), but IMO they're usually more of an inconvenience/annoyance than a real problem or challenge.
unless you have 6 nullifiers crammed in the same hallway
[QUOTE=Marik Bentusi;50566229]Just ran a Derelict, nope, they seem to have completely ordinary behavior. Including bumping into them and shooting at them.[/QUOTE] Weird, I could have sworn one flamethrower'd me while I was stealthed once and the wiki says they can see stealth, maybe it changed in a patch? [QUOTE]I did address Energy Leeches and Nullifiers in my post. Not that they're generally a problem unless it's an Eximus Stronghold sortie or you're half-asleep during a Void survival and didn't regularly check your energy or didn't notice the Nullifiers' giant golden spheres and buzzing sounds. It's annoying to search for Energy Leeches or to whittle down Nullifier bubbles (unless you just want to quickly pop in and recast Cloak after the kill, hoping a high level Bombard doesn't use that brief window of opportunity), but IMO they're usually more of an inconvenience/annoyance than a real problem or challenge.[/QUOTE] The problem is when you're doing easy missions it literally doesn't matter if you're in stealth or not, everything is easy anyways, just play rhino and brodyquest through the level not giving a shit. But in the hard missions, these "exceptions" are not exceptions, they're the rule. Any high level corpus or void area will be just fuckin flooded with nullifiers, and while rhino or valkyr will be fine losing their special defence for a second or two to fuck up a pack of nullies, loki or ivara might as well be committing sudoku. Sure you can pop the bubbles, but the point is there's so many of them that it becomes extremely frustrating to deal with and you run a serious risk of getting sandwiched between bubbles and fucked up with no way to save yourself [QUOTE=soulharvester;50565679]If Draco bores you to death try picking up a couple OP players from recruit chat and farm cores at hieracon instead, just make sure to stay close enough to the op players to get your affinity gain. Preferably play a CC/Support frame while grinding weapons via affinity share.[/QUOTE] Yeah you're totally right, there's way more fun ways to level and in the case of Hiercacon you're actually getting more useful loot too, valuable high level keys. I was just pointing out that you shouldn't be claiming the time it takes to do something based on an extremely inefficient method, it's dishonest to claim something takes "hundreds of hours" if you can do it within a minuscule fraction of that time
[QUOTE=Elspin;50567726]everything is easy anyways[/quote] That was kinda my point, I was wondering how they'd balance very powerful player abilities, but in many cases they just didn't or couldn't by the looks of it. [quote]Sure you can pop the bubbles, but the point is there's so many of them that it becomes extremely frustrating to deal with and you run a serious risk of getting sandwiched between bubbles and fucked up with no way to save yourself[/quote] Personally I haven't had much trouble with Nullifiers when using Loki and Ivara. I usually only start messing up when I start to get tired 40+mins into a mission, no snark intended. Neverending amounts of Eximus Leeches in Eximus Stronghold missions on the other hand I found much more difficult to avoid since they blend into other Eximi crowds and they spawn frequently enough and drain energy quickly enough that you'll eventually run out even if you're quick to spot and kill them. But hey, nothing that a couple levels in Shadow Step (enough to stay cloaked through a Life Support activation) and alt-tabbing before starting the alarm to charge up Naramon can't solve.
Does anyone want to help me with the Jordas verdict(Trial)
[QUOTE=Marik Bentusi;50568937]That was kinda my point, I was wondering how they'd balance very powerful player abilities, but in many cases they just didn't or couldn't by the looks of it.[/QUOTE] You kinda took 100% of the context out of that quote making your reply essentially meaningless? I was saying that on easy content of course stealth does really well, but so does everything else. Balance doesn't mean making everything challenging, if you have a full loadout of top tier weapons and a prime frame all loaded with potatos, forma, and maxed mods you really [i]shouldn't[/i] have any trouble cutting through level 7 enemies. That's part of the natural progression of any RPG [QUOTE]Personally I haven't had much trouble with Nullifiers when using Loki and Ivara. I usually only start messing up when I start to get tired 40+mins into a mission, no snark intended. Neverending amounts of Eximus Leeches in Eximus Stronghold missions on the other hand I found much more difficult to avoid since they blend into other Eximi crowds and they spawn frequently enough and drain energy quickly enough that you'll eventually run out even if you're quick to spot and kill them. But hey, nothing that a couple levels in Shadow Step (enough to stay cloaked through a Life Support activation) and alt-tabbing before starting the alarm to charge up Naramon can't solve.[/QUOTE] Does naramon invisibility not get affected by nullifiers? Because if not that is a lot more powerful than I thought it was. [editline]dd[/editline] jesus, it [b]is[/b] nullifier proof :v:
Holy shit how annoying. I haven't been able to play for days because the support is so super slow. I'm stuck in this fucking loop at the end of the second dream. I keep getting put back to the cockpit of the ship when I fininsh it. I can't quit out. I can't log out or exit without just forcing the game off. I tried vertifying the files and that did nothing either...
[QUOTE=mageye;50569630]Holy shit how annoying. I haven't been able to play for days because the support is so super slow. I'm stuck in this fucking loop at the end of the second dream. I keep getting put back to the cockpit of the ship when I fininsh it. I can't quit out. I can't log out or exit without just forcing the game off. I tried vertifying the files and that did nothing either...[/QUOTE] When you customize the [sp]Operator[/sp], don't choose any of the Platinum stuff. That fixed it for me... somehow.
Oh... of course, Spectres of the Rail was delayed a couple of weeks. You know, part 2 of the update that was supposed to be finished by the end of June? Yeah we're never getting the War Within any time soon, even worse is they 'announced' this in basically the footer of a generic hotfix prep set of info.
[QUOTE]Speed: reverted to affect allies in a radius on cast rather than spawning an opt-in pickup. Allies can now opt-out by rolling or dodging, just like with Limbo's Banish.[/QUOTE] That's good news and bad news. I think it will be quite hard for me to not use roll whenever I'm trying to move fast. Also the delay sucks... It's not like they've released much this year in the first place.
[QUOTE=Elspin;50569126] [editline]dd[/editline] jesus, it [b]is[/b] nullifier proof :v:[/QUOTE] I believe Huras/Shade might also ignore nullifiers. Though I have a 20 arcane trickery + maxed shadowstep Ash build that essentially just lets you be invisible forever, with the only real threat being stray fire caused by other players not being invisible.
[QUOTE=Judqment8;50570269]That's good news and bad news. I think it will be quite hard for me to not use roll whenever I'm trying to move fast. Also the delay sucks... It's not like they've released much this year in the first place.[/QUOTE] Glad they finally reverted retardation, and do people generally roll much? I mean I basically slide/bullet jump at all times but I don't think I've ever rolled other than to get out of banish or fuck around also bummer on the delay but it's not affecting my hype, I got plenty of prime loot I still have to collect (got paris prime's upper limb last night, /finally/).
Atleast Lunaro is kinda fun.
[QUOTE=Elspin;50570348]Glad they finally reverted retardation, and do people generally roll much? I mean I basically slide/bullet jump at all times but I don't think I've ever rolled other than to get out of banish or fuck around also bummer on the delay but it's not affecting my hype, I got plenty of prime loot I still have to collect (got paris prime's upper limb last night, /finally/).[/QUOTE] I use roll a lot. Try this: Slide > bullet jump > roll at the peak height.
[QUOTE=Robotboy655;50571515]I use roll a lot. Try this: Slide > bullet jump > roll at the peak height.[/QUOTE] Yes exactly. I do this all the time which means that if Volt applies speed to me I'm going to lose it in the first jump. Also rolling gives you 75% damage reduction so there is that.
[url]https://forums.warframe.com/topic/663256-pc-hotfix-deploy-plans-more/?do=findComment&comment=7415233[/url] Opting out may be done via back flipping instead of rolling
now if they didn't make volt's riot shield punish him for doing the thing he's meant to do: running around
[QUOTE=Robotboy655;50571515]I use roll a lot. Try this: Slide > bullet jump > roll at the peak height.[/QUOTE] Didn't they make that rolling mid-air negates all the momentum?
[QUOTE=Edge97;50578881]Didn't they make that rolling mid-air negates all the momentum?[/QUOTE] Eeh no? It just doesn't give the huge speedup it used to.
Prime Vault Unsealed for Mag Prime, Boar Prime, Dakra Prime and Targis Prime armor set is here soon! [URL="https://warframe.com/news/prime-vault-unsealed"]https://warframe.com/news/prime-vault-unsealed[/URL] One out of three upcoming additions from Part II page is up. [URL="https://warframe.com/thepath/?"]https://warframe.com/thepath/?[/URL]
does mag prime have duck lips? :v:
[quote]Archwing Rush Mode – Reach hostile supply ships and destroy them before they escape. The more ships you destroy within the given time, the greater the reward.[/quote] In theory that sounds really fun with Archwing's emphasis on speediness. Problem is it currently still feels pretty stop-and-go every because a) you need to brake to fire a couple rounds via game mechanics alone b) even if you could retain momentum, it would just make aiming over large distance more difficult, and since Archwing isn't build around dogfighting, that's what you'll end up doing unless your melee weapon needs levels. And even then it feels kinda stop-and-go when you move into autotarget range -> hammer E -> move to next target. I almost wish Archwing weapons had close distance lock-on by default, allowing you to focus on difficult maneuvers rather than aiming, tho you could still make the actual combat portion interesting with abilities, limited but powerful non-hitscan ammo that requires you to time your shot when you're perfectly lined up (or something like Titanfall's Smart Pistol that takes time to lock on and requires you to trail your target closely for a few seconds, trading TTK for accuracy if you're better at movement than aiming), maybe some weak points or turret/engine/drone factory modules that can be locked on individually for strategic benefit. Tons of aerial combat games to draw attention from. If they ever manage to let the player go fast AND shoot without feeling fiddly/clunky, I think that's gonna be the single biggest boost Archwing's gonna get, short of more interesting level design that has you dive in and out of dust clouds or chasing enemies across asteroids. I mean how cool would it be to start the hunt of an enemy ship in Archwing mode, chasing after it as it enters an incandescent comet trail and the icy labyrinth within, then maybe entering a Corpus underground ice tileset when the enemy ship crashes and the chase continues on foot. That could make for a really cool multi-stage boss fight.
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